i am away for the weekend, so maybe sunday night
L13 G40 JWW v Most Holy (allies +7)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 51 / 79
Russians : 5 / 6
Japanese : 54 / 56
Americans : 62 / 84
Chinese : 7 / 15
British : 24 / 25
UK_Pacific : 15 / 14
Italians : 36 / 47
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@Most:
If you select them the ‘change unit hit damage’ button becomes highlighted.
i think I didn’t get, you didn’t get the kamikaze order cause you took the isle uncontested and then floated the navy into the usa owned isle territory. I need to check the rules…hold pat.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 8 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Smolensk
2 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 artillery and 2 infantry moved from Kazakhstan to Sikang
1 bomber moved from Volgograd to Smolensk
1 fighter moved from Novgorod to Vologda
2 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from Western Germany to Denmark
1 armour moved from Kansu to Shensi
1 armour moved from Tsinghai to Shensi
1 armour moved from Kazakhstan to Shensi
1 armour moved from Volgograd to Sikang
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Rhodesia to Tanganyika Territory
Germans take Tanganyika Territory from British
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Denmark
1 fighter moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 8 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Smolensk
2 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 artillery and 2 infantry moved from Kazakhstan to Sikang
1 bomber moved from Volgograd to Smolensk
1 fighter moved from Novgorod to Vologda
2 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from Western Germany to Denmark
1 armour moved from Kansu to Shensi
1 armour moved from Tsinghai to Shensi
1 armour moved from Kazakhstan to Shensi
1 armour moved from Volgograd to Sikang
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Rhodesia to Tanganyika Territory
Germans take Tanganyika Territory from British
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Denmark
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Shensi
Germans attack with 3 armour
Chinese defend with 1 infantry
Germans roll dice for 3 armour in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Germans attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Sikang, round 1 : 4/4 hits
Chinese roll dice for 1 artillery in Sikang, round 1 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Germans lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 artillery
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 2/7 hits
Americans roll dice for 1 armour and 1 artillery in Holland Belgium, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 artillery
Battle in French Madagascar
Battle in Vologda
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Vologda, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking French Madagascar from French, taking Vologda from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 1 : 0/6 hits
British roll dice for 1 infantry in Denmark, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 3/5 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 carrier moved from 80 Sea Zone to 98 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Holland Belgium to Northern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
2 fighters and 1 tactical_bomber moved from Vologda to Novgorod
1 bomber moved from Smolensk to Novgorod
1 infantry moved from Karelia to Finland
1 armour moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
3 fighters moved from Denmark to 113 Sea Zone
1 tactical_bomber moved from Denmark to 113 Sea Zone
1 artillery moved from Samara to Volgograd
1 infantry moved from Volgograd to Samara
2 armour moved from Rostov to Kazakhstan
1 artillery and 1 infantry moved from Ukraine to Rostov
8 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 destroyer and 1 submarine placed in 97 Sea Zone
1 armour and 4 mech_infantrys placed in Germany
Germans undo move 3.
1 destroyer and 1 submarine placed in 113 Sea Zone
1 tactical_bomber placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Shensi : 1 flag, 3 armour
Sikang : 1 flag, 1 armour, 1 artillery and 1 infantry
Timguska : 1 flag
Kazakhstan : 1 flag, 2 armour
37 Sea Zone : 1 submarine
Egypt : 1 infantry
Cyprus : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag, 1 mech_infantry
French Madagascar : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour, 18 infantry and 2 tactical_bombers
Germany : 1 armour, 1 factory_major, 4 infantry and 4 mech_infantrys
Denmark : 1 infantry
Holland Belgium : 2 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 fighter and 6 infantry
Southern Italy : 1 bomber and 1 fighter
Belarus : 1 flag
Karelia : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag
Rostov : 1 artillery and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 1 factory_minor, 24 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 5 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 transport
72 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 carrier
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 62 / 82
Russians : 3 / 6
Japanese : 54 / 56
Americans : 59 / 84
Chinese : 5 / 15
British : 21 / 25
UK_Pacific : 15 / 14
Italians : 36 / 47
ANZAC : 10 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.405
Median : 3.000
Variance : 0.878
Standard Deviation : 0.937
Total rolls : 42Germans Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.606
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33British Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
I still need to review the rules concerning your american carriers
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OK. If I brought in the transports without escort ships then I suppose they couldn’t be used as they can only target surface warships which excludes transports and subs. However if they can be used in any phase, which I’m not sure about, then you could use them during my non combat move. My rulebook is at my buddies place or I’d look it up.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs totalTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 58 infantry
Production/PUs Summary :
Germans : 62 / 82
Russians : 3 / 3
Japanese : 54 / 56
Americans : 59 / 84
Chinese : 5 / 15
British : 21 / 25
UK_Pacific : 15 / 14
Italians : 36 / 47
ANZAC : 10 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@Most:
OK. If I brought in the transports without escort ships then I suppose they couldn’t be used as they can only target surface warships which excludes transports and subs. However if they can be used in any phase, which I’m not sure about, then you could use them during my non combat move. My rulebook is at my buddies place or I’d look it up.
