Triple allied move done.
Italy on the move…
Our cool game gets more and more interesting :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Americans
Americans buy 6 destroyers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 49 Sea Zone to 45 Sea Zone
1 bomber moved from New Guinea to 39 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Americans roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Non Combat Move - Americans
1 bomber moved from 39 Sea Zone to Ceylon
1 artillery moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 14 Sea Zone to 26 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 45 Sea Zone to Philippines
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
4 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Production/PUs Summary :
Germans : 44 / 48
Russians : 35 / 35
Japanese : 54 / 59
Americans : 54 / 79
Chinese : 4 / 12
British : 33 / 37
UK_Pacific : 4 / 0
Italians : 10 / 14
ANZAC : 12 / 24
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
3 was rolled 2 times
4 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
4 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
AA guns fire in Szechwan : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 1 : 0/5 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Szechwan, round 1 : 0/2 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 0/5 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 0/5 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 4 : 2/5 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 5 : 1/5 hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Production/PUs Summary :
Germans : 44 / 48
Russians : 35 / 35
Japanese : 53 / 59
Americans : 54 / 79
Chinese : 5 / 5
British : 33 / 37
UK_Pacific : 4 / 0
Italians : 10 / 14
ANZAC : 12 / 24
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.651
Median : 4.000
Variance : 2.405
Standard Deviation : 1.551
Total rolls : 43
Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Chinese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.480
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25
Americans Combat
3 was rolled 2 times
4 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - British
British buy 3 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Northern Italy
Combat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Northern Italy causes 0 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of 106 Sea Zone from Germans to British
EDIT: Turning off Edit Mode
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 97 Sea Zone to Gibraltar
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 destroyers placed in 71 Sea Zone
3 infantry placed in Egypt
3 artilleries placed in United Kingdom
Turn Complete - British
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Production/PUs Summary :
Germans : 44 / 48
Russians : 35 / 35
Japanese : 53 / 59
Americans : 54 / 79
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 4 / 0
Italians : 10 / 14
ANZAC : 12 / 24
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.591
Median : 4.000
Variance : 2.140
Standard Deviation : 1.463
Total rolls : 44
Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.480
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25
Americans Combat
3 was rolled 2 times
4 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
@JWW:
no scramble…
I realized about your bmb to late…almost tried to change all my ncm around but it was too much work! mistakes, mistakes, mistakes…
Well, they are only mistakes if you end up losing…
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Greece
2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 armour moved from Eastern Poland to Ukraine
3 infantry moved from Bessarabia to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Greece
2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 armour moved from Eastern Poland to Ukraine
3 infantry moved from Bessarabia to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour and 3 infantry in Ukraine, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Greece, round 1 : 1/4 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 1 : 2/4 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Greece
retreated to Greece
Americans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 infantry moved from Romania to Bulgaria
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Romania
1 aaGun moved from Bessarabia to Ukraine
2 mech_infantrys moved from Northern Italy to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs total
Territory Summary for Italians :
Romania : 1 aaGun, 1 artillery and 1 infantry
Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 artillery
Bulgaria : 1 flag, 1 infantry and 2 mech_infantrys
Yugoslavia : 1 aaGun, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 44 / 48
Russians : 31 / 35
Japanese : 53 / 59
Americans : 54 / 79
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 4 / 0
Italians : 14 / 7
ANZAC : 12 / 24
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from Philippines to Korea
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 44 / 48
Russians : 31 / 35
Japanese : 53 / 59
Americans : 54 / 79
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 4 / 0
Italians : 14 / 7
ANZAC : 12 / 17
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Combat Move - French
3 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 44 / 48
Russians : 31 / 35
Japanese : 53 / 59
Americans : 54 / 79
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 4 / 0
Italians : 14 / 7
ANZAC : 12 / 17
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 bomber, 3 fighters and 3 tactical_bombers moved from Eastern Poland to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 bomber, 3 fighters and 3 tactical_bombers moved from Eastern Poland to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
Combat - Germans
Battle in Eire
Battle in Scotland
Battle in 97 Sea Zone
Germans attack with 1 bomber, 6 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 fighter; Americans defend with 1 carrier, 1 cruiser, 3 destroyers and 2 transports
Germans roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 97 Sea Zone, round 1 : 8/11 hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 2 transports in 97 Sea Zone, round 1 : 6/8 hits
