Scramble?
12L AA50-41 DizzKneeLand33 (Axis) vs. JWW (Allies +9) +NO -Tech
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :15
Combat Move - Americans
1 fighter moved from 14 Sea Zone to 34 Sea Zone
3 infantry moved from Libya to 14 Sea Zone
3 infantry moved from 14 Sea Zone to Balkans
1 armour moved from Libya to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Italians
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Union of South Africa
British take Union of South Africa from Japanese
1 infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Japanese
1 armour moved from French Equatorial Africa to French West Africa
British take French West Africa from Japanese
1 armour moved from French West Africa to French Equatorial Africa
1 fighter moved from 14 Sea Zone to Trans-Jordan
2 fighters moved from 14 Sea Zone to Trans-Jordan
2 fighters moved from France to Germany
3 fighters moved from France to Balkans
2 bombers moved from France to Germany
2 bombers moved from Germany to Czechoslovakia Hungary
2 fighters moved from Germany to Czechoslovakia HungaryCombat - Americans
Battle in Trans-Jordan
Americans attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 3 fighters and 1 infantry in Trans-Jordan, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Trans-Jordan
Americans win, taking Trans-Jordan from Japanese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Balkans
Americans attack with 3 fighters and 3 infantry
Italians defend with 2 infantry
Americans roll dice for 3 fighters and 3 infantry in Balkans, round 1 : 2/6 hits
Italians roll dice for 2 infantry in Balkans, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Balkans
Americans win, taking Balkans from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Americans win with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Czechoslovakia Hungary
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 infantry
Americans roll dice for 2 bombers and 2 fighters in Czechoslovakia Hungary, round 1 : 4/4 hits
Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Germans lost in Czechoslovakia Hungary
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Czechoslovakia Hungary to France
2 fighters moved from Balkans to France
2 bombers moved from Czechoslovakia Hungary to France
3 fighters moved from Trans-Jordan to 14 Sea Zone
1 artillery moved from French Equatorial Africa to Belgian Congo
2 transports moved from 23 Sea Zone to 18 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from 34 Sea Zone to 14 Sea Zone
1 fighter moved from Balkans to France
4 carriers, 7 destroyers, 7 fighters and 4 submarines moved from 51 Sea Zone to 46 Sea Zone
1 fighter moved from 56 Sea Zone to 46 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea ZonePlace Units - Americans
2 fighters placed in 56 Sea Zone
2 armour, 1 artillery and 8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Americans :
Anglo-Egypt Sudan : 1 armour
Balkans : 1 flag, 2 infantry
Belgian Congo : 1 artillery
Eastern Canada : 1 artillery and 5 infantry
Eastern United States : 2 armour, 1 artillery, 1 factory and 9 infantry
France : 1 armour, 2 bombers, 4 fighters and 7 infantry
French Equatorial Africa : 1 armour
Northwestern Europe : 1 flag, 1 infantry
Rhodesia : 1 infantry
Trans-Jordan : 1 armour and 1 infantry
Union of South Africa : 1 infantry
Wake Island : 1 infantry
Western Canada : 1 aaGun
Western United States : 1 factory
9 Sea Zone : 3 transports
10 Sea Zone : 1 transport
14 Sea Zone : 2 carriers, 6 destroyers, 4 fighters and 3 transports
18 Sea Zone : 2 transports
27 Sea Zone : 1 transport
46 Sea Zone : 4 carriers, 7 destroyers, 8 fighters, 1 infantry, 4 submarines and 1 transport
56 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 12 / 19
Russians : 30 / 47
Japanese : 52 / 72
British : 35 / 39
Italians : 6 / 10
Chinese : 0 / 0
Americans : 43 / 58 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Purchase Units - Germans
Germans buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber and 2 fighters moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 bomber and 2 fighters
Russians defend with 1 factory and 2 fighters
Germans roll dice for 1 bomber and 2 fighters in Karelia S.S.R., round 1 : 1/3 hits
Russians roll dice for 2 fighters in Karelia S.S.R., round 1 : 2/2 hits
1 fighter owned by the Russians and 2 fighters owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 bomber in Karelia S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 fighter in Karelia S.S.R., round 2 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the Russians lost in Karelia S.S.R.
