Turn complete
13L G40 Boldfresh vs. Karl7 (Allies +11) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 fighter, 14 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Yugoslavia to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 tactical_bombers moved from Yugoslavia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 fighter moved from Germany to Belarus
3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Germany to United Kingdom
2 fighters moved from France to United Kingdom
1 fighter moved from Germany to 112 Sea Zone
5 artilleries and 22 infantry moved from France to Normandy Bordeaux
8 armour and 20 mech_infantrys moved from Western Germany to Normandy Bordeaux
13 armour, 2 artilleries and 38 mech_infantrys moved from Trans-Jordan to Egypt
3 tactical_bombers moved from Germany to BelarusCombat - Germans
Battle in Western Ukraine
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Western Ukraine, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Belarus, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 3 carriers, 1 cruiser, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 3 carriers, 1 cruiser, 1 destroyer and 2 fighters in 112 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 3 carriers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Air Battle in Egypt
Germans attacks with 1 units heading to Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
AA guns fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Egypt causes 5 damage total.
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
British launches 5 interceptors out of United Kingdom
Defenders Fire, : 0/5 hits
Attackers Fire, : 0/8 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: harbour = 6, factory_major = 8
Battle in Normandy Bordeaux
Germans attack with 8 armour, 5 artilleries, 22 infantry and 20 mech_infantrys
French defend with 2 infantry; British defend with 2 aaGuns and 5 infantry; Americans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 17 infantry
Germans roll dice for 8 armour, 5 artilleries, 22 infantry and 20 mech_infantrys in Normandy Bordeaux, round 1 : 14/55 hits
Americans roll dice for 2 aaGuns, 3 armour, 2 artilleries and 24 infantry in Normandy Bordeaux, round 1 : 9/29 hits
5 infantry owned by the British , 2 infantry owned by the French , 9 infantry owned by the Germans , 5 infantry owned by the Americans and 2 aaGuns owned by the British lost in Normandy Bordeaux
Germans roll dice for 8 armour, 5 artilleries, 13 infantry and 20 mech_infantrys in Normandy Bordeaux, round 2 : 7/46 hits
Americans roll dice for 3 armour, 2 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 6/17 hits
6 infantry owned by the Germans and 7 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 8 armour, 5 artilleries, 7 infantry and 20 mech_infantrys in Normandy Bordeaux, round 3 : 17/40 hits
Americans roll dice for 3 armour, 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 4/10 hits
2 artilleries owned by the Americans , 4 infantry owned by the Germans , 3 armour owned by the Americans and 5 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 8 armour, 5 artilleries, 3 infantry and 20 mech_infantrys remaining. Battle score for attacker is 51
Casualties for Germans: 19 infantry
Casualties for French: 2 infantry
Casualties for British: 2 aaGuns and 5 infantry
Casualties for Americans: 3 armour, 2 artilleries and 17 infantry
Battle in Egypt
Germans attack with 13 armour, 2 artilleries and 38 mech_infantrys
ANZAC defend with 1 infantry; Russians defend with 1 mech_infantry; British defend with 1 aaGun, 16 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 2 tactical_bombers; Americans defend with 2 infantry
Germans roll dice for 13 armour, 2 artilleries and 38 mech_infantrys in Egypt, round 1 : 16/53 hits
British roll dice for 1 aaGun, 16 armour, 4 artilleries, 5 fighters, 16 infantry, 3 mech_infantrys and 2 tactical_bombers in Egypt, round 1 : 19/46 hits
13 infantry owned by the British , 2 infantry owned by the Americans , 19 mech_infantrys owned by the Germans and 1 aaGun owned by the British lost in Egypt
Germans roll dice for 13 armour, 2 artilleries and 19 mech_infantrys in Egypt, round 2 : 7/34 hits
British roll dice for 16 armour, 4 artilleries, 5 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 15/31 hits
1 infantry owned by the ANZAC , 1 mech_infantry owned by the Russians , 3 artilleries owned by the British , 2 mech_infantrys owned by the British and 15 mech_infantrys owned by the Germans lost in Egypt
Germans roll dice for 13 armour, 2 artilleries and 4 mech_infantrys in Egypt, round 3 : 11/19 hits
British roll dice for 16 armour, 1 artillery, 5 fighters and 2 tactical_bombers in Egypt, round 3 : 9/24 hits
10 armour owned by the British , 3 armour owned by the Germans , 1 artillery owned by the British , 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Egypt
Germans roll dice for 10 armour in Egypt, round 4 : 6/10 hits
British roll dice for 6 armour, 5 fighters and 2 tactical_bombers in Egypt, round 4 : 4/13 hits
6 armour owned by the British and 4 armour owned by the Germans lost in Egypt
6 armour owned by the Germans retreated to Trans-Jordan
