cwglee51 v mike G40.tsvg I did a manual save. place your bid please. I am on version 2.7+15160
dawgoneit (Axis) v entek Allies WAW
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 1 Battleship, 6 Destroyers, 5 Fighters and 4 Submarines moved from 22 Sea Zone to 23 Sea Zone 1 Bomber moved from Manchester to 23 Sea Zone 1 Fighter moved from Wales to 23 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 3 Fighters moved from Lower Egypt to Mersa Matruh 1 Artillery moved from Lower Egypt to Mersa Matruh 1 Mech.Inf moved from Kenya to Equatoria 1 Mech.Inf moved from Kenya to Kordofan 2 Mech.Infs moved from Cape Town to Kenya 2 ArmoredCars and 1 Tank moved from Astrakhan to Rostov 2 ArmoredCars and 1 Tank moved from W.Iran to Astrakhan 2 Infantrys moved from Madras to 60 Sea Zone 2 Mech.Infs moved from Delhi to Bihar 1 Tank moved from Delhi to Bihar 1 Elite and 13 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from 60 Sea Zone to Calcutta 1 Artillery and 1 Infantry moved from Vancouver to 80 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 1 Infantry moved from 71 Sea Zone to Alaska 1 Artillery moved from 71 Sea Zone to Alaska 2 Transports moved from 22 Sea Zone to 21 Sea Zone 2 Transports moved from 22 Sea Zone to 21 Sea Zone 3 Destroyers moved from 20 Sea Zone to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry moved from 21 Sea Zone to Netherlands British take Netherlands from Germans Purchase Units - British British buy 2 ArmoredCars, 6 Artillerys, 3 Destroyers, 1 Elite, 7 Infantrys, 2 Mech.Infs, 3 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in 23 Sea Zone British attack with 1 Battleship, 1 Bomber, 6 Destroyers, 6 Fighters and 4 Submarines Germans defend with 1 Adv.Fighter, 2 Carriers, 3 Destroyers, 3 JetFighters, 2 S.Submarines, 1 T.Boat and 3 Transports British roll dice for 4 Submarines in 23 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 S.Submarines in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Battleship, 1 Bomber, 6 Destroyers and 6 Fighters in 23 Sea Zone, round 2 : 7/14 hits, 5.33 expected hits Germans roll dice for 1 Adv.Fighter, 2 Carriers, 3 Destroyers, 3 JetFighters, 1 T.Boat and 3 Transports in 23 Sea Zone, round 2 : 2/13 hits, 4.33 expected hits Units damaged: 1 Battleship owned by the British 3 Destroyers owned by the Germans, 1 JetFighter owned by the Germans, 1 Submarine owned by the British, 1 T.Boat owned by the Germans and 3 Transports owned by the Germans lost in 23 Sea Zone British roll dice for 3 Submarines in 23 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 S.Submarines in 23 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 Battleship, 1 Bomber, 6 Destroyers and 6 Fighters in 23 Sea Zone, round 3 : 4/14 hits, 5.33 expected hits
Combat Hit Differential Summary :
Germans regular : -2.33 British regular : -1.00
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@dawgoneit Sorry I should have asked for OOL sooner. Should I redo?
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@entek no. we’re good.
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@dawgoneit Could you give me OOL for what is left? got 4 hits, and you have 2 jets, a fighter, 2 carriers, and 2 super subs.
