@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul you want action, you’ll get action ;-)
Turn complete!
:O
Let s rock and roll xD
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
3 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
3 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 transport placed in 110 Sea Zone
1 armour and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,4,6,2,4,4
British collect 26 PUs (3 lost to blockades); end with 26 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Yes, thank you. Nice place to land too.
aaaargh freaking tripleA crashed on me again… i gotta reinstall this thing. i will edit to give you your sweet dice in the first two battles, and hope i win tobruk!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Morocco
2 fighters moved from Southern Italy to 92 Sea Zone
1 artillery and 5 infantry moved from Syria to 98 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Morocco, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Morocco
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in 92 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 92 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tobruk
Italians attack with 1 artillery and 5 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 battleship in Tobruk, round 1 : 1/1 hits
British roll dice for 1 mech_infantry in Tobruk, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 fighter
EDIT: Removing units owned by Italians from Morocco: 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier and 2 tactical_bombers moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to France
1 artillery moved from Yugoslavia to Northern Italy
1 bomber moved from Eastern Poland to Southern Italy
Place Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns and 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 fighter
EDIT: Adding units owned by Italians to Tunisia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Malta : 1 flag
Morocco : 1 flag, 1 armour and 1 artillery
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 aaGun, 1 artillery and 4 infantry
Tunisia : 1 flag, 1 fighter
Tobruk : 1 artillery and 5 infantry
Northern Italy : 3 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
96 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 3 transports
95 Sea Zone : 2 carriers and 1 transport
93 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 52 / 64
Russians : 27 / 31
Japanese : 61 / 68
Americans : 54 / 76
Chinese : 4 / 5
British : 29 / 26
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.087
Median : 4.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23
British Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15
Americans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
well, i’m not happy your destroyer hit but i’ll at least keep taking wins in these battles even though they are all costing me a lot… :?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Germans
Germans buy 6 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from 95 Sea Zone to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Romania to Normandy Bordeaux
5 mech_infantrys moved from Northern Italy to Southern France
5 mech_infantrys moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 2 fighters, 3 infantry, 11 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 2 fighters and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters, 3 infantry, 11 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 1 : 4/20 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 5/10 hits
2 infantry owned by the British , 3 infantry owned by the Germans , 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/15 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/6 hits
1 armour owned by the British , 1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 1 artillery owned by the British and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/12 hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 3 : 1/2 hits
2 fighters owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 3 infantry and 6 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to France
1 fighter moved from France to Western Germany
1 fighter moved from France to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
3 artilleries and 2 infantry moved from Bessarabia to Ukraine
6 armour moved from Ukraine to Belarus
4 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Belarus
1 armour moved from Romania to Belarus
5 aaGuns and 3 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Novgorod to Archangel
4 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
2 fighters moved from Syria to 95 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Bulgaria to Romania
6 infantry moved from Western Germany to France
Place Units - Germans
10 mech_infantrys placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 6 aaGuns, 4 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 6 aaGuns, 4 artilleries and 4 infantry
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 7 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 7 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 7 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 7 armour and 4 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 7 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 7 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 mech_infantrys
France : 1 flag, 1 airfield, 1 factory_minor, 6 infantry and 2 tactical_bombers
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 12 mech_infantrys
Romania : 2 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag, 2 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry and 4 mech_infantrys
Eastern Poland : 1 flag, 6 aaGuns, 4 artilleries and 4 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 7 armour, 6 artilleries, 1 factory_minor, 6 infantry and 5 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
95 Sea Zone : 2 fighters
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 1 armour
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 76
Russians : 22 / 31
Japanese : 57 / 68
Americans : 52 / 76
Chinese : 4 / 5
British : 29 / 26
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.658
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 73
Germans Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.275
Standard Deviation : 0.524
Total rolls : 52
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.611
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18
G5 edit
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Olgiy to Kansu
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Iraq to Syria
Russians take Syria from Italians
1 armour and 1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Olgiy to Kansu
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Iraq to Syria
Russians take Syria from Italians
1 armour and 1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour
Russians win, taking Northwest Persia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 infantry moved from Novosibirsk to Samara
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 8 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Yenisey
2 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
you’re goin down karl. DOWN.
i gotta go see zero dark thirty though. i am relishing the next few rounds… :evil:
Kill ME! Please!
:mrgreen:
you feel that water buffalo baby starting to kick yet?
I might have to get an induction to get it moving! It’s a big one! :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 bombers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
3 armour moved from French Indo China to Burma
1 infantry moved from Szechwan to Sikang
1 armour, 7 artilleries, 10 infantry and 1 mech_infantry moved from Yunnan to Burma
1 bomber moved from Kweichow to Kansu
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kweichow to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
3 fighters moved from 6 Sea Zone to Ulaanbaatar
2 artilleries and 1 infantry moved from Amur to Ulaanbaatar
1 fighter moved from Japan to 6 Sea Zone
1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
2 tactical_bombers moved from Yunnan to Sikang
2 tactical_bombers moved from Kweichow to Sikang
Combat - Japanese
Battle in Sikang
Japanese attack with 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 4 tactical_bombers in Sikang, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 1 : 2/6 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Ulaanbaatar
Japanese attack with 2 artilleries, 3 fighters and 1 infantry
Russians defend with 3 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 artilleries, 3 fighters and 1 infantry in Ulaanbaatar, round 1 : 3/6 hits
Russians roll dice for 1 bomber and 3 infantry in Ulaanbaatar, round 1 : 2/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Ulaanbaatar
Japanese roll dice for 1 artillery and 3 fighters in Ulaanbaatar, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Casualties for Americans: 1 bomber
Battle in Burma
Japanese attack with 4 armour, 8 artilleries, 11 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 4 armour, 8 artilleries, 11 infantry and 1 mech_infantry in Burma, round 1 : 9/24 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 8 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Ulaanbaatar to Amur
1 bomber moved from Jehol to Kweichow
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Burma
3 infantry moved from French Indo China to Shan State
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kweichow
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
4 tactical_bombers moved from Sikang to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Kansu to Kweichow
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
2 bombers placed in French Indo China
2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
Japanese undo move 4.
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 bombers, 4 fighters and 8 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 fighters and 3 infantry
Burma : 1 flag, 1 aaGun, 4 armour, 8 artilleries, 11 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Amur : 1 flag, 3 fighters
French Indo China : 1 flag, 2 bombers and 1 factory_minor
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
38 Sea Zone : 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
Ulaanbaatar : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 53 / 76
Russians : 29 / 32
Japanese : 60 / 60
Americans : 52 / 76
Chinese : 2 / 5
British : 29 / 26
UK_Pacific : 5 / 6
Italians : 17 / 23
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.333
Median : 3.000
Variance : 0.868
Standard Deviation : 0.931
Total rolls : 69
Japanese Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.309
Median : 3.000
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 55
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
hold on gotta reposition some air.
alright, rock and roll babay!
edited the killing of your transport. had it in there several times but kept erasing all my combat moves. last go round i had 4 air sitting idle in z36, one of which took out the trannie.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 110 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 110 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 artillery
Americans win, taking Morocco from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 1 infantry
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to India
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs