Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsJWW v JENN G40 training continues
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hol twol
ncm:
HOL AF > PAR
Z112 AF > WGR
lib af > z 93
pol & hun forces > epl
rom forces > bes
sukr af > bes
VYB FORCES > FIN
z93 dd > z 92
fra 2 inf > sfra
ger 4 inf > pol
ger arm > epl
wgr mech > polplacement trn & 2 dd z93, mech & arm wgr, 9 inf ger
G collect 48 -
Russia:
Buy(36)
- 6 Infantry
- 3 Armor
Combat Moves:
6 Infantry from Kansu to SUI
2 Mech, 6 Armor from Novgorod to Finland (Via Karelia)
Armor from Novgorod to Finland (via Vyborg)
2 Fighters from Arkhangelsk to Finland
2 Infantry from Bryansk to S. Ukraine
Strategic Bomber from Arkhangelsk to S. UkraineCombat:
Finland:
Attacker:
Rolls: 2@1 9@3; Total Hits: 62@1: (4, 4)9@3: (1, 6, 1, 1, 2, 3, 4, 2, 6)
Defender:
Rolls: 9@2; Total Hits: 49@2: (4, 4, 2, 1, 1, 3, 2, 5, 3) -
Attacker:
Rolls: 7@3; Total Hits: 57@3: (3, 1, 1, 5, 5, 1, 2)
Defender:
Rolls: 3@2; Total Hits: 13@2: (4, 3, 1) -
Suiyuan:
Attacker:
Rolls: 6@1; Total Hits: 16@1: (1, 6, 4, 6, 4, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
S. Ukraine:
Attacker:
Rolls: 2@1 1@4; Total Hits: 02@1: (5, 5)1@4: (5)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
S. Ukraine:
Attacker:
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
NCM:
Infantry from Bryansk to Belarus
2 Artillery, 5 Armor from Russia to Bryansk
Strategic from S. Ukraine to Russia
2 Fighters from Finland to Novgorod
Destroyer from SZ 125 to SZ 110
Destroyer from SZ 127 to SZ 111
9 Infantry, AA Gun towards Soviet Far EastBuild: 3 Armor in Novgorod
Build: 6 Infantry in RussiaCollect: 5 SZ 125 + 31 TT = 36 IPC
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OK here we go……
J 5 purchase 2cv, dd, tac & 6 inf spend 69 (save 2)
combat
#1 JOH isles (mt) v inf (car) cwol
#2A (dd) v 2ss, dd & ca (z33)
#2 WAK (mt) v inf (car) cwol
#3 z32 (dd0 v ss (z33) & 3 fgt (car)
#4 nze (mt) v art (ngu) cwol
#5 z79 (dd) v fgt & 2 tac (z39)
#6 SUI (6inf) v 2 bmb (mal) fgt (yun) 5inf & art (hoP)
#7 z6 (3ss) v 2dd (z33) tac & fgt (jpn)
#8 z26 (fleet) v z33 (af) scramble??? -
#2 a attack
Rolls: 3@2 1@3; Total Hits: 13@2: (4, 6, 5)1@3: (2)v dd
Rolls: 1@2; Total Hits: 01@2: (4) -
z31 cwol
#3 z32 attack
Rolls: 1@2 3@3; Total Hits: 21@2: (4)3@3: (1, 2, 6)v dd
Rolls: 1@2; Total Hits: 11@2: (2) -
z32 cwlo ss
#5 z79 attack
Rolls: 1@4 2@3; Total Hits: 01@4: (6)2@3: (5, 6)v dd
Rolls: 1@2; Total Hits: 11@2: (1) -
that is such BS
Rolls: 1@4 1@3; Total Hits: 11@4: (5)1@3: (1)v dd
Rolls: 1@2; Total Hits: 01@2: (6) -
z79 twlo fgt…
#6 sui attack
Rolls: 2@4 1@3 2@2 4@1; Total Hits: 22@4: (6, 3)1@3: (2)2@2: (3, 6)4@1: (3, 4, 6, 2)v 6 inf
Rolls: 6@2; Total Hits: 06@2: (5, 6, 5, 6, 3, 3) -
2nd wave attack
Rolls: 2@4 1@3 2@2 4@1; Total Hits: 32@4: (6, 2)1@3: (6)2@2: (1, 1)4@1: (4, 5, 6, 4)v 4inf
Rolls: 4@2; Total Hits: 24@2: (5, 6, 1, 2) -
3rd wave attack
Rolls: 2@4 1@3 2@2 2@1; Total Hits: 22@4: (3, 4)1@3: (6)2@2: (3, 6)2@1: (4, 3)v inf
Rolls: 1@2; Total Hits: 01@2: (3) -
sui twlo 2 inf
#7 z6 attack
Rolls: 1@4 1@3 2@2; Total Hits: 31@4: (5)1@3: (1)2@2: (2, 1)v 3 ss
Rolls: 3@1; Total Hits: 03@1: (6, 3, 2) -
z6 cwol
#8 z 26 fgt’s scramble?
also those 6 jap burning ships in z6, where those put there just for effect??
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They represent convoy raid damage.
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@Cmdr:
They represent convoy raid damage.
oh…is that the way I should represent that going forward?
And will you scramble for z26?
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Yes scramble.
No, you dont have to represent CRD, I always try to count it up manually each round (sometimes I make a mistake and the program will do it for me, but I dont like to trust the program, it has a habbit of double counting in certain places, etc.)





