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    AlphaAeffchen

    @AlphaAeffchen

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    Best posts made by AlphaAeffchen

    • RE: Spanish civil war

      @GeneralHandGrenade

      Hello,

      thx for your answer. I think i need to clarify some things:

      1. First of all i bought version 3. I never played verson 2. I bought this game because i watched your videos and liked what you showed about the game (i play axis and allies over 15 years and i want a more complex game).

      2. I know how hard it is to write rules for a game. But some of the rules are not total clear at least for me in Global war 1936 V. 3. Because im learning the game.

      3. It is not my intetion to break the game by taking advantage of the way the rules are written to gain an unfair advantage or gaming the system. I just wasnt sure how exactly the spanish civil war works for the allies becaue i didnt know regardless of what the reference sheets say that i have to follow the event.

      Thx for your clarification now i know how it works. Im just learning thx for your help. By the way i really like your youtube channel. Keep up the good work.

      posted in Global War 1936
      AlphaAeffchen
      AlphaAeffchen

    Latest posts made by AlphaAeffchen

    • Release of the game rules and map

      Hello,

      can anyone tell me when we will be able to order the map and the rules. I love GW 1936 but i also want to play GW 1914 because we are sometimes only 2 people so this would be perfect for GW 1914. I ordered some pieces at hbg. Im really waiting for this game to release.

      posted in Global War 1914
      AlphaAeffchen
      AlphaAeffchen
    • RE: Review of my first played Global War 1936 V. 3 game

      Hey thx for your advise. We play over the Christmas holidays. I will let you know how it went.

      Have a nice weekend.

      posted in Global War 1936
      AlphaAeffchen
      AlphaAeffchen
    • RE: Review of my first played Global War 1936 V. 3 game

      @Noneshallpass

      I think we understood all the China rules. The problem is what happens if Japan attacks first? Then all warlords become KMT right? So we have to find a way to give the CCP at least some relevance otherwise i would destroy them as KMT with small losses and the Cominterm player has no more CCP to play with at the start of round 2. We dont really change rules. CCP can influence warlords per dice that say the rules. We just guarantee the first die roled as a hit (in other words CCP just gets a warlord territory at the beginning of their first turn guaranteed). It could happen in a regular game we just make it happen in every game that ccp gets at least one warlord to play with (we are low luck players and such things are very important for us we dont like too much lucky and random events).

      It is not our intention to change the game or the rules, this is just a really small tweak which gives the comintern a little bit more to do.

      By the way when you influence warlords as CCP you can choose which one (its written in the rules right?). Japan cant attack the warlords behind your CCP country in their first turn. So they cant just destroy CCP very soon…

      You are absolutly right that we have to learn the game and master the rules first. We have no problem with this but we also see things which can make the game better (also we did not change any rules we just changed a possible event to a regular event in every game).

      posted in Global War 1936
      AlphaAeffchen
      AlphaAeffchen
    • RE: Review of my first played Global War 1936 V. 3 game

      @ GeneralHandGrenade

      Thx for your reply. Our Comintern player is a very experienced player (we all are at least in A&A Global 40 🙂 ). I think we have to discuss the Russian situation more. He did not declare war on 1939 which was a mistake from him. I really like our idea that the CCP gets their first recruitment role guaranteed so the Cominterm player has more to do. By the way we really liked the sidedeals with the sneaky Comintern. Its so much fun. I will continue to report our games.

      By the way. Do you know if its possible to order a prototype of the Global 1914 map. I would playtest it and give feedback.

      Have a nice weekend

      posted in Global War 1936
      AlphaAeffchen
      AlphaAeffchen
    • Review of my first played Global War 1936 V. 3 game

      Hey guys,

      i played my first game of Global War 1936 v.3. We really liked it. There are only some minor problems which can be solved easy. There is only one bigger problem we saw from a gameplay perspective.

      Gameplay

      The mechanics of the game are great and fun to play. I really like that you have much better land combat in this game. There is the option of blitzing (which is total different to axis and allies). Artillery having first strike is really cool. The better aa gun rules make much more sense and air superiority fights are super fun. Also its really good that amphibous assaults are much more difficult to do than in other games. Subamarine warfare is very interesting and you can make whole strategys which are build on it. The map is awesome and the terrain features are great. There are nice little side plots like spanish civil war and china which gives you at least some action in the first rounds when you play 1936. This game has much more strategic depth which is super fun to play. Also the game balance seems to be good but we did just one test game…

      Now i come to my complaints:

      Sea Units

      I really like the land and air units. I have no problem to distinguish them. The problem with sea units are the cruisers. There are light cruisers, attack cruisers (or battles cruisers i just dont know the name right now) and heavy cruisers. There are a few problems. You cant buy at HBG enough different cruiser types (also they are not discribed as heavy or attack cruisers) on their homepage. I bought many light cruisers for Japan and Germany and its hard to distinguish them. It just slows the gamespeed. We will play our next game with just one cruiser type. Also the WW1 ships are just slowing the game speed and are different to distinguish (coastel subs for example). I ordered the models for the ww 1 ships. But we will replace them with normal WW2 ships to see if it speeds up the game.

      I have to say this is just a minor problem.

      South Amerika

      Well it looks nice on the map but it has no real strategic purpose and is a really boring side plot which is a waste of time. I didnt played the Latin Amerika expansion. I will have a look at it. Perhaps this makes this part of the map more fun. In our next game we will play without South Amerika to save time and speed up the game.

