A couple of assumed no scrambles, 107 and 32 IIRC
PtV - flying badger v 666 (axis +7)
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Leningrad to Vyborg Combat - Russians Battle in Vyborg Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad 2 infantry moved from Leningrad to Archangel 2 infantry moved from Rostov to Kursk 1 infantry moved from Ukraine to Kursk 1 infantry moved from Smolensk to Bryansk 2 aaGuns, 4 artilleries and 19 infantry moved from Northern Belarus to Smolensk 1 aaGun moved from Northern Belarus to Novgorod 1 armour and 1 mech_infantry moved from Leningrad to Smolensk 2 artilleries moved from Leningrad to Novgorod 5 artilleries and 4 infantry moved from Russia to Smolensk 1 submarine moved from 122 Sea Zone to 112 Sea Zone Place Units - Russians 3 infantry placed in Leningrad 2 armour, 2 mech_infantrys and 1 tactical_bomber placed in Russia 1 artillery placed in Siberia Turn Complete - Russians Russians collect 44 PUs; end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 3 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Szechwan 2 bombers moved from Siam to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Kwangsi to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Siam 1 artillery and 1 infantry moved from French Indo China to Siam 1 infantry moved from 34 Sea Zone to Caroline Islands 2 carriers and 1 transport moved from 7 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone 1 aaGun and 1 marine moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 35 Sea Zone to 132 Sea Zone 1 aaGun and 1 marine moved from 132 Sea Zone to Siam 1 battleship and 1 cruiser moved from 35 Sea Zone to 7 Sea Zone 2 destroyers and 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 fighter and 3 tactical_bombers moved from Siam to 132 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Kwangsi 1 aaGun and 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 mech_infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsi to Hunan 2 artilleries and 1 infantry moved from Anhwe to Kiangsi 1 aaGun and 5 infantry moved from Jehol to Anhwe 1 armour moved from Jehol to Kiangsi 1 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 bombers moved from Szechwan to French Indo China 1 fighter moved from Formosa to Caroline Islands 1 fighter moved from Kiangsi to Formosa 1 tactical_bomber moved from Kiangsi to Siam 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Yunnan to French Indo China Place Units - Japanese 2 submarines placed in 6 Sea Zone 1 transport placed in 7 Sea Zone 1 artillery, 3 infantry and 2 marines placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17
Territory Summary for Japanese :
Kyushu : 2 aaGuns Southern Manchuria : 1 flag Kiangsu : 1 flag, 1 artillery and 1 infantry Northern Manchuria : 1 flag Siam : 1 aaGun, 1 artillery, 2 fighters, 3 infantry, 3 marines and 1 tactical_bomber Shantung : 1 flag Caroline Islands : 1 airfield, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Jehol : 1 flag, 1 infantry Formosa : 1 fighter and 1 tactical_bomber Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 marines Kwangsi : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry Fukien : 1 flag Anhwe : 1 flag, 1 aaGun and 6 infantry Kweichow : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 1 armour, 2 artilleries and 3 infantry Hunan : 1 flag, 2 artilleries and 2 infantry Yunnan : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry French Indo China : 1 flag, 1 aaGun, 2 bombers and 2 infantry 7 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport 34 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports 37 Sea Zone : 1 transport 6 Sea Zone : 2 submarines 20 Sea Zone : 2 transports 132 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 46 / 54 Russians : 44 / 52 Japanese : 39 / 39 Americans : 53 / 54 Chinese : 6 / 9 British : 28 / 31 UK_Pacific : 20 / 20 Italians : 21 / 36 ANZAC : 13 / 14 French : 0 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 65 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 cruiser and 2 submarines moved from 65 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to Western United States 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 104 Sea Zone to 105 Sea Zone 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 2. 1 destroyer and 1 transport placed in 104 Sea Zone 1 submarine placed in 104 Sea Zone 1 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Inner Mongolia to Shansi 1 fighter and 3 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shansi, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia 5 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 65 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 cruiser and 2 submarines moved from 65 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to Western United States 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 104 Sea Zone to 105 Sea Zone 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 2. 