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 2 fighters
Casualties for Russians: 2 fighters
Germans win with no units remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 2 fighters
Casualties for Russians: 2 fighters
Recording Battle StatisticsNon Combat Move - Germans
Place Units - Germans
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 12 PUs; end with 13 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 4 armour, 1 artillery, 1 factory and 30 infantry
Italy : 8 infantryProduction/PUs Summary :
Germans : 12 / 13
Russians : 30 / 47
Japanese : 52 / 72
British : 35 / 39
Italians : 6 / 10
Chinese : 0 / 0
Americans : 43 / 58 -
back in the USA. Will get to this today…
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
4 infantry moved from Russia to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 bomber moved from Caucasus to Novosibirsk
3 infantry moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 bomber moved from Caucasus to Persia
1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
Russians take Czechoslovakia Hungary from GermansCombat - Russians
Battle in Persia
Russians attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Persia, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Russians win with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Novosibirsk
Russians attack with 1 bomber, 2 fighters and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 4 infantry in Novosibirsk, round 1 : 3/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 1 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Novosibirsk to Russia
1 bomber moved from Novosibirsk to Russia
2 infantry moved from Caucasus to Russia
1 infantry moved from Bulgaria Romania to Balkans
3 artilleries and 5 infantry moved from Russia to Urals
1 infantry moved from Russia to Urals
1 bomber moved from Persia to Caucasus
1 fighter moved from Persia to Russia
1 submarine moved from 51 Sea Zone to 59 Sea ZonePlace Units - Russians
6 infantry placed in Russia
1 fighter and 3 infantry placed in Caucasus
2 armour placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 50 PUsTerritory Summary for Russians :
Balkans : 1 infantry
Caucasus : 1 aaGun, 6 armour, 1 bomber, 1 factory, 1 fighter and 3 infantry
Czechoslovakia Hungary : 1 flag, 1 infantry
Evenki National Okrug : 1 infantry
Finland : 1 flag, Karelia S.S.R. : 2 armour and 1 factory
Kazakh S.S.R. : 1 infantry
Novosibirsk : 3 infantry
Persia : 3 infantry
Poland : 1 flag, 1 infantry
Bulgaria Romania : 1 flag, Russia : 2 aaGuns, 14 armour, 1 bomber, 1 factory, 3 fighters and 19 infantry
Urals : 3 artilleries and 6 infantry
59 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 10 / 13
Russians : 35 / 50
Japanese : 48 / 72
British : 36 / 39
Italians : 6 / 10
Chinese : 0 / 0
Americans : 43 / 58 -
I hope you got to have some fun on your trip! :)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Purchase Units - Japanese
Japanese buy 4 armour, 4 artilleries, 2 bombers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Ningxia to Kazakh S.S.R.
2 bombers moved from French Indo-China Thailand to Kazakh S.S.R.
1 armour, 4 artilleries and 6 infantry moved from India to Persia
2 fighters moved from 35 Sea Zone to PersiaCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 armour and 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 bombers in Kazakh S.S.R., round 1 : 1/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 1 armour, 4 artilleries, 2 fighters and 6 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 fighters and 6 infantry in Persia, round 1 : 8/13 hits
British roll dice for 3 infantry in Persia, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 armour, 4 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Japanese win with 1 armour, 4 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
29 armour moved from Chinghai to Persia
2 fighters moved from Persia to 35 Sea Zone
2 artilleries and 4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 artillery and 2 infantry moved from Manchuria to Buryatia S.S.R.
