13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 bomber moved from Western United States to 5 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Morocco
                Battle in Normandy Bordeaux
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Morocco from Italians, taking Normandy Bordeaux from Italians, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from 5 Sea Zone to Ulaanbaatar
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                6 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                3 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                3 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 armour and 2 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,4,6,2,4,4
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Yes, thank you.  Nice place to land too.

  • '12

    aaaargh freaking tripleA crashed on me again… i gotta reinstall this thing.  i will edit to give you your sweet dice in the first two battles, and hope i win tobruk!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Tunisia to Morocco
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 artillery and 5 infantry moved from Syria to 98 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 1 :  0/4 hits
                        Americans roll dice for 2 infantry in Morocco, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Morocco
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 :  2/3 hits
                        Americans roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 92 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Tobruk
                    Italians attack with 1 artillery and 5 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 battleship in Tobruk, round 1 :  1/1 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 fighter
                EDIT: Removing units owned by Italians from Morocco: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 carrier and 2 tactical_bombers moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from 92 Sea Zone to Algeria
                1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to France
                1 artillery moved from Yugoslavia to Northern Italy
                1 bomber moved from Eastern Poland to Southern Italy

    Place Units - Italians
                1 carrier and 1 transport placed in 95 Sea Zone
                1 tactical_bomber placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns and 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns and 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Algeria: 1 fighter
                EDIT: Adding units owned by Italians to Tunisia: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Morocco : 1 flag, 1 armour and 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 aaGun, 1 artillery and 4 infantry
        Tunisia : 1 flag, 1 fighter
        Tobruk : 1 artillery and 5 infantry
        Northern Italy : 3 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
        96 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 3 transports
        95 Sea Zone : 2 carriers and 1 transport
        93 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 27 / 31
        Japanese : 61 / 68
        Americans : 54 / 76
        Chinese : 4 / 5
        British : 29 / 26
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.087
            Median : 4.000
            Variance : 0.773
            Standard Deviation : 0.879
            Total rolls : 23

    British Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Americans Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '12

    well, i’m not happy your destroyer hit but i’ll at least keep taking wins in these battles even though they are all costing me a lot…  :?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 artillery moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Hawaiian Islands
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 6 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 tactical_bombers moved from 95 Sea Zone to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Romania to Normandy Bordeaux
                5 mech_infantrys moved from Northern Italy to Southern France
                5 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from France to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                5 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 2 fighters, 3 infantry, 11 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery, 2 fighters and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        Germans roll dice for 2 bombers, 2 fighters, 3 infantry, 11 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 1 :  4/20 hits
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  5/10 hits
                        2 infantry owned by the British , 3 infantry owned by the Germans , 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  4/15 hits
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        1 armour owned by the British , 1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 1 artillery owned by the British and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 :  4/12 hits
                        Americans roll dice for 2 fighters in Normandy Bordeaux, round 3 :  1/2 hits
                        2 fighters owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 infantry and 6 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to France
                1 fighter moved from France to Western Germany
                1 fighter moved from France to Western Germany
                2 bombers moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from Southern Italy to Western Germany
                3 artilleries and 2 infantry moved from Bessarabia to Ukraine
                6 armour moved from Ukraine to Belarus
                4 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Belarus
                1 armour moved from Romania to Belarus
                5 aaGuns and 3 mech_infantrys moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Archangel
                4 mech_infantrys moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                2 fighters moved from Syria to 95 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                2 infantry moved from Bulgaria to Romania
                6 infantry moved from Western Germany to France