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@dawgoneit 2 jets 2 carriers
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 1 Battleship, 6 Destroyers, 5 Fighters and 4 Submarines moved from 22 Sea Zone to 23 Sea Zone 1 Bomber moved from Manchester to 23 Sea Zone 1 Fighter moved from Wales to 23 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 3 Fighters moved from Lower Egypt to Mersa Matruh 1 Artillery moved from Lower Egypt to Mersa Matruh 1 Mech.Inf moved from Kenya to Equatoria 1 Mech.Inf moved from Kenya to Kordofan 2 Mech.Infs moved from Cape Town to Kenya 2 ArmoredCars and 1 Tank moved from Astrakhan to Rostov 2 ArmoredCars and 1 Tank moved from W.Iran to Astrakhan 2 Infantrys moved from Madras to 60 Sea Zone 2 Mech.Infs moved from Delhi to Bihar 1 Tank moved from Delhi to Bihar 1 Elite and 13 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from 60 Sea Zone to Calcutta 1 Artillery and 1 Infantry moved from Vancouver to 80 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 1 Infantry moved from 71 Sea Zone to Alaska 1 Artillery moved from 71 Sea Zone to Alaska 2 Transports moved from 22 Sea Zone to 21 Sea Zone 2 Transports moved from 22 Sea Zone to 21 Sea Zone 3 Destroyers moved from 20 Sea Zone to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry moved from 21 Sea Zone to Netherlands British take Netherlands from Germans Purchase Units - British British buy 2 ArmoredCars, 6 Artillerys, 3 Destroyers, 1 Elite, 7 Infantrys, 2 Mech.Infs, 3 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in 23 Sea Zone British attack with 1 Battleship, 1 Bomber, 6 Destroyers, 6 Fighters and 4 Submarines Germans defend with 1 Adv.Fighter, 2 Carriers, 3 Destroyers, 3 JetFighters, 2 S.Submarines, 1 T.Boat and 3 Transports British roll dice for 4 Submarines in 23 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 S.Submarines in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Battleship, 1 Bomber, 6 Destroyers and 6 Fighters in 23 Sea Zone, round 2 : 7/14 hits, 5.33 expected hits Germans roll dice for 1 Adv.Fighter, 2 Carriers, 3 Destroyers, 3 JetFighters, 1 T.Boat and 3 Transports in 23 Sea Zone, round 2 : 2/13 hits, 4.33 expected hits Units damaged: 1 Battleship owned by the British 3 Destroyers owned by the Germans, 1 JetFighter owned by the Germans, 1 Submarine owned by the British, 1 T.Boat owned by the Germans and 3 Transports owned by the Germans lost in 23 Sea Zone British roll dice for 3 Submarines in 23 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 S.Submarines in 23 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 Battleship, 1 Bomber, 6 Destroyers and 6 Fighters in 23 Sea Zone, round 3 : 4/14 hits, 5.33 expected hits Germans roll dice for 1 Adv.Fighter, 2 Carriers and 2 JetFighters in 23 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits 2 JetFighters owned by the Germans, 3 Submarines owned by the British, 2 Destroyers owned by the British and 2 Carriers owned by the Germans lost in 23 Sea Zone Germans roll dice for 2 S.Submarines in 23 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Battleship, 1 Bomber, 4 Destroyers and 6 Fighters in 23 Sea Zone, round 4 : 3/12 hits, 4.67 expected hits Germans roll dice for 1 Adv.Fighter in 23 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 2 Destroyers owned by the British, 2 S.Submarines owned by the Germans and 1 Adv.Fighter owned by the Germans lost in 23 Sea Zone British win with 1 Battleship, 1 Bomber, 2 Destroyers and 6 Fighters remaining. Battle score for attacker is 82 Casualties for British: 4 Destroyers and 4 Submarines Casualties for Germans: 1 Adv.Fighter, 2 Carriers, 3 Destroyers, 3 JetFighters, 2 S.Submarines, 1 T.Boat and 3 Transports Battle in Mersa Matruh British attack with 1 Artillery, 3 Fighters and 2 Infantrys Italians defend with 1 Elite and 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 Elite and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Italians and 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Italians: 1 Elite and 1 Infantry Non Combat Move - British 1 Fighter moved from Mersa Matruh to 56 Sea Zone 1 Fighter moved from Mersa Matruh to 56 Sea Zone 1 Fighter moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 3 Artillerys moved from Cairo to Lower Egypt 3 Carriers moved from 22 Sea Zone to 23 Sea Zone 1 Bomber moved from 23 Sea Zone to Manchester Place Units - British 3 Destroyers placed in 21 Sea Zone 3 Submarines placed in 56 Sea Zone 2 Artillerys and 1 Infantry placed in Cairo 2 Artillerys and 2 Infantrys placed in Wales 2 ArmoredCars and 1 Tank placed in W.Iran 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 2 Infantrys placed in Madras 2 Mech.Infs placed in Cape Town Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : -1.33 British regular : -2.67
