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L13 G40 Snake11eyes(Allies+10) v Gamerman01, no tech, game 2


  • take the destroyers I think I’m gonna get 3 hits anyways  :wink:

  • 12

    DiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 4)1@3: (2)

  • 12

    that roll was meaningless, just wanted to show you how many hits I would have gotten…  :wink:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @snake11eyes:

    take the destroyers I think I’m gonna get 3 hits anyways  :wink:

    You need to get 0 hits for about the next 10 battles to even things up with the dice

  • 25 24 23 22 15 11 10 Official Q&A Mod

    “only” 2 hits

    good grief, this is absolutely brutal

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oops, forgot I need to keep going to keep the French from breaking up my destroyer block.

    Rolled Bryansk and Alexandria and won both without loss  :-o
    but I don’t believe those are related.

    Please allow - the delay waiting for your casualty choice since last night caused me to forget the importance of wiping the French.  Thanks.

    Round 2DiceRolls: 2@3; Total Hits: 22@3: (3, 3)DiceRolls: 1@3; Total Hits: 11@3: (1)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I HATE THESE FREAKING DICE

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                EDIT: Adding units owned by Japanese to Shan State: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 mech_infantry moved from Belarus to Nenetsia
                      Italians take Nenetsia from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 97 Sea Zone from British
                2 fighters moved from Southern Italy to 98 Sea Zone
                2 artilleries moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 fighters and 2 submarines
                    French defend with 1 cruiser and 2 destroyers
                    retreated to 98 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is 4
                    Casualties for French: 2 destroyers
                    Casualties for Italians: 2 submarines
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tobruk
                    Italians attack with 2 artilleries and 3 infantry
                    ANZAC defend with 2 infantry
                    Italians win, taking Tobruk from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 98 Sea Zone to Libya
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from France to Northern Italy
                1 artillery moved from France to Northern Italy
                1 aaGun moved from France to Northern Italy
                1 aaGun and 4 infantry moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Libya: 1 fighter
                EDIT: Removing units owned by French from 98 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 armour, 2 artilleries and 1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 armour, 2 artilleries and 1 infantry
                EDIT: Adding units owned by Italians to 93 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 0 to 1
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Changing PUs for ANZAC from 0 to 1
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • Just edited my buy rather than redoing the turn, the mighty French navy strike :-D hopefully in your other games your dicing people to death to even things out lol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @snake11eyes:

    Just edited my buy rather than redoing the turn, the mighty French navy strike :-D hopefully in your other games your dicing people to death to even things out lol

    Nope.  I haven’t hit anyone with AA in forever, and I just took 3/3 hits from infantry.

    It’s a baaaad run….

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @snake11eyes:

    Just edited my buy rather than redoing the turn

    No problem at all - you didn’t change your buy after rolling consequential combat dice.  No explanation needed - thanks.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Annnnnd…. you immediately shoot down my bomber over Moscow.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No hits in Rostov…. that helps offset it, but it still SUCKS  :lol:

  • 12

    i feel for ya gamer.  i can somewhat relate.   :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Archangel to Urals
                      Germans take Urals from Russians
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 armour moved from Ukraine to Rostov
                1 fighter moved from Novgorod to Rostov
                1 bomber moved from Western Germany to Russia
                1 tactical_bomber moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA guns
                    Bombing raid in Russia causes 0 damage total.
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Germans attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win, taking Rostov from Russians with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from 81 Sea Zone to Tobruk
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                2 aaGuns moved from Ukraine to Bryansk
                3 aaGuns, 7 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                1 artillery and 5 infantry moved from Novgorod to Belarus
                5 infantry moved from Archangel to Belarus
                2 artilleries moved from Archangel to Belarus
                2 mech_infantrys moved from Archangel to Bryansk
                2 mech_infantrys moved from Poland to Belarus
                1 mech_infantry moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Germany to Western Germany
                5 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Ukraine
                1 submarine moved from 119 Sea Zone to 111 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 infantry moved from France to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 armour placed in Western Germany
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Boldfresh:

    i feel for ya gamer.  i can somewhat relate.   :-P

    Thanks, it’s quite a cursed streak, but it’ll probably all be good in the end.

    I think I’ve got the Europe win.  But this is actually my first time I’ve got to play Germany for 6 rounds, so this is pretty much a maiden voyage at this point :)

    It’s gonna be great to take over Moscow…. Caucasus… the Middle east… I’m gonna be rich!

    Unless Snake has some serious tactics up his sleeve that I’m not seeing

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Aw, dang, Germany doesn’t get the NO if she feeds Moscow to the Italians……

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Boldfresh:

    i feel for ya gamer.  i can somewhat relate.   :-P

    Well, I still believe in doing the same things that I would do anyway (or I wouldn’t have tried an SBR, that’s for sure), but if this keeps up much longer I’ll probably get paranoid and more conservative.

    But no amount of horrible luck will ever make me consider playing “low luck”.  What a ridiculous bastardization of the game (credit to Bold for coming up with that appropriate label first)

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