No intercept
L26 PTV Mikawagunichi (X+12) vs Dawgoneit 2026 Game 2
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour and 2 infantry moved from Albania to Greece 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 artilleries moved from Northern Italy to 99 Sea Zone 4 infantry moved from Southern Italy to 99 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 99 Sea Zone to 101 Sea Zone 1 cruiser moved from 97 Sea Zone to 101 Sea Zone 1 artillery moved from 101 Sea Zone to Greece 1 infantry moved from 101 Sea Zone to Crete 1 infantry moved from 101 Sea Zone to Crete 1 infantry moved from 101 Sea Zone to Greece 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 2 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Northern Italy to Greece Combat - Italians Battle in Crete Battle in Cyprus Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 3/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery moved from Libya to Tobruk 2 armour moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Greece to Southern Italy 1 destroyer and 1 submarine moved from 97 Sea Zone to 101 Sea Zone 2 fighters moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : 3.00 Neutral_Allies regular : 0.67 British regular : -0.33 -
2f18bd27-6f54-4053-adc3-8de51fd3974f-triplea_42277_1Anz & Fre.tsvg
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 74 Sea Zone to 78 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 3 artilleries and 17 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Romania to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Eastern Poland, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 2 bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 2 aaGuns moved from Poland to Baltic States 2 bombers moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 6 armour and 4 mech_infantrys moved from France to Germany 5 infantry moved from Bulgaria to Romania 3 infantry moved from Yugoslavia to Romania 2 artilleries moved from Yugoslavia to Romania 3 armour moved from Yugoslavia to Slovakia Hungary 7 artilleries moved from Germany to Poland 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 2 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Norway to Finland 1 submarine moved from 114 Sea Zone to 116 Sea Zone Place Units - Germans 7 artilleries, 2 infantry and 1 mech_infantry placed in Germany 5 mech_infantrys placed in Western Germany 1 destroyer placed in 116 Sea Zone Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.17 -
441b657e-fe9d-4b60-b7b4-63c0ca550a61-triplea_42277_2Russia.tsvg
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery and 7 infantry moved from Archangel to Karelia 1 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Chahar 1 infantry moved from Ulaanbaatar to Buryatia 15 infantry moved from Sakha to Buryatia 1 fighter moved from Yenisey to Chahar 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Olgiy to Kansu 1 infantry moved from Tsagaan Olom to Inner Mongolia 3 infantry moved from Leningrad to Vyborg 2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg Combat - Russians Battle in Vyborg Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 6 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 6 infantry in Vyborg, round 2 : 0/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Vyborg, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Vyborg, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Vyborg, round 4 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 6 infantry Battle in Chahar Russians attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Karelia Russians attack with 1 artillery and 7 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 7 infantry in Karelia, round 2 : 0/8 hits, 1.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 7 infantry in Karelia, round 3 : 2/8 hits, 1.67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Buryatia Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Buryatia, round 2 : 0/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 16 infantry in Buryatia, round 3 : 1/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Sakha to Buryatia 1 fighter moved from Chahar to Inner Mongolia 2 aaGuns moved from Leningrad to Novgorod 1 armour and 3 infantry moved from Leningrad to Novgorod 2 fighters and 1 tactical_bomber moved from Vyborg to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Northern Belarus to Novgorod 2 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Northern Caucasus to Southern Caucasus 1 mech_infantry moved from Urals to Yenisey 1 armour and 1 mech_infantry moved from Komi to Yenisey 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 118 Sea Zone to 116 Sea Zone Place Units - Russians 1 armour, 1 fighter and 1 mech_infantry placed in Ukraine 1 infantry placed in Urals 1 infantry placed in Stalingrad 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,3,5,5,5 Russians collect 41 PUs (1 lost to blockades); end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : -4.00 Russians regular : -5.17 -
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 harbour and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery moved from Shansi to Chahar 2 fighters and 2 tactical_bombers moved from Southern Manchuria to Chahar 2 infantry moved from Kwangsi to Yunnan 2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Shansi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Chahar Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Chahar, round 2 : 4/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Manchuria to Amur 1 armour and 4 infantry moved from Korea to Amur 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 3 transports moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 3 aaGuns, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Hokkaido to 6 Sea Zone 3 aaGuns, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone 3 aaGuns, 2 artilleries and 5 infantry moved from 20 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from Chahar to Southern Manchuria 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands Place Units - Japanese 1 harbour placed in Kiangsu 1 artillery and 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.17 -
646dcf82-04d7-4940-a7a3-581eaf16341c-triplea_42277_2us, ch, uk.tsvg