British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -25
Casualties for ANZAC: 1 infantry
Casualties for Germans: 7 armour, 2 artilleries and 38 mech_infantrys
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 aaGun, 16 armour, 4 artilleries, 13 infantry and 2 mech_infantrys
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Trans-Jordan: 7 armour, 2 artilleries and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 bomber
EDIT: Adding units owned by Germans to Trans-Jordan: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Germans
EDIT: Adding units owned by Germans to Soviet Far East: 1 armour
EDIT: Removing units owned by Germans from Siberia: 1 armour
EDIT: Turning off Edit Mode
2 bombers moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to 112 Sea Zone
4 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 3 tactical_bombers moved from Belarus to Novgorod
1 aaGun moved from Baltic States to Novgorod
2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
3 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from France to Western Germany
2 fighters moved from Yugoslavia to Western Germany
3 artilleries and 8 mech_infantrys moved from Caucasus to Northwest Persia
2 aaGuns moved from Germany to Poland
4 mech_infantrys moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to PolandPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
10 infantry placed in Germany
1 fighter and 3 infantry placed in Western Germany
1 carrier and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,2,2
Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Germans :
Sakha : 1 flag
Soviet Far East : 1 flag, 1 armour
Siberia : 1 flag
Trans-Jordan : 1 flag, 13 armour, 2 artilleries, 1 bomber and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 8 armour, 5 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 20 mech_infantrys
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_major
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Poland : 2 aaGuns and 2 mech_infantrys
Germany : 1 factory_major and 10 infantry
Holland Belgium : 2 bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 11 artilleries, 6 infantry and 2 tactical_bombers
Bessarabia : 1 flag, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 5 mech_infantrys and 3 tactical_bombers
Caucasus : 1 flag
112 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 artilleries and 8 mech_infantrys
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 84
Russians : 22 / 33
Japanese : 28 / 85
Americans : 75 / 105
Chinese : 23 / 24
British : 30 / 35
UK_Pacific : 5 / 0
Italians : 12 / 11
ANZAC : 2 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 78 times
2 was rolled 106 times
3 was rolled 108 times
4 was rolled 94 times
5 was rolled 116 times
6 was rolled 104 times
Average roll : 3.620
Median : 4.000
Variance : 1.464
Standard Deviation : 1.210
Total rolls : 606Null / Other
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 27 times
4 was rolled 25 times
5 was rolled 27 times
6 was rolled 19 times
Average roll : 3.713
Median : 4.000
Variance : 1.289
Standard Deviation : 1.135
Total rolls : 129Germans Combat
1 was rolled 43 times
2 was rolled 57 times
3 was rolled 42 times
4 was rolled 35 times
5 was rolled 52 times
6 was rolled 56 times
Average roll : 3.575
Median : 4.000
Variance : 1.377
Standard Deviation : 1.173
Total rolls : 285British Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 27 times
4 was rolled 25 times
5 was rolled 27 times
6 was rolled 19 times
Average roll : 3.713
Median : 4.000
Variance : 1.289
Standard Deviation : 1.135
Total rolls : 129Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.475
Median : 3.000
Variance : 0.259
Standard Deviation : 0.509
Total rolls : 59 -
dang it!! i once again forgot about the tank in siberia that was to blitz to soviet far east.
well, you are still up by 700 in TUV.
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here’s the edit taking the bombing damage off the egypt harbor.
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beware, the germans are turning the war machine into high gear. :evil:
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by the way, my initial plan was to go two rounds with the germans and then mop up with the japanese in egypt. you just never know in this game, but let’s just say i’m usually where you’re at, getting pounded by the dice. :roll:
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my experience has been pretty good with the odds calculator but the Egypt battle really put that to the test. It said 70% chance of UK victory and I got killed. Oh well.
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no it was correct. that battle skewed pretty hard for the attacker. as i said, it is a big advantage to be the attacker in a battle like that because if you get a positive skew you can continue and the defender is just helpless. if it goes poorly in round 1 the attacker can just retreat.
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my experience has been pretty good with the odds calculator but the Egypt battle really put that to the test. It said 70% chance of UK victory and I got killed. Oh well.
also, did you realize i could follow up with the japanese?