3 armour moved from Yunnan to India
1 armour, 2 artilleries and 3 infantry moved from French Indo-China Thailand to Yunnan
2 bombers moved from Japan to French Indo-China Thailand
2 bombers moved from Kazakh S.S.R. to India
3 transports moved from 35 Sea Zone to 38 Sea Zone
2 artilleries and 4 infantry moved from East Indies to 38 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 38 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to IndiaPlace Units - Japanese
2 artilleries and 2 bombers placed in Japan
1 artillery and 3 infantry placed in East Indies
3 armour placed in India
1 armour, 1 artillery and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Australia : 1 flag, 1 armour and 2 infantry
Borneo : 1 flag, 1 infantry
Burma : 1 flag, Buryatia S.S.R. : 1 flag, 1 artillery and 2 infantry
Chinghai : 1 flag, East Indies : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
French Indo-China Thailand : 1 artillery, 2 bombers, 2 fighters and 1 infantry
French Madagascar : 1 flag, Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 aaGun, 6 armour, 2 artilleries, 2 bombers, 1 factory and 4 infantry
Japan : 2 artilleries, 2 bombers, 1 factory and 6 infantry
Kazakh S.S.R. : 1 flag, 2 armour
Kwangtung : 1 flag, Manchuria : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
New Guinea : 1 flag, Ningxia : 1 flag, 1 armour
Persia : 1 flag, 30 armour, 4 artilleries and 5 infantry
Philippine Islands : 1 flag, Sikang : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, Yakut S.S.R. : 1 flag, 6 artilleries and 8 infantry
Yunnan : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 infantry
35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 4 transportsProduction/PUs Summary :
Germans : 10 / 13
Russians : 33 / 50
Japanese : 51 / 66
British : 35 / 39
Italians : 6 / 10
Chinese : 0 / 0
Americans : 43 / 58 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Purchase Units - British
British buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Non Combat Move - British
1 battleship moved from 7 Sea Zone to 13 Sea Zone
1 cruiser moved from 7 Sea Zone to 13 Sea Zone
2 transports moved from 7 Sea Zone to 13 Sea Zone
1 carrier moved from 7 Sea Zone to 13 Sea Zone
2 fighters moved from 7 Sea Zone to 13 Sea Zone
1 artillery and 4 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 4 infantry moved from 7 Sea Zone to France
1 transport moved from 7 Sea Zone to 13 Sea Zone
1 transport moved from 7 Sea Zone to 13 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 52 Sea Zone
1 carrier moved from 7 Sea Zone to 12 Sea Zone
2 fighters moved from 7 Sea Zone to 12 Sea Zone
1 aaGun moved from Egypt to Libya
1 aaGun moved from Anglo-Egypt Sudan to EgyptPlace Units - British
4 armour, 1 artillery and 1 infantry placed in France
4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for British :
Caroline Islands : 1 flag, Egypt : 1 aaGun, 1 factory and 1 infantry
France : 1 flag, 1 aaGun, 10 armour, 5 artilleries, 1 factory and 25 infantry
Iwo Jima : 1 flag, Libya : 1 flag, 1 aaGun
Morocco Algeria : 1 flag, Norway : 1 flag, 1 aaGun and 1 factory
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 factory and 4 infantry
7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
12 Sea Zone : 1 carrier and 2 fighters
13 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports
52 Sea Zone : 1 armour, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 10 / 13
Russians : 33 / 50
Japanese : 51 / 66
British : 35 / 45
Italians : 6 / 10
Chinese : 0 / 0
Americans : 43 / 58 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Italy to Balkans
2 fighters moved from Italy to BalkansCombat - Italians
Battle in Balkans
Italians attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry; Americans defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Balkans, round 1 : 1/5 hits
Americans roll dice for 3 infantry in Balkans, round 1 : 2/3 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Balkans
Italians roll dice for 1 artillery and 2 fighters in Balkans, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Balkans, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Balkans
Italians win, taking Balkans from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Italians win with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from Balkans to GermanyPlace Units - Italians
2 armour placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
Balkans : 1 artillery
