0% for April

XDAP-03 Ancients for 1945 vs The Fighting Mongooses

  • TripleA

    Hi guys,

    This is a friendly reminder that round 3 of the xdap tournament ends December 31st.
    There is less than 4 weeks remaining, please play as fast as you can to avoid having your game go to a decision.

    Kind regards,
    Allweneedislove

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 fighter and 3 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber
                EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to British Columbia: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 artillery moved from Shensi to Kansu
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Sikang
                1 fighter moved from Shensi to Sikang
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 fighter moved from Belgian Congo to Iraq
                2 infantry and 3 mech_infantrys moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 infantry moved from India to Burma
                1 fighter moved from Eastern Persia to Burma
                1 fighter moved from Eastern Persia to Burma
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 battleship, 1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Burma, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                    retreated to Burma
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 fighter moved from Burma to India
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from British Columbia to Alaska

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Persia
                1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3,2
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 artillery moved from Egypt to Trans-Jordan
                3 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                3 infantry moved from Egypt to Trans-Jordan

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 aaGun moved from Northern Italy to Southern France
                1 artillery and 3 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                3 mech_infantrys moved from Northern Italy to Western Germany
                1 armour and 1 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                4 artilleries and 6 infantry placed in Northern Italy
                Italians undo move 1.
                3 infantry placed in Egypt
                4 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 31 / 32
        Japanese : 60 / 68
        Americans : 54 / 79
        Chinese : 5 / 6
        British : 29 / 30
        UK_Pacific : 5 / 6
        Italians : 22 / 32
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                3 artilleries and 3 infantry moved from Poland to Baltic States
                1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
                1 carrier moved from 114 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Baltic States, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 1 :  1/5 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 aaGun moved from Poland to Baltic States
                3 armour moved from Bessarabia to Baltic States
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Baltic States
                4 aaGuns, 7 artilleries and 26 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                2 armour moved from Bessarabia to Ukraine
                2 artilleries and 2 infantry moved from France to Southern France
                2 mech_infantrys moved from Northern Italy to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                4 artilleries and 2 infantry moved from Germany to Poland
                1 tactical_bomber moved from 115 Sea Zone to Western Germany
                1 fighter moved from 115 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Ukraine
                1 tactical_bomber moved from Poland to Ukraine
                1 tactical_bomber moved from Poland to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Southern France
                2 artilleries and 2 infantry placed in Germany
                3 artilleries placed in Ukraine
                Germans undo move 2.
                1 artillery and 3 infantry placed in Germany
                2 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 29 / 32
        Japanese : 60 / 68
        Americans : 54 / 79
        Chinese : 5 / 6
        British : 29 / 30
        UK_Pacific : 5 / 6
        Italians : 22 / 32
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    hello everyone,

    another friendly reminder, there are 3 weeks left in round 3 of the tournament. please keep a fast pace to avoid going to a decision.

    kind regards,
    allweneedislove

  • 21 20 18 17 16 15 14 13

    Test

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour, 3 infantry and 6 mech_infantrys moved from Novgorod to Karelia
                2 infantry moved from Bryansk to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                1 bomber moved from Russia to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 submarine moved from 105 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 3 armour, 3 infantry and 6 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour, 3 infantry and 6 mech_infantrys in Karelia, round 1 :  1/12 hits
                        Germans roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 3 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Novgorod to Karelia
                1 tactical_bomber moved from Belarus to Archangel
                1 bomber moved from Belarus to Russia
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Caucasus
                2 fighters, 2 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
                1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                1 armour moved from Bryansk to Caucasus
                2 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 infantry moved from Timguska to Novosibirsk
                1 aaGun and 4 infantry moved from Yenisey to Timguska
                1 infantry moved from Amur to Buryatia
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Bryansk to Rostov

    Place Units - Russians
                1 infantry placed in Volgograd
                1 armour, 5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 1 flag, 2 infantry
        Timguska : 1 flag, 1 aaGun and 4 infantry
        Buryatia : 1 flag, 1 aaGun and 9 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 2 aaGuns, 3 armour, 2 infantry and 6 mech_infantrys
        Bryansk : 1 flag, 2 aaGuns, 1 armour, 14 artilleries, 1 bomber, 37 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 infantry
        Archangel : 1 flag, 1 tactical_bomber
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 5 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour, 2 fighters, 5 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 armour and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 33 / 33
        Japanese : 60 / 68
        Americans : 54 / 79
        Chinese : 5 / 6
        British : 29 / 30
        UK_Pacific : 5 / 6
        Italians : 20 / 32
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 artillery moved from Chahar to Anhwe
                2 infantry moved from Anhwe to Chahar
                1 aaGun, 4 artilleries and 3 infantry moved from Yunnan to Burma
                3 artilleries and 3 infantry moved from Shan State to Burma
                1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 3 infantry moved from 38 Sea Zone to Burma
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 armour and 1 mech_infantry moved from Hunan to Burma
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Korea to Manchuria
                2 mech_infantrys moved from Kiangsu to Hunan
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 carriers moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter moved from Yunnan to 38 Sea Zone
                2 fighters moved from Kwangsi to 38 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                4 fighters moved from 6 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to Burma
                3 tactical_bombers moved from Kwangsi to Burma
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                2 bombers moved from Kwangsi to Kiangsi
                2 tactical_bombers moved from 6 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Japan to French Indo China

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 37 Sea Zone
                1 harbour and 3 infantry placed in French Indo China
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 armour, 1 artillery and 2 infantry
        Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag, 2 bombers
        Japan : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 flag, 7 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 2 mech_infantrys
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 3 infantry
        Anhwe : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 1 armour, 8 artilleries, 12 infantry, 1 mech_infantry and 5 tactical_bombers
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 submarines
        36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 4 transports
        38 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters and 3 transports
        20 Sea Zone : 1 flag, 2 destroyers
        55 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 33 / 33
        Japanese : 60 / 65
        Americans : 54 / 79
        Chinese : 5 / 6
        British : 29 / 30
        UK_Pacific : 5 / 6
        Italians : 20 / 32
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 49 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 49 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands

  • 13

    Scramble for z112 pls

  • 17

    I can’t believe I screwed that up … ^$*^

    kilroy’s going to kill me

    Assuming you don’t plan to let me adjust Germany’s NCM because I’m an idiot:
    Scramble 3 fighters, may as well take my chances

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 49 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 49 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles to create a battle in territory 112 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 transport
                    Germans defend with 3 fighters
                    2 submarines owned by the Americans Submerged
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 112 Sea Zone, round 1 :  3/4 hits
                        Germans roll dice for 3 fighters in 112 Sea Zone, round 1 :  2/3 hits
                        2 destroyers owned by the Americans and 3 fighters owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 fighters
                    Casualties for Americans: 2 destroyers
                Battle in Denmark
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 fighters in 55 Sea Zone, round 1 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 4 fighters in 55 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking Denmark from Germans with 3 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 1 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from British Columbia to Western United States
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 aaGun moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 airfield, 1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 13

    Sorry wheat, couldn’t let you have that one back. And the scramble didn’t go well on top of it (I would have scrambled too).

  • 17

    Losing the game because of an very easily preventable error bothers me less than ruining the game for my partner  :-(

    We both invested a lot of time in this match, even though it looked hopeless after failing in Paris and the game would still be very much in contention if it weren’t for me.

    I can’t express how sorry I am for blowing it just as we get rolling as Axis again.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi
                1 artillery moved from Kansu to Shensi
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

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