2020 Playoff Giallo(x) vs Oysteilo(+12) BM

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 bomber, 1 destroyer, 1 fighter, 1 harbour, 5 infantry and 4 submarines; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Holland Belgium
                Americans attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - Americans
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            5 carriers, 3 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from Egypt to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 9 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            3 fighters moved from Holland Belgium to 112 Sea Zone
            3 bombers moved from Eastern United States to Norway
            9 submarines moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 harbour placed in Norway
            1 fighter and 2 infantry placed in Norway
            3 infantry placed in Normandy Bordeaux
            1 destroyer and 4 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 17 PUs; 
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 bomber moved from Egypt to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to Shensi
            2 mech_infantrys moved from Yunnan to Shensi
    
        Combat - British
            Battle in Southern France
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Southern France
                    British roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 2 infantry owned by the Italians lost in Southern France
                British win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
            Battle in French Indo China
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Shensi to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 artillery and 3 infantry moved from Burma to Yunnan
            5 artilleries moved from India to Burma
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
            1 armour moved from Alexandria to Egypt
            1 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Alexandria
            1 bomber moved from Southern France to Normandy Bordeaux
            3 mech_infantrys moved from United Kingdom to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 artillery, 6 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from 112 Sea Zone to Norway
            6 infantry moved from 112 Sea Zone to Norway
            2 aaGuns moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 8 infantry moved from Norway to Finland
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            British collect 34 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 1,33
    Italians regular : 0,67
    Japanese regular : -0,50
    Germans regular : -0,33
    British regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
            2 artilleries and 4 infantry moved from Greece to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
            2 infantry moved from 97 Sea Zone to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 marines placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Guam
            Battle in Marshall Islands
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 bomber moved from New South Wales to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
            1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 bombers moved from New South Wales to Brazil
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Germany to Vyborg
            1 mech_infantry moved from Novgorod to Vyborg
            1 bomber moved from Eastern Poland to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
            10 armour moved from Novgorod to Vyborg
            10 mech_infantrys moved from Novgorod to Vyborg
            7 mech_infantrys moved from Baltic States to Novgorod
            1 mech_infantry moved from Novgorod to 127 Sea Zone
            1 mech_infantry moved from 127 Sea Zone to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            2 fighters moved from Germany to Holland Belgium
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Karelia
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 battleship in Archangel, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Vyborg
                Germans attack with 10 armour, 1 bomber and 11 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 10 armour, 1 bomber and 11 mech_infantrys in Vyborg, round 2 : 7/22 hits, 7,50 expected hits
                    Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 10 armour, 1 bomber and 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            20 artilleries moved from Poland to Baltic States
            1 bomber moved from Western Ukraine to Germany
            1 tactical_bomber moved from Western Ukraine to Germany
            1 bomber moved from Karelia to Eastern Poland
            1 bomber moved from Vyborg to Germany
            2 fighters moved from Holland Belgium to Germany
            2 fighters moved from Holland Belgium to Western Germany
            4 tactical_bombers moved from Holland Belgium to Western Germany
            2 infantry moved from Denmark to Western Germany
            3 aaGuns moved from Eastern Poland to Baltic States
            8 mech_infantrys moved from Germany to Baltic States
            3 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            8 mech_infantrys placed in Germany
            4 infantry placed in Western Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : -0,33
    Germans regular : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @oysteilo Im out for the next couple of weeks!


  • @giallo said in 2020 Playoff Giallo(x) vs Oysteilo(+12) BM:

    @oysteilo Im out for the next couple of weeks!

    Okay. Enjoy your break!

