13L G40 Boldfresh vs. JWW (Allies +15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                2 infantry moved from Queensland to New South Wales
                1 fighter moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                2 fighters moved from New Zealand to New South Wales
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        South Australia : 1 flag, 1 infantry
        62 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 39 / 45
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 30 / 36
        UK_Pacific : 10 / 11
        Italians : 16 / 20
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 10 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 armour moved from Bulgaria to Greece
                2 infantry moved from Bulgaria to Greece
                2 armour moved from Romania to Greece
                2 bombers and 2 tactical_bombers moved from Western Germany to Greece
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Greece

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 1 :  2/4 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Greece
                    Germans attack with 3 armour, 2 bombers, 2 infantry and 3 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 2 bombers, 2 infantry and 3 tactical_bombers in Greece, round 1 :  6/10 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Greece to Southern Italy
                1 fighter moved from Southern Italy to Gibraltar
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                2 fighters moved from Normandy Bordeaux to Western Germany
                3 tactical_bombers moved from Greece to Southern Italy
                2 infantry moved from Bulgaria to Romania
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from Norway to Finland
                2 infantry moved from 113 Sea Zone to Norway
                8 infantry moved from Germany to Poland
                3 artilleries moved from France to Northern Italy
                6 armour and 2 mech_infantrys moved from France to Yugoslavia

    Place Units - Germans
                2 infantry and 5 mech_infantrys placed in Western Germany
                10 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 2 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 5 mech_infantrys
        Romania : 1 flag, 2 artilleries and 11 infantry
        Poland : 1 flag, 3 aaGuns, 3 artilleries and 22 infantry
        Germany : 1 flag, 10 artilleries and 1 factory_major
        Norway : 1 flag, 2 infantry
        Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 3 artilleries
        Southern Italy : 1 flag, 2 bombers and 3 tactical_bombers
        113 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour and 1 infantry
        Yugoslavia : 1 flag, 6 armour and 2 mech_infantrys
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 39 / 45
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 30 / 36
        UK_Pacific : 10 / 11
        Italians : 16 / 20
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.083
            Median : 3.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Neutral_Allies Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    French Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Smolensk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Caucasus to Rostov
                2 aaGuns and 15 infantry moved from Sakha to Amur
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Bryansk to Western Ukraine
                3 infantry moved from Russia to Bryansk
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Archangel to Novgorod
                1 aaGun moved from Novgorod to Karelia
                5 infantry moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Yenisey : 1 flag, 2 infantry
        Amur : 1 flag, 2 aaGuns and 15 infantry
        Belarus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry
        Karelia : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        Bryansk : 1 flag, 3 infantry
        Rostov : 1 flag, 4 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major and 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        112 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 40 / 37
        Japanese : 36 / 45
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 30 / 36
        UK_Pacific : 10 / 11
        Italians : 16 / 20
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    J2


  • @Boldfresh:

    J2

    what the hell is this? sigh……


  • I can’t even open the map. I don’t know what you did….?


  • I could open my earlier russian map……

  • '12

    i can’t post from tripleA when i’m on my mobile…  so i have to just post the map.  maybe it didn’t upload properly - it took forever and froze up as well.  i’m now at home so will post it again.


  • oh I see……

  • '12

    does it work?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 5 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        10 Sea Zone : 1 flag, 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport
        Central United States : 1 flag, 1 factory_major
        Southeast Mexico : 1 flag, 1 artillery and 1 infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
        United Kingdom : 1 flag, 1 bomber
        106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        89 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 2 transports
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 54 / 56
        Americans : 52 / 72
        Chinese : 5 / 16
        British : 30 / 36
        UK_Pacific : 7 / 11
        Italians : 16 / 20
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Shensi to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                4 infantry moved from Shensi to Kansu
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 2 infantry
        Kansu : 1 flag, 1 fighter and 9 infantry
        Szechwan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 52 / 56
        Americans : 52 / 72
        Chinese : 7 / 8
        British : 30 / 36
        UK_Pacific : 7 / 11
        Italians : 16 / 20
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from Egypt to Kenya
                1 fighter moved from Egypt to Kenya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from Egypt to Kenya
                1 fighter moved from Egypt to Kenya

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kenya, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 cruisers, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 bomber moved from Iceland to United Kingdom
                1 battleship and 1 cruiser moved from 123 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 fighter moved from Iceland to United Kingdom

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                1 carrier and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        Belgian Congo : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        New Brunswick Nova Scotia : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 artillery
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag, 1 infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 51 / 56
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 31 / 31
        UK_Pacific : 7 / 2
        Italians : 15 / 20
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,2,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 51 / 56
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 31 / 31
        UK_Pacific : 7 / 8
        Italians : 15 / 20
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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