1 cruiser owned by the British , 3 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Germans , 1 cruiser owned by the Americans , 3 fighters owned by the Germans and 1 submarine owned by the Germans lost in 97 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 97 Sea Zone, round 2 : 2/2 hits
2 transports owned by the Americans , 1 fighter owned by the British , 1 battleship owned by the British and 2 fighters owned by the Germans lost in 97 Sea Zone
Germans win, taking Eire from British, taking Scotland from British with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 5 fighters, 1 submarine and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser and 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers and 2 transports
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
1 armour moved from Eastern Poland to Yugoslavia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 armour and 3 mech_infantrys moved from Eastern Poland to Bulgaria
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from Belarus to Novgorod
1 infantry moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun moved from Karelia to Novgorod
3 aaGuns, 10 artilleries, 30 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 artillery and 3 infantry moved from Germany to Poland
Place Units - Germans
4 submarines placed in 112 Sea Zone
Germans undo move 1.
2 submarines placed in 112 Sea Zone
2 submarines placed in 112 Sea Zone
2 bombers placed in France
Turn Complete - Germans
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Poland : 1 artillery and 3 infantry
Germany : 1 factory_major
Southern Italy : 1 bomber, 1 fighter and 2 tactical_bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Bessarabia : 3 aaGuns, 10 artilleries, 30 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 11 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 4 submarines
Eire : 1 flag, 1 infantry
Bulgaria : 3 armour and 3 mech_infantrys
109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Finland : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 58
Russians : 28 / 35
Japanese : 53 / 59
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 4 / 0
Italians : 14 / 7
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.036
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 28
Germans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.222
Median : 3.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.700
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 5 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 armour, 10 artilleries, 34 infantry and 1 mech_infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 armour, 10 artilleries, 34 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
Russians roll dice for 2 armour, 10 artilleries, 34 infantry and 1 mech_infantry in Ukraine, round 1 : 15/47 hits
Italians roll dice for 1 aaGun, 1 armour and 2 infantry in Ukraine, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 aaGun owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 armour, 10 artilleries, 32 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Italians: 1 aaGun, 1 armour and 2 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 5 infantry in Smolensk, round 1 : 1/7 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/5 hits
Italians roll dice for 1 artillery in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Russians
2 infantry moved from Volgograd to Kazakhstan
4 aaGuns moved from Bryansk to Ukraine
2 artilleries and 8 infantry moved from Russia to Bryansk
1 artillery moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Russians undo move 1.
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 50 / 58
Russians : 33 / 38
Japanese : 53 / 59
Americans : 54 / 79
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 4 / 0
Italians : 10 / 7
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 17 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.453
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 64
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 15 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.525
Median : 3.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 59
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Hmmm… once again, I miscounted how many planes could attack my fleet. At least it looks like I rolled slightly above average on the defense.
@Eggman:
Hmmm… once again, I miscounted how many planes could attack my fleet. At least it looks like I rolled slightly above average on the defense.
yeah your D, was good. Don’t feel bad, I have been making the same miscalculations…far too often…
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
2 battleships moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from Eastern Persia to Persia
Japanese take Persia from British
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kiangsi to Szechwan
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
1 artillery moved from Jehol to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
2 battleships moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from Eastern Persia to Persia
Japanese take Persia from British
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kiangsi to Szechwan
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
1 artillery moved from Jehol to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 1 : 2/3 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 0/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
Americans roll dice for 1 fighter in Philippines, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 1 : 4/8 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 2/4 hits
4 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Borneo
Non Combat Move - Japanese
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from India to West India
2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
1 tactical_bomber moved from Szechwan to Yunnan
1 bomber moved from Szechwan to India
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Jehol to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 fighter placed in India
2 submarines placed in 6 Sea Zone
2 transports placed in 19 Sea Zone
1 mech_infantry placed in Kiangsu
1 artillery placed in Japan
Japanese undo move 5.
