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    AlphaAeffchen

    @AlphaAeffchen

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    Best posts made by AlphaAeffchen

    • RE: How is the balance in Global War 1936 Version 3

      Hey man,

      thanks for your great reply. I ordered the map of Global 1936 today (the biggest version). I liked the you tube videos about the game and your reply.

      A&A Global 1940 will also always stay in my heart. But its time for a real competitor in our gaming group. Thx again for your reply.

      Now i have to build up the game (order more pieces of units and so on) ;-) I cant wait to see the map. I hope it gets soon delivered too my home country (im from Germany). I hope covid doesnt hurt the deliverey times too much.

      Im really happy now to get a new game ;-) Again thx for your help.

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • Release of the game rules and map

      Hello,

      can anyone tell me when we will be able to order the map and the rules. I love GW 1936 but i also want to play GW 1914 because we are sometimes only 2 people so this would be perfect for GW 1914. I ordered some pieces at hbg. Im really waiting for this game to release.

      posted in Global War 1914
      AlphaAeffchenA
      AlphaAeffchen
    • RE: Spanish civil war

      @GeneralHandGrenade

      Hello,

      thx for your answer. I think i need to clarify some things:

      1. First of all i bought version 3. I never played verson 2. I bought this game because i watched your videos and liked what you showed about the game (i play axis and allies over 15 years and i want a more complex game).

      2. I know how hard it is to write rules for a game. But some of the rules are not total clear at least for me in Global war 1936 V. 3. Because im learning the game.

      3. It is not my intetion to break the game by taking advantage of the way the rules are written to gain an unfair advantage or gaming the system. I just wasnt sure how exactly the spanish civil war works for the allies becaue i didnt know regardless of what the reference sheets say that i have to follow the event.

      Thx for your clarification now i know how it works. Im just learning thx for your help. By the way i really like your youtube channel. Keep up the good work.

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • Can submarines move through enemey channals like the suez Channel in combat move

      Hi,

      i have a question about submarines. If i declare war with italy on the UK. Can my subs move to attack UK ships that are behind the suez channel. I think its possible because they can submerge through the channel. Am i right with this?

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • RE: Review of my first played Global War 1936 V. 3 game

      @bretters

      Hey man,

      thx for your comments. Me and my gaming group will never play GW or axis and allies without low luck. It makes the game way more strategic. I spoke with a developper about this. He really likes our low luck rules. Dice are okay. But not if any fight is too dice heavy. We play with low luck rules for years now and its so much more fun. It makes every game better for us.

      Regarding CCP yes you are right. We dont play this anymore. We play standard.

      Japan has to attack china round one. I dont see any other way for Japan. Believe me we tried many strategy. They have to destroy KMT first and do damage in turn one.

      Regarding pieces. I have now everything for ship types. I bought a ton of pieces.

      Thx for your comments. Im trying to get as many exapnsions as possible for the game. Its really fun.

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • Review of my first played Global War 1936 V. 3 game

      Hey guys,

      i played my first game of Global War 1936 v.3. We really liked it. There are only some minor problems which can be solved easy. There is only one bigger problem we saw from a gameplay perspective.

      Gameplay

      The mechanics of the game are great and fun to play. I really like that you have much better land combat in this game. There is the option of blitzing (which is total different to axis and allies). Artillery having first strike is really cool. The better aa gun rules make much more sense and air superiority fights are super fun. Also its really good that amphibous assaults are much more difficult to do than in other games. Subamarine warfare is very interesting and you can make whole strategys which are build on it. The map is awesome and the terrain features are great. There are nice little side plots like spanish civil war and china which gives you at least some action in the first rounds when you play 1936. This game has much more strategic depth which is super fun to play. Also the game balance seems to be good but we did just one test game…

      Now i come to my complaints:

      Sea Units

      I really like the land and air units. I have no problem to distinguish them. The problem with sea units are the cruisers. There are light cruisers, attack cruisers (or battles cruisers i just dont know the name right now) and heavy cruisers. There are a few problems. You cant buy at HBG enough different cruiser types (also they are not discribed as heavy or attack cruisers) on their homepage. I bought many light cruisers for Japan and Germany and its hard to distinguish them. It just slows the gamespeed. We will play our next game with just one cruiser type. Also the WW1 ships are just slowing the game speed and are different to distinguish (coastel subs for example). I ordered the models for the ww 1 ships. But we will replace them with normal WW2 ships to see if it speeds up the game.

      I have to say this is just a minor problem.

      South Amerika

      Well it looks nice on the map but it has no real strategic purpose and is a really boring side plot which is a waste of time. I didnt played the Latin Amerika expansion. I will have a look at it. Perhaps this makes this part of the map more fun. In our next game we will play without South Amerika to save time and speed up the game.

      This is also just a minor problem which is not a big deal.