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 1 Marine moved from Canberra to 122 Sea Zone 1 Elite moved from Canberra to 122 Sea Zone 1 Elite, 1 Marine and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 2 Infantrys moved from Broome to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 1 Elite moved from Western Australia to 67 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Artillery moved from Townsville to 113 Sea Zone 1 Artillery moved from 113 Sea Zone to West Papua 2 Artillerys, 2 Elites, 4 Fighters, 2 Infantrys and 1 Marine moved from 67 Sea Zone to Java 2 Infantrys moved from New South Wales to South Australia Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys, 2 Elites, 4 Fighters, 2 Infantrys and 1 Marine Yamamoto defend with 4 Artillerys, 1 Marine and 3 Tanks Anzac roll dice for 2 Artillerys, 2 Elites, 4 Fighters, 2 Infantrys and 1 Marine in Java, round 2 : 4/11 hits, 3.83 expected hits Yamamoto roll dice for 4 Artillerys, 1 Marine and 3 Tanks in Java, round 2 : 1/8 hits, 3.17 expected hits 1 Infantry owned by the Anzac and 4 Artillerys owned by the Yamamoto lost in Java Anzac roll dice for 2 Artillerys, 2 Elites, 4 Fighters, 1 Infantry and 1 Marine in Java, round 3 : 5/10 hits, 3.67 expected hits Yamamoto roll dice for 1 Marine and 3 Tanks in Java, round 3 : 2/4 hits, 1.83 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac, 1 Marine owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 2 Artillerys, 1 Elite, 4 Fighters and 1 Marine remaining. Battle score for attacker is 28 Casualties for Anzac: 1 Elite and 2 Infantrys Casualties for Yamamoto: 4 Artillerys, 1 Marine and 3 Tanks Non Combat Move - Anzac 4 Fighters moved from Java to 67 Sea Zone Place Units - Anzac 1 Artillery and 1 Elite placed in Western Australia 1 Artillery, 1 Infantry and 1 Tank placed in Broome 1 Artillery and 2 Infantrys placed in Port Moresby 1 Artillery and 1 Fighter placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.00 Anzac regular : 1.50
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Elite and 1 Infantry moved from French Sudan to French Equatorial Africa 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Transport moved from 34 Sea Zone to 32 Sea Zone Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Elite; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Aroe 1 Bunker placed in Java 1 Elite placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 2 ArmoredCars, 2 Artillerys, 4 Elites and 2 Infantrys moved from Vyborg to S.Karelia 2 ArmoredCars moved from Oulu to S.Karelia 2 Artillerys and 2 Infantrys moved from Oulu to Vyborg 2 Artillerys and 2 Infantrys moved from Tampere to Oulu 2 ArmoredCars, 2 Elites and 2 Infantrys moved from Helsinki to Tampere 2 ArmoredCars moved from Tampere to Oulu 2 Artillerys, 1 Elite and 3 Infantrys moved from Leningrad to S.Karelia Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 4 ArmoredCars, 4 Artillerys, 5 Elites and 5 Infantrys Russians defend with 4 Infantrys Finns roll dice for 4 ArmoredCars, 4 Artillerys, 5 Elites and 5 Infantrys in S.Karelia, round 2 : 7/18 hits, 5.83 expected hits Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 2/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in S.Karelia Finns win, taking S.Karelia from Russians with 4 ArmoredCars, 4 Artillerys, 5 Elites and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Casualties for Russians: 4 Infantrys Non Combat Move - Finns Place Units - Finns 2 ArmoredCars, 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Finns regular : 1.17 Russians regular : 0.67
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TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Romanians 1 Elite and 5 Infantrys moved from Odessa to Donetsk 2 Artillerys and 5 Infantrys moved from E.Romania to Odessa 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 2 Artillerys and 1 Infantry placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Thai 2 ArmoredCars moved from Burma to Szechwan 2 Artillerys, 5 Infantrys and 1 Marine moved from Burma to Assam 4 Infantrys moved from Malaya to S.Thailand 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry moved from Bangkok to S.Thailand 2 ArmoredCars moved from S.Thailand to Burma 4 Infantrys moved from S.Thailand to Burma 1 Marine moved from S.Thailand to Burma Purchase Units - Thai Thai buy 2 ArmoredCars, 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Szechwan Thai attack with 2 ArmoredCars Chinese defend with 1 Infantry Thai roll dice for 2 ArmoredCars in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Thai lost in Szechwan Thai roll dice for 1 ArmoredCar in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Thai lost in Szechwan Chinese win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Thai: 2 ArmoredCars Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Malaya 2 ArmoredCars, 1 Elite and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Thai regular : -1.00
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Americans 3 Mech.Infs moved from E.Morocco to N.Tunisia 3 Elites moved from E.Morocco to N.Algeria 1 Artillery, 7 Elites and 4 Infantrys moved from W.Morocco to E.Morocco 2 Submarines moved from 35 Sea Zone to 34 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 3 Elites moved from Bahia to 35 Sea Zone 1 Artillery, 3 Elites and 1 Tank moved from Mauritania to 36 Sea Zone 1 Artillery, 3 Elites, 1 Tank and 3 Transports moved from 36 Sea Zone to 38 Sea Zone 1 Artillery, 3 Elites and 1 Tank moved from 38 Sea Zone to French Equatorial Africa 1 Transport moved from 36 Sea Zone to 31 Sea Zone 4 Artillerys moved from Midway to 89 Sea Zone 1 Elite moved from Midway to 89 Sea Zone 1 Infantry moved from Midway to 89 Sea Zone 1 Adv.Fighter, 4 Artillerys, 2 B.Transports, 1 Carrier, 1 Elite and 1 Infantry moved from 89 Sea Zone to 95 Sea Zone 4 Artillerys and 1 Elite moved from 95 Sea Zone to Wake 1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 95 Sea Zone to 87 Sea Zone 1 Infantry moved from 95 Sea Zone to Wake 3 Adv.Fighters moved from 95 Sea Zone to Wake 3 Adv.Fighters and 2 Fighters moved from 95 Sea Zone to 87 Sea Zone 3 Submarines moved from 91 Sea Zone to 88 Sea Zone 2 Artillerys moved from San Francisco to 83 Sea Zone 1 Elite and 14 Infantrys moved from San Francisco to 83 Sea Zone 2 Artillerys, 5 B.Transports, 1 Elite and 14 Infantrys moved from 83 Sea Zone to 89 Sea Zone 2 Artillerys, 1 Elite and 14 Infantrys moved from 89 Sea Zone to Midway 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone 3 Elites moved from 32 Sea Zone to Bahia 1 B.Transport and 3 Elites moved from 35 Sea Zone to 36 Sea Zone 3 Elites moved from 36 Sea Zone to Mauritania Purchase Units - Americans Americans buy 2 Artillerys, 2 B.Transports, 2 Destroyers, 4 Elites, 9 Infantrys, 1 S.Bomber and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 87 Sea Zone Americans attack with 4 Adv.Fighters, 4 Fighters and 1 L.Fighter Hisaichi defend with 1 B.Transport; Yamamoto defend with 1 Destroyer Americans roll dice for 4 Adv.Fighters, 4 Fighters and 1 L.Fighter in 87 Sea Zone, round 2 : 6/9 hits, 3.83 expected hits Yamamoto roll dice for 1 B.Transport and 1 Destroyer in 87 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 B.Transport owned by the Hisaichi and 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone Americans win with 4 Adv.Fighters, 4 Fighters and 1 L.Fighter remaining. Battle score for attacker is 16 Casualties for Hisaichi: 1 B.Transport Casualties for Yamamoto: 1 Destroyer Battle in Wake Americans attack with 3 Adv.Fighters, 4 Artillerys, 1 Elite and 1 Infantry Hisaichi defend with 1 Artillery and 1 Factory Americans roll dice for 2 Battleships in Wake, round 2 : 1/2 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Hisaichi lost in Wake Americans win, taking Wake from Hisaichi with 3 Adv.Fighters, 4 Artillerys and 1 Elite remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Americans 3 Adv.Fighters moved from Wake to 95 Sea Zone 4 Adv.Fighters, 4 Fighters and 1 L.Fighter moved from 87 Sea Zone to 95 Sea Zone 1 Submarine moved from 95 Sea Zone to 87 Sea Zone Place Units - Americans 2 Destroyers placed in 31 Sea Zone 3 Submarines placed in 91 Sea Zone 2 B.Transports placed in 83 Sea Zone 2 Artillerys and 9 Infantrys placed in San Francisco 1 S.Bomber placed in San Francisco 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA Americans undo move 7. 