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L13 G40 Snake11eyes(Allies+10) v Gamerman01, no tech, game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Alexandria to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                2 infantry moved from West India to India
                1 artillery moved from West India to India
                1 bomber moved from Russia to Burma
                1 artillery moved from West India to India
                1 fighter moved from Eastern Persia to Burma
                1 fighter moved from Eastern Persia to Burma
                1 fighter moved from United Kingdom to 104 Sea Zone
                2 infantry moved from Alexandria to Egypt

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Burma
                    British attack with 1 bomber and 2 fighters
                    Japanese defend with 1 armour
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in India
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking India from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Greece
                Battle in Caucasus
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour
                    British win, taking Greece from Germans, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Burma to Yunnan
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                2 destroyers moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                1 armour and 1 infantry placed in Egypt
                1 transport placed in 81 Sea Zone
                2 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4,2,4,5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,6,3
                British collect 29 PUs (4 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,6,4
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total


  • The Japs have definitely had a rough shake


  • Of course my infantry in India missed.

    It is continuing to be a tough challenge to play this game, which is good.

    I just prefer to roll my opponents  :-)


  • Why did you take my sub off in 36?  I would have taken a hit to the carrier


  • 37, rather

    infantry misses, tank misses, bomber misses
    So frustrating


  • My apologies I was thinking about your plane dumping into the sea but just realized it would sit in Malaya.


  • Actually it’s going to Shan State

    For a guy who sees that he can drill my bomber on Shan……  :-)


  • Or Siam

    3 options!!  :-)


  • Lol tunnel vision while in the battle apparently


  • Change purchase of art, armor to a fighter


  • Wait…. I have a different idea…

    Buy 2 DD, save 1 IPC


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                EDIT: Adding units owned by Japanese to Shan State: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 mech_infantry moved from Belarus to Nenetsia
                      Italians take Nenetsia from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 97 Sea Zone from British
                2 fighters moved from Southern Italy to 98 Sea Zone
                2 artilleries moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk


  • Z98 against your French fleet

    I scored 2 hits.  You have 2 destroyers and 1 cruiser.  I have 2 subs and 2 fighters.

    What do you lose/keep?


  • take the destroyers I think I’m gonna get 3 hits anyways  :wink:

  • 12

    DiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 4)1@3: (2)

  • 12

    that roll was meaningless, just wanted to show you how many hits I would have gotten…  :wink:


  • @snake11eyes:

    take the destroyers I think I’m gonna get 3 hits anyways  :wink:

    You need to get 0 hits for about the next 10 battles to even things up with the dice


  • “only” 2 hits

    good grief, this is absolutely brutal


  • Oops, forgot I need to keep going to keep the French from breaking up my destroyer block.

    Rolled Bryansk and Alexandria and won both without loss  :-o
    but I don’t believe those are related.

    Please allow - the delay waiting for your casualty choice since last night caused me to forget the importance of wiping the French.  Thanks.

    Round 2DiceRolls: 2@3; Total Hits: 22@3: (3, 3)DiceRolls: 1@3; Total Hits: 11@3: (1)

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