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Olgiy to Kansu
            1 fighter moved from Russia to Kansu
            2 armour and 1 mech_infantry moved from Vologda to Tsinghai
            1 tactical_bomber moved from Russia to Tsinghai
            1 mech_infantry moved from Volgograd to Sikang
            1 bomber moved from Russia to Sikang
            1 mech_infantry moved from Russia to Archangel
            1 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 armour, 3 infantry and 2 mech_infantrys moved from Russia to Smolensk
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in Kansu
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Russians attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Smolensk, round 2 : 2/6 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang
                Russians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            3 mech_infantrys moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Sikang to Russia
            1 aaGun moved from Buryatia to Ulaanbaatar
            4 infantry moved from Buryatia to Ulaanbaatar
            1 infantry moved from Dzavhan to Ulaanbaatar
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 aaGun moved from Vologda to Smolensk
            1 fighter moved from Archangel to Russia
            1 tactical_bomber moved from Tsinghai to Volgograd
            1 fighter moved from Kansu to Kazakhstan
            2 armour and 2 mech_infantrys moved from Finland to Norway
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Ukraine
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,33
    Germans regular : 0,00
    Russians regular : 2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 bomber moved from Kwangsi to India
            1 bomber moved from Manchuria to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 32 Sea Zone
            1 destroyer and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shantung to Hopei
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in French Indo China
                Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 4/9 hits, 4,83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 mech_infantrys
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2,50 expected hits
                    Chinese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Japanese
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
            13 artilleries moved from Kiangsi to Kwangsi
            1 armour moved from Kiangsi to Kwangtung
            1 bomber moved from 21 Sea Zone to Kwangtung
            2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
            1 mech_infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Anhwe to Suiyuyan
            2 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            2 battleships, 5 carriers, 1 cruiser and 5 destroyers moved from 6 Sea Zone to 36 Sea Zone
            4 submarines moved from 20 Sea Zone to 36 Sea Zone
            4 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            1 bomber moved from India to Kwangsi
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            3 artilleries placed in Manchuria
            3 infantry placed in Shantung
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : -0,33
    Japanese regular : -0,33
    UK_Pacific AA : -0,17
    UK_Pacific regular : -0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 destroyer, 2 fighters, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            10 submarines moved from 112 Sea Zone to 127 Sea Zone
            3 bombers moved from Norway to 127 Sea Zone
            1 bomber moved from Normandy Bordeaux to 127 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 bomber moved from Western United States to 32 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            1 fighter moved from 33 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 32 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 armour and 1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in 22 Sea Zone
                Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Philippines from Japanese, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Marianas
            Battle in 23 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win, taking Marianas from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 127 Sea Zone
                Americans attack with 4 bombers and 10 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    Americans roll dice for 10 submarines in 127 Sea Zone, round 2 : 5/10 hits, 3,33 expected hits
                    1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone
                    Americans roll dice for 4 bombers in 127 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits
                    2 transports owned by the Germans lost in 127 Sea Zone
                Americans win with 4 bombers and 10 submarines remaining. Battle score for attacker is 62
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
    
        Non Combat Move - Americans
            2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 9 transports moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            4 fighters moved from 23 Sea Zone to 35 Sea Zone
            2 fighters moved from 32 Sea Zone to 35 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Yunnan to 35 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from 32 Sea Zone to Caroline Islands
            1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
            4 bombers moved from 127 Sea Zone to Norway
            3 bombers moved from Norway to Normandy Bordeaux
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Norway
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            4 artilleries and 10 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 18 PUs; 
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Iraq
            1 infantry moved from Finland to Karelia
            1 bomber moved from Normandy Bordeaux to Karelia
    
        Combat - British
            Battle in Karelia
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Karelia
                British win, taking Karelia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in French Indo China
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            1 aaGun moved from Yunnan to Szechwan
            1 aaGun, 3 artilleries, 24 infantry and 3 mech_infantrys moved from Yunnan to Burma
            5 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            3 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 fighters moved from United Kingdom to Gibraltar
            1 aaGun and 6 infantry moved from Finland to Norway
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Karelia to Norway
    
        Place Units - British
            1 airfield, 1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 2,33
    Japanese regular : -0,67
    Germans regular : -0,33
    British regular : 0,83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 destroyer, 2 fighters, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            10 submarines moved from 112 Sea Zone to 127 Sea Zone
            3 bombers moved from Norway to 127 Sea Zone
            1 bomber moved from Normandy Bordeaux to 127 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 bomber moved from Western United States to 32 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            1 fighter moved from 33 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 32 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 armour and 1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in 22 Sea Zone
                Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Philippines from Japanese, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Marianas
            Battle in 23 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win, taking Marianas from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 127 Sea Zone
                Americans attack with 4 bombers and 10 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    Americans roll dice for 10 submarines in 127 Sea Zone, round 2 : 5/10 hits, 3,33 expected hits
                    1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone
                    Americans roll dice for 4 bombers in 127 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits
                    2 transports owned by the Germans lost in 127 Sea Zone
                Americans win with 4 bombers and 10 submarines remaining. Battle score for attacker is 62
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
    
        Non Combat Move - Americans
            2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 9 transports moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            4 fighters moved from 23 Sea Zone to 35 Sea Zone
            2 fighters moved from 32 Sea Zone to 35 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Yunnan to 35 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from 32 Sea Zone to Caroline Islands
            1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
            4 bombers moved from 127 Sea Zone to Norway
            3 bombers moved from Norway to Normandy Bordeaux
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Norway
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            4 artilleries and 10 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 18 PUs; 
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Iraq
            1 infantry moved from Finland to Karelia
            1 bomber moved from Normandy Bordeaux to Karelia
    