1 Elite placed in Salvador Turning on Edit Mode EDIT: Adding units owned by Americans to South Atlantic USA: 1 Elite EDIT: Removing units owned by Americans from South Central USA: 1 Elite EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : 1.83 Hisaichi regular : 0.67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Germans 4 Infantrys moved from Rhine to Netherlands 8 Infantrys moved from Paris to Picardy 1 Artillery and 8 Infantrys moved from Vinnytsia to Kiev 2 ArmoredCars and 1 Mech.Inf moved from Novgorod to Arkhangelsk 4 Infantrys moved from Leningrad to Novgorod 4 Infantrys moved from Warsaw to Brest 5 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 5 Infantrys moved from Saxony to Hamburg 2 Mech.Infs moved from Hamburg to Netherlands 2 Artillerys moved from Hamburg to Netherlands 5 Infantrys moved from Hamburg to Netherlands 3 Infantrys moved from Bavaria to Rhine Purchase Units - Germans Germans buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 2 HeavyTanks, 20 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Arkhangelsk Germans attack with 2 ArmoredCars and 1 Mech.Inf Russians defend with 1 AAGun, 1 Factory and 4 Infantrys Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in Arkhangelsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 4 Infantrys in Arkhangelsk, round 2 : 1/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Arkhangelsk Germans roll dice for 1 ArmoredCar and 1 Mech.Inf in Arkhangelsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 3 Infantrys in Arkhangelsk, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Arkhangelsk Germans roll dice for 1 Mech.Inf in Arkhangelsk, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Arkhangelsk, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Arkhangelsk Germans roll dice for 1 Mech.Inf in Arkhangelsk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Arkhangelsk, round 5 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Arkhangelsk Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Germans: 2 ArmoredCars and 1 Mech.Inf Casualties for Russians: 3 Infantrys Battle in Netherlands Germans attack with 2 Artillerys, 9 Infantrys and 2 Mech.Infs British defend with 1 Infantry Germans roll dice for 2 Artillerys, 9 Infantrys and 2 Mech.Infs in Netherlands, round 2 : 7/13 hits, 3.50 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 Artillerys, 9 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Germans 5 Infantrys moved from Berlin to Saxony 10 Infantrys moved from Berlin to Brandenburg Place Units - Germans 1 Bunker, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Leningrad 3 Artillerys placed in Kiev 3 ArmoredCars and 1 HeavyTank placed in Vinnytsia 4 Mech.Infs placed in Warsaw 1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Bohemia 6 Infantrys placed in Hamburg 3 Infantrys placed in Normandy 4 Infantrys placed in Rhine 2 Infantrys placed in Paris Turn Complete - Germans Germans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 4.17 British regular : -0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Russians 1 Infantry moved from Smolensk to Minsk Russians take Minsk from Germans 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 6 Infantrys moved from Penza to Rostov 5 Infantrys moved from Perm to Kirov 2 Infantrys moved from Kuybyshev to Penza 1 Bomber moved from Moscow to Kiev 10 Infantrys moved from Moscow to Yaroslavl 9 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Chimkent to Kuybyshev 5 Infantrys moved from Kirov to Arkhangelsk 1 Infantry moved from Arkhangelsk to Vologda 1 Elite and 2 Infantrys moved from Sibirsky to Evenkia 1 Elite and 2 Infantrys moved from Sibirsky to Khatanga 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Infantry moved from Sibirsky to Yeniseysk 1 Infantry moved from Sverdlovsk to Novosibirsk Purchase Units - Russians Russians buy 2 Bunkers and 27 Infantrys; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Kiev Bombing raid in Kiev rolls: 5 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Khatanga Russians attack with 1 Elite and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 1 Elite and 2 Infantrys in Khatanga, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Khatanga, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Khatanga, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Khatanga, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi lost in Khatanga Russians roll dice for 1 Elite and 2 Infantrys in Khatanga, round 4 