the rule book i downloaded doesn’t even talk about kamikazzeessssss.
I asked Bold Fresh and his didn’t make sense. I am putting your cv’s & fgt’s back to the way they were. I may run a few tests on triple a as well.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 harbour and 2 transports; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Suiyuyan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 bomber moved from Kiangsi to 17 Sea Zone
1 bomber moved from Kwangtung to 17 Sea Zone
4 tactical_bombers moved from Kiangsi to 17 Sea Zone
2 fighters moved from 35 Sea Zone to 17 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi -
I did all this work and I forget to change your carriers back….aughhhh
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from Hawaiian Islands: 4 fighters
EDIT: Adding units owned by Americans to 17 Sea Zone: 2 carriers and 4 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Suiyuyan to Kweichow
Japanese take Kweichow from Chinese
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 bomber moved from Kiangsi to 17 Sea Zone
1 bomber moved from Kwangtung to 17 Sea Zone
4 tactical_bombers moved from Kiangsi to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from Hawaiian Islands: 4 fighters
EDIT: Adding units owned by Americans to 17 Sea Zone: 2 carriers and 4 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Suiyuyan to Kweichow
Japanese take Kweichow from Chinese
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 bomber moved from Kiangsi to 17 Sea Zone
1 bomber moved from Kwangtung to 17 Sea Zone
4 tactical_bombers moved from Kiangsi to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from Kwangtung to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Chinese defend with 1 harbour
Japanese roll dice for 2 battleships in Kwangsi, round 1 : 2/2 hits
Japanese roll dice for 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 1 : 3/10 hits
Chinese roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Kwangsi, round 1 : 4/7 hits
2 infantry owned by the British , 4 infantry owned by the Japanese , 2 artilleries owned by the British and 1 mech_infantry owned by the British lost in Kwangsi
Japanese roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 2 : 4/6 hits
Chinese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 2/2 hits
1 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 4 transports
Japanese roll dice for 2 submarines in 17 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 submarines in 17 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 6 tactical_bombers in 17 Sea Zone, round 1 : 9/20 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 transports in 17 Sea Zone, round 1 : 5/12 hits
2 submarines owned by the Americans , 4 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 1 carrier owned by the Japanese , 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 2 bombers, 2 carriers, 1 cruiser, 5 destroyers, 5 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 10/18 hits
Americans roll dice for 2 carriers, 1 cruiser, 4 fighters and 4 transports in 17 Sea Zone, round 2 : 5/7 hits
4 fighters owned by the Americans , 2 carriers owned by the Americans , 1 cruiser owned by the Americans , 3 transports owned by the Americans and 5 destroyers owned by the Japanese lost in 17 Sea Zone
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 2 bombers, 2 carriers, 1 cruiser, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 79
Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 4 transportsNon Combat Move - Japanese
1 infantry moved from Manchuria to Korea
1 aaGun moved from Kiangsi to Kwangtung
1 carrier and 1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from 17 Sea Zone to Japan
3 fighters moved from 17 Sea Zone to Japan
2 tactical_bombers moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Kwangsi : 1 harbour and 1 mech_infantry
Korea : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Hainan : 1 harbour
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 harbour and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
46 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
17 Sea Zone : 2 carriers, 1 cruiser, 1 fighter and 3 tactical_bombers
6 Sea Zone : 1 carrier, 2 fighters and 2 transports
55 Sea Zone : 1 destroyer
Urals : 1 flagProduction/PUs Summary :
Germans : 62 / 82
Russians : 3 / 3
Japanese : 57 / 58
Americans : 59 / 84
Chinese : 2 / 15
British : 21 / 25
UK_Pacific : 15 / 14
Italians : 36 / 47
ANZAC : 10 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 19 times
4 was rolled 16 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.352
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 88Japanese Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.448
Median : 3.500
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 58Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.381