1 destroyer and 1 transport placed in 104 Sea Zone 1 submarine placed in 104 Sea Zone 1 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Inner Mongolia to Shansi 1 fighter and 3 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shansi, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia 5 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 2 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 2 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 armour moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq 2 artilleries, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 destroyer moved from 112 Sea Zone to 128 Sea Zone 1 fighter moved from United Kingdom to 128 Sea Zone 1 fighter moved from United Kingdom to 128 Sea Zone Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in 128 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 128 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 128 Sea Zone British win, taking 128 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 128 Sea Zone to Scotland 1 bomber moved from Western Germany to United Kingdom 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Tanganyika Territory to Rhodesia 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 infantry moved from 73 Sea Zone to Union of South Africa 1 fighter moved from Southern Persia to Eastern India 2 artilleries and 2 infantry moved from Eastern India to Burma 2 infantry moved from Western India to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Eastern India 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 1 destroyer placed in 73 Sea Zone 2 infantry placed in Union of South Africa British undo move 2. 2 artilleries placed in Union of South Africa 1 artillery and 2 infantry placed in Southern Persia 1 marine placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5 British collect 27 PUs (2 lost to blockades); end with 27 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,5,2,4,5,4,2,3,6,2,3,4,5,2,1,3,2,1 UK_Pacific collect 16 PUs (4 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -0.17 British regular : 0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 unit repaired. 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 transport moved from 96 Sea Zone to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 submarine moved from 100 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 2 aaGuns and 3 infantry moved from Northern Italy to Southern France 1 battleship and 2 cruisers moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 fighter moved from Bulgaria to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 aaGun moved from Albania to Greece 1 artillery and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Southern Italy to Northern Italy 2 destroyers moved from 97 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa 1 bomber moved from Southern Italy to Egypt 1 infantry moved from Egypt to Anglo-Egyptian Sudan Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Bessarabia : 1 artillery and 2 infantry Kenya : 1 flag Gibraltar : 1 fighter and 2 infantry Cyprus : 1 flag, 1 infantry Belgian Congo : 1 flag, 1 infantry Alexandria : 1 flag Trans-Jordan : 1 flag Anglo-Egyptian Sudan : 1 flag, 1 infantry Nigeria : 1 flag, 1 infantry Egypt : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Northern Italy : 1 factory_major and 3 infantry Southern Italy : 1 airfield, 1 factory_minor and 1 harbour Southern France : 2 aaGuns and 3 infantry Tunisia : 1 flag Algeria : 1 flag, 2 infantry French Equatorial Africa : 1 flag, 1 armour and 1 mech_infantry 100 Sea Zone : 1 flag, 1 transport 94 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport 97 Sea Zone : 1 carrier, 1 destroyer and 1 transport Bulgaria : 1 flag Greece : 1 flag, 1 aaGun, 1 artillery and 2 infantry Crete : 1 flag, 1 infantry 101 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 46 / 54 Russians : 44 / 52 Japanese : 35 / 39 Americans : 53 / 84 Chinese : 10 / 9 British : 27 / 27 UK_Pacific : 20 / 24 Italians : 23 / 41 ANZAC : 13 / 14 French : 0 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun moved from New Guinea to 55 Sea Zone 1 aaGun and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun moved from New Guinea to 55 Sea Zone 1 aaGun and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 73 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone 10 infantry moved from Poland to Baltic States 1 bomber moved from Greece to Baltic States 1 bomber moved from Western Germany to Baltic States 1 armour moved from Western Ukraine to Ukraine Combat - Germans Battle in 128 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 128 Sea Zone Germans win, taking 128 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Baltic States Germans attack with 2 bombers and 10 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 10 infantry in Baltic States, round 2 : 5/12 hits, 2.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 6 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries and 4 infantry moved from Bessarabia to Ukraine 2 aaGuns moved from Eastern Poland to Baltic States 2 artilleries and 2 infantry moved from Eastern Poland to Baltic States 3 infantry moved from Eastern Poland to Western Ukraine 1 armour and 7 mech_infantrys moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 bomber moved from Baltic States to Eastern Poland 1 bomber moved from Baltic States to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 artillery and 2 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 94 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 2 fighters moved from Egypt to 94 Sea Zone 1 tactical_bomber moved from Egypt to Gibraltar 1 tactical_bomber moved from Greece to Western Germany 1 infantry moved from 100 Sea Zone to Egypt 1 submarine moved from 84 Sea Zone to 86 Sea Zone 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany 1 infantry moved from Karelia to Finland Place Units - Germans 1 submarine placed in 116 Sea Zone 1 fighter placed in France 2 armour and 2 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 artillery and 1 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 3.00 British regular : -0.33
Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers Holland Belgium : 1 infantry Poland : 1 armour and 1 mech_infantry Germany : 2 armour, 1 factory_major and 2 mech_infantrys Western Ukraine : 1 flag, 3 infantry Southern Belarus : 1 flag Eastern Poland : 1 flag, 1 aaGun, 2 armour, 1 artillery, 2 bombers, 11 infantry and 7 mech_infantrys Karelia : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 7 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Baltic States : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys Gibraltar : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 3 tactical_bombers Egypt : 1 infantry Malta : 1 flag, 1 airfield Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry 94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports Finland : 1 flag, 4 infantry 128 Sea Zone : 1 flag, 1 submarine Yugoslavia : 1 flag 116 Sea Zone : 1 submarine 86 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 67 Russians : 39 / 52 Japanese : 35 / 39 Americans : 53 / 84 Chinese : 10 / 9 British : 27 / 27 UK_Pacific : 20 / 24 Italians : 23 / 41 ANZAC : 13 / 22 French : 0 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Vyborg to Karelia Russians take Karelia from Germans Combat - Russians Non Combat Move - Russians 1 artillery moved from Siberia to Amur 1 infantry moved from Kursk to Rostov 2 armour and 2 mech_infantrys moved from Russia to Kursk 1 tactical_bomber moved from Russia to Kursk 1 fighter and 1 tactical_bomber moved from Leningrad to Kursk 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Bryansk to Kursk 1 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Archangel to Vologda 1 artillery moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Smolensk to Kursk 2 aaGuns, 9 artilleries and 25 infantry moved from Smolensk to Bryansk 1 aaGun and 1 artillery moved from Novgorod to Smolensk 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 infantry moved from Leningrad to Novgorod 1 fighter moved from Leningrad to Russia Place Units - Russians 3 infantry placed in Stalingrad 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia 2 infantry placed in Urals Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 destroyer moved from 34 Sea Zone to 47 Sea Zone 1 destroyer moved from 34 Sea Zone to 56 Sea Zone 2 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 marine moved from Japan to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Fukien 1 armour moved from Kiangsi to Fukien 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kwangsi to Kwangtung 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 marine moved from Siam to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 marine moved from Siam to 132 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Formosa to Fukien 1 bomber moved from French Indo China to Kwangtung 1 bomber moved from French Indo China to Manilla 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 marine moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Malaya Battle in Manilla Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine Americans defend with 1 infantry Japanese roll dice for 1 battleship in Manilla, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Manilla from Americans with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Davao, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Fukien Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Fukien, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 2 carriers and 1 submarine moved from 34 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to 36 Sea Zone 1 bomber moved from Manilla to French Indo China 1 artillery and 1 infantry moved from Siam to 132 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 2 fighters moved from Borneo to 43 Sea Zone 2 fighters moved from Siam to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Siam 1 tactical_bomber moved from Borneo to French Indo China 1 bomber moved from Kwangtung to French Indo China 2 artilleries and 2 infantry moved from Hunan to Kweichow 1 artillery and 2 infantry moved from Kiangsi to Hunan 1 aaGun and 5 infantry moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Fukien to Formosa 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 aaGuns moved from Kyushu to 20 Sea Zone 2 aaGuns and 2 infantry moved from 20 Sea Zone to Kiangsu 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 7 Sea Zone 1 fighter moved from Caroline Islands to 43 Sea Zone 1 tactical_bomber moved from Borneo to French Indo China 1 artillery moved from Kwangsi to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -2.00 UK_Pacific regular : 0.33
Territory Summary for Japanese :
