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Napoleonic Empires: Free For All


  • TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5

    Game History

    Round :3

    Combat Move - Russia
                1 Cuirassiers moved from Kirghix to Turkmen
                1 Artillery moved from Kirghix to Turkmen
                1 Horse_Artillery moved from Kirghix to Turkmen
                2 Cuirassierss moved from Mordvins to Astrakahn
                1 Fusiliers moved from Mordvins to Astrakahn
                1 Fusiliers moved from Crimea to SZ101
                1 Fusiliers moved from SZ101 to Astrakahn
                1 Fusiliers moved from Karelia to Finland
                      Russia take Finland from Sweden

    Purchase Units - Russia
                Russia buy 1 Battleship, 1 Chasseurs and 2 Dragoonss; Remaining resources: 0 PUs;

    Combat - Russia
                Battle in Turkmen
                    Russia attack with 1 Artillery, 1 Cuirassiers and 1 Horse_Artillery
                    Neutral defend with 2 Fusilierss
                        Russia roll dice for 1 Artillery, 1 Cuirassiers and 1 Horse_Artillery in Turkmen, round 1 :  1/3 hits
                        Neutral roll dice for 2 Fusilierss in Turkmen, round 1 :  1/2 hits
                        1 Horse_Artillery owned by the Russia and 1 Fusiliers owned by the Neutral lost in Turkmen
                        Russia roll dice for 1 Artillery and 1 Cuirassiers in Turkmen, round 2 :  0/2 hits
                        Neutral roll dice for 1 Fusiliers in Turkmen, round 2 :  1/1 hits
                        1 Artillery owned by the Russia lost in Turkmen
                        Russia roll dice for 1 Cuirassiers in Turkmen, round 3 :  0/1 hits
                        Neutral roll dice for 1 Fusiliers in Turkmen, round 3 :  0/1 hits
                        Russia roll dice for 1 Cuirassiers in Turkmen, round 4 :  1/1 hits
                        Neutral roll dice for 1 Fusiliers in Turkmen, round 4 :  1/1 hits
                        1 Cuirassiers owned by the Russia and 1 Fusiliers owned by the Neutral lost in Turkmen
                    Neutral win with no units remaining. Battle score for attacker is -9
                    Casualties for Neutral: 2 Fusilierss
                    Casualties for Russia: 1 Artillery, 1 Cuirassiers and 1 Horse_Artillery
                    Russia win with no units remaining. Battle score for attacker is -9
                    Casualties for Neutral: 2 Fusilierss
                    Casualties for Russia: 1 Artillery, 1 Cuirassiers and 1 Horse_Artillery
                Battle in Astrakahn
                    Russia attack with 2 Cuirassierss and 2 Fusilierss
                    Neutral defend with 1 Chasseurs, 1 Fusiliers and 1 Hussars
                        Russia roll dice for 1 Battleship in Astrakahn, round 1 :  0/1 hits
                        Russia roll dice for 2 Cuirassierss and 2 Fusilierss in Astrakahn, round 1 :  0/4 hits
                        Neutral roll dice for 1 Chasseurs, 1 Fusiliers and 1 Hussars in Astrakahn, round 1 :  2/3 hits
                        2 Fusilierss owned by the Russia lost in Astrakahn
                        Russia roll dice for 2 Cuirassierss in Astrakahn, round 2 :  2/2 hits
                        Neutral roll dice for 1 Chasseurs, 1 Fusiliers and 1 Hussars in Astrakahn, round 2 :  1/3 hits
                        1 Cuirassiers owned by the Russia , 1 Fusiliers owned by the Neutral and 1 Hussars owned by the Neutral lost in Astrakahn
                        Russia roll dice for 1 Cuirassiers in Astrakahn, round 3 :  0/1 hits
                        Neutral roll dice for 1 Chasseurs in Astrakahn, round 3 :  0/1 hits
                        Russia roll dice for 1 Cuirassiers in Astrakahn, round 4 :  1/1 hits
                        Neutral roll dice for 1 Chasseurs in Astrakahn, round 4 :  1/1 hits
                        1 Chasseurs owned by the Neutral and 1 Cuirassiers owned by the Russia lost in Astrakahn
                    Neutral win with no units remaining. Battle score for attacker is -9
                    Casualties for Neutral: 1 Chasseurs, 1 Fusiliers and 1 Hussars
                    Casualties for Russia: 2 Cuirassierss and 2 Fusilierss
                    Russia win with no units remaining. Battle score for attacker is -9
                    Casualties for Neutral: 1 Chasseurs, 1 Fusiliers and 1 Hussars
                    Casualties for Russia: 2 Cuirassierss and 2 Fusilierss
                Recording Battle Statistics