      This is also just a minor problem which is not a big deal.

      The Comintern

      Here lays the biggest problem. You can keep them out of the game very very long. If Germany doesnt go for Barbarossa (whic is a possible strategy in our group). You can keep them at 8 ipp a very very long time. This is not a balance problem but my friend who played the Comintern said that he didnt had fun to play the Nation Rusia because he could not do anything with Russia (except spanish civil war) for a very long time. At 1939 he gets 6 ipp everey round (we play low luck so the income role is always the middle value of 12 so its 6 ipp every round wartime income for a d 12). This means that you have a long time where you only move units around and cant do combat. We all totally understand why this is the case but from a palyer perspective its boring. The axis player and me (i played the allies) had really fun playing the game. Because we had much more stuff to do (battles early in the game and more strategic moves to plan)…

      Our solution is that the CCP (the CCP is also palyed by the Comintern player) can choose one chinese warlord which will be influenced at their first round (in other words their first influence role on a warlord on their first turn is always a hit). Also we will test what happens if china is attacked from Japan and all warlords will go to CCP and not to KMT. Through these changes the Cominterm player will have more to do in the early game and it will be more fun for him to play the game because he has more to do in China (Our Cominterm player liked the game in genereal he really liked the idea behind CCP). I hope our idea doesnt break the balance. We will see.

      With our changes to speed up the game and the CCP changes this problem should be solved.

      Conclusion

      This is one of the best if not the best game i ever played. Im really happy that i bought this game. I cant wait to play again. This game is awesome.

      posted in Global War 1936
      AlphaAeffchen
      AlphaAeffchen
    • Ship movement in peacetime (36 scenario)

      Hello everyone,

      i have a question about ships and their movement in peacetime in the 1936 scenario. I take Japan as an example. Can Japan move their ships to the american coast in none combat movement (i really dont like this its really stupid no nation would allow this to happen)? Same question for Italy can they move their ships when they are not at war with a major power through Gibraltar and park them at the british coast at London? Can i move my british ships with loaded transports to the coast of rome? I really tried to find something in the rulebook but it seems this is allowed…Are my assumptions correct?

      posted in Global War 1936
      AlphaAeffchen
      AlphaAeffchen
    • RE: Spanish civil war

      Hey,

      i live in Germany. I always play with my playgroup. We are three people we are playing a long time together (they all live in my hometown). Now we are learning Global war 1936 v. 3. I bought the map and ordered tons of plastic from HBG (i also bought the Amerika game for the pieces) and E-bay. Its so much fun to learn the rules and i really like what i see. We are all excited to play. Your videos are helping a lot. I also like the new game Global war 1914 but first im happy to play and learn Global war 1936 v3.

      posted in Global War 1936
      AlphaAeffchen
      AlphaAeffchen
    • RE: Spanish civil war

      @GeneralHandGrenade

      Hello,

      thx for your answer. I think i need to clarify some things:

      1. First of all i bought version 3. I never played verson 2. I bought this game because i watched your videos and liked what you showed about the game (i play axis and allies over 15 years and i want a more complex game).

      2. I know how hard it is to write rules for a game. But some of the rules are not total clear at least for me in Global war 1936 V. 3. Because im learning the game.

      3. It is not my intetion to break the game by taking advantage of the way the rules are written to gain an unfair advantage or gaming the system. I just wasnt sure how exactly the spanish civil war works for the allies becaue i didnt know regardless of what the reference sheets say that i have to follow the event.

      Thx for your clarification now i know how it works. Im just learning thx for your help. By the way i really like your youtube channel. Keep up the good work.

      posted in Global War 1936
      AlphaAeffchen
      AlphaAeffchen
    • RE: Spanish civil war

      Hey,

      to clarify. I will play only version 3 when everything is there pieces and so on. But i have many rule questions… Thx for your answer.

      posted in Global War 1936
      AlphaAeffchen
      AlphaAeffchen
    • Spanish civil war

      Hello,

      i have a few questions about the Spanish civil war.

      Victory Point

      Can someone tell me when i count the victory point for the winner of the civil war (at the end of the game when the global war ends or when the civil war is decided)? For me its more logical to give the point when the war is decided and not at the end of the game because its a nice sidegame in the game and should be immediately rewarded for the winner.

      Can England attack the spanish factions when not at war and at peacetime income?

      It is writen on the English national chart that england can declare war on any minor nation if they pay the 10 ipp punishment. So here an example. The spanish attack the republicans at the beginning of the game in the year 1936 in spain with one infantry. Then the spanish republicans allign to the Comintern. Right? What happens now? Am i right to assume that the Comintern (Rusia) can only declare war at anyone at the beginning of July 1939? How does this influence the spanish civil war. If im in the year 1939 and the Comintern (Rusia) can declare war and they capture all of spain homecountry. Does this mean they won the spanish civil war?

      I ask this because i have a strategy in mind. I would attack with England to manipulate the war in favour of the Comintern.

      Im a little bit confused. I watched GHG´s video about the spanish civil war but many things are not clear to me.

      It would be very kind of you if you could explain this to me. I really like the rules but there are some grey zones for, im not sure about how to interpret them.

      posted in Global War 1936
      AlphaAeffchen
      AlphaAeffchen