Southern Manchuria : 1 flag Kiangsu : 1 flag, 2 aaGuns and 2 infantry Northern Manchuria : 1 flag Siam : 1 aaGun, 1 marine and 2 tactical_bombers Shantung : 1 flag Caroline Islands : 1 airfield, 1 harbour and 2 infantry Jehol : 1 flag, 1 infantry Formosa : 1 fighter and 1 tactical_bomber Japan : 1 airfield, 1 factory_major, 1 harbour and 3 infantry Kwangsi : 1 flag Fukien : 1 flag, 1 armour, 1 artillery and 1 infantry Davao : 1 flag, 1 airfield, 1 harbour and 2 infantry Manilla : 1 flag, 1 artillery and 1 marine Guam : 1 flag, 1 airfield and 1 marine Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 2 artilleries and 3 infantry Hopei : 1 flag, 1 infantry Kiangsi : 1 flag, 1 aaGun and 5 infantry Hunan : 1 flag, 1 artillery and 2 infantry Kwangtung : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Yunnan : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour and 1 marine Borneo : 1 flag, 1 artillery French Indo China : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers 38 Sea Zone : 1 destroyer and 1 transport 56 Sea Zone : 1 destroyer Sumatra : 1 flag, 2 infantry Java : 1 flag, 1 artillery, 1 infantry and 1 marine 43 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 6 fighters, 1 submarine and 1 transport 7 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 47 Sea Zone : 1 destroyer 22 Sea Zone : 1 cruiser and 1 destroyer 45 Sea Zone : 1 transport 37 Sea Zone : 1 transport Celebes : 1 flag, 1 infantry 36 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports 20 Sea Zone : 2 transports 132 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 49 / 67 Russians : 41 / 48 Japanese : 57 / 65 Americans : 50 / 84 Chinese : 9 / 9 British : 27 / 27 UK_Pacific : 7 / 24 Italians : 23 / 41 ANZAC : 10 / 22 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone Combat - Americans Battle in 47 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to Queensland 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 artillery moved from Central United States to Western United States 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 105 Sea Zone to 109 Sea Zone 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 109 Sea Zone 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 109 Sea Zone to New Brunswick Nova Scotia 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 2 tactical_bombers placed in Eastern United States 1 armour and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Jehol 1 fighter moved from Inner Mongolia to Jehol 3 infantry moved from Shansi to Anhwe 3 infantry moved from Honan to Hopei Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Shansi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Honan 1 infantry moved from Inner Mongolia to Chahar 7 infantry moved from Inner Mongolia to Honan Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -4.83 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone Combat - Americans Battle in 47 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to Queensland 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 artillery moved from Central United States to Western United States 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 105 Sea Zone to 109 Sea Zone 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 109 Sea Zone 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 109 Sea Zone to New Brunswick Nova Scotia 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 2 tactical_bombers placed in Eastern United States 1 armour and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Jehol 1 fighter moved from Inner Mongolia to Jehol 3 infantry moved from Shansi to Anhwe 3 infantry moved from Honan to Hopei Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Shansi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Honan 1 infantry moved from Inner Mongolia to Chahar 7 infantry moved from Inner Mongolia to Honan Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 destroyer moved from 112 Sea Zone to 128 Sea Zone 2 fighters moved from United Kingdom to 128 Sea Zone 2 fighters moved from Scotland to 128 Sea Zone Combat - British Battle in 128 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 128 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 128 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 128 Sea Zone to United Kingdom 2 fighters moved from 128 Sea Zone to Scotland 3 infantry moved from United Kingdom to Scotland 1 marine moved from United Kingdom to 112 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Southern Persia to Iraq 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone 3 aaGuns, 3 artilleries and 15 infantry moved from Burma to Eastern India 1 infantry moved from Tanganyika Territory to Rhodesia 1 artillery moved from Union of South Africa to Rhodesia Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Southern Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 1 fighter and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -4.83 Americans regular : 0.67 Japanese regular : -1.33 Germans regular : 0.83 British regular : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 bomber moved from Egypt to Iraq Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Iraq to Egypt 1 aaGun moved from Greece to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 aaGun and 3 infantry moved from 100 Sea Zone to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from Nigeria to French West Africa Italians take French West Africa from Neutral_Axis 1 mech_infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Neutral_Axis 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from Southern France to 95 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone 1 aaGun and 3 infantry moved from 94 Sea Zone to Gibraltar 1 carrier and 1 destroyer moved from 97 Sea Zone to 100 Sea Zone 1 fighter moved from Gibraltar to 100 Sea Zone 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 transport placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British AA : -0.17
Territory Summary for Italians :
Bessarabia : 1 artillery and 2 infantry Kenya : 1 flag Gibraltar : 1 aaGun and 5 infantry Cyprus : 1 flag Belgian Congo : 1 flag Alexandria : 1 flag Tanganyika Territory : 1 flag, 1 infantry Anglo-Egyptian Sudan : 1 flag Nigeria : 1 flag Egypt : 1 flag, 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber Northern Italy : 1 factory_major and 3 infantry Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour Southern France : 1 aaGun and 3 infantry Tunisia : 1 flag Algeria : 1 flag, 2 infantry French West Africa : 1 flag, 1 infantry French Equatorial Africa : 1 flag French Central Africa : 1 flag, 1 mech_infantry 100 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports 94 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports 97 Sea Zone : 1 carrier and 1 transport Bulgaria : 1 flag Greece : 1 flag, 1 artillery and 1 infantry Crete : 1 flag
Production/PUs Summary :
Germans : 49 / 67 Russians : 41 / 48 Japanese : 55 / 65 Americans : 50 / 70 Chinese : 11 / 11 British : 27 / 28 UK_Pacific : 7 / 12 Italians : 25 / 43 ANZAC : 10 / 22 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 submarine moved from 47 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Burma to Eastern India Place Units - ANZAC 1 armour, 1 marine and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 submarine moved from 47 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Burma to Eastern India Place Units - ANZAC 1 armour, 1 marine and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Finland to Karelia 2 infantry moved from Baltic States to Leningrad 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Baltic States to Northern Belarus 2 artilleries moved from Baltic States to Leningrad 7 infantry moved from Baltic States to Leningrad 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Western Germany to Karelia 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Belarus 1 bomber moved from Eastern Poland to Northern Belarus 1 bomber moved from Eastern Poland to Rostov 1 infantry moved from Ukraine to Rostov 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 94 Sea Zone to 108 Sea Zone Combat - Germans Battle in 108 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 108 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 108 Sea Zone Germans win, taking 108 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Karelia Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 2 artilleries and 9 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 9 infantry in Leningrad, round 2 : 4/11 hits, 2.50 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from Rostov to Ukraine 1 bomber moved from Northern Belarus to Ukraine 3 infantry moved from Western Ukraine to Ukraine 2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun, 1 artillery and 10 infantry moved from Eastern Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine 1 armour and 1 mech_infantry moved from Poland to Western Ukraine 1 aaGun moved from Baltic States to Leningrad 1 aaGun moved from Baltic States to Leningrad 1 tactical_bomber moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Southern Belarus to Eastern Poland 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 108 Sea Zone 1 artillery moved from 108 Sea Zone to Normandy Bordeaux 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 3 tactical_bombers moved from Gibraltar to Southern Italy 1 fighter moved from France to Southern Italy 1 submarine moved from 116 Sea Zone to 128 Sea Zone Place Units - Germans 1 factory_minor placed in Ukraine 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 86 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 87 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.83 Germans regular : 2.83
Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Holland Belgium : 1 infantry Germany : 5 armour, 1 factory_major and 5 mech_infantrys Western Ukraine : 1 flag, 1 aaGun, 3 armour, 1 artillery, 10 infantry and 3 mech_infantrys Eastern Poland : 1 flag, 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Karelia : 1 flag, 3 infantry Bessarabia : 1 flag Ukraine : 1 flag, 9 armour, 2 artilleries, 2 bombers, 1 factory_minor, 7 infantry and 9 mech_infantrys Vyborg : 1 flag, 1 infantry Baltic States : 1 flag Northern Belarus : 1 flag, 2 infantry Leningrad : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 9 infantry Rostov : 1 flag, 1 infantry Gibraltar : 1 flag, 1 aaGun, 2 fighters, 1 harbour and 6 infantry Egypt : 1 infantry Malta : 1 flag, 1 airfield Southern Italy : 1 fighter and 3 tactical_bombers Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry 94 Sea Zone : 1 transport Finland : 1 flag, 1 tactical_bomber 128 Sea Zone : 1 flag, 1 submarine Yugoslavia : 1 flag 108 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport 87 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 75 Russians : 36 / 48 Japanese : 55 / 65 Americans : 50 / 70 Chinese : 11 / 11 British : 27 / 28 UK_Pacific : 7 / 12 Italians : 25 / 43 ANZAC : 10 / 22 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 3 infantry moved from Stalingrad to Rostov 1 fighter and 2 tactical_bombers moved from Kursk to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 3 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Rostov to Russia 2 infantry moved from Urals to Samara 1 artillery and 2 infantry moved from Vologda to Yaroslavl 1 aaGun moved from Bryansk to Kursk 1 aaGun moved from Bryansk to Smolensk 22 infantry moved from Bryansk to Kursk 8 artilleries moved from Bryansk to Kursk 2 artilleries and 6 infantry moved from Russia to Smolensk 1 infantry moved from Novgorod to Smolensk 1 artillery and 3 infantry moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Russia to Kursk 1 aaGun, 1 artillery and 6 infantry moved from Amur to Siberia 1 aaGun, 2 artilleries and 7 infantry moved from Amur to Northern