0% for April

Odonis (Axis) vs. JWW (Allies +10) G40L 2nd No Tech

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Can you give an OOL for the HAW sz?

  • 20 19 18 15 13

    SS, DD (2), CR, BB, TAC (2), FTR (2), CV (first hits, then sink)

    The goal here is to save the CVs.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Odonis:

    SS, DD (2), CR, BB, TAC (2), FTR (2), CV (first hits, then sink)

    The goal here is to save the CVs.

    smart

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 4 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 bomber moved from Central United States to 26 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 4 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 bomber moved from Central United States to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 :  10/10 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 :  7/10 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        4 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 destroyers owned by the Japanese , 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 battleship and 2 carriers in 26 Sea Zone, round 2 :  0/3 hits
                        2 carriers owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 80
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for Americans: 1 destroyer and 4 fighters

    Non Combat Move - Americans
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States

    Place Units - Americans
                2 destroyers placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 cruiser
        10 Sea Zone : 1 flag, 2 destroyers and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        101 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 39 / 66
        Russians : 36 / 37
        Japanese : 39 / 38
        Americans : 50 / 70
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 13 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
            Average roll : 2.793
            Median : 3.000
            Variance : 1.393
            Standard Deviation : 1.180
            Total rolls : 29

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    americans hit with EVERYTHING in rd 1….crazy…

    jpn hit with almost everything too. but some bad dice for you there…

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  1/9 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 1 :  3/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  1/6 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 fighter and 4 infantry
        Yunnan : 1 flag, 5 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 39 / 66
        Russians : 36 / 37
        Japanese : 38 / 38
        Americans : 50 / 70
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 13 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.321
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 56

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 20

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - British
                1 unit repaired.
                2 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State
                1 armour, 2 artilleries and 4 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 bomber and 2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from Burma to Shan State

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - British
                1 unit repaired.
                2 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State
                1 armour, 2 artilleries and 4 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 bomber and 2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from Burma to Shan State

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 :  4/10 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  1/6 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  3/9 hits
                        Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 111 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 3 fighters
                    Germans defend with 1 battleship and 1 submarine
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 111 Sea Zone, round 1 :  4/5 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
                    British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 battleship and 1 submarine

    Non Combat Move - British
                3 fighters moved from 111 Sea Zone to United Kingdom
                1 bomber moved from 111 Sea Zone to United Kingdom
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from Tobruk to 98 Sea Zone
                1 tactical_bomber moved from Tobruk to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to India
                2 infantry moved from Burma to India
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 aaGun moved from 81 Sea Zone to Egypt

    Place Units - British
                1 fighter and 3 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1,5,6
                British collect 26 PUs (2 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for British :

    Shan State : 1 flag, 2 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 armour, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 aaGun, 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Rhodesia : 1 flag, 2 infantry
        French West Africa : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        96 Sea Zone : 1 flag, 1 cruiser
        87 Sea Zone : 1 flag, 1 transport
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 destroyer and 1 transport
        98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        111 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 66
        Russians : 36 / 37
        Japanese : 37 / 38
        Americans : 50 / 70
        Chinese : 9 / 15
        British : 28 / 32
        UK_Pacific : 18 / 0
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 18 times
                3 was rolled 16 times
                4 was rolled 15 times
                5 was rolled 22 times
                6 was rolled 18 times
            Average roll : 3.505
            Median : 4.000
            Variance : 0.306
            Standard Deviation : 0.553
            Total rolls : 109

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 21

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.367
            Standard Deviation : 0.606
            Total rolls : 31

    Italians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 39 / 66
        Russians : 36 / 37
        Japanese : 37 / 38
        Americans : 50 / 70
        Chinese : 9 / 15
        British : 28 / 32
        UK_Pacific : 18 / 18
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 18 times
                3 was rolled 16 times
                4 was rolled 15 times
                5 was rolled 22 times
                6 was rolled 18 times
            Average roll : 3.505
            Median : 4.000
            Variance : 0.306
            Standard Deviation : 0.553
            Total rolls : 109

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 21

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.367
            Standard Deviation : 0.606
            Total rolls : 31

    Italians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

  • 20 19 18 15 13

    Wow! How badly did that battle in SZ26 go? ;)

    That’s alot of hardware left for you considering I had the advantage!

    Not how I drew it up…

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 bomber moved from Northern Italy to 98 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 fighters moved from Southern Italy to Greece
                1 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 3 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 bomber moved from Northern Italy to 98 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 fighters moved from Southern Italy to Greece
                1 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 3 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 2 fighters and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Yugoslavia
                    Italians attack with 2 artilleries and 2 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Units damaged: 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Italians
                    British win with no units remaining. Battle score for attacker is -14
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Odonis:

    Wow! How badly did that battle in SZ26 go? ;)

    That’s alot of hardware left for you considering I had the advantage!

    Not how I drew it up…

    the americans hit with everything in rd 1! crazy. JPn hit 7-10 which is pretty good too but that 1st attack was crazy. never seen so many red dice

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 flag, 1 submarine
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 39 / 66
        Russians : 36 / 37
        Japanese : 37 / 38
        Americans : 50 / 70
        Chinese : 9 / 15
        British : 27 / 32
        UK_Pacific : 18 / 18
        Italians : 16 / 16
        ANZAC : 14 / 23
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        Germans roll dice for 1 armour in Southern France, round 1 :  0/1 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Southern France
                        French roll dice for 1 artillery in Southern France, round 4 :  1/1 hits
                        Germans roll dice for 1 armour in Southern France, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the French lost in Southern France
                    Germans win with no units remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Territory Summary for French :

    58 Sea Zone : 1 flag, 1 destroyer
        Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Morocco : 1 flag, 1 fighter and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Central Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        91 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 66
        Russians : 36 / 37
        Japanese : 37 / 38
        Americans : 50 / 70
        Chinese : 9 / 15
        British : 27 / 32
        UK_Pacific : 18 / 18
        Italians : 16 / 16
        ANZAC : 14 / 23
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 112 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 cruiser moved from 112 Sea Zone to 114 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Slovakia Hungary to Bessarabia
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 fighter moved from Western Germany to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 112 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 cruiser moved from 112 Sea Zone to 114 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Slovakia Hungary to Bessarabia
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 fighter moved from Western Germany to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer; Russians defend with 1 submarine
                    Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Russians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Scotland
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    French defend with 1 cruiser and 1 destroyer
                    Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 bomber
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 cruiser
                Battle in Karelia
                    Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                    Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 5 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Romania
                2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                14 infantry moved from Poland to Eastern Poland
                3 artilleries moved from Poland to Eastern Poland
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                4 armour and 2 mech_infantrys moved from France to Germany
                1 artillery moved from France to Western Germany
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 114 Sea Zone to Denmark
                1 tactical_bomber moved from Denmark to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Karelia to Finland
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Germans
                3 armour and 7 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

T-shirts, Hats, and More

Suggested Topics

  • 26
  • 41
  • 71
  • 62
  • 106
  • 58
  • 137
  • 4.3k
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

18.1k

Users

40.9k

Topics

1.8m

Posts