        Combat - British
            Battle in Karelia
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Karelia
                British win, taking Karelia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in French Indo China
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            1 aaGun moved from Yunnan to Szechwan
            1 aaGun, 3 artilleries, 24 infantry and 3 mech_infantrys moved from Yunnan to Burma
            5 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            3 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 fighters moved from United Kingdom to Gibraltar
            1 aaGun and 6 infantry moved from Finland to Norway
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Karelia to Norway
    
        Place Units - British
            1 airfield, 1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 2,33
    Japanese regular : -0,67
    Germans regular : -0,33
    British regular : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 infantry moved from Northern Italy to Southern France
            4 fighters moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Tunisia
            Battle in Southern France
                Italians attack with 4 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2,33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Tunisia from British, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            4 fighters moved from Southern France to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun, 2 artilleries, 2 infantry and 3 marines moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Northern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Caroline Islands to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from Caroline Islands to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 bomber and 5 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 bomber and 5 fighters in 34 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 4 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 34 Sea Zone to Philippines
            1 bomber moved from 34 Sea Zone to Philippines
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to India
            1 fighter moved from Yunnan to Szechwan
            2 bombers moved from Brazil to Gibraltar
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Bessarabia
            1 tactical_bomber moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 armour moved from Vyborg to Karelia
            2 mech_infantrys moved from Novgorod to Karelia
            1 bomber moved from Germany to Western Ukraine
            1 bomber moved from Germany to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            13 mech_infantrys moved from Novgorod to Finland
            8 armour and 10 mech_infantrys moved from Vyborg to Finland
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from Germany to Belarus
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Karelia, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Finland
                Germans attack with 8 armour and 23 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 8 armour and 23 mech_infantrys in Finland, round 2 : 8/31 hits, 7,83 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                Germans win, taking Finland from Russians with 8 armour and 22 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 5 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                1 bomber owned by the Germans retreated
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            18 mech_infantrys moved from Germany to Baltic States
            1 bomber moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 bomber moved from Western Ukraine to Germany
            1 bomber moved from Bessarabia to Germany
            5 artilleries moved from Baltic States to Eastern Poland
            1 aaGun and 15 artilleries moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Eastern Poland
            5 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Germany
            2 fighters moved from Western Germany to Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 aaGun and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -2,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 bomber and 2 fighters moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Belarus, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber and 2 fighters moved from Belarus to Russia
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Russia to Vologda
            4 artilleries and 5 infantry moved from Russia to Bryansk
            1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bryansk
            1 fighter moved from Kazakhstan to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 armour moved from Tsinghai to Szechwan
            1 infantry moved from Kazakhstan to Novosibirsk
            1 armour moved from Tsinghai to Urals
            2 infantry moved from Volgograd to Kazakhstan
    
        Place Units - Russians
            1 infantry placed in Ukraine
            2 infantry placed in Volgograd
            1 armour, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Buryatia: 1 aaGun and 8 infantry
            EDIT: Removing units owned by Russians from Ulaanbaatar: 1 aaGun and 8 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            23 artilleries, 2 infantry and 7 mech_infantrys moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 bomber moved from Kwangtung to 22 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 armour moved from Kwangtung to Yunnan
            6 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Siberia to Amur
            7 artilleries and 10 infantry moved from Manchuria to Amur
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
            1 bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
            2 fighters moved from Kwangsi to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
            1 destroyer moved from 5 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Yunnan
                Japanese attack with 1 armour, 23 artilleries, 2 infantry and 14 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 23 artilleries, 2 infantry and 14 mech_infantrys in Yunnan, round 2 : 7/40 hits, 13,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 23 artilleries, 2 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
            1 bomber moved from Kweichow to Anhwe
            1 bomber moved from 22 Sea Zone to Japan
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 19 Sea Zone
            2 mech_infantrys placed in Manchuria
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Chahar: 2 fighters and 2 tactical_bombers
            EDIT: Removing units owned by Japanese from Anhwe: 1 bomber
            EDIT: Adding units owned by Japanese to Japan: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Midway: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -5,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 artillery, 3 bombers, 2 destroyers, 6 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            8 fighters moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from Gibraltar to 94 Sea Zone
            10 submarines moved from 127 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from Norway to 125 Sea Zone
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Midway
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Midway, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 8 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win with 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kwangtung
            Battle in 125 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 10 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 10 submarines in 125 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Kwangtung from Japanese, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 10 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 125 Sea Zone to Gibraltar
            3 bombers moved from Normandy Bordeaux to Gibraltar
            1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 9 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            4 infantry moved from 112 Sea Zone to Norway
            3 fighters moved from Gibraltar to Norway
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 artillery moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            8 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 submarine moved from 32 Sea Zone to 33 Sea Zone
            1 destroyer and 4 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 71 Sea Zone to 76 Sea Zone
    
