the file opens fine so i will roll tomorrow. thanks for the fix
13 L G40 EGGMAN (allies +7) v JWW
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
2 battleships moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from Eastern Persia to Persia
Japanese take Persia from British
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kiangsi to Szechwan
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
1 artillery moved from Jehol to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 1 : 2/3 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 0/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
Americans roll dice for 1 fighter in Philippines, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 1 : 4/8 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 2/4 hits
4 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in BorneoNon Combat Move - Japanese
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from India to West India
2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
1 tactical_bomber moved from Szechwan to Yunnan
1 bomber moved from Szechwan to India
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Jehol to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 19 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 fighter placed in India
2 submarines placed in 6 Sea Zone
2 transports placed in 19 Sea Zone
1 mech_infantry placed in Kiangsu
1 artillery placed in Japan
Japanese undo move 5.
Japanese undo move 1.
1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 artillery and 1 infantry
Manchuria : 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 fighters and 2 tactical_bombers
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
39 Sea Zone : 1 transport
19 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 submarines
West India : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 armour
Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 58
Russians : 30 / 38
Japanese : 65 / 70
Americans : 52 / 79
Chinese : 4 / 5
British : 29 / 36
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.364
Median : 4.000
Variance : 1.156
Standard Deviation : 1.075
Total rolls : 33Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24Chinese Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
i didn’t scramble your phi fgt……i didn’t think it would make sense. If you want to and re-roll that battle I will be happy to oblige. Let me know.
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@JWW:
i didn’t scramble your phi fgt……i didn’t think it would make sense.
That’s fine. Now to fall into the carefully laid German trap…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 3 destroyers, 2 fighters and 4 submarines moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 bomber moved from Ceylon to 39 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 fighter and 1 transport
Americans roll dice for 1 bomber in 39 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 fighter and 1 transport in 39 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 39 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 bomber
Battle in 112 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 2 fighters, 4 submarines and 2 transports
Germans defend with 4 submarines
Americans roll dice for 4 submarines in 112 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 3 submarines in 112 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 112 Sea Zone, round 1 : 3/5 hits
1 submarine owned by the Americans and 3 submarines owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 18
Casualties for Germans: 4 submarines
Casualties for Americans: 1 submarine
Battle in Western Germany
Americans attack with 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
1 aaGun owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in NorwayNon Combat Move - Americans
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 42 / 58
Russians : 30 / 38
Japanese : 65 / 70
Americans : 61 / 82
Chinese : 4 / 5
British : 29 / 36
UK_Pacific : 0 / 0
Italians : 9 / 7
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 8 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 9 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 9 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalProduction/PUs Summary :
Germans : 42 / 58
Russians : 30 / 38
Japanese : 63 / 70
Americans : 61 / 82
Chinese : 6 / 8
British : 29 / 36
UK_Pacific : 0 / 0
Italians : 9 / 7
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 15 times
Average roll : 3.900
Median : 4.000
Variance : 1.224
Standard Deviation : 1.107
Total rolls : 50Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.273
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.500
Variance : 1.440
Standard Deviation : 1.200
Total rolls : 26Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - British
British buy 1 battleship and 1 carrier; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Iraq to Persia
British take Persia from Japanese
1 artillery moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
2 destroyers moved from 71 Sea Zone to 80 Sea ZoneCombat - British
Battle in Scotland
British attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Scotland, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour
British roll dice for 2 artilleries and 2 infantry in Eastern Persia, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Eastern Persia, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in DenmarkNon Combat Move - British
1 aaGun, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 aaGuns and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea ZonePlace Units - British
1 battleship and 1 carrier placed in 98 Sea ZoneTurn Complete - British
British collect 27 PUs (8 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 38 / 58
Russians : 30 / 38
Japanese : 61 / 70
Americans : 61 / 82
Chinese : 6 / 8
British : 35 / 32
UK_Pacific : 0 / 0
Italians : 9 / 7
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 18 times
Average roll : 3.867
Median : 4.000
Variance : 1.458
Standard Deviation : 1.207
Total rolls : 60Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.417
Median : 4.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Germans Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.500
Variance : 1.440
Standard Deviation : 1.200
Total rolls : 26Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
I assumed you were going to scramble the Fighter in India, otherwise you’re handing me a free TT kill.
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@Eggman:
I assumed you were going to scramble the Fighter in India, otherwise you’re handing me a free TT kill.
yeah that’s right
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Western Germany
2 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Greece
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry and 2 mech_infantrys moved from Bulgaria to Greece -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Western Germany
2 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Greece
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry and 2 mech_infantrys moved from Bulgaria to GreeceCombat - Italians
Battle in Western Germany
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Western Germany, round 1 : 2/4 hits
Americans roll dice for 1 infantry in Western Germany, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greece
Italians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Americans defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Greece, round 1 : 0/4 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 1 : 3/3 hits
2 mech_infantrys owned by the Italians and 1 infantry owned by the Italians lost in Greece
retreated to Greece
Americans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 infantry and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to AlbaniaPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalTerritory Summary for Italians :
Western Germany : 2 infantry and 1 mech_infantry
Romania : 1 artillery
Albania : 1 artillery and 1 infantry
Northern Italy : 1 factory_major, 8 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag, 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 aaGunProduction/PUs Summary :
Germans : 43 / 58
Russians : 30 / 38
Japanese : 61 / 70
Americans : 55 / 82
Chinese : 6 / 8
British : 35 / 32
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Italians Combat
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Americans Combat
2 was rolled 3 times
3 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
greece has been a death trap for the Italians.