Manchuria Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 2 artilleries and 8 infantry placed in Russia 2 infantry placed in Urals Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Korea 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 4 infantry moved from Kiangsi to Hopei 1 armour moved from Fukien to Hopei 1 mech_infantry moved from Kwangtung to Hopei 1 artillery moved from Hunan to Hopei 2 infantry moved from Hunan to Hopei 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 marine moved from Manilla to 36 Sea Zone 1 marine moved from Siam to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 2 infantry moved from Sumatra to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 55 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 55 Sea Zone 1 artillery moved from Manilla to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 38 Sea Zone to 45 Sea Zone 6 fighters moved from 43 Sea Zone to 45 Sea Zone 1 infantry moved from Kiangsi to Hopei 2 bombers moved from French Indo China to Hopei 1 marine moved from Java to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 55 Sea Zone 2 artilleries, 4 infantry and 3 marines moved from 55 Sea Zone to New Guinea 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to New Guinea Combat - Japanese Battle in Soviet Far East Battle in Amur Battle in Solomon Islands Battle in New Guinea Japanese attack with 2 artilleries, 4 infantry, 3 marines and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in New Guinea, round 2 : 1/3 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking Soviet Far East from Russians, taking Amur from Russians, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 2 artilleries, 4 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 artillery, 2 bombers, 7 infantry and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 7 infantry and 1 mech_infantry in Hopei, round 2 : 6/12 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 2 bombers, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 destroyer moved from 56 Sea Zone to 50 Sea Zone 3 carriers and 1 submarine moved from 43 Sea Zone to 55 Sea Zone 6 fighters and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from New Guinea to 55 Sea Zone 1 carrier moved from 36 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 36 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Formosa to 7 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 22 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 artillery moved from Borneo to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 cruiser moved from 43 Sea Zone to 132 Sea Zone 1 marine moved from Malaya to 132 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to French Indo China 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 aaGun moved from Siam to French Indo China 1 tactical_bomber moved from French Indo China to Davao 1 aaGun and 1 infantry moved from Kiangsu to Shantung 1 tactical_bomber moved from French Indo China to Shantung 1 aaGun moved from Kiangsu to Shantung 2 bombers moved from Hopei to French Indo China 2 tactical_bombers moved from Siam to Davao 1 infantry moved from Kweichow to Szechwan 2 artilleries and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangtung to Hunan 1 aaGun moved from Kiangsi to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Fukien to Kiangsi Place Units - Japanese 1 factory_minor placed in Kwangtung Japanese undo move 1. 1 factory_minor placed in Kiangsu 1 carrier and 1 destroyer placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 1 destroyer placed in 7 Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.17 ANZAC regular : -0.50 Russians regular : -0.33
Territory Summary for Japanese :
Soviet Far East : 1 flag, 1 infantry Amur : 1 flag, 1 infantry Southern Manchuria : 1 flag Kiangsu : 1 flag, 1 factory_minor Korea : 2 infantry Shantung : 1 flag, 2 aaGuns, 1 infantry and 1 tactical_bomber Caroline Islands : 1 airfield, 1 harbour and 2 infantry Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber Kwangsi : 1 flag, 1 artillery Fukien : 1 flag Davao : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry, 1 marine and 3 tactical_bombers Manilla : 1 flag Guam : 1 flag, 1 airfield Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Hopei : 1 flag, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Kiangsi : 1 flag, 1 artillery and 1 infantry Hunan : 1 flag, 1 aaGun and 1 infantry Kwangtung : 1 flag, 1 harbour Yunnan : 1 flag, 2 artilleries and 2 infantry Szechwan : 1 flag, 1 infantry Shan State : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Burma : 1 flag, 1 infantry Solomon Islands : 1 flag, 1 infantry New Guinea : 1 flag, 2 artilleries, 4 infantry and 3 marines French Indo China : 1 flag, 2 aaGuns, 1 artillery, 2 bombers, 1 infantry and 1 marine Sumatra : 1 flag Java : 1 flag 7 Sea Zone : 3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber 5 Sea Zone : 2 transports 50 Sea Zone : 1 destroyer 45 Sea Zone : 1 flag, 1 destroyer and 1 submarine 37 Sea Zone : 1 cruiser Celebes : 1 flag 6 Sea Zone : 2 submarines and 1 transport 17 Sea Zone : 1 destroyer 36 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport 55 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 6 fighters, 1 submarine, 2 tactical_bombers and 4 transports
Production/PUs Summary :
Germans : 53 / 75 Russians : 35 / 47 Japanese : 59 / 67 Americans : 50 / 70 Chinese : 10 / 11 British : 27 / 28 UK_Pacific : 6 / 12 Italians : 25 / 43 ANZAC : 10 / 22 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0