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Khatanga, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Khatanga Russians win, taking Khatanga from Hisaichi with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Evenkia Russians attack with 1 Elite and 2 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Artillery Russians roll dice for 1 Elite and 2 Infantrys in Evenkia, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Evenkia, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Evenkia Russians roll dice for 1 Elite and 2 Infantrys in Evenkia, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Evenkia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Evenkia Russians win, taking Evenkia from Hisaichi with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery Non Combat Move - Russians 1 Bomber moved from Kiev to Moscow Place Units - Russians 1 Bunker and 3 Infantrys placed in Kursk 1 Bunker and 4 Infantrys placed in Arkhangelsk 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 1 Infantry placed in Moscow Turn Complete - Russians Russians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Hisaichi regular : -2.50
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Italians 1 Artillery and 4 Infantrys moved from Kufra to Mersa Matruh 4 Artillerys and 19 Infantrys moved from Darfur to Kufra 3 HeavyTanks moved from S.Tunisia to Tunis 2 Tanks moved from S.Tunisia to Tunis 2 Submarines moved from 46 Sea Zone to 48 Sea Zone 10 Destroyers moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Artillery moved from S.Tunisia to Tunis 1 Infantry moved from Tunis to S.Tunisia 2 Infantrys moved from 47 Sea Zone to Tunis Purchase Units - Italians Italians buy 1 Bunker, 6 Destroyers, 1 Elite, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Artillery and 4 Infantrys British defend with 1 Artillery and 2 Infantrys Italians roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 3 : 3/5 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 2 Infantrys Battle in 48 Sea Zone Italians attack with 10 Destroyers and 2 Submarines French defend with 1 Destroyer Italians roll dice for 2 Submarines in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 10 Destroyers in 48 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits French roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 48 Sea Zone Italians win with 10 Destroyers and 2 Submarines remaining. Battle score for attacker is 8 Casualties for French: 1 Destroyer Non Combat Move - Italians Place Units - Italians 6 Destroyers and 1 Transport placed in 46 Sea Zone 1 Bunker and 4 Infantrys placed in Tunis 1 Elite placed in Hun Italians undo move 1. 4 Destroyers placed in 48 Sea Zone 2 Destroyers placed in 48 Sea Zone 1 Transport placed in 46 Sea Zone Turn Complete - Italians Italians collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 2.67 British regular : -1.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - French 1 Infantry moved from Nubia to Darfur British take Darfur from Italians 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Artillery and 1 Infantry moved from New Valley to Mersa Matruh 1 Infantry moved from New Valley to Mersa Matruh 1 Tank moved from Nubia to Mersa Matruh 1 Infantry moved from Nubia to New Valley 2 Infantrys moved from Palestine to Lower Egypt 1 Destroyer moved from 55 Sea Zone to 51 Sea Zone 1 Tank moved from Syria to Lower Egypt 2 Artillerys and 2 Infantrys moved from N.Algeria to N.Tunisia 2 Artillerys and 2 Infantrys moved from E.Morocco to N.Algeria 1 Infantry moved from Greenland to 8 Sea Zone 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 Infantry moved from 17 Sea Zone to Azores Purchase Units - French French buy 2 Artillerys, 1 Destroyer, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Mersa Matruh French attack with 1 Artillery, 3 Infantrys and 1 Tank Italians defend with 1 Artillery and 4 Infantrys French roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 2 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mersa Matruh, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mersa Matruh, round 4 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 4 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mersa Matruh, round 5 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Mersa Matruh French win, taking Mersa Matruh from Italians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for French: 1 Infantry Casualties for Italians: 1 Artillery and 4 Infantrys Non Combat Move - French Place Units - French 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Tank placed in Syria 1 Destroyer placed in 55 Sea Zone Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -3.33 French regular : -0.50
