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L13 G40 Snake11eyes(Allies+10) v Gamerman01, no tech, game 2

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Z98 against your French fleet

    I scored 2 hits.  You have 2 destroyers and 1 cruiser.  I have 2 subs and 2 fighters.

    What do you lose/keep?


  • take the destroyers I think I’m gonna get 3 hits anyways  :wink:

  • 12

    DiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 4)1@3: (2)

  • 12

    that roll was meaningless, just wanted to show you how many hits I would have gotten…  :wink:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @snake11eyes:

    take the destroyers I think I’m gonna get 3 hits anyways  :wink:

    You need to get 0 hits for about the next 10 battles to even things up with the dice

  • 25 24 23 22 15 11 10 Official Q&A Mod

    “only” 2 hits

    good grief, this is absolutely brutal

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oops, forgot I need to keep going to keep the French from breaking up my destroyer block.

    Rolled Bryansk and Alexandria and won both without loss  :-o
    but I don’t believe those are related.

    Please allow - the delay waiting for your casualty choice since last night caused me to forget the importance of wiping the French.  Thanks.

    Round 2DiceRolls: 2@3; Total Hits: 22@3: (3, 3)DiceRolls: 1@3; Total Hits: 11@3: (1)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I HATE THESE FREAKING DICE

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                EDIT: Adding units owned by Japanese to Shan State: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 mech_infantry moved from Belarus to Nenetsia
                      Italians take Nenetsia from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 97 Sea Zone from British
                2 fighters moved from Southern Italy to 98 Sea Zone
                2 artilleries moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 fighters and 2 submarines
                    French defend with 1 cruiser and 2 destroyers
                    retreated to 98 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is 4
                    Casualties for French: 2 destroyers
                    Casualties for Italians: 2 submarines
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tobruk
                    Italians attack with 2 artilleries and 3 infantry
                    ANZAC defend with 2 infantry
                    Italians win, taking Tobruk from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 98 Sea Zone to Libya
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from France to Northern Italy
                1 artillery moved from France to Northern Italy
                1 aaGun moved from France to Northern Italy
                1 aaGun and 4 infantry moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Libya: 1 fighter
                EDIT: Removing units owned by French from 98 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 armour, 2 artilleries and 1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 armour, 2 artilleries and 1 infantry
                EDIT: Adding units owned by Italians to 93 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 0 to 1
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Changing PUs for ANZAC from 0 to 1
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • Just edited my buy rather than redoing the turn, the mighty French navy strike :-D hopefully in your other games your dicing people to death to even things out lol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @snake11eyes:

    Just edited my buy rather than redoing the turn, the mighty French navy strike :-D hopefully in your other games your dicing people to death to even things out lol

    Nope.  I haven’t hit anyone with AA in forever, and I just took 3/3 hits from infantry.

    It’s a baaaad run….

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @snake11eyes:

    Just edited my buy rather than redoing the turn

    No problem at all - you didn’t change your buy after rolling consequential combat dice.  No explanation needed - thanks.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Annnnnd…. you immediately shoot down my bomber over Moscow.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No hits in Rostov…. that helps offset it, but it still SUCKS  :lol:

  • 12

    i feel for ya gamer.  i can somewhat relate.   :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Archangel to Urals
                      Germans take Urals from Russians
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 armour moved from Ukraine to Rostov
                1 fighter moved from Novgorod to Rostov
                1 bomber moved from Western Germany to Russia
                1 tactical_bomber moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA guns
                    Bombing raid in Russia causes 0 damage total.
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Germans attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win, taking Rostov from Russians with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from 81 Sea Zone to Tobruk
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                2 aaGuns moved from Ukraine to Bryansk
                3 aaGuns, 7 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                1 artillery and 5 infantry moved from Novgorod to Belarus
                5 infantry moved from Archangel to Belarus
                2 artilleries moved from Archangel to Belarus
                2 mech_infantrys moved from Archangel to Bryansk
                2 mech_infantrys moved from Poland to Belarus
                1 mech_infantry moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Germany to Western Germany
                5 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Ukraine
                1 submarine moved from 119 Sea Zone to 111 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 infantry moved from France to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 armour placed in Western Germany
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Boldfresh:

    i feel for ya gamer.  i can somewhat relate.   :-P

    Thanks, it’s quite a cursed streak, but it’ll probably all be good in the end.

    I think I’ve got the Europe win.  But this is actually my first time I’ve got to play Germany for 6 rounds, so this is pretty much a maiden voyage at this point :)

    It’s gonna be great to take over Moscow…. Caucasus… the Middle east… I’m gonna be rich!

    Unless Snake has some serious tactics up his sleeve that I’m not seeing

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Aw, dang, Germany doesn’t get the NO if she feeds Moscow to the Italians……

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