@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
dawgoneit (Axis) entek Allies WAW
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Tank moved from Formosa to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Korea to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 2 Infantrys moved from 92 Sea Zone to Hong Kong 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 1 Destroyer moved from 84 Sea Zone to 93 Sea Zone 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Carrier moved from 84 Sea Zone to 106 Sea Zone 1 Battleship moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Artillery and 2 Infantrys moved from Shantung to Shanghai 2 Infantrys moved from Shantung to Anhwei 1 Fighter moved from Peking to Anhwei 2 Tanks moved from Shantung to Shansi 1 Fighter moved from Changchun to Shansi 1 Artillery and 2 Infantrys moved from Kirin to Vladivostok 3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 3 Tanks moved from Liaoning to Ayan 2 Tanks moved from Peking to Chita 1 Tank moved from Kirin to Chita 1 Tank moved from Changchun to Vladivostok 1 Bomber moved from Changchun to 111 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 3 Tanks Russians defend with 1 Bunker and 2 Infantrys Hisaichi roll dice for 3 Tanks in Ayan, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 Bunker and 2 Infantrys in Ayan, round 2 : 2/3 hits, 1.17 expected hits 2 Tanks owned by the Hisaichi lost in Ayan 1 Tank owned by the Hisaichi retreated to Heilungchiang Russians win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -10 Casualties for Hisaichi: 2 Tanks Battle in Anhwei Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 3 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 4 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Vladivostok Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in 110 Sea Zone Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Khabarovsk Hisaichi attack with 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 5 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hong Kong Hisaichi attack with 4 Artillerys, 8 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 8 Infantrys and 3 Tanks in Hong Kong, round 2 : 1/15 hits, 4.83 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Hong Kong, round 3 : 6/14 hits, 4.67 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 2/4 hits, 1.50 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Some non-combat units are destroyed: Hisaichi win, taking Hong Kong from British with 4 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 9 Casualties for Hisaichi: 3 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in 111 Sea Zone Hisaichi attack with 1 Bomber Dutch defend with 1 Destroyer Hisaichi roll dice for 1 Bomber in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 111 Sea Zone Hisaichi win with 1 Bomber remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Battle in Shansi Hisaichi attack with 1 Fighter and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Tanks in Shansi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 3 Tanks Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Chita, round 2 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker and 1 Infantry Non Combat Move - Hisaichi 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Liaoning to Peking 1 Infantry moved from Korea to Liaoning 1 Fighter moved from Shansi to Shantung 1 Fighter moved from Anhwei to Peking 1 Bomber moved from 111 Sea Zone to Bangkok 2 Fighters moved from 110 Sea Zone to 106 Sea Zone Place Units - Hisaichi 1 Factory placed in Peking 1 B.Transport placed in 84 Sea Zone 1 Elite and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Russians regular : -1.00 British regular : -0.33 Dutch regular : -0.50 Hisaichi regular : -4.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Fighter moved from Montreal to 8 Sea Zone 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 8 Sea Zone 1 Destroyer moved from 2 Sea Zone to 8 Sea Zone 1 Bomber moved from London to 5 Sea Zone 1 Fighter moved from Gibraltar to 42 Sea Zone 1 Fighter moved from Malta to 51 Sea Zone 1 Fighter moved from Cyprus to 51 Sea Zone 1 Fighter moved from Lower Egypt to 51 Sea Zone 1 Artillery moved from Bombay to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Fighter moved from Trucial Coast to W.Iran 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Infantry moved from New Valley to Nubia 1 Infantry moved from Lower Egypt to Nubia 1 Tank moved from Palestine to Nubia 1 Fighter moved from Madras to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 2 Artillerys moved from Madras to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from British Borneo to West Borneo 1 Artillery moved from British Borneo to West Borneo 1 Infantry moved from British Somaliland to Italian East Africa 1 Artillery moved from Kenya to Italian East Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan Purchase Units - British British buy 1 Carrier and 3 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 3 Fighters Italians defend with 1 Submarine British roll dice for 3 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 3 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in Nubia British attack with 2 Infantrys and 1 Tank Italians defend with 1 Infantry and 1 Tank British roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the British lost in Nubia 1 Tank owned by the British retreated to Lower Egypt Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in 5 Sea Zone British attack with 1 Bomber Finns defend with 1 Destroyer and 1 Submarine British roll dice for 1 Bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Finns roll dice for 1 Destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Finns lost in 5 Sea Zone British roll dice for 1 Bomber in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Finns lost in 5 Sea Zone British win with 1 Bomber remaining. Battle score for attacker is 15 Casualties for Finns: 1 Destroyer and 1 Submarine Battle in 42 Sea Zone British attack with 1 Fighter Germans defend with 2 Transports British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Transports in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Transports in 42 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 Fighter in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Transports in 42 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the British lost in 42 Sea Zone Germans win with 2 Transports remaining. Battle score for attacker is -8 Casualties for British: 1 Fighter Battle in 8 Sea Zone British attack with 1 Battleship, 2 Destroyers and 1 Fighter Germans defend with 5 Submarines Germans roll dice for 5 Submarines in 8 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 8 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits 2 Submarines owned by the Germans lost in 8 Sea Zone Germans roll dice for 3 Submarines in 8 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 8 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits 3 Submarines owned by the Germans and 1 Destroyer owned by the British lost in 8 Sea Zone British win with 1 Battleship, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 27 Casualties for Germans: 5 Submarines Casualties for British: 1 