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
I continue to not scramble your tac off of French Indo vs the 2 BB. If you want to then I will reroll the battle in french indo…
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No problem, I’ll need it.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans repair 6 damage on 6 harbours; Remaining resources: 78 PUs;
Americans buy 3 armour, 1 artillery, 2 battleships and 1 carrier; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 2 infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Non Combat Move - Americans
5 armour moved from Normandy Bordeaux to Southern France
1 infantry moved from Morocco to 91 Sea Zone
3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 3 submarines and 3 transports moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 battleships and 1 carrier placed in 93 Sea Zone
3 armour placed in Normandy Bordeaux
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 artilleries and 6 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 10 infantry
Midway : 1 airfield and 1 harbour
French Indo China : 1 bomber
26 Sea Zone : 1 carrier and 2 fighters
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag, 3 artilleries and 2 infantry
Southern France : 1 flag, 6 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
93 Sea Zone : 3 artilleries, 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 3 transports
Brazil : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Chinese roll dice for 3 infantry in Kwangsi, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kwangsi, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,4,3,2,1,2
Chinese collect 2 PUs (1 lost to blockades); end with 2 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 harbour and 2 infantry
Yunnan : 2 infantry
Szechwan : 6 infantryDice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 2.935
Median : 2.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.727
Median : 2.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.727
Median : 2.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - British
4 artilleries and 4 infantry moved from Norway to Finland
1 armour moved from Yunnan to Kwangtung
1 mech_infantry moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to KwangtungCombat - British
Battle in Finland
British attack with 4 artilleries and 4 infantry
Germans defend with 1 infantry
British roll dice for 4 artilleries and 4 infantry in Finland, round 1 : 2/8 hits
Germans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 harbour and 1 tactical_bomber
AA guns fire in Kwangtung : 0/1 hits
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 : 2/3 hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Kwangtung, round 1 : 0/1 hits
1 tactical_bomber owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 aaGun and 1 tactical_bomberNon Combat Move - British
1 tactical_bomber moved from Kwangtung to French Indo China
1 artillery and 2 infantry moved from India to Burma
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 airfield, 1 armour and 1 artillery placed in NorwayTurn Complete - British
British collect 23 PUs; end with 23 PUs totalTerritory Summary for British :
Burma : 1 artillery and 2 infantry
India : 1 airfield, 1 harbour and 8 infantry
Malaya : 1 harbour
Kwangtung : 1 armour and 1 mech_infantry
French Indo China : 2 aaGuns, 1 airfield, 2 infantry and 1 tactical_bomber
Java : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
British Guiana : 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Southern France : 7 infantry
Norway : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters and 3 infantry
Ethiopia : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 flag
Finland : 1 flag, 4 artilleries and 3 infantryDice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.128
Median : 3.000
Variance : 0.717
Standard Deviation : 0.847
Total rolls : 47Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.182
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Place Units - UK_Pacific
2 mech_infantrys placed in French Indo China
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,1,6,6,2,5
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in Kwangtung change ownership: 1 harbour
Some Units in French Indo China change ownership: 2 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 60 / 82
Russians : 3 / 3
Japanese : 53 / 58
Americans : 60 / 80
Chinese : 3 / 8
British : 23 / 23
UK_Pacific : 18 / 19
Italians : 35 / 47
ANZAC : 10 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot to unload my transports onto South France so I edited. Then forgot to hit post after placing UK guys, that’s why you’ll have double convoy dice for them.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Egypt to Southern France





