13 L G40 EGGMAN (allies +7) v JWW

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    greece has been a death trap for the Italians.

  • 12

    @JWW:

    greece has been a death trap for the Italians.

    Hehe… just like in reality.  And just like in reality, the Germans are in position to save them.

    If the British fleet in SZ98 gets attacked, I’m going to want to review the OOL roll by roll.  I was a little too slow to warn you before Italy went, but luckily it didn’t become an issue.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    understood

  • 12

    Same is going to go for the US fleet up north, I definitely need to see what you’re doing before I commit to any losses.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Korea to Suiyuyan
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from French West Africa to French Central Africa
                2 infantry moved from 87 Sea Zone to French West Africa

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 30 / 38
        Japanese : 61 / 70
        Americans : 55 / 82
        Chinese : 6 / 8
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 10 / 10
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 30 / 38
        Japanese : 61 / 70
        Americans : 55 / 82
        Chinese : 6 / 8
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 10 / 10
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Eire to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                3 armour and 3 mech_infantrys moved from Bulgaria to Greece
                1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
                1 fighter and 2 tactical_bombers moved from Southern Italy to 112 Sea Zone
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Novgorod to Archangel
                1 bomber moved from Southern Italy to Western Ukraine
                1 bomber moved from France to 112 Sea Zone
                1 bomber moved from France to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Norway

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Archangel, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        Germans roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 3 infantry in Archangel, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        Germans roll dice for 3 infantry in Archangel, round 5 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 5 :  0/1 hits
                        Germans roll dice for 3 infantry in Archangel, round 6 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Germans attack with 4 armour and 5 mech_infantrys
                    Americans defend with 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 4 armour and 5 mech_infantrys in Greece, round 1 :  4/9 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 1 :  2/3 hits
                        1 artillery owned by the Americans , 1 armour owned by the Americans , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece
                    Germans win, taking Greece from Americans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                    British defend with 1 transport; Americans defend with 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 2 transports
                        Germans roll dice for 2 submarines in 112 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 3 submarines in 112 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 1 :  3/10 hits
                        Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 3 transports in 112 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
                        2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 112 Sea Zone
                        Germans roll dice for 2 submarines in 112 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 :  5/10 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 3 transports in 112 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans and 2 submarines owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 3 :  3/10 hits
                        Americans roll dice for 2 fighters and 3 transports in 112 Sea Zone, round 3 :  1/2 hits
                        2 fighters owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                        1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 79
                    Casualties for Germans: 1 destroyer and 2 submarines
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 2 transports
                Battle in Norway
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Norway, round 1 :  1/3 hits
                        Americans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from 112 Sea Zone to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Norway to Finland
                2 bombers moved from 112 Sea Zone to Western Germany
                1 transport moved from 109 Sea Zone to 112 Sea Zone
                3 aaGuns, 10 artilleries, 28 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from France to Western Germany
                1 infantry moved from Southern France to France

    Place Units - Germans
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                1 artillery, 1 fighter and 1 infantry placed in Western Germany
                4 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Romania : 1 artillery and 1 infantry
        Germany : 1 factory_major, 4 infantry and 3 mech_infantrys
        Norway : 2 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 3 aaGuns, 11 artilleries, 1 bomber, 31 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        Eire : 1 flag
        Greece : 1 flag, 4 armour and 3 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 tactical_bomber

    Production/PUs Summary :

    Germans : 51 / 53
        Russians : 27 / 38
        Japanese : 61 / 70
        Americans : 50 / 82
        Chinese : 6 / 8
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 10 / 10
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 20 times
                3 was rolled 10 times
                4 was rolled 16 times
                5 was rolled 22 times
                6 was rolled 15 times
            Average roll : 3.535
            Median : 4.000
            Variance : 0.908
            Standard Deviation : 0.953
            Total rolls : 99

    Germans Combat
                1 was rolled 12 times
                2 was rolled 15 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 18 times
                6 was rolled 11 times
            Average roll : 3.529
            Median : 4.000
            Variance : 1.420
            Standard Deviation : 1.192
            Total rolls : 70

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.476
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I  didn’t stop the horrendous rolling to ask you for your OOL because I was going all the way to the end regardless and after only hit for 3 on the first turn it was an easy decision.

    If you want me to reroll I will or do soemthing different, I am cool with that, just let me know.

  • 12

    @JWW:

    If you want me to reroll I will or do soemthing different, I am cool with that, just let me know.

    No worries, I just wish I had something more to use to go after those juicy damaged ships, but them’s the breaks…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 10 artilleries, 32 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Belarus
                9 infantry moved from Korea to Amur
                3 artilleries and 8 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 1 :  2/5 hits
                        Germans roll dice for 2 infantry in Archangel, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 2 armour, 13 artilleries, 40 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 armour, 13 artilleries, 40 infantry and 1 mech_infantry in Western Ukraine, round 1 :  12/56 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 armour, 13 artilleries, 38 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Amur
                    Russians attack with 9 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 9 infantry in Amur, round 1 :  2/9 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Volgograd to Kazakhstan
                2 artilleries and 8 infantry moved from Russia to Smolensk
                4 aaGuns moved from Ukraine to Western Ukraine
                1 fighter moved from Belarus to Smolensk
                1 fighter moved from Archangel to Smolensk
                1 tactical_bomber moved from Archangel to Smolensk