Germany : 1 armour and 2 fighters
Italy : 1 aaGun, 2 armour, 1 factory and 9 infantryProduction/PUs Summary :
Germans : 10 / 13
Russians : 33 / 50
Japanese : 51 / 66
British : 35 / 45
Italians : 9 / 9
Chinese : 0 / 0
Americans : 40 / 58 -
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :16
Combat Move - Americans
1 transport moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from France to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Balkans
2 fighters moved from 14 Sea Zone to Balkans
2 bombers moved from France to BalkansCombat - Americans
Battle in Balkans
Americans attack with 2 bombers, 2 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Balkans, round 1 : 4/6 hits
Italians roll dice for 1 artillery in Balkans, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Balkans
Americans win, taking Balkans from Italians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Americans win with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - Americans
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 armour moved from Trans-Jordan to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Anglo-Egypt Sudan to Libya
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 armour moved from French Equatorial Africa to 23 Sea Zone
1 armour, 1 infantry and 1 transport moved from 23 Sea Zone to 17 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from 14 Sea Zone to Caucasus
2 fighters moved from Balkans to 14 Sea Zone
1 carrier moved from 14 Sea Zone to 12 Sea Zone
2 bombers moved from Balkans to France
1 transport moved from 14 Sea Zone to 12 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 5 infantry moved from Eastern Canada to 9 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 9 Sea Zone to 13 Sea Zone
1 artillery and 3 infantry moved from 13 Sea Zone to France
2 transports moved from 18 Sea Zone to 9 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Eastern United States to Eastern Canada
2 fighters moved from 56 Sea Zone to 12 Sea Zone
4 carriers, 7 destroyers, 8 fighters, 1 infantry, 4 submarines and 1 transport moved from 46 Sea Zone to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
2 fighters moved from France to Caucasus
2 infantry and 1 transport moved from 12 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to France
1 armour and 1 infantry moved from 12 Sea Zone to Morocco AlgeriaPlace Units - Americans
2 transports placed in 10 Sea Zone
2 armour and 1 bomber placed in Eastern United States
2 fighters placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 45 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Americans :
Balkans : 1 flag, 2 infantry
Belgian Congo : 1 artillery and 1 infantry
Caucasus : 4 fighters
Eastern Canada : 1 armour, 1 artillery and 6 infantry
Eastern United States : 2 armour, 1 bomber, 1 factory and 2 infantry
France : 1 armour, 1 artillery, 2 bombers, 2 fighters and 10 infantry
Libya : 1 armour
Morocco Algeria : 1 armour and 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Western Canada : 1 aaGun
Western United States : 1 factory
9 Sea Zone : 2 transports
10 Sea Zone : 2 transports
12 Sea Zone : 1 carrier, 2 fighters and 2 transports
13 Sea Zone : 3 transports
14 Sea Zone : 1 armour, 1 carrier, 6 destroyers, 2 fighters, 1 infantry and 2 transports
17 Sea Zone : 1 armour, 1 infantry and 1 transport
52 Sea Zone : 4 carriers, 7 destroyers, 8 fighters, 2 infantry, 4 submarines and 1 transport
56 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 10 / 13
Russians : 33 / 50
Japanese : 51 / 66
British : 35 / 45
Italians : 6 / 9
Chinese : 0 / 0
Americans : 43 / 60 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :17
Purchase Units - Germans
Germans buy 4 infantry; Remaining resources: 1 PUs;Place Units - Germans
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 10 PUs; end with 11 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 4 armour, 1 artillery, 1 factory and 34 infantry
Italy : 8 infantryProduction/PUs Summary :
Germans : 10 / 11
Russians : 33 / 50
Japanese : 51 / 66
British : 35 / 45
Italians : 6 / 9
Chinese : 0 / 0
Americans : 43 / 60 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :17
Purchase Units - Russians
Russians buy 10 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Chinghai
Chinese take Chinghai from Japanese
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
3 fighters moved from Russia to Kazakh S.S.R.
