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L13 G40 Snake11eyes(Allies+10) v Gamerman01, no tech, game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @snake11eyes:

    Just edited my buy rather than redoing the turn, the mighty French navy strike :-D hopefully in your other games your dicing people to death to even things out lol

    Nope.  I haven’t hit anyone with AA in forever, and I just took 3/3 hits from infantry.

    It’s a baaaad run….

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @snake11eyes:

    Just edited my buy rather than redoing the turn

    No problem at all - you didn’t change your buy after rolling consequential combat dice.  No explanation needed - thanks.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Annnnnd…. you immediately shoot down my bomber over Moscow.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No hits in Rostov…. that helps offset it, but it still SUCKS  :lol:

  • 12

    i feel for ya gamer.  i can somewhat relate.   :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Archangel to Urals
                      Germans take Urals from Russians
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 armour moved from Ukraine to Rostov
                1 fighter moved from Novgorod to Rostov
                1 bomber moved from Western Germany to Russia
                1 tactical_bomber moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA guns
                    Bombing raid in Russia causes 0 damage total.
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Germans attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win, taking Rostov from Russians with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from 81 Sea Zone to Tobruk
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                2 aaGuns moved from Ukraine to Bryansk
                3 aaGuns, 7 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                1 artillery and 5 infantry moved from Novgorod to Belarus
                5 infantry moved from Archangel to Belarus
                2 artilleries moved from Archangel to Belarus
                2 mech_infantrys moved from Archangel to Bryansk
                2 mech_infantrys moved from Poland to Belarus
                1 mech_infantry moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Germany to Western Germany
                5 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Ukraine
                1 submarine moved from 119 Sea Zone to 111 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 infantry moved from France to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 armour placed in Western Germany
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Boldfresh:

    i feel for ya gamer.  i can somewhat relate.   :-P

    Thanks, it’s quite a cursed streak, but it’ll probably all be good in the end.

    I think I’ve got the Europe win.  But this is actually my first time I’ve got to play Germany for 6 rounds, so this is pretty much a maiden voyage at this point :)

    It’s gonna be great to take over Moscow…. Caucasus… the Middle east… I’m gonna be rich!

    Unless Snake has some serious tactics up his sleeve that I’m not seeing

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Aw, dang, Germany doesn’t get the NO if she feeds Moscow to the Italians……

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Boldfresh:

    i feel for ya gamer.  i can somewhat relate.   :-P

    Well, I still believe in doing the same things that I would do anyway (or I wouldn’t have tried an SBR, that’s for sure), but if this keeps up much longer I’ll probably get paranoid and more conservative.

    But no amount of horrible luck will ever make me consider playing “low luck”.  What a ridiculous bastardization of the game (credit to Bold for coming up with that appropriate label first)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                12 infantry moved from Manchuria to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Buyant-Uhaa

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery moved from Olgiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Japanese take Buryatia from Russians
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 bomber moved from Hunan to India
                1 tactical_bomber moved from Shan State to India
                1 tactical_bomber moved from French Indo China to India
                1 fighter moved from Philippines to 42 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 1 bomber, 2 fighters and 4 tactical_bombers
                    British defend with 2 artilleries and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for British: 2 artilleries and 2 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from French Indo China to Siam
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 79 Sea Zone to 41 Sea Zone
                1 aaGun moved from Suiyuyan to Kansu
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 22 Sea Zone to 45 Sea Zone
                3 infantry moved from Korea to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
                1 mech_infantry moved from Ulaanbaatar to Amur
                2 fighters moved from 16 Sea Zone to Japan
                1 tactical_bomber moved from India to Siam
                1 bomber moved from India to French Indo China
                1 fighter moved from India to French Indo China
                1 tactical_bomber moved from India to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 fighter placed in Japan
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                4 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    “Only” 50% 2’s from India this time - I feel fortunate  :roll:

    Doesn’t bother me any more, though.  Looks like experience will win out this time……  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                2 fighters moved from Caroline Islands to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Szechwan to Malaya
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                3 fighters moved from 92 Sea Zone to 93 Sea Zone
                2 carriers and 1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone

    Combat - Americans
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Malaya causes 6 damage total.
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 93 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 94 Sea Zone
                    British loiter and taunt with ; Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Malaya to Yunnan
                1 bomber moved from Yunnan to Szechwan
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 destroyers, 5 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from 93 Sea Zone to 94 Sea Zone

    Place Units - Americans
                4 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 mech_infantry placed in Central United States
                Americans undo move 3.
                Americans undo move 1.
                1 mech_infantry placed in Western United States
                4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 48 PUs; end with 48 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma
                      UK_Pacific take Burma from Japanese
                4 infantry moved from Yunnan to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • Couldn’t remember if Chinese units can move to Burma if not feel free to edit back to Szechwan, thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - British
                2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from Union of South Africa to Egypt
                1 armour moved from Caucasus to Tambov
                2 fighters moved from Yunnan to Siam
                1 bomber moved from Yunnan to Siam
                1 armour moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans

    Combat - British
                Battle in Tambov
                    British attack with 1 armour
                    Germans defend with 1 mech_infantry
                    British win, taking Tambov from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Siam
                    British attack with 1 bomber and 2 fighters
                    Japanese defend with 1 artillery, 2 infantry and 1 tactical_bomber
                    Japanese win with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -29
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 bomber and 2 fighters

    Non Combat Move - British

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
                British collect 33 PUs (2 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry


  • Was hoping my planes would get one of those special rolls of mine lol

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @snake11eyes:

    Couldn’t remember if Chinese units can move to Burma if not feel free to edit back to Szechwan, thanks.

    Yep, they can.  Good thing you knew that - worth another 6 IPCs

    Checking in this morning right away because I thought you might need a kamikaze decision - guess not.

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