Japanese undo move 1.
1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
1 destroyer placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 artillery and 1 infantry
Manchuria : 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 fighters and 2 tactical_bombers
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
39 Sea Zone : 1 transport
19 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 submarines
West India : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 armour
Persia : 1 flag
Production/PUs Summary :
Germans : 50 / 58
Russians : 30 / 38
Japanese : 65 / 70
Americans : 52 / 79
Chinese : 4 / 5
British : 29 / 36
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.364
Median : 4.000
Variance : 1.156
Standard Deviation : 1.075
Total rolls : 33
Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24
Chinese Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
i didn’t scramble your phi fgt……i didn’t think it would make sense. If you want to and re-roll that battle I will be happy to oblige. Let me know.
@JWW:
i didn’t scramble your phi fgt……i didn’t think it would make sense.
That’s fine. Now to fall into the carefully laid German trap…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 3 destroyers, 2 fighters and 4 submarines moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 bomber moved from Ceylon to 39 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 fighter and 1 transport
Americans roll dice for 1 bomber in 39 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 fighter and 1 transport in 39 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 39 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 bomber
Battle in 112 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 2 fighters, 4 submarines and 2 transports
Germans defend with 4 submarines
Americans roll dice for 4 submarines in 112 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 3 submarines in 112 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 112 Sea Zone, round 1 : 3/5 hits
1 submarine owned by the Americans and 3 submarines owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 18
Casualties for Germans: 4 submarines
Casualties for Americans: 1 submarine
Battle in Western Germany
Americans attack with 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
1 aaGun owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Norway
Non Combat Move - Americans
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Production/PUs Summary :
Germans : 42 / 58
Russians : 30 / 38
Japanese : 65 / 70
Americans : 61 / 82
Chinese : 4 / 5
British : 29 / 36
UK_Pacific : 0 / 0
Italians : 9 / 7
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 8 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 9 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 9 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Production/PUs Summary :
Germans : 42 / 58
Russians : 30 / 38
Japanese : 63 / 70
Americans : 61 / 82
Chinese : 6 / 8
British : 29 / 36
UK_Pacific : 0 / 0
Italians : 9 / 7
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 15 times
Average roll : 3.900
Median : 4.000
Variance : 1.224
Standard Deviation : 1.107
Total rolls : 50
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.273
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.500
Variance : 1.440
Standard Deviation : 1.200
Total rolls : 26
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - British
British buy 1 battleship and 1 carrier; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Iraq to Persia
British take Persia from Japanese
1 artillery moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
2 destroyers moved from 71 Sea Zone to 80 Sea Zone
Combat - British
Battle in Scotland
British attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Scotland, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour
British roll dice for 2 artilleries and 2 infantry in Eastern Persia, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Eastern Persia, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Denmark
Non Combat Move - British
1 aaGun, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 aaGuns and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
Place Units - British
1 battleship and 1 carrier placed in 98 Sea Zone
Turn Complete - British
British collect 27 PUs (8 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Production/PUs Summary :
Germans : 38 / 58
Russians : 30 / 38
Japanese : 61 / 70
Americans : 61 / 82
Chinese : 6 / 8
British : 35 / 32
UK_Pacific : 0 / 0
Italians : 9 / 7
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 18 times
Average roll : 3.867
Median : 4.000
Variance : 1.458
Standard Deviation : 1.207
Total rolls : 60
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.417
Median : 4.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Germans Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.500
Variance : 1.440
Standard Deviation : 1.200
Total rolls : 26
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10