For those interested the last 3 rounds were played out.
The final score after 6 full rounds was Entente 29 Central Powers 27.
Unfortunately no notes or images taken.
Alright, i decided to play solo to see what effect my opening move with AH and followed by GER would have on the Allies.
I bought 1 plane, 1 arty and 5 inf for AH.
Attacked Serbia with 4 inf and 1 art. Lost 3 inf, Serbia still contested with 2 inf and 1 arty.
2 inf supported with battleship landed in Tuscany, no losses and i gain Tuscany.
10 inf and 4 arty attacked Venice, resulting in 4 casualties and Italy holds onto Venice with 2 inf and 2 art.
I attacked Romania with 14 inf and 3 art, managed to kill all troops there and gaining control with 4 losses.
Moved Bohemia army to Galicia, moved troops from Vienna to Trieste, Tyrolia and Galicia.
4 to Galicia
2 inf and 1 arty to Trieste
6 inf and 1 arty to Tirolia
Have an IPC of 31 which can be used for another plane or an addition of a ship to bolster the fleet.
Russian countermove would involve reinforcing Ukraine, Poland and Sevastopol. No attacks can be made by Russia because the enemy outnumbers him, concentrating on one front would leave another front with less troops. Only logical move would be attacking in Serbia to repel the AH invaders.
Germany buys 1 battleship, 1 arty and 6 inf.
Attacks Belgium with all troops in Ruhr and Alsace
total of 14 inf and 6 art, completely destroy Belgium forces with 3 losses.
Subs attack UK fleet near Canada, managed to destroy it with 1 sub lost
Attack main UK fleet, no losses with mines and i destroy the UK fleet with 1 cruiser and half damaged BB left.
Invade Switzerland with 5 inf and 1 art from Munich. Successful with 2 losses.
Attack with all in Silesia and Prussia to Poland
Total of 12 inf and 6 art + a plane. Suffer heavy casualties and don’t manage to take Poland because Russia has 15 inf and 6 art there. Russia is left with 3 inf and 6 art vs my force of 2 inf 4 art and 1 plane. A stalemate, but with forces from Berlin to Prussia i should be good next round.
forces from Kiel 3 inf and 4 art to Ruhr
Berlin 3 inf and 1 art to Kiel
10 inf and 2 art From Berlin to Prussia.
Hannover 6 inf to Munich.
And move troops in Africa towards each other to unite and become a bigger force.
This leaves a shock on the Allied i am sure, they would now have to focus on multiple fronts. UK unable to land forces in France, France now has to focus on Picardy, Lorraine and Switserland so he cant focus on 2 fronts. Italy Roma army has to deal with my 2 inf blocking the way to Venice. Italy could attack Swiss but leave few forces to support Venice. France needs to let Burgundy army stay, move Paris army to support Picardy and Lorraine both. The rest will be tested at the 29th of this month when i play with real opponents :) what do you guys think?
I did have good rolls but suffered heavy in Poland. AH could attack the Russiand in Poland to help Germany.
With Austria, you want to stack Glacia. It boarders several Russian Territories, if you have a large force there, it can weaken Poland or Ukraine. Send enough forces to keep control of Venice. Send the remainder to Glacia.
With Germany, you can do 2 things in Europe
-Push towards Paris
-Push towards Moscow
If you choose Paris, a Majority of your units will go west. Use your might to crush the French forces. Blow up the UK fleet. Both in SZ 2 and in SZ 9. No matter what, the guys in Sliesia and Prussia will always go into Poland. Should be able to crush France by turn 4 or 5.
If Moscow, Build a defensive wall in Belgium, Switzerland, and Lorraine. Dont let the Allies get behind that wall. This one is much easier to pull off.
The Ottomans, ah the Ottomans, the sick man of Europe.
Keep the British Occupied at all times. Move into the Balkans and secure Greece. Arabia is important, take it to annoy the British. Let Britain Come to you in Mesopotamia. Let them fight the men in Persia.
Good luck on your game in a few weeks
Finally we played the game, we started roughly around 7 o’clock in the evening and stopped the game when the Allies surrendered around 3 o’clock past midnight.
I will try to type a after action report as far as i can remember, we played 2 vs 2. My mate played Austro-Hungary, myself Germany and Ottomans we made the decisions together. Other two friends controlled France-Italy-USA and UK-Russia.
Turn 1 AH:
bought 1 plane, 1 arty and 5 inf.
Attacked Serbia with 4 inf and 1 art. Serbia contested
2 inf supported with battleship landed in Tuscany, no losses and i gain Tuscany.
10 inf and 4 arty attacked Venice, Italy has only 1 infantry and 1 arty left
I attacked Romania with 14 inf and 3 art, managed to conquer it with minimal losses.