1 bomber moved from Russia to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
1 bomber moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 bombers, 4 fighters and 3 infantry
Japanese defend with 2 armour
Russians roll dice for 2 bombers, 4 fighters and 3 infantry in Kazakh S.S.R., round 1 : 3/9 hits
Japanese roll dice for 2 armour in Kazakh S.S.R., round 1 : 0/2 hits
2 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour
Russians win with 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour
Recording Battle StatisticsNon Combat Move - Russians
4 fighters moved from Kazakh S.S.R. to Caucasus
2 bombers moved from Kazakh S.S.R. to Caucasus
14 armour and 18 infantry moved from Russia to Caucasus
3 artilleries and 6 infantry moved from Urals to Russia
2 armour moved from Karelia S.S.R. to Russia
1 submarine moved from 59 Sea Zone to 51 Sea ZonePlace Units - Russians
4 armour placed in Caucasus
6 armour placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 45 PUsTerritory Summary for Russians :
Caucasus : 1 aaGun, 24 armour, 2 bombers, 1 factory, 4 fighters and 21 infantry
Chinghai : 1 infantry
Czechoslovakia Hungary : 1 flag, 1 infantry
Evenki National Okrug : 1 infantry
Finland : 1 flag, Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 3 infantry
Poland : 1 flag, 1 infantry
Bulgaria Romania : 1 flag, Russia : 2 aaGuns, 8 armour, 3 artilleries, 1 factory and 6 infantry
51 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 10 / 11
Russians : 35 / 45
Japanese : 48 / 66
British : 35 / 45
Italians : 6 / 9
Chinese : 1 / 0
Americans : 43 / 60 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :17
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 bombers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Ningxia to Chinghai
2 bombers moved from French Indo-China Thailand to Chinghai
1 artillery and 2 infantry moved from Persia to Kazakh S.S.R.
2 bombers moved from India to Kazakh S.S.R.
30 armour, 3 artilleries and 3 infantry moved from Persia to Trans-Jordan
6 armour moved from India to Trans-Jordan
1 artillery and 1 infantry moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to EgyptCombat - Japanese
Battle in Egypt
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 factory and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 2/2 hits
British roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the British lost in Egypt
Japanese win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kazakh S.S.R., round 1 : 1/5 hits
Russians roll dice for 3 infantry in Kazakh S.S.R., round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kazakh S.S.R., round 2 : 3/4 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Chinghai
Japanese attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 bombers in Chinghai, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Chinghai, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Japanese attack with 36 armour, 3 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 36 armour, 3 artilleries and 3 infantry in Trans-Jordan, round 1 : 23/42 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 36 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 36 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from India to Persia
1 transport moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 bombers moved from Kazakh S.S.R. to French Indo-China Thailand
2 bombers moved from Chinghai to French Indo-China Thailand
2 bombers moved from Japan to French Indo-China Thailand
1 artillery and 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 armour, 1 artillery and 1 infantry moved from Manchuria to Buryatia S.S.R.
2 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from East Indies to 38 Sea Zone
1 infantry moved from Yunnan to Sikang
1 artillery moved from Yunnan to Sikang
1 aaGun moved from Yunnan to Sikang
1 armour, 1 artillery and 2 infantry moved from Yunnan to Burma
1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
2 fighters moved from French Indo-China Thailand to Japan
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Burma
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 infantry placed in India
1 artillery and 3 infantry placed in East Indies
2 armour and 1 infantry placed in Manchuria
Japanese undo move 3.
Japanese undo move 1.