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 2 battleships, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 11 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone Place Units - Americans 1 carrier placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 1 destroyer placed in 11 Sea Zone 1 submarine and 2 transports placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Hopei 1 infantry moved from Tsinghai to Honan 1 fighter moved from Szechwan to Hopei 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Hopei 2 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Anglo-Egyptian Sudan to Alexandria 2 artilleries moved from Ethiopia to 78 Sea Zone 2 artilleries and 2 transports moved from 78 Sea Zone to 100 Sea Zone 2 artilleries moved from 100 Sea Zone to Alexandria 1 tactical_bomber moved from 78 Sea Zone to Alexandria 2 cruisers and 1 fighter moved from 78 Sea Zone to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Alexandria 1 fighter moved from Malta to Alexandria 1 mech_infantry moved from Ethiopia to Kenya 1 infantry moved from Anglo-Egyptian Sudan to Kenya 1 fighter and 1 tactical_bomber moved from British Somaliland to Kenya Combat - British Battle in Kenya British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 2 cruisers in Alexandria, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Alexandria, round 2 : 5/6 hits, 2.83 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.33 expected hits 2 artilleries owned by the British lost in Alexandria 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 2 artilleries Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 carrier and 2 destroyers moved from 78 Sea Zone to 100 Sea Zone 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 2 fighters moved from Alexandria to 100 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 artillery moved from Anglo-Egyptian Sudan to Egypt 3 aaGuns, 1 fighter and 7 infantry moved from Burma to Shan State 1 armour and 1 mech_infantry moved from Eastern India to Shan State 2 infantry moved from Eastern India to Burma 1 infantry moved from Baluchistan to Central India 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Eire to Scotland 1 infantry moved from Scotland to United Kingdom 1 battleship moved from 40 Sea Zone to 78 Sea Zone 3 infantry moved from Malaya to Shan State Place Units - British 1 factory_minor placed in Egypt 1 mech_infantry placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Italians regular : -0.00 Japanese regular : -1.33 British regular : 1.17 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 armour moved from Romania to Eastern Poland 1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Eastern Poland Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malta Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 2 infantry moved from Crete to 101 Sea Zone 2 infantry moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 2 aaGuns moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33 British regular : 0.67 -
d2a520e1-2f54-4471-b047-df37f39ef529-triplea_42277_2anz & fre.tsvg
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 78 Sea Zone to 100 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Finland to Karelia 3 artilleries and 17 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 2 bombers, 4 fighters and 5 tactical_bombers moved from Western Germany to Karelia 1 fighter moved from Southern Italy to Bessarabia 2 infantry moved from Romania to Bessarabia Combat - Germans Germans creates battle in territory 116 Sea Zone Battle in Bessarabia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 116 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Russians defend with 1 submarine Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 116 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 116 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 116 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 116 Sea Zone 1 submarine owned by the Russians lost in 116 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in Karelia Germans attack with 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers Russians defend with 1 artillery and 7 infantry Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Karelia, round 2 : 8/13 hits, 6.50 expected hits Russians roll dice for 1 artillery and 7 infantry in Karelia, round 2 : 3/8 hits, 2.67 expected hits 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Karelia 7 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry and 1 tactical_bomber Casualties for Russians: 1 artillery and 7 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 4 fighters and 4 tactical_bombers moved from Karelia to Finland 2 bombers moved from Karelia to Finland 2 aaGuns moved from Baltic States to Leningrad 2 artilleries and 6 infantry moved from Romania to Eastern Poland 2 aaGuns and 3 armour moved from Slovakia Hungary to Eastern Poland 7 artilleries moved from Poland to Eastern Poland 6 armour and 5 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from France to Western Germany 7 artilleries and 2 infantry moved from Germany to Poland 1 fighter moved from Bessarabia to Eastern Poland Place Units - Germans 1 transport placed in 116 Sea Zone 5 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,1 Germans collect 45 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.33 -
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Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Inner Mongolia to Chahar Combat - Russians Battle in Chahar Russians attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 fighter moved from Chahar to Tsagaan Olom 2 infantry moved from Kansu to Tsagaan Olom 1 armour and 2 mech_infantrys moved from Yenisey to Tsagaan Olom 2 aaGuns and 16 infantry moved from Buryatia to Ulaanbaatar 1 infantry moved from Yenisey to Dzavhan 1 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Northwest Persia to Southern Persia Russians take Southern Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus 1 fighter moved from Ukraine to Northern Caucasus 1 infantry moved from Southern Caucasus to Northwest Persia 1 infantry moved from Stalingrad to Northern Caucasus 3 infantry moved from Vyborg to Karelia 4 aaGuns, 1 artillery and 7 infantry moved from Novgorod to Yaroslavl 2 fighters and 1 tactical_bomber moved from Novgorod to Kursk 1 armour moved from Novgorod to Yaroslavl 1 artillery and 5 infantry moved from Russia to Yaroslavl 2 mech_infantrys moved from Ukraine to Northern Caucasus 1 armour moved from Ukraine to Kursk 2 artilleries and 5 infantry moved from Ukraine to Kursk Place Units - Russians 1 artillery and 1 infantry placed in Urals 3 infantry placed in Stalingrad 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : -1.00 -
the rite thread.