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TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Yamamoto 1 Artillery and 3 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Fighters moved from 110 Sea Zone to Java 1 Artillery moved from Sumatra to 110 Sea Zone 2 Artillerys and 3 Infantrys moved from 110 Sea Zone to Java 1 ArmoredCar and 1 Tank moved from Hunan to Szechwan 1 ArmoredCar and 1 Tank moved from Hunan to Shensi 1 Tank moved from Yunnan to Szechwan 1 Tank moved from Kweichow to Shensi 4 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 86 Sea Zone 4 Infantrys moved from 86 Sea Zone to Minamitori 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 5 Adv.Fighters and 7 Fighters moved from 86 Sea Zone to 87 Sea Zone 5 Adv.Fighters and 7 Fighters moved from 87 Sea Zone to 88 Sea Zone 1 Submarine moved from 86 Sea Zone to 87 Sea Zone 2 Bombers moved from Tokyo to 87 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 Bunkers, 3 Destroyers, 1 Elite, 5 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Shensi Yamamoto attack with 1 ArmoredCar and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar and 2 Tanks in Shensi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Shensi Yamamoto win, taking Shensi from Chinese with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in 88 Sea Zone Yamamoto attack with 5 Adv.Fighters and 7 Fighters Americans defend with 3 Submarines Yamamoto roll dice for 5 Adv.Fighters and 7 Fighters in 88 Sea Zone, round 2 : 2/12 hits, 4.83 expected hits 2 Submarines owned by the Americans lost in 88 Sea Zone 5 Adv.Fighters owned by the Yamamoto and 7 Fighters owned by the Yamamoto retreated Americans win with 1 Submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 Submarines Battle in 87 Sea Zone Yamamoto attack with 2 Bombers and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 87 Sea Zone Yamamoto win with 2 Bombers and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Szechwan Yamamoto attack with 1 ArmoredCar and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar and 2 Tanks in Szechwan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 ArmoredCar and 2 Tanks in Szechwan, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Java Yamamoto attack with 2 Artillerys, 2 Fighters and 3 Infantrys Anzac defend with 2 Artillerys, 1 Elite and 1 Marine; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Java, round 2 : 0/7 hits, 2.17 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker, 1 Elite and 1 Marine in Java, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Java, round 3 : 2/6 hits, 2.00 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker, 1 Elite and 1 Marine in Java, round 3 : 0/5 hits, 1.83 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in Java Yamamoto roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Java, round 4 : 4/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Marine in Java, round 4 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Yamamoto, 1 Marine owned by the Anzac and 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 17 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 2 Artillerys, 1 Elite and 1 Marine Casualties for Dutch: 1 Bunker Non Combat Move - Yamamoto 2 Fighters moved from Java to 110 Sea Zone 6 Carriers moved from 86 Sea Zone to 77 Sea Zone 2 Battleships and 12 Destroyers moved from 86 Sea Zone to 77 Sea Zone 2 Bombers moved from 87 Sea Zone to Tokyo 2 Tanks moved from Hupeh to Ningsia 1 Mech.Inf moved from Kweichow to Ningsia 2 ArmoredCars, 2 Mech.Infs and 2 Tanks moved from Hong Kong to Hunan 2 Mech.Infs moved from Hunan to Hupeh 5 Adv.Fighters and 7 Fighters moved from 88 Sea Zone to 77 Sea Zone Place Units - Yamamoto 3 Destroyers and 2 Submarines placed in 85 Sea Zone 1 Bunker and 2 Tanks placed in Minamitori 1 Bunker placed in Sumatra 2 Artillerys, 1 Elite and 1 Infantry placed in Banjarmasin 3 Infantrys placed in Tokyo 1 Infantry placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : -3.00 Americans regular : -0.33 Dutch regular : -2.83
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@dawgoneit not sure if this one showed up in your notifications.