        Place Units - Americans
            1 aaGun and 2 infantry placed in Normandy Bordeaux
            3 infantry placed in Norway
            1 transport placed in 101 Sea Zone
            2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 bombers placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : 1,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            4 artilleries and 7 infantry moved from Szechwan to Shensi
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 5 artilleries and 9 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 5 artilleries and 9 infantry in Shensi, round 2 : 3/14 hits, 4,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,50
    Japanese regular : -1,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 artillery, 3 bombers, 2 destroyers, 6 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            8 fighters moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from Gibraltar to 94 Sea Zone
            10 submarines moved from 127 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from Norway to 125 Sea Zone
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Midway
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Midway, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 8 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win with 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kwangtung
            Battle in 125 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 10 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 10 submarines in 125 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Kwangtung from Japanese, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 10 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 125 Sea Zone to Gibraltar
            3 bombers moved from Normandy Bordeaux to Gibraltar
            1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 9 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            4 infantry moved from 112 Sea Zone to Norway
            3 fighters moved from Gibraltar to Norway
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 artillery moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            8 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 submarine moved from 32 Sea Zone to 33 Sea Zone
            1 destroyer and 4 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 71 Sea Zone to 76 Sea Zone
    
        Place Units - Americans
            1 aaGun and 2 infantry placed in Normandy Bordeaux
            3 infantry placed in Norway
            1 transport placed in 101 Sea Zone
            2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 bombers placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            4 artilleries and 7 infantry moved from Szechwan to Shensi
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 5 artilleries and 9 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 5 artilleries and 9 infantry in Shensi, round 2 : 3/14 hits, 4,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Burma to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
    
        Non Combat Move - British
            4 mech_infantrys moved from Egypt to Iraq
            2 armour moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 6 transports moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 artillery, 7 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from Szechwan to Shensi
            7 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Burma to Shan State
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 artilleries and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2,50
    Americans regular : -1,00
    Japanese regular : -0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 artillery, 3 bombers, 2 destroyers, 6 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            8 fighters moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from Gibraltar to 94 Sea Zone
            10 submarines moved from 127 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from Norway to 125 Sea Zone
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Midway
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Midway, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 8 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win with 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kwangtung
            Battle in 125 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 10 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 10 submarines in 125 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Kwangtung from Japanese, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 10 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 125 Sea Zone to Gibraltar
            3 bombers moved from Normandy Bordeaux to Gibraltar
            1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 9 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            4 infantry moved from 112 Sea Zone to Norway
            3 fighters moved from Gibraltar to Norway
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 artillery moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            8 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 submarine moved from 32 Sea Zone to 33 Sea Zone
            1 destroyer and 4 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 71 Sea Zone to 76 Sea Zone
    
        Place Units - Americans
            1 aaGun and 2 infantry placed in Normandy Bordeaux
            3 infantry placed in Norway
            1 transport placed in 101 Sea Zone
            2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 bombers placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            4 artilleries and 7 infantry moved from Szechwan to Shensi
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 5 artilleries and 9 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 5 artilleries and 9 infantry in Shensi, round 2 : 3/14 hits, 4,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Burma to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
    
        Non Combat Move - British
            4 mech_infantrys moved from Egypt to Iraq
            2 armour moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 6 transports moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 artillery, 7 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from Szechwan to Shensi
            7 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Burma to Shan State
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 artilleries and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 6 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Norway: 1 mech_infantry
            EDIT: Removing units owned by Americans from 112 Sea Zone: 2 mech_infantrys and 9 transports
            EDIT: Adding units owned by Americans to 112 Sea Zone: 9 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2,50
    Americans regular : -1,00
    Japanese regular : -0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Do I have one mech too little in Norway? Looks like I removed two and added one. Can you add it?

Suggested Topics

  • 12
  • 57
  • 106
  • 20
  • 167
  • 106
  • 95
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.0k

Users

39.3k

Topics

1.7m

Posts