852c94dd-27e7-4352-a6a3-05b42cc5c961-triplea_42277_3russia.tsvg -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Buryatia 1 infantry moved from Shansi to Chahar 2 fighters and 2 tactical_bombers moved from Southern Manchuria to Chahar 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Chahar Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 5/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 infantry and 1 marine moved from Kwangsi to 37 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Shansi 2 fighters and 2 tactical_bombers moved from Chahar to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 aaGuns, 2 artilleries and 3 infantry moved from Kiangsu to Kiangsi 5 transports moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Amur to Buryatia 1 infantry moved from Soviet Far East to Siberia 1 artillery and 9 infantry moved from Japan to 6 Sea Zone 1 artillery, 9 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 9 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from 37 Sea Zone to Kwangsi 3 fighters and 2 tactical_bombers moved from Caroline Islands to Kwangsi Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.50 -
19252a06-3105-4077-b9df-1fa96030a6cb-triplea_42277_3us, ch, uk.tsvg
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 carrier, 1 destroyer and 2 fighters moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Eastern United States to 11 Sea Zone Place Units - Americans 1 carrier placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 destroyer and 1 transport placed in 11 Sea Zone Americans undo move 3. 1 destroyer placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 3 infantry placed in Eastern United States Americans undo move 2. 1 transport placed in 104 Sea Zone 1 infantry placed in Central United States 1 submarine placed in 11 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Honan to Inner Mongolia 1 infantry moved from Hopei to Szechwan 3 artilleries, 1 fighter and 10 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Hopei 1 infantry moved from Hopei to Honan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to 98 Sea Zone 2 fighters moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in 98 Sea Zone British attack with 1 destroyer, 3 fighters and 2 tactical_bombers Italians defend with 1 destroyer British roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 98 Sea Zone to 100 Sea Zone 1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Egypt 1 battleship moved from 78 Sea Zone to 100 Sea Zone 2 fighters moved from British Guiana to Gibraltar 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Kenya to Egypt 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Eastern India to Shan State 2 infantry moved from Burma to Shan State 1 infantry moved from Central India to Eastern India 1 fighter moved from Shan State to Eastern India Place Units - British 1 airfield placed in Gibraltar 1 destroyer and 1 submarine placed in 100 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 armour, 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 infantryCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.17 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Eastern Poland to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad 1 armour moved from Eastern Poland to Leningrad 1 artillery moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Tunisia to Algeria 2 artilleries and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 aaGun and 2 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from 97 Sea Zone to Northern Italy 1 artillery moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
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15dacab2-13bb-47a2-a8cc-e86e68edcce9-triplea_42277_3Anz & Fre.tsvg
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - ANZAC 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 77 Sea Zone 1 destroyer moved from 64 Sea Zone to 56 Sea Zone 1 transport moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6,3,2,5,2,2,6,2,6,4 ANZAC collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0.33 ANZA -
If there’s any time you want to get on live and do a few turns just let me know.
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 cruiser moved from 116 Sea Zone to 117 Sea Zone 4 fighters and 4 tactical_bombers moved from Finland to 117 Sea Zone 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 2 bombers moved from Finland to 128 Sea Zone 1 submarine moved from 113 Sea Zone to 128 Sea Zone 7 artilleries and 2 infantry moved from Poland to Baltic States Combat - Germans Battle in 117 Sea Zone Germans attack with 1 cruiser, 4 fighters and 4 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 cruiser, 4 fighters and 4 tactical_bombers in 117 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 117 Sea Zone 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 cruiser Casualties for Russians: 1 cruiser Battle in 128 Sea Zone Germans attack with 2 bombers, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 destroyer in 128 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 7 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 7 artilleries and 2 infantry in Baltic States, round 2 : 4/9 hits, 3.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 fighter moved from Eastern Poland to Southern Italy 9 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 6 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Ukraine 9 artilleries moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Poland to Eastern Poland 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 4 fighters and 4 tactical_bombers moved from 117 Sea Zone to Western Germany 2 bombers moved from 128 Sea Zone to Western Germany 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 infantry moved from Southern France to France 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from Leningrad to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Finland Place Units - Germans 4 armour and 4 mech_infantrys placed in Germany 2 infantry placed in France 2 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Leningrad: 1 infantry EDIT: Adding units owned by Germans to Vyborg: 1 infantry EDIT: Changing ownership of Vyborg from Russians to Germans EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.17 -
@dawgoneit Dont’ think i’ll have time but i will let you know if anything changes
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all good. just putting it out there,