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Chinese 2 Infantrys moved from Gobi Altai to E.Qinghai 1 Infantry moved from Gobi Altai to E.Qinghai 1 Marine moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang 2 ArmoredCars moved from Urumqi to Semipalatinsk Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Hisaichi 1 Infantry moved from Hollandia to Merauke Hisaichi take Merauke from Dutch 2 ArmoredCars and 1 Tank moved from Suiyuan to Lanchow 4 ArmoredCars, 2 Infantrys and 1 Tank moved from Ningsia to Lanchow 3 Mech.Infs moved from Peking to Shensi 1 ArmoredCar moved from Irkutsk to Krasnoyarsk Hisaichi take Krasnoyarsk from Russians 1 Infantry moved from Bulun to Khatanga 1 ArmoredCar moved from Zhigansk to Khatanga 1 Bomber moved from Olyokminsk to Khatanga 1 Artillery and 2 Infantrys moved from Olyokminsk to Evenkia 1 Artillery moved from Olyokminsk to Khatanga 1 ArmoredCar moved from Bratsk to Yeniseysk 1 ArmoredCar moved from Bratsk to Yeniseysk 2 ArmoredCars and 1 Tank moved from Irkutsk to Semipalatinsk 1 ArmoredCar moved from Krasnoyarsk to Semipalatinsk 1 Infantry moved from Zhigansk to Khatanga 3 Infantrys moved from Yakutsk to Olyokminsk 2 Infantrys moved from Ayan to Yakutsk 1 Artillery and 2 Infantrys moved from Chita to N.Buryat Mongolia 2 Artillerys and 2 Infantrys moved from Hulunbuir to Chita 1 ArmoredCar moved from Liaoning to Chahar 1 ArmoredCar moved from Liaoning to Chahar 2 Infantrys moved from Liaoning to Hulunbuir 7 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to West Papua 3 Artillerys and 1 Infantry moved from Hollandia to West Papua 2 Artillerys and 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 108 Sea Zone 2 Artillerys and 2 Infantrys moved from 108 Sea Zone to West Papua 1 Fighter moved from 107 Sea Zone to West Papua 1 Battleship, 1 Carrier and 2 Destroyers moved from 107 Sea Zone to 108 Sea Zone 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 3 Transports moved from 86 Sea Zone to 77 Sea Zone 1 Destroyer moved from 86 Sea Zone to 87 Sea Zone 4 Destroyers and 2 Submarines moved from 86 Sea Zone to 77 Sea Zone Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 6 Artillerys, 3 Destroyers, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lanchow Hisaichi attack with 6 ArmoredCars, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 6 ArmoredCars, 2 Infantrys and 2 Tanks in Lanchow, round 2 : 5/10 hits, 3.33 expected hits Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Lanchow Hisaichi win, taking Lanchow from Chinese with 6 ArmoredCars, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Yeniseysk Hisaichi attack with 2 ArmoredCars Russians defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Yeniseysk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yeniseysk, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yeniseysk Hisaichi roll dice for 1 ArmoredCar in Yeniseysk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Yeniseysk, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yeniseysk Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 ArmoredCars Battle in West Papua Hisaichi attack with 5 Artillerys, 1 Fighter and 4 Infantrys Anzac defend with 1 Artillery and 3 Infantrys Hisaichi roll dice for 1 Battleship in West Papua, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 5 Artillerys, 1 Fighter and 4 Infantrys in West Papua, round 2 : 3/10 hits, 3.33 expected hits Anzac roll dice for 1 Artillery and 3 Infantrys in West Papua, round 2 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in West Papua Hisaichi win, taking West Papua from Anzac with 5 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 1 Artillery and 3 Infantrys Battle in Evenkia Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Elite and 2 Infantrys Hisaichi roll dice for 1 Artillery and 2 Infantrys in Evenkia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Evenkia, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Evenkia Hisaichi roll dice for 1 Artillery in Evenkia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Elite and 1 Infantry in Evenkia, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Evenkia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Elite and 1 Infantry in Evenkia, round 4 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Evenkia Russians win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Infantry Battle in Semipalatinsk Hisaichi attack with 3 ArmoredCars and 1 Tank Chinese defend with 2 ArmoredCars Hisaichi roll dice for 3 ArmoredCars and 1 Tank in Semipalatinsk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 ArmoredCars in Semipalatinsk, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Chinese lost in Semipalatinsk Hisaichi win, taking Semipalatinsk from Russians with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 8 Casualties for Chinese: 2 ArmoredCars Battle in Khatanga Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 2 Infantrys Russians defend with 1 Elite and 2 Infantrys Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 2 Infantrys in Khatanga, round 2 : 4/5 hits, 1.83 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Khatanga, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Russians, 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khatanga Hisaichi win, taking Khatanga from Russians with 1 ArmoredCar, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Elite and 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Khatanga to N.Buryat Mongolia 1 Fighter moved from West Papua to 108 Sea Zone Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 2 ArmoredCars and 1 Tank placed in Peking 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Chita 3 Destroyers placed in 84 Sea Zone 3 ArmoredCars placed in Liaoning 1 Infantry placed in Liaoning 3 Artillerys and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Anzac regular : 0.67 Russians regular : 2.67 Hisaichi regular : 2.83