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    Mukremin

    @Mukremin

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    Latest posts made by Mukremin

    • RE: Opening Moves

      @Flashman:

      I don’t think it matters a damn.

      The whole problem with this game is that the Allies are so much more mobile (they can virtually teleport by sea, and can feed units into the East via India) that whatever the CPs do the Allies can immediately and effectively counter-move.

      Only by allowing the CPs unlimited land movement by rail do they stand a chance of winning.

      i don’t agree, i have played 6 games against the same people and won 5 out of 6 games. You can win as the Central Powers. We opted for different opening moves which stunned the Allies every time. You can’t go for a total victory but you can hang on so they give up. Taking Russia and moving all west is critical.

      posted in Axis & Allies 1914
      Mukremin
      Mukremin
    • RE: Starting moves for CP - upcoming game 29th of March

      Has anyone tried my tactic page 1 and 2?

      posted in Axis & Allies 1914
      Mukremin
      Mukremin
    • RE: Remake

      I am happy as it is, it is not hard to add zeppelins yourself. Lots of members play it with different rules anyway, you can use a different map also. Not that i wouldn’t buy a revised edition but don’t count on it. Axis & Allies 1914 is finished as it is now.

      posted in House Rules
      Mukremin
      Mukremin
    • RE: Starting moves for CP - upcoming game 29th of March

      You should really try out this wonderful game, me and 3/4 friends play this game on a regular base like once in a month. However we said it is time to change teams/factions because we have played 5 times as Central Powers and won 4 of it, they only win once. Excited to play as the Allies 🙂 they do have a good starting point because they know the Axis tactics thanks to us.

      Anyone want to try out my first round of CP tactics? I had a great experience and would love to hear your stories.

      posted in Axis & Allies 1914
      Mukremin
      Mukremin
    • RE: 1914 OOB map ( note twice the size of OOB)

      @Tjoek:

      Hi Mukremin, it seems where both from the Netherlands and I’m curious which print shop you used.

      I haven’t come across a shop that prints on vinyl, but it seems that most do print on PVC material for outdoor banners which might be comparable to vinyl.

      Hi mate! I have printed it in a regular copy&co shop, in Tilburg. I have printed it on regular hard poster paper, it isn’t perfect but it did very well and the lads liked it more than the original board. If only i can get a larger print on vinyl/PVC. That would be awesome.

      @Flashman, i did not have any trouble with crowded tts, only issue was in Switzerland. If you have a 20cm more larger map then your troubles are over, no more over crowded issue.

      posted in Axis & Allies 1914
      Mukremin
      Mukremin
    • RE: Starting moves for CP - upcoming game 29th of March

      they surrendered at around turn 6/7. I only wrote down the actions of turn 1 because the major difference was the tactic i had written down for the Central Powers. It was for me a moment to test the opening moves, in my opinion this kind of opening tactic will surely get victory.

      posted in Axis & Allies 1914
      Mukremin
      Mukremin
    • RE: Starting moves for CP - upcoming game 29th of March

      Finally we played the game, we started roughly around 7 o’clock in the evening and stopped the game when the Allies surrendered around 3 o’clock past midnight.

      I will try to type a after action report as far as i can remember, we played 2 vs 2. My mate played Austro-Hungary, myself Germany and Ottomans we made the decisions together. Other two friends controlled France-Italy-USA and UK-Russia.

      Turn 1 AH:
      bought 1 plane, 1 arty and 5 inf.

      Attacked Serbia with 4 inf and 1 art. Serbia contested
      2 inf supported with battleship landed in Tuscany, no losses and i gain Tuscany.
      10 inf and 4 arty attacked Venice, Italy has only 1 infantry and 1 arty left
      I attacked Romania with 14 inf and 3 art, managed to conquer it with minimal losses.

      Moved Bohemia army to Galicia, moved troops from Vienna to Trieste, Tyrolia and Galicia.

      Have an IPC of around 31 for AH.

      Turn 1 Russia:
      Russia buys mix of inf and art.
      Does not involve in any combat except Serbia which results in a stalemate with both sides left with 1 infantry.

      Russia retreats back to Ukraine and Belarus, leaves Poland empty, leaves Sevastopol with 5 units.

      Turn 1 Germany:
      Germany buys 1 battleship, 1 arty and 6 inf.
      Attacks Belgium with all troops in Ruhr and Alsace
      total of 14 inf and 6 art, completely destroy Belgian forces.