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 31 / 33
        Japanese : 60 / 70
        Americans : 50 / 82
        Chinese : 6 / 8
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 10 / 10
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 18 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 16 times
                6 was rolled 18 times
            Average roll : 3.744
            Median : 4.000
            Variance : 0.894
            Standard Deviation : 0.946
            Total rolls : 86

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 12 times
                4 was rolled 12 times
                5 was rolled 16 times
                6 was rolled 17 times
            Average roll : 3.872
            Median : 4.000
            Variance : 1.039
            Standard Deviation : 1.019
            Total rolls : 78

  • 12

    I wasn’t too thrilled with saying goodbye to another Allied fleet, but knocking down a Major IC was too tempting to pass up.  I debated taking out the Italian one instead, but they seldom need that excess capacity anyway.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                2 fighters and 2 tactical_bombers moved from Anhwe to Amur
                2 fighters moved from 19 Sea Zone to Amur
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                2 fighters and 2 tactical_bombers moved from Anhwe to Amur
                2 fighters moved from 19 Sea Zone to Amur
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in Sumatra
                Battle in Dutch New Guinea
                Battle in Amur
                    Japanese attack with 1 artillery, 5 fighters, 4 infantry and 3 tactical_bombers
                    Russians defend with 8 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 4 infantry and 3 tactical_bombers in Amur, round 1 :  6/13 hits
                        Russians roll dice for 8 infantry in Amur, round 1 :  2/8 hits
                        6 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers in Amur, round 2 :  3/11 hits
                        Russians roll dice for 2 infantry in Amur, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Sumatra from Dutch, taking Dutch New Guinea from ANZAC, taking Amur from Russians with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 8 infantry
                Battle in Korea

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Java: 1 infantry
                EDIT: Adding units owned by Japanese to Java: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Soviet Far East to Siberia
                1 carrier and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Amur to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Amur to Manchuria
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 tactical_bomber moved from Yunnan to Chahar
                1 mech_infantry moved from India to Yunnan
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 45 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 45 Sea Zone

    Place Units - Japanese
                1 fighter and 2 infantry placed in India
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries, 3 infantry and 2 mech_infantrys placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Korea : 1 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Manchuria : 3 fighters and 3 tactical_bombers
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 artillery and 1 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag
        45 Sea Zone : 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 2 transports
        6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 transports
        West India : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 26 / 33
        Japanese : 69 / 79
        Americans : 50 / 82
        Chinese : 6 / 8
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 10 / 10
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    the game wouldn’t let me ncm my inf in java onto a trn??

  • 12

    @JWW:

    the game wouldn’t let me ncm my inf in java onto a trn??

    Sometimes the game doesn’t correctly render SZs as non-hostile.  Check the owner of the SZ you wanted to move into, if it’s an Allied power, that is probably the issue.  This comes up every so often off the coast of Canada too, if the Germans have their subs sitting off Quebec and they are later removed.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 bomber, 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                7 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                3 transports moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 bomber and 1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                3 destroyers and 2 submarines placed in 101 Sea Zone
                Americans undo move 3.
                1 destroyer and 2 submarines placed in 101 Sea Zone
                3 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 26 / 33
        Japanese : 69 / 79
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 10 / 10
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 26 / 33
        Japanese : 67 / 79
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 10 / 10
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Germans
                2 artilleries moved from Iraq to 80 Sea Zone
                2 infantry moved from Iraq to 80 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                2 artilleries and 2 infantry moved from 79 Sea Zone to West India
                2 artilleries and 2 infantry moved from Eastern Persia to West India

    Combat - British
                Battle in West India
                    British attack with 4 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 4 artilleries and 4 infantry in West India, round 1 :  2/8 hits
                        Japanese roll dice for 1 infantry in West India, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 infantry moved from Persia to Eastern Persia
                1 aaGun moved from Iraq to Persia
                2 aaGuns and 5 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 83 Sea Zone to 70 Sea Zone

    Place Units - British
                3 submarines placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by British from 98 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 26 / 33
        Japanese : 65 / 79
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Denmark
                2 infantry moved from Western Germany to Denmark
                1 fighter moved from Southern Italy to Denmark

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Denmark
                2 infantry moved from Western Germany to Denmark
                1 fighter moved from Southern Italy to Denmark

    Combat - Italians
                Battle in Denmark
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Denmark, round 1 :  2/4 hits
                        British roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Denmark
                    Italians win, taking Denmark from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Denmark to Northern Italy
                1 bomber moved from Denmark to Southern Italy
                1 artillery and 1 infantry moved from Albania to Bulgaria
                1 aaGun moved from Yugoslavia to Romania
                4 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Western Germany to Poland
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 aaGun moved from Eastern Poland to Poland

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs (2 lost to blockades); end with 8 PUs total

    Territory Summary for Italians :

    Slovakia Hungary : 1 mech_infantry
        Romania : 1 aaGun and 1 artillery
        Poland : 1 aaGun and 1 mech_infantry
        Denmark : 2 infantry
        Northern Italy : 1 armour, 1 factory_major, 1 fighter, 4 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        Bulgaria : 1 flag, 1 artillery and 1 infantry
        Yugoslavia : 4 infantry

    Production/PUs Summary :

    Germans : 50 / 53
        Russians : 26 / 33
        Japanese : 65 / 79
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 33 / 40
        UK_Pacific : 2 / 0
        Italians : 10 / 8
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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