      The Comintern

      Here lays the biggest problem. You can keep them out of the game very very long. If Germany doesnt go for Barbarossa (whic is a possible strategy in our group). You can keep them at 8 ipp a very very long time. This is not a balance problem but my friend who played the Comintern said that he didnt had fun to play the Nation Rusia because he could not do anything with Russia (except spanish civil war) for a very long time. At 1939 he gets 6 ipp everey round (we play low luck so the income role is always the middle value of 12 so its 6 ipp every round wartime income for a d 12). This means that you have a long time where you only move units around and cant do combat. We all totally understand why this is the case but from a palyer perspective its boring. The axis player and me (i played the allies) had really fun playing the game. Because we had much more stuff to do (battles early in the game and more strategic moves to plan)…

      Our solution is that the CCP (the CCP is also palyed by the Comintern player) can choose one chinese warlord which will be influenced at their first round (in other words their first influence role on a warlord on their first turn is always a hit). Also we will test what happens if china is attacked from Japan and all warlords will go to CCP and not to KMT. Through these changes the Cominterm player will have more to do in the early game and it will be more fun for him to play the game because he has more to do in China (Our Cominterm player liked the game in genereal he really liked the idea behind CCP). I hope our idea doesnt break the balance. We will see.

      With our changes to speed up the game and the CCP changes this problem should be solved.

      Conclusion

      This is one of the best if not the best game i ever played. Im really happy that i bought this game. I cant wait to play again. This game is awesome.

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • RE: How is the balance in Global War 1936 Version 3

      Thx my friend! Im really looking forward to play it. I ordered 2 Versions of A&A 1941 ony to get more pieces for Global 36 ;-) Im so excited im looking for pieces everywhere in the internet. By the way to search for new plastic piecces is also very fun. I wish you a good start in the weekend.

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen

    Latest posts made by AlphaAeffchen

    • Global War 1936 Version 4

      Hi,

      i love V3 i bought many pieces for it and me and my friends are trying to get deep into the game. I made some posts in this forum. Im happy that V 4 is coming this year. Do you know what things will change?

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • RE: How is the balance in Global War 1936 Version 3

      I live in Bonn.

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • RE: Is it best for Italy to stay Neutral?

      Hey all,

      I and my gaming group think that its best for italy to stay neutral. Because you can get all 4 VP´s and are always a danger for UK. There is really no point for italy to attack. Only in late war and only if UK gives you the opportunity.

      This is a bit boring. I hope they will change this in Version 4. I heard that they will also change VC points.

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • RE: Review of my first played Global War 1936 V. 3 game

      @bretters

      Hey man,

      thx for your comments. Me and my gaming group will never play GW or axis and allies without low luck. It makes the game way more strategic. I spoke with a developper about this. He really likes our low luck rules. Dice are okay. But not if any fight is too dice heavy. We play with low luck rules for years now and its so much more fun. It makes every game better for us.

      Regarding CCP yes you are right. We dont play this anymore. We play standard.

      Japan has to attack china round one. I dont see any other way for Japan. Believe me we tried many strategy. They have to destroy KMT first and do damage in turn one.

      Regarding pieces. I have now everything for ship types. I bought a ton of pieces.

      Thx for your comments. Im trying to get as many exapnsions as possible for the game. Its really fun.

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • RE: How is the balance in Global War 1936 Version 3

      @delaja

      Hi,

      its me Stefan. We know us via Whats app. You invited me in the gaming Group ;-)

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • RE: Can submarines move through enemey channals like the suez Channel in combat move

      @trig

      Hey Trig,

      thy for your long answer. I think u maybe right. But than i would play with the optional rule because otherwise it would be too gamey for me. I dont think that the rules want you to do that. Thx for your grat answers. Have a nice weekend.

      One thing for fun i ordered the new Midway game from HBG. The pieces are wasome and can be used in Global war. Also the game looks pretty good if you only have a day free for playing, this game is really good for it.

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • RE: Can submarines move through enemey channals like the suez Channel in combat move

      Hello Trig,

      i also have to disagree here. You can only make a combat move if you declared war. You have to be at war to do a combat move its the combat phase. You can only move units in combat phase when you attack. So you have to be at war. You cant move your unit in combat phase and then declare war. This would be a non combat move. All other interpretations would be gamey and break the intention of the rules.

      But thx for all your good replys. But im not sure if you really unerstood my question. I do know that you cant move through for example the suez canal if you are at war with UK. But is that really also the case for submarines because they can submerge. So i thought you can dive through the channel in combat move to attack ships. Is this false?

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • Can submarines move through enemey channals like the suez Channel in combat move

      Hi,

      i have a question about submarines. If i declare war with italy on the UK. Can my subs move to attack UK ships that are behind the suez channel. I think its possible because they can submerge through the channel. Am i right with this?

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen
    • Release of the game rules and map

      Hello,

      can anyone tell me when we will be able to order the map and the rules. I love GW 1936 but i also want to play GW 1914 because we are sometimes only 2 people so this would be perfect for GW 1914. I ordered some pieces at hbg. Im really waiting for this game to release.

      posted in Global War 1914
      AlphaAeffchenA
      AlphaAeffchen
    • RE: Review of my first played Global War 1936 V. 3 game

      Hey thx for your advise. We play over the Christmas holidays. I will let you know how it went.

      Have a nice weekend.

      posted in Global War 1936
      AlphaAeffchenA
      AlphaAeffchen