1 armour and 2 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Manchuria
2 bombers and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Australia : 1 flag, 1 armour and 2 infantry
Borneo : 1 flag, Burma : 1 flag, 1 armour, 2 artilleries and 5 infantry
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
Chinghai : 1 flag, 1 armour
East Indies : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
Egypt : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 flag, 1 artillery and 2 infantry
French Indo-China Thailand : 1 artillery, 6 bombers and 2 infantry
French Madagascar : 1 flag, Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
Japan : 2 artilleries, 2 bombers, 1 factory, 2 fighters and 8 infantry
Kwangtung : 1 flag, Manchuria : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
New Guinea : 1 flag, Ningxia : 1 flag, Persia : 1 flag, 1 infantry
Philippine Islands : 1 flag, Sikang : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, 1 armour, 1 artillery and 2 infantry
Suiyuan : 1 flag, Trans-Jordan : 1 flag, 36 armour, 3 artilleries and 3 infantry
Yakut S.S.R. : 1 flag, 5 artilleries and 6 infantry
Yunnan : 1 flag, 34 Sea Zone : 1 transport
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 4 transports
37 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 10 / 11
Russians : 34 / 45
Japanese : 53 / 68
British : 32 / 45
Italians : 6 / 9
Chinese : 0 / 0
Americans : 43 / 60 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :17
Purchase Units - British
British buy 1 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from France to 13 Sea Zone
3 infantry moved from France to 13 Sea Zone
1 transport moved from 13 Sea Zone to 7 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 transport moved from 13 Sea Zone to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
3 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
1 battleship moved from 13 Sea Zone to 15 Sea Zone
1 cruiser moved from 13 Sea Zone to 15 Sea Zone
9 armour, 5 artilleries and 22 infantry moved from France to Italy
1 fighter moved from 13 Sea Zone to 34 Sea ZoneCombat - British
Battle in 34 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 1 armour and 3 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 0/2 hits
British roll dice for 1 armour and 3 infantry in Egypt, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Egypt
British roll dice for 1 armour and 2 infantry in Egypt, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Egypt
British win, taking Egypt from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
British win with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Italy
British attack with 9 armour, 5 artilleries and 22 infantry
Germans defend with 8 infantry; Italians defend with 1 aaGun, 2 armour, 1 factory and 9 infantry
British roll dice for 9 armour, 5 artilleries and 22 infantry in Italy, round 1 : 9/36 hits
Italians roll dice for 2 armour and 17 infantry in Italy, round 1 : 11/19 hits
11 infantry owned by the British , 8 infantry owned by the Germans and 1 infantry owned by the Italians lost in Italy
11 infantry owned by the British , 9 armour owned by the British and 5 artilleries owned by the British retreated to France
Italians win with 2 armour and 8 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 8 infantry
Casualties for British: 11 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 aaGun and 4 infantry moved from United Kingdom to 7 Sea Zone
4 infantry moved from 7 Sea Zone to France
1 aaGun moved from 7 Sea Zone to France
1 carrier moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from 34 Sea Zone to 15 Sea Zone
1 carrier and 2 fighters moved from 12 Sea Zone to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 52 Sea Zone to 46 Sea ZonePlace Units - British
1 armour, 1 artillery and 4 infantry placed in France
8 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for British :
Caroline Islands : 1 flag, Egypt : 1 aaGun, 1 armour, 1 factory and 2 infantry
France : 1 flag, 2 aaGuns, 10 armour, 6 artilleries, 1 factory and 19 infantry
Iwo Jima : 1 flag, Libya : 1 flag, 1 aaGun
Morocco Algeria : 1 flag, Norway : 1 flag, 1 aaGun and 1 factory
United Kingdom : 1 factory and 8 infantry
7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transports
13 Sea Zone : 1 carrier and 2 fighters
15 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
46 Sea Zone : 1 armour, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 10 / 11
Russians : 34 / 45
Japanese : 51 / 68
British : 34 / 44
Italians : 6 / 9
Chinese : 0 / 0
Americans : 43 / 60 -
where are you at Disney? bump
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Sorry for the delay in our game. I was thinking I could get in a few turns a week for the next couple of weeks, but it looks like I just need to take a vacation for a couple weeks (real life things, but good not bad!). I will be back in the saddle once school has started for my boys, so August 15 (if not before). Once again, sorry to keep you hanging. See you on August 15!
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I understand! Have a good break.
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I wanted to let you know that I am alive and well and shall be sending you a move by the weekend. On a cursory glance with a clear head, it is really an uphill battle for me, but I will analyze more in the next few days. I don’t ever want to waste someone’s time, so if I feel I have no chance, I’ll concede…. but perhaps there are a few minor chances left… :)
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great, thanks
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Test summary from TripleA 14:01:54