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@JWW:
greece has been a death trap for the Italians.
Hehe… just like in reality. And just like in reality, the Germans are in position to save them.
If the British fleet in SZ98 gets attacked, I’m going to want to review the OOL roll by roll. I was a little too slow to warn you before Italy went, but luckily it didn’t become an issue.
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understood
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Same is going to go for the US fleet up north, I definitely need to see what you’re doing before I commit to any losses.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Korea to Suiyuyan
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from French West Africa to French Central Africa
2 infantry moved from 87 Sea Zone to French West AfricaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 43 / 58
Russians : 30 / 38
Japanese : 61 / 70
Americans : 55 / 82
Chinese : 6 / 8
British : 35 / 32
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
3 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 58
Russians : 30 / 38
Japanese : 61 / 70
Americans : 55 / 82
Chinese : 6 / 8
British : 35 / 32
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 armour and 3 mech_infantrys moved from Bulgaria to Greece
1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
1 fighter and 2 tactical_bombers moved from Southern Italy to 112 Sea Zone
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Novgorod to Archangel
1 bomber moved from Southern Italy to Western Ukraine
1 bomber moved from France to 112 Sea Zone
1 bomber moved from France to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to NorwayCombat - Germans
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Archangel, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Archangel, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 3 infantry in Archangel, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Germans roll dice for 3 infantry in Archangel, round 6 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 4 armour and 5 mech_infantrys
Americans defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 4 armour and 5 mech_infantrys in Greece, round 1 : 4/9 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 1 : 2/3 hits
1 artillery owned by the Americans , 1 armour owned by the Americans , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece
Germans win, taking Greece from Americans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
British defend with 1 transport; Americans defend with 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 2 transports
Germans roll dice for 2 submarines in 112 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 3 submarines in 112 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 1 : 3/10 hits
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 3 transports in 112 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 112 Sea Zone
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 5/10 hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 3 transports in 112 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans and 2 submarines owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 3 : 3/10 hits
Americans roll dice for 2 fighters and 3 transports in 112 Sea Zone, round 3 : 1/2 hits
2 fighters owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 79
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for British: 1 transport
Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 2 transports
Battle in Norway
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Norway, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Norway to Finland
2 bombers moved from 112 Sea Zone to Western Germany
1 transport moved from 109 Sea Zone to 112 Sea Zone
3 aaGuns, 10 artilleries, 28 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from France to Western Germany
1 infantry moved from Southern France to FrancePlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in Western Germany
4 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Romania : 1 artillery and 1 infantry
Germany : 1 factory_major, 4 infantry and 3 mech_infantrys
Norway : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 3 aaGuns, 11 artilleries, 1 bomber, 31 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Eire : 1 flag
Greece : 1 flag, 4 armour and 3 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag, 1 tactical_bomberProduction/PUs Summary :
Germans : 51 / 53
Russians : 27 / 38
Japanese : 61 / 70
Americans : 50 / 82
Chinese : 6 / 8
British : 35 / 32
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 20 times
3 was rolled 10 times
4 was rolled 16 times
5 was rolled 22 times
6 was rolled 15 times
Average roll : 3.535
Median : 4.000
Variance : 0.908
Standard Deviation : 0.953
Total rolls : 99Germans Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 18 times
6 was rolled 11 times
Average roll : 3.529
Median : 4.000
Variance : 1.420
Standard Deviation : 1.192
Total rolls : 70Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.476
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21 -
I didn’t stop the horrendous rolling to ask you for your OOL because I was going all the way to the end regardless and after only hit for 3 on the first turn it was an easy decision.
If you want me to reroll I will or do soemthing different, I am cool with that, just let me know.
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@JWW:
If you want me to reroll I will or do soemthing different, I am cool with that, just let me know.
No worries, I just wish I had something more to use to go after those juicy damaged ships, but them’s the breaks…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 10 artilleries, 32 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
9 infantry moved from Korea to Amur
3 artilleries and 8 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Archangel, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 13 artilleries, 40 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour, 13 artilleries, 40 infantry and 1 mech_infantry in Western Ukraine, round 1 : 12/56 hits
Germans roll dice for 2 infantry in Western Ukraine, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 13 artilleries, 38 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Amur, round 1 : 2/9 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Volgograd to Kazakhstan
2 artilleries and 8 infantry moved from Russia to Smolensk
4 aaGuns moved from Ukraine to Western Ukraine
1 fighter moved from Belarus to Smolensk
1 fighter moved from Archangel to Smolensk
1 tactical_bomber moved from Archangel to SmolenskPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 48 / 53
Russians : 31 / 33
Japanese : 60 / 70
Americans : 50 / 82
Chinese : 6 / 8
British : 35 / 32
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 12 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.744
Median : 4.000
Variance : 0.894
Standard Deviation : 0.946
Total rolls : 86Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 17 times
Average roll : 3.872
Median : 4.000
Variance : 1.039
Standard Deviation : 1.019
Total rolls : 78





