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13L G40.2 JWW (Axis) vs. Me1945 (allies +7)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I almost started the turn over since I didn’t realize the R tac could scramble to protect your r ss. But rather, I just continued, without the scramble cause you wouldn’t have scrambled if I attacked with more aircraft……

    Now that your ss hit on it’s defensive 1 and my bmb & dd missed, I should have started over and sent more air so that I could have killed the ss!!!

    let me know if you have any questions.

    A bad German round!

  • 21 20 18 17 16 15 14 13

    Would you ask me for scramble vs. yours sbmb + DD, I say no. You had 4 planes in the sz115 range that can end their NCM in the ter/sz where you have them now. The planes are ftr + Tac sz114> 115 > 113 and ftr + Tac W. Ger > sz115 > E. Pol. If you want, you can roll a dice for them (2@3 and 2@4). I’m ok about that . If you hit, I’ll  remove my sub before posting R5 tomorrow.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Me1945:

    Would you ask me for scramble vs. yours sbmb + DD, I say no. You had 4 planes in the sz115 range that can end their NCM in the ter/sz where you have them now. The planes are ftr + Tac sz114> 115 > 113 and ftr + Tac W. Ger > sz115 > E. Pol. If you want, you can roll a dice for them (2@3 and 2@4). I’m ok about that . If you hit, I’ll  remove my sub before posting R5 tomorrow.

    wow, that is very generous of you! Thank you……here goes.

    DiceRolls: 2@4 2@3; Total Hits: 32@4: (3, 2)2@3: (2, 5)

  • 21 20 18 17 16 15 14 13

    R5 file doesn’t go through. See PM.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I believe I sent you the J5 turn. Hope you received it.

  • 21 20 18 17 16 15 14 13

    Yes, I’v got it and sent you US5 NCM. Need scramble order in sz95.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Me1945:

    Yes, I’v got it and sent you US5 NCM. Need scramble order in sz95.

    yes send them up scramble all three. thanks

  • 21 20 18 17 16 15 14 13

    sz95 1 hit. OOL pls.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    i will lose the german tac please….looking forward to two hits on D!

  • 21 20 18 17 16 15 14 13

    US5 is done. SB in your email. CH/UK are coming.

  • 21 20 18 17 16 15 14 13

    Sz95 again. Scramble?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Me1945:

    Sz95 again. Scramble?

    no scramble

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    my AA guns saved me.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Give me your ool for z95 please……The italians are going in with everything that can reach.

  • 21 20 18 17 16 15 14 13

    Hey JWW,
    I’ll be trying to post ANZAC/Fr today. If no, I am probably out of the game over the holidays till Jan 1 or 2. Traveling. Would that be ok?

    my AA guns saved me.

    Yea, at least if I win, nobody can blame me lucky.

    Merry Christmas and happy New Year!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Me1945:

    Yea, at least if I win, nobody can blame me lucky.

    very true

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    We are back on line here at aaorg……

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 1 armour, 1 fighter and 3 infantry moved from Western Australia to South Australia
                1 aaGun, 1 infantry and 2 mech_infantrys moved from New South Wales to South Australia
                3 fighters moved from Western Australia to India
                1 fighter moved from Western Australia to India
                1 destroyer moved from 50 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    India : 1 flag, 4 fighters and 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys
        Western Australia : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 cruiser
        54 Sea Zone : 1 flag, 1 destroyer
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 28 / 32
        Japanese : 63 / 71
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 5 / 4
        Italians : 22 / 22
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 fighter and 1 infantry
        Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        80 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 28 / 32
        Japanese : 63 / 71
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 5 / 4
        Italians : 22 / 22
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from 113 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                3 destroyers moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from 97 Sea Zone to 95 Sea Zone
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                2 tactical_bombers moved from Eastern Poland to 95 Sea Zone
                1 bomber moved from Eastern Poland to 95 Sea Zone
                1 bomber moved from Western Germany to 95 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod

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