@axis-dominion sounds good fire it up whenever you want
L13 G40 Snake11eyes(Allies+10) v Gamerman01, no tech, game 2
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Why did you take my sub off in 36? I would have taken a hit to the carrier
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37, rather
infantry misses, tank misses, bomber misses
So frustrating -
My apologies I was thinking about your plane dumping into the sea but just realized it would sit in Malaya.
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Actually it’s going to Shan State
For a guy who sees that he can drill my bomber on Shan…… :-)
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Or Siam
3 options!! :-)
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Lol tunnel vision while in the battle apparently
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Change purchase of art, armor to a fighter
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Wait…. I have a different idea…
Buy 2 DD, save 1 IPC
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Adding units owned by Japanese to Shan State: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Belarus to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
2 submarines moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to 98 Sea Zone
2 artilleries moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk -
Z98 against your French fleet
I scored 2 hits. You have 2 destroyers and 1 cruiser. I have 2 subs and 2 fighters.
What do you lose/keep?
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take the destroyers I think I’m gonna get 3 hits anyways :wink:
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Rolls: 2@2 1@3; Total Hits: 12@2: (4, 4)1@3: (2) -
that roll was meaningless, just wanted to show you how many hits I would have gotten… :wink:
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take the destroyers I think I’m gonna get 3 hits anyways :wink:
You need to get 0 hits for about the next 10 battles to even things up with the dice
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“only” 2 hits
good grief, this is absolutely brutal
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Oops, forgot I need to keep going to keep the French from breaking up my destroyer block.
Rolled Bryansk and Alexandria and won both without loss :-o
but I don’t believe those are related.Please allow - the delay waiting for your casualty choice since last night caused me to forget the importance of wiping the French. Thanks.
Round 2
Rolls: 2@3; Total Hits: 22@3: (3, 3)
Rolls: 1@3; Total Hits: 11@3: (1) -
I HATE THESE FREAKING DICE
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Adding units owned by Japanese to Shan State: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Belarus to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
2 submarines moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to 98 Sea Zone
2 artilleries moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to TobrukCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters and 2 submarines
French defend with 1 cruiser and 2 destroyers
retreated to 98 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for French: 2 destroyers
Casualties for Italians: 2 submarines
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tobruk
Italians attack with 2 artilleries and 3 infantry
ANZAC defend with 2 infantry
Italians win, taking Tobruk from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to Libya
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 aaGun and 4 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 fighter
EDIT: Removing units owned by French from 98 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 armour, 2 artilleries and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 armour, 2 artilleries and 1 infantry
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 0 to 1
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Changing PUs for ANZAC from 0 to 1
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
Just edited my buy rather than redoing the turn, the mighty French navy strike :-D hopefully in your other games your dicing people to death to even things out lol