    Non Combat Move - Russia
                1 Horse_Artillery moved from Crimea to Mordvins
                1 Dragoons moved from Crimea to Mordvins
                1 Artillery moved from Crimea to Odessa
                2 Dragoonss moved from Karelia to Esthonia
                2 Fusilierss moved from Karelia to SZ2
                1 Grenadiers moved from Karelia to SZ2
                1 Marines moved from Karelia to SZ2
                3 Barques, 2 Cutters, 2 Fusilierss, 1 Grenadiers and 1 Marines moved from SZ2 to SZ3
                1 Brigantine moved from SZ4 to SZ3
                2 Fusilierss moved from SZ3 to Esthonia
                1 Marines moved from SZ3 to Esthonia
                1 Grenadiers moved from SZ3 to Esthonia
                1 General moved from Novgorod to Esthonia
                1 Howitzer moved from Minsk to Novgorod
                5 Fusilierss moved from Minsk to Novgorod
                1 Fusiliers moved from Severia to Minsk
                2 Chasseurss moved from Severia to Minsk
                1 Cuirassiers moved from Moscovia to Tsaritsyn
                2 Chasseurss moved from Moscovia to Kazan
                1 General moved from Moscovia to Novgorod

    Place Units - Russia
                1 Battleship placed in SZ3
                1 Chasseurs placed in Novgorod
                2 Dragoonss placed in Moscovia

    Turn Complete - Russia
                Russia collect 41 PUs; end with 41 PUs total

    Territory Summary for Russia :

    SZ101 : 1 Barque and 1 Battleship

  • Customizer

    Political phase for Round 4.

    France  - (Cow)  -  ?

    UK  - (Veqryn)  -  ?

    Spain  - (Funcioneta)  -  ?

    Prussia  - (Gargantua)  -  ?

    Sweden  - (Seth The Newb)  -  ?

    Austria  - (Canuck)  -  ?

    Ottoman Empire  - (Noll)  -  ?

    Russia  - (Ol’ Blood & Guts)  -  ?

    Please see the picture attached to see the CURRENT political relations.

    NE_round4_politics.png

  • TripleA

    no political actions from france.


  • no political action from the great Ottoman Empire


  • No politics for Spain

  • Liaison TripleA 11 10

    What does Proposing Alliance actually do?

  • 20 18 16 13 12

    @Gargantua:

    What does Proposing Alliance actually do?

    Yes I am curious about the distinction between alliance and ceasefire.

  • TripleA

    alliance means you defend together so you would need to ally with garg if you want him to defend your capital in future rounds.

  • TripleA

    otherwise what would happen is, I attack you canuck sir and garg don’t defend. on his turn he can gtfo or attack.

  • Customizer

    Actually that is not true Cow.

    Ceasefire = can not enter each other’s territories, can not attack each other

    Open Borders = can not attack each other

    Alliance = will liberate allied territories, and can not go straight to war in a single turn

    Actually, you can be all 3 and defend together, because “defending” only requires you to be at war with the attacker

    in other words, if Player A is at war with Player B and Player C, and Player A attacks a territory containing B and C, he will attack ALL the units of Player B and C together in a single battle.
    It doesn’t matter what the relationship is between B and C

    The main “advantage” of being Allied, is that you can’t be backstabbed (it takes a minimum of 2 turns to go from Allied to War, because you will have to stop in “Ceasefire” first)

    Also, no actions for UK

  • TripleA

    hugh, that makes more sense. LEARN AS WE GO GAME!

  • Customizer

    yep, its everyone’s first time (but me)

    (i did post that bit about what alliance means twice before though…. be sure to read the very first post in this thread, it contains all the notes)


  • nothing for sweden

  • Liaison TripleA 11 10

    I propose Ceasfire with Spain!

  • 20 18 16 13 12

    Propose ceasefire with ottomans.


  • @Gargantua:

    I propose Ceasfire with Spain!

    The Prince of Peace accepts


  • I think it is Russia’s turn on Politics now…no political actions


  • @Canuck12:

    Propose ceasefire with ottomans.

    accept

  • Liaison TripleA 11 10

    I also propose ALLIANCE with Austria!

    Whoops… sorry if I forgot to do that earlier.

  • TripleA

    TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5

    Game History

    Round :4

    Combat Move - France
                1 Artillery and 2 Fusilierss moved from Flanders to Cologne
                1 Artillery and 2 Fusilierss moved from Rhine to Tyrol
                3 Fusilierss moved from Bavaria to Salzburg
                1 Cuirassiers, 7 Dragoonss, 4 Horse_Artillerys and 4 Hussarss moved from Bavaria to Salzburg
                2 Dragoonss moved from Rhine to Tyrol
                1 Cuirassiers and 1 Hussars moved from Rhine to Tyrol
                2 Cuirassierss, 1 Dragoons, 2 Horse_Artillerys and 2 Hussarss moved from Rhine to Salzburg

    Purchase Units - France
                France buy 3 Cuirassierss, 2 Horse_Artillerys and 5 Hussarss; Remaining resources: 0 PUs;