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Yes, but the point was to bleed out the german forces. Maybe there would have been enough to counter the japanese or at least make it hurt for them. I wasn’t trying to hold Egypt, more just seeing it as a way to reduce Axis power though a favorable exchange. I wonder if the dice gods hate that and decided to have the dice run away from me. :|
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 armour moved from Buryatia to Siberia
Russians take Sakha from Germans
Russians take Siberia from Germans
1 infantry moved from Archangel to Belarus
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus -
i don’t think it was a bad plan. i wan’t looking forward to ramming into that formidable army that’s for sure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 armour moved from Buryatia to Siberia
Russians take Sakha from Germans
Russians take Siberia from Germans
1 infantry moved from Archangel to Belarus
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Belarus
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
3 fighters moved from Belarus to Bryansk
1 artillery moved from Tambov to Volgograd
15 infantry moved from Tambov to Volgograd
1 aaGun moved from Tambov to Volgograd
10 infantry moved from Tambov to Bryansk
5 artilleries moved from Bryansk to Tambov
1 infantry moved from Rostov to Volgograd
9 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
2 armour moved from Bryansk to Russia
2 armour moved from Bryansk to Tambov
3 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
italy is sure looking forward to getting back into the game (albeit at the expense of japan)…
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This might do down as the wildest game I ever played.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 85 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour and 3 infantry moved from British Somaliland to 76 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry moved from Italian Somaliland to 76 Sea Zone
3 armour, 7 infantry and 5 transports moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
3 armour and 7 infantry moved from 81 Sea Zone to Egypt
16 fighters and 6 tactical_bombers moved from Trans-Jordan to EgyptCombat - Japanese
Battle in Egypt
Japanese attack with 3 armour, 16 fighters, 7 infantry and 6 tactical_bombers
British defend with 1 factory_minor, 5 fighters, 1 harbour and 2 tactical_bombers
Japanese roll dice for 1 battleship in Egypt, round 1 : 1/1 hits
Japanese roll dice for 3 armour, 16 fighters, 7 infantry and 6 tactical_bombers in Egypt, round 1 : 16/32 hits
British roll dice for 5 fighters and 2 tactical_bombers in Egypt, round 1 : 3/7 hits
2 tactical_bombers owned by the British , 3 infantry owned by the Japanese and 5 fighters owned by the British lost in Egypt
Japanese win, taking Egypt from British with 3 armour, 16 fighters, 4 infantry and 6 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Japanese: 3 infantry
Casualties for British: 5 fighters and 2 tactical_bombersNon Combat Move - Japanese
12 fighters and 6 tactical_bombers moved from Egypt to Greece
4 fighters moved from Egypt to Greece
7 carriers, 2 destroyers and 2 submarines moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,5,2,6,6,2,3,4,4,3,1,3,5,6,3,3,4,5,6,5,6,4,4,6,6,5,1,1,1,5,5,6,4,5,1,2,3,4,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,3,4,3,1,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,2,2
Japanese collect 15 PUs (15 lost to blockades); end with 100 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 110 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 34 infantry
Ceylon : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Victoria : 1 flag
Northern Territory : 1 flag
New South Wales : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag
Wake Island : 1 flag, 1 airfield
Celebes : 1 flag
Sumatra : 1 flag
West India : 1 flag, 2 infantry
British Somaliland : 1 flag
Egypt : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
Greece : 16 fighters and 6 tactical_bombers
81 Sea Zone : 1 battleship, 7 carriers, 2 destroyers, 2 submarines and 5 transportsProduction/PUs Summary :
Germans : 55 / 84
Russians : 31 / 31
Japanese : 30 / 110
Americans : 75 / 105
Chinese : 23 / 24
British : 28 / 35
UK_Pacific : 5 / 0
Italians : 12 / 11
ANZAC : 2 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.500
Median : 3.000
Variance : 0.372
Standard Deviation : 0.610
Total rolls : 44Null / Other
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.545
Median : 3.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33British Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.857
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
the germans remind me of the movie backdraft… they were like a fire lying dormant just waiting for a little oxygen to explode.
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I got only 3 hits in Egypt? sigh…
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it wasn’t right what the dice did to you in egypt. and i’m not very happy about it either because i was looking forward to the struggle of getting germany back to strength to take over a giant russia… but the dice have spoken. :|
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Burma to India
UK_Pacific take India from Japanese
UK_Pacific take Malaya from Americans
UK_Pacific take Borneo from Americans
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 armour and 1 mech_infantry moved from Korea to Siberia
6 fighters moved from Kansu to Russia
1 infantry moved from Hainan to 36 Sea Zone
2 battleships, 4 carriers, 6 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 bombers moved from Burma to Volgograd
1 infantry moved from French Indo China to Yunnan
4 bombers moved from French Indo China to Korea
2 bombers moved from French Indo China to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Burma to India
UK_Pacific take India from Japanese
UK_Pacific take Malaya from Americans
UK_Pacific take Borneo from Americans
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 armour and 1 mech_infantry moved from Korea to Siberia
6 fighters moved from Kansu to Russia
1 infantry moved from Hainan to 36 Sea Zone
2 battleships, 4 carriers, 6 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 bombers moved from Burma to Volgograd
1 infantry moved from French Indo China to Yunnan
4 bombers moved from French Indo China to Korea
2 bombers moved from French Indo China to VolgogradCombat - Americans
Battle in Sumatra
Battle in CelebesNon Combat Move - Americans
1 aaGun moved from Western United States to Central United States
1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports moved from 110 Sea Zone to 109 Sea Zone
4 infantry and 2 transports moved from 103 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from 110 Sea Zone to Scotland
6 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 carrier, 6 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea ZonePlace Units - Americans
3 fighters placed in Eastern United States
2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
3 mech_infantrys placed in French Indo ChinaTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs





