@VictoryFirst lastly, here is my proton email for the next game.
G40L Zhukov4 vs JWW (Allies+8)
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no JWWyou need to readvictory conditions before you play anymore
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@JWW:
not really sure what I should do at this juncture? I imagine that I should let the axis take russian land so that other allies can liberate and thus gain those IPC’s?
If you were to give me a % chance of pulling out the victory at this stage what would it be?
I know the axis euro need 8VC and the axis PAC need 6. Is it the same number per theater for the allies too? I imagine so?
I don’t remember exactly what the Allied VC conditions are….I think they call for taking out at least 2 Axis capitals (if not total domination), so you usually play to surrender if Allies win. Axis on the other hand is playing for a VC win in most games.
Up until Moscow I was a little worried about the Allied TUV advantage but at this stage I’m pretty confident of Axis victory.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Szechwan to Sikang
3 tactical_bombers moved from Kweichow to Sikang
1 fighter moved from Kweichow to Sikang
1 fighter moved from Shan State to Sikang
1 fighter moved from Shan State to Sikang
2 bombers moved from Shan State to India
1 fighter moved from Shan State to India
2 infantry moved from Burma to India
2 infantry moved from Szechwan to Sikang
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Jehol to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 19 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 fighter moved from Japan to Manchuria
3 tactical_bombers moved from 19 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 19 Sea Zone to 20 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in India, round 1 : 2/5 hits
UK_Pacific roll dice for 1 infantry in India, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 5 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Manchuria, round 1 : 6/11 hits
Chinese roll dice for 3 infantry in Manchuria, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Sikang
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Sikang, round 1 : 6/9 hits
Chinese roll dice for 2 infantry in Sikang, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 mech_infantrys moved from French Indo China to Burma
3 fighters and 3 tactical_bombers moved from Manchuria to 20 Sea Zone
2 fighters moved from Manchuria to Kweichow
2 artilleries moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 artilleries and 3 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from Sikang to Kweichow
2 tactical_bombers moved from Sikang to Shensi
1 fighter moved from Sikang to Kweichow
1 fighter moved from Sikang to Kweichow
2 fighters moved from Sikang to Shensi
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
4 mech_infantrys moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
2 bombers moved from India to Burma
1 fighter moved from India to Burma
2 bombers moved from Burma to Anhwe
1 tactical_bomber moved from Borneo to Yunnan
1 fighter moved from Borneo to BurmaPlace Units - Japanese
2 destroyers and 1 submarine placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
2 transports placed in 6 Sea Zone
Japanese undo move 2.
1 destroyer placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 20 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Japan
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Japanese collect 60 PUs (3 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Korea : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 infantry
Manchuria : 2 infantry
Shensi : 1 flag, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Yunnan : 1 flag, 2 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 4 fighters and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 infantry
Anhwe : 1 flag, 2 bombers and 1 fighter
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
20 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
19 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 42 / 101
Russians : 27 / 0
Japanese : 63 / 71
Americans : 63 / 86
Chinese : 1 / 3
British : 27 / 33
UK_Pacific : 2 / 0
Italians : 24 / 29
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.205
Median : 3.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 39Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.967
Median : 3.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
@JWW:
I know the axis euro need 8VC and the axis PAC need 6. Is it the same number per theater for the allies too? I imagine so?
here it is from
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149&sid=f4a904e295a2bb19d1476793565a7948Victory Conditions:
The Allies win the game by controlling Berlin, Rome, and Tokyo for a complete round of play, as long as they control an Allied capital (Washington, London, Paris, or Moscow) at the end of that round.
The Axis wins by controlling either any 8 victory cities on the Europe map or any 6 victory cities on the Pacific map for a complete round of play, as long as they control an Axis capital (Berlin, Rome, or Tokyo) at the end of that round. -
@JWW:
I know the axis euro need 8VC and the axis PAC need 6. Is it the same number per theater for the allies too? I imagine so?
here it is from
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149&sid=f4a904e295a2bb19d1476793565a7948Victory Conditions:
The Allies win the game by controlling Berlin, Rome, and Tokyo for a complete round of play, as long as they control an Allied capital (Washington, London, Paris, or Moscow) at the end of that round.
The Axis wins by controlling either any 8 victory cities on the Europe map or any 6 victory cities on the Pacific map for a complete round of play, as long as they control an Axis capital (Berlin, Rome, or Tokyo) at the end of that round.yeah, I was close……the allies need a capitulation basically.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Norway to Holland Belgium
1 tactical_bomber moved from Norway to Holland Belgium
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from West India to India
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Norway to Holland Belgium
1 tactical_bomber moved from Norway to Holland Belgium
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from West India to India
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from JapaneseCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in India
Americans attack with 1 bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber in India, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in India, round 1 : 0/1 hits
Americans roll dice for 1 bomber in India, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits
Americans roll dice for 1 bomber in India, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in India
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in Shan State
Battle in Malaya
Battle in SumatraNon Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to New Guinea
1 armour and 1 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Norway
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier and 1 destroyer placed in 112 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
New Guinea : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 destroyer and 1 transport
44 Sea Zone : 1 flag, 1 submarine
30 Sea Zone : 2 infantry and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 2 submarines
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 2 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag, 1 armour and 1 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Brazil : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 39 / 101
Russians : 27 / 0
Japanese : 55 / 71
Americans : 74 / 94
Chinese : 1 / 3
British : 27 / 33
UK_Pacific : 2 / 0
Italians : 24 / 29
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Sikang, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 39 / 101
Russians : 27 / 0
Japanese : 55 / 71
Americans : 74 / 94
Chinese : 1 / 1
British : 27 / 33
UK_Pacific : 2 / 0
Italians : 24 / 29
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from United Kingdom to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from West India to India
UK_Pacific take India from Japanese
UK_Pacific take Shan State from Americans
UK_Pacific take Malaya from Americans
1 armour and 2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from United Kingdom to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from West India to India
UK_Pacific take India from Japanese
UK_Pacific take Shan State from Americans
UK_Pacific take Malaya from Americans
1 armour and 2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 1 : 2/5 hits
Italians roll dice for 1 artillery in Iraq, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Southern France
British attack with 6 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 6 fighters and 3 infantry in Southern France, round 1 : 4/9 hits
Italians roll dice for 3 infantry in Southern France, round 1 : 0/3 hits
3 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 6 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in EgyptNon Combat Move - British
1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 81 Sea Zone
1 infantry moved from Eastern Persia to West India
2 fighters moved from Southern France to 110 Sea Zone
4 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Tunisia to Gibraltar
1 armour moved from Tunisia to Libya
1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 harbour
West India : 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Normandy Bordeaux : 4 aaGuns, 1 artillery, 4 fighters, 6 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Norway : 1 aaGun
Libya : 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry and 1 mech_infantry
80 Sea Zone : 1 cruiser and 1 destroyer
Eire : 1 flag
Iraq : 1 flag, 1 armour and 2 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 39 / 101
Russians : 27 / 0
Japanese : 52 / 71
Americans : 70 / 94
Chinese : 1 / 1
British : 34 / 34
UK_Pacific : 9 / 9
Italians : 17 / 29
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well learned something else…I thought I was going to be able to keep FIC with the usa and build a complex but by retaking IND it goes back to the brits!! :roll:
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the learning curve is steep JWW! although that is consistent with AA50 so…
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the learning curve is steep JWW! although that is consistent with AA50 so…
what i guess you forgot is that UK pacific has it’s own “capital”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Greece to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Syria to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 fighter moved from Syria to Caucasus
1 tactical_bomber moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
3 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Syria to Trans-Jordan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Southern France, round 1 : 0/5 hits
British roll dice for 3 infantry in Southern France, round 1 : 3/3 hits
3 infantry owned by the Italians lost in Southern France
1 artillery owned by the Italians retreated to Northern Italy
British win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Caucasus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Ukraine
Italians attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Southern France to France
1 aaGun and 2 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Western Germany to France
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Caucasus to Rostov
1 fighter moved from Ukraine to RostovPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs totalTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 3 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag
France : 1 aaGun, 4 infantry and 1 tactical_bomber
Germany : 2 aaGuns and 6 infantry
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_major and 8 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Rostov : 1 flag, 2 fighters
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 armour and 1 mech_infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 infantry
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 39 / 101
Russians : 23 / 0
Japanese : 52 / 71
Americans : 70 / 94
Chinese : 1 / 1
British : 32 / 34
UK_Pacific : 9 / 9
Italians : 23 / 23
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.500
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Russians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
2 was rolled 1 times
Average roll : 1.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16 -
sorry, I will get to this soon.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Java to Malaya
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 artillery, 3 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 2 aaGuns, 1 artillery and 7 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 cruiser
44 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
37 Sea Zone : 1 transport
35 Sea Zone : 1 destroyer
56 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 101
Russians : 23 / 0
Japanese : 52 / 71
Americans : 70 / 94
Chinese : 1 / 1
British : 32 / 34
UK_Pacific : 9 / 9
Italians : 23 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter and 2 infantry
Tobruk : 2 infantryProduction/PUs Summary :
Germans : 39 / 101
Russians : 23 / 0
Japanese : 52 / 71
Americans : 70 / 94
Chinese : 1 / 1
British : 32 / 34
UK_Pacific : 9 / 9
Italians : 23 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour, 5 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 armour moved from Russia to Archangel
Germans take Archangel from Russians
3 bombers, 1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod
3 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
1 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
8 armour and 2 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Bessarabia to Poland
1 bomber moved from Romania to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern FranceCombat - Germans
Battle in Vologda
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Vologda, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 1 : 1/4 hits
British roll dice for 3 infantry in Southern France, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Southern France, round 2 : 2/3 hits
British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the British lost in Southern France
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Novgorod
Germans attack with 4 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
AA guns fire in Novgorod : 1/3 hits
1 bomber owned by the Germans lost in Novgorod
Germans roll dice for 4 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 1 : 4/12 hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Novgorod, round 1 : 2/5 hits
3 infantry owned by the Russians , 2 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 4 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 6/10 hits
Russians roll dice for 1 armour and 1 artillery in Novgorod, round 2 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 3 infantry
Battle in Volgograd
Germans attack with 8 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 armour and 2 mech_infantrys in Volgograd, round 1 : 8/10 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Baltic States to Poland
1 fighter and 2 tactical_bombers moved from Novgorod to Poland
2 bombers moved from Novgorod to Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to France
2 aaGuns, 2 artilleries and 15 infantry moved from Western Germany to France
3 infantry moved from Germany to PolandPlace Units - Germans
3 fighters placed in France
5 armour, 2 fighters and 3 infantry placed in Germany
3 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 armour
France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 15 infantry and 1 tactical_bomber
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 1 fighter, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Germany : 2 aaGuns, 5 armour, 2 bombers, 1 factory_major, 2 fighters and 13 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 aaGun
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag, 3 armour and 1 mech_infantry
Volgograd : 1 flag, 8 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 69
Russians : 13 / 0
Japanese : 52 / 71
Americans : 70 / 94
Chinese : 1 / 1
British : 32 / 34
UK_Pacific : 9 / 9
Italians : 23 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.517
Median : 4.000
Variance : 0.712
Standard Deviation : 0.844
Total rolls : 60Germans Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.419
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 43British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.833
Median : 4.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12 -
Edit one tactical (from the Southern France battle) to go to Southern Italy instead of France.