    Combat - France
                Battle in Tyrol
                    France attack with 1 Artillery, 1 Cuirassiers, 2 Dragoonss, 2 Fusilierss and 1 Hussars
                    AustrianEmpire defend with 2 Artillerys and 1 Grenadiers
                        France roll dice for 1 Artillery, 1 Cuirassiers, 2 Dragoonss, 2 Fusilierss and 1 Hussars in Tyrol, round 1 :  2/7 hits
                        AustrianEmpire roll dice for 2 Artillerys and 1 Grenadiers in Tyrol, round 1 :  1/3 hits
                        2 Artillerys owned by the AustrianEmpire and 1 Fusiliers owned by the France lost in Tyrol
                        France roll dice for 1 Artillery, 1 Cuirassiers, 2 Dragoonss, 1 Fusiliers and 1 Hussars in Tyrol, round 2 :  2/6 hits
                        AustrianEmpire roll dice for 1 Grenadiers in Tyrol, round 2 :  1/1 hits
                        1 Grenadiers owned by the AustrianEmpire and 1 Fusiliers owned by the France lost in Tyrol
                    France win, taking Tyrol from AustrianEmpire with 1 Artillery, 1 Cuirassiers, 2 Dragoonss and 1 Hussars remaining. Battle score for attacker is 8
                    Casualties for France: 2 Fusilierss
                    Casualties for AustrianEmpire: 2 Artillerys and 1 Grenadiers
                    France win with 1 Artillery, 1 Cuirassiers, 2 Dragoonss and 1 Hussars remaining. Battle score for attacker is 8
                    Casualties for France: 2 Fusilierss
                    Casualties for AustrianEmpire: 2 Artillerys and 1 Grenadiers
                Battle in Cologne
                    France attack with 1 Artillery and 2 Fusilierss
                    UnitedKingdom defend with 1 Artillery and 1 Fusiliers
                        France roll dice for 1 Artillery and 2 Fusilierss in Cologne, round 1 :  1/3 hits
                        UnitedKingdom roll dice for 1 Artillery and 1 Fusiliers in Cologne, round 1 :  0/2 hits
                        1 Artillery owned by the UnitedKingdom lost in Cologne
                        France roll dice for 1 Artillery and 2 Fusilierss in Cologne, round 2 :  2/3 hits
                        UnitedKingdom roll dice for 1 Fusiliers in Cologne, round 2 :  1/1 hits
                        1 Fusiliers owned by the UnitedKingdom and 1 Fusiliers owned by the France lost in Cologne
                    France win, taking Cologne from UnitedKingdom with 1 Artillery and 1 Fusiliers remaining. Battle score for attacker is 5
                    Casualties for France: 1 Fusiliers
                    Casualties for UnitedKingdom: 1 Artillery and 1 Fusiliers
                    France win with 1 Artillery and 1 Fusiliers remaining. Battle score for attacker is 5
                    Casualties for France: 1 Fusiliers
                    Casualties for UnitedKingdom: 1 Artillery and 1 Fusiliers
                Battle in Salzburg
                    France attack with 3 Cuirassierss, 8 Dragoonss, 3 Fusilierss, 6 Horse_Artillerys and 6 Hussarss
                    AustrianEmpire defend with 1 Fortress and 1 Fusiliers
                        France roll dice for 3 Cuirassierss, 8 Dragoonss, 3 Fusilierss, 6 Horse_Artillerys and 6 Hussarss in Salzburg, round 1 :  5/26 hits
                        AustrianEmpire roll dice for 1 Fortress and 1 Fusiliers in Salzburg, round 1 :  0/2 hits
                        1 Fortress owned by the AustrianEmpire and 1 Fusiliers owned by the AustrianEmpire lost in Salzburg
                    France win, taking Salzburg from AustrianEmpire with 3 Cuirassierss, 8 Dragoonss, 3 Fusilierss, 6 Horse_Artillerys and 6 Hussarss remaining. Battle score for attacker is 10
                    Casualties for AustrianEmpire: 1 Fortress and 1 Fusiliers
                    France win with 3 Cuirassierss, 8 Dragoonss, 3 Fusilierss, 6 Horse_Artillerys and 6 Hussarss remaining. Battle score for attacker is 10
                    Casualties for AustrianEmpire: 1 Fortress and 1 Fusiliers
                Recording Battle Statistics

    Non Combat Move - France
                2 Cuirassierss, 1 Dragoons and 5 Hussarss moved from Orleanais to Rhine
                1 Artillery, 1 Chasseurs, 1 Grenadiers and 2 Mariness moved from Provence to Liguria
                1 Fusiliers moved from Anjou to Auvergne
                1 Marines moved from Anjou to Auvergne
                1 Fusiliers moved from Champagne to Rhine

    Place Units - France
                1 Cuirassiers placed in Rhine
                2 Cuirassierss, 2 Horse_Artillerys and 5 Hussarss placed in Orleanais

    Turn Complete - France
                France collect 53 PUs; end with 53 PUs total
                Objective France destroys TUV: France met a national objective for an additional 6 PUs; end with 59 PUs
                Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 53 PUs

    Territory Summary for France :

    Tyrol : 1 flag, 1 Artillery, 1 Cuirassiers, 2 Dragoonss and 1 Hussars
        Anjou : 1 Artillery, 1 Chasseurs, 1 Fusiliers and 1 Marines
        Flanders : 1 flag,    Auvergne : 1 Fusiliers and 1 Marines

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