    Place Units - Germans
                10 mech_infantrys placed in Western Germany
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 6 aaGuns, 4 artilleries and 4 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 6 aaGuns, 4 artilleries and 4 infantry
                EDIT: Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 7 armour and 4 mech_infantrys
                EDIT: Adding units owned by Germans to Ukraine: 7 armour and 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 7 armour and 4 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 7 armour and 4 mech_infantrys
                EDIT: Removing units owned by Germans from Eastern Poland: 7 armour and 4 mech_infantrys
                EDIT: Adding units owned by Germans to Ukraine: 7 armour and 4 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 mech_infantrys
        France : 1 flag, 1 airfield, 1 factory_minor, 6 infantry and 2 tactical_bombers
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 12 mech_infantrys
        Romania : 2 infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag, 2 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry and 4 mech_infantrys
        Eastern Poland : 1 flag, 6 aaGuns, 4 artilleries and 4 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 7 armour, 6 artilleries, 1 factory_minor, 6 infantry and 5 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        95 Sea Zone : 2 fighters
        Bulgaria : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag, 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 76
        Russians : 22 / 31
        Japanese : 57 / 68
        Americans : 52 / 76
        Chinese : 4 / 5
        British : 29 / 26
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 15 times
                5 was rolled 14 times
                6 was rolled 13 times
            Average roll : 3.658
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 73

    Germans Combat
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.712
            Median : 4.000
            Variance : 0.275
            Standard Deviation : 0.524
            Total rolls : 52

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.611
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

  • '12

    G5 edit

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Iraq to Syria
                      Russians take Syria from Italians
                1 armour and 1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Tambov to Bryansk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Iraq to Syria
                      Russians take Syria from Italians
                1 armour and 1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Tambov to Bryansk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                    Russians win, taking Northwest Persia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 infantry moved from Novosibirsk to Samara
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns and 8 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Yenisey
                2 infantry moved from Russia to Tambov

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

  • '12

    you’re goin down karl.  DOWN.

    i gotta go see zero dark thirty though.  i am relishing the next few rounds…  :evil:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Kill ME!  Please!

    :mrgreen:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    you feel that water buffalo baby starting to kick yet?

    I might have to get an induction to get it moving!  It’s a big one!  :-o

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 bombers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                3 armour moved from French Indo China to Burma
                1 infantry moved from Szechwan to Sikang
                1 armour, 7 artilleries, 10 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 bomber moved from Kweichow to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Kweichow to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                3 fighters moved from 6 Sea Zone to Ulaanbaatar
                2 artilleries and 1 infantry moved from Amur to Ulaanbaatar
                1 fighter moved from Japan to 6 Sea Zone
                1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Kweichow to Shensi
                2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
                2 tactical_bombers moved from Yunnan to Sikang
                2 tactical_bombers moved from Kweichow to Sikang

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 4 tactical_bombers in Sikang, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 1 :  2/6 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 2 artilleries, 3 fighters and 1 infantry
                    Russians defend with 3 infantry; Americans defend with 1 bomber
                        Japanese roll dice for 2 artilleries, 3 fighters and 1 infantry in Ulaanbaatar, round 1 :  3/6 hits
                        Russians roll dice for 1 bomber and 3 infantry in Ulaanbaatar, round 1 :  2/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Ulaanbaatar
                        Japanese roll dice for 1 artillery and 3 fighters in Ulaanbaatar, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                    Casualties for Americans: 1 bomber
                Battle in Burma
                    Japanese attack with 4 armour, 8 artilleries, 11 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 4 armour, 8 artilleries, 11 infantry and 1 mech_infantry in Burma, round 1 :  9/24 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 8 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from Ulaanbaatar to Amur
                1 bomber moved from Jehol to Kweichow
                2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Burma
                3 infantry moved from French Indo China to Shan State
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kweichow
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Shan State
                4 tactical_bombers moved from Sikang to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow
                1 bomber moved from Kansu to Kweichow

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                2 bombers placed in French Indo China
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan
                Japanese undo move 4.
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers, 4 fighters and 8 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 fighters and 3 infantry
        Burma : 1 flag, 1 aaGun, 4 armour, 8 artilleries, 11 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Amur : 1 flag, 3 fighters
        French Indo China : 1 flag, 2 bombers and 1 factory_minor
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
        38 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
        Ulaanbaatar : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 29 / 32
        Japanese : 60 / 60
        Americans : 52 / 76
        Chinese : 2 / 5
        British : 29 / 26
        UK_Pacific : 5 / 6
        Italians : 17 / 23
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.868
            Standard Deviation : 0.931
            Total rolls : 69

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 16 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.309
            Median : 3.000
            Variance : 1.241
            Standard Deviation : 1.114
            Total rolls : 55

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • '12

    hold on gotta reposition some air.

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