Moved Bohemia army to Galicia, moved troops from Vienna to Trieste, Tyrolia and Galicia.
Have an IPC of around 31 for AH.
Turn 1 Russia:
Russia buys mix of inf and art.
Does not involve in any combat except Serbia which results in a stalemate with both sides left with 1 infantry.
Russia retreats back to Ukraine and Belarus, leaves Poland empty, leaves Sevastopol with 5 units.
Turn 1 Germany:
Germany buys 1 battleship, 1 arty and 6 inf.
Attacks Belgium with all troops in Ruhr and Alsace
total of 14 inf and 6 art, completely destroy Belgian forces.
Subs attack UK fleet near Canada, i lose both subs with British fleet intact.
Attack main UK fleet, no losses with mines and i destroy the UK fleet with only 1 hit to my own BB. (bad dice for UK)
Invade Switzerland with 5 inf and 1 art from Munich. Successful with 2 losses.
Attack with all in Silesia and Prussia to Poland which Russia left empty.
forces from Kiel 3 inf and 4 art to Ruhr
Send forces from Berlin to West and Eastern front.
Hannover 6 inf to Munich.
I retreat all my forces in Africa so i can join them in a full force of 5 units in Central Africa
Turn 1 France:
Allies panic and France buys 2 battleships :?
They end up in heavy discussion because realise it was a very bad move.
They use transports and move North Africa units to inland Africa because they notice my movement (GER) in Africa.
France concentrates its forces in Burgundy and Picardy, leaving Lorraine with a couple of units.
Turn 1 UK:
UK bought a mixture of ships and troops, invaded Afghanistan, moved troops in Africa, moved troops to Egypt. England failed to move troops to France because of destruction of the navy.
Turn 1 Ottoman:
bought an arty and a couple of infantry, moved into Bulgaria to get free troops. Moved troops to Jordan and Mesopotamia.
Turn 1 Italy:
Italy unlocked Albania, moved troops to Egypt. Took back Tuscany.
America just bought ships and troops.
Turn 1 ended very good for the Central powers, my opening moves discussed in earlier posts have prove quite successful. It took the Allies completely by surprise and resulted in making bad decisions despite being good tactical players.
I even managed to sunk a fleet of 3 transports and a cruiser with 2 subs taking no losses. Submarine warfare is great to inflict casualties on the UK and France if possible, always look for opportunities to buy ships. At turn 3,4 and so on i had 50+ IPC, i could spend cash on planes, ships. I even managed to built a battleship fleet consisting of 5 ships with Germany!
Here are some screenshots from the game:
https://i.imgur.com/aRY6Xu2.jpg
https://i.imgur.com/hdzYEkC.jpg
Here you can see the situation at the moment of surrender, i was about to attack the entire fleet there and retreat in orderly fashion until my troops from the east could get to the Western front. We succeeded in triggering the Russian Revolution, i managed to land troops in Finland and Karelia with a german transport :D
Ottoman Empire was on the offensive towards India and Egypt, so even with American help the Allies would not be able to achieve total victory as Italy was about to be invaded again.
https://i.imgur.com/Hzetmkt.jpg
https://i.imgur.com/X4DG1L0.jpg
As always feedback is welcome and appreciated, i will gladly explain in detail if needed.
I’ve never played 1914, but I did read your report… so you played for 8 hours and the Allies surrendered at the end of Turn-1? That’s a long turn… or did you just post how turn-1 went, but you played a lot more turns than 1? Having never played this game, i’m not sure how things go turn-wise.
It should only take an hour to do a full round. So he must have done much more.
they surrendered at around turn 6/7. I only wrote down the actions of turn 1 because the major difference was the tactic i had written down for the Central Powers. It was for me a moment to test the opening moves, in my opinion this kind of opening tactic will surely get victory.
Ya… I read his post like:
We played for eight hours…
Here’s how all of turn-1 went…
Then the Allies surrendered…
:-o
I figured I must have missed something! :-D
6 or 7 turns in 8 hours sounds a lot better than 1 turn in 8 hours! Now it all makes more sense!
I love WW1 history almost as much as WW2 history… but dang, there’s only so many hours in a day… our group stopped playing Global because it was too time consuming and we switched to “mini global” (aka: Anniversary Edition).
You should really try out this wonderful game, me and 3/4 friends play this game on a regular base like once in a month. However we said it is time to change teams/factions because we have played 5 times as Central Powers and won 4 of it, they only win once. Excited to play as the Allies :) they do have a good starting point because they know the Axis tactics thanks to us.
Anyone want to try out my first round of CP tactics? I had a great experience and would love to hear your stories.
Glad to hear you had a good game. I also love 1914, in particularly finding the differences to reflect WW1 conditions fascinating.
Has anyone tried my tactic page 1 and 2?