      Subs attack UK fleet near Canada, i lose both subs with British fleet intact.
      Attack main UK fleet, no losses with mines and i destroy the UK fleet with only 1 hit to my own BB. (bad dice for UK)
      Invade Switzerland with 5 inf and 1 art from Munich. Successful with 2 losses.
      Attack with all in Silesia and Prussia to Poland which Russia left empty.
      forces from Kiel 3 inf and 4 art to Ruhr
      Send forces from Berlin to West and Eastern front.
      Hannover 6 inf to Munich.
      I retreat all my forces in Africa so i can join them in a full force of 5 units in Central Africa

      Turn 1 France:
      Allies panic and France buys 2 battleships  :?  
      They end up in heavy discussion because realise it was a very bad move.
      They use transports and move North Africa units to inland Africa because they notice my movement (GER) in Africa.
      France concentrates its forces in Burgundy and Picardy, leaving Lorraine with a couple of units.

      Turn 1 UK:
      UK bought a mixture of ships and troops, invaded Afghanistan, moved troops in Africa, moved troops to Egypt. England failed to move troops to France because of destruction of the navy.

      Turn 1 Ottoman:
      bought an arty and a couple of infantry, moved into Bulgaria to get free troops. Moved troops to Jordan and Mesopotamia.

      Turn 1 Italy:
      Italy unlocked Albania, moved troops to Egypt. Took back Tuscany.

      America just bought ships and troops.

      Turn 1 ended very good for the Central powers, my opening moves discussed in earlier posts have prove quite successful. It took the Allies completely by surprise and resulted in making bad decisions despite being good tactical players.

      I even managed to sunk a fleet of 3 transports and a cruiser with 2 subs taking no losses. Submarine warfare is great to inflict casualties on the UK and France if possible, always look for opportunities to buy ships. At turn 3,4 and so on i had 50+ IPC, i could spend cash on planes, ships. I even managed to built a battleship fleet consisting of 5 ships with Germany!

      Here are some screenshots from the game:
      https://i.imgur.com/aRY6Xu2.jpg

      https://i.imgur.com/hdzYEkC.jpg

      Here you can see the situation at the moment of surrender, i was about to attack the entire fleet there and retreat in orderly fashion until my troops from the east could get to the Western front. We succeeded in triggering the Russian Revolution, i managed to land troops in Finland and Karelia with a german transport 😄
      Ottoman Empire was on the offensive towards India and Egypt, so even with American help the Allies would not be able to achieve total victory as Italy was about to be invaded again.

      https://i.imgur.com/Hzetmkt.jpg

      https://i.imgur.com/X4DG1L0.jpg

      As always feedback is welcome and appreciated, i will gladly explain in detail if needed.

      posted in Axis & Allies 1914
      Mukremin
      Mukremin
    • RE: 1914 OOB map ( note twice the size of OOB)

      @Nowhere:

      @Mukremin:

      The guy rolled the map so when putting on the table i need to put some weight on the corners.

      What material did you print it on, vinyl? Try rerolling the map map-side facing out (and store in a map tube if possible)… that way, when you unroll it for play, it has a natural tendency to curl down to the table instead of up into the air… this will help the map flatten itself out on its own.  I do this with my maps and never have an issue with the map curling up.

      will need to get a tube ASAP, we are going to play and test out the new printed map today 🙂
      the store could only print onto some hard poster paper, no vinyl.
      What material did you print your maps?

      posted in Axis & Allies 1914
      Mukremin
      Mukremin
    • RE: 1914 OOB map ( note twice the size of OOB)

      @Locke888:

      @Mukremin:

      i went to the shop, they only print max 1meter x 1meter… still bigger than the original map, could make good use of this printed map because smaller territories are bigger now 😄 a great success! with the extra cards and all it cost me 32 euros.

      1 meter =39�……39�x39� would be ideal for me.

      Let us know how it turns out.

      i must say it looks great, high quality map. The guy rolled the map so when putting on the table i need to put some weight on the corners. It sure gives more space in Italy and Western Front, that is ideal considering the mass amount of troops concentrated there in later parts of the game.

      posted in Axis & Allies 1914
      Mukremin
      Mukremin
    • RE: 1914 OOB map ( note twice the size of OOB)

      i went to the shop, they only print max 1meter x 1meter… still bigger than the original map, could make good use of this printed map because smaller territories are bigger now 😄 a great success! with the extra cards and all it cost me 32 euros.

      posted in Axis & Allies 1914
      Mukremin
      Mukremin