Destroyer Battle in W.Iran British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in W.Iran, round 2 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits 2 Infantrys owned by the Neutral and 3 Infantrys owned by the British lost in W.Iran British roll dice for 1 Artillery, 1 Fighter and 1 Tank in W.Iran, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the British lost in W.Iran British roll dice for 1 Fighter and 1 Tank in W.Iran, round 4 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Fighter owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. Some non-combat units are destroyed: British win, taking W.Iran from Neutral with 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 1 Artillery, 1 Fighter and 3 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - British 1 Infantry moved from Cyprus to 55 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Infantry moved from New Valley to Lower Egypt 3 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Punjab to Baluchistan 1 Tank moved from Delhi to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Hyderabad to Assam 1 Infantry moved from Bombay to Rajputana 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Mysore to Hyderabad 1 Infantry moved from Delhi to Bihar 1 Submarine moved from 115 Sea Zone to 108 Sea Zone 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Alaska 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Canadian Prairies to Ontario 1 Tank moved from Ontario to Quebec 1 Fighter moved from 8 Sea Zone to Quebec 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 1 Transport moved from 10 Sea Zone to 8 Sea Zone 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 1 Fighter moved from Wales to Paris 2 Fighters moved from London to Paris 1 Infantry moved from Scotland to Manchester 1 Infantry moved from Northern Ireland to Scotland 5 Infantrys moved from London to Manchester 1 Tank moved from London to Manchester 1 Bomber moved from 5 Sea Zone to London Place Units - British 1 Carrier placed in 56 Sea Zone 3 Infantrys placed in Cairo Turning on Edit Mode EDIT: Removing units owned by British from 56 Sea Zone: 1 Fighter EDIT: Adding units owned by British to Cairo: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Neutral AA : -0.17 Finns regular : -0.67 Germans regular : -0.67 Neutral regular : 1.50 British regular : 3.17
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Fighter moved from Townsville to 67 Sea Zone 1 Infantry moved from Northern Territory to Western Australia 1 Tank moved from Townsville to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Queensland to Northern Territory 4 Infantrys moved from Canberra to New South Wales 1 Submarine moved from 123 Sea Zone to 115 Sea Zone 1 Destroyer and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Submarine moved from 113 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry moved from Milne Bay to Port Moresby 1 Artillery and 1 Infantry moved from West Papua to Port Moresby Place Units - Anzac 1 Transport placed in 120 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Artillery moved from Java to Sumatra 1 Infantry moved from Soembawa to Lombok 1 Submarine moved from 67 Sea Zone to 110 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Tank moved from Merauke to Hollandia Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 110 Sea Zone Dutch attack with 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi submerged Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Non Combat Move - Dutch 1 Fighter moved from 110 Sea Zone to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : 0.00 Hisaichi regular : -1.00
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Fighter moved from Helsinki to Lapland 1 Tank moved from Helsinki to Oulu 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Kotka to Oulu 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Artillery moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 4/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bulgaria Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33 Russians regular : -1.33
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from S.Thailand to N.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo 1 Artillery moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Mindanao 1 Artillery moved from 111 Sea Zone to Mindanao 1 Artillery moved from Bangkok to 105 Sea Zone 1 Artillery and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to Java 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Fighter moved from Bangkok to N.French Indochina Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 110 Sea Zone Hisaichi loiter and taunt; Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport Dutch defend with 1 Submarine Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Dutch and 1 Submarine owned by the Thai lost in 110 Sea Zone Thai win with 1 Destroyer, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 0 Casualties for Thai: 1 Submarine Casualties for Dutch: 1 Submarine Battle in East And South Borneo Battle in N.French Indochina Thai attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in N.French Indochina Thai win, taking East And South Borneo from Dutch, taking N.French Indochina from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Java Battle in Mindanao Thai attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Americans lost in Mindanao Thai win, taking Java from Dutch, taking Mindanao from Americans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.French Indochina to S.French Indochina Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 French regular : 0.67 Thai regular : 0.33 Dutch regular : 0.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans Americans loses 0 PUs for violating Greenlands neutrality. 2 Infantrys moved from Washington to 13 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland Americans take Greenland from Neutral 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela 3 Infantrys moved from Colombia to Venezuela 1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico 2 Tanks moved from San Francisco to 83 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 2 Infantrys and 2 Tanks moved from 100 Sea Zone to Central America 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Bomber moved from South Central USA to 91 Sea Zone 1 Bomber moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 2 Transports moved from 99 Sea Zone to 83 Sea Zone 1 Artillery moved from Northwest USA to 83 Sea Zone 1 Artillery moved from San Francisco to 83 Sea Zone 1 Infantry moved from Northwest USA to 83 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 83 Sea Zone to 99 Sea Zone 2 Artillerys and 1 Infantry moved from 99 Sea Zone to W.Mexico 1 Tank moved from Northwest USA to W.Mexico 1 Bomber moved from North Central USA to 91 Sea Zone 1 Infantry moved from North Central USA to South Central USA 1 Fighter moved from Washington to Venezuela Purchase Units - Americans Americans buy 1 B.Transport, 1 Battleship, 1 Destroyer, 4 Elites and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 1 Fighter, 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Venezuela, round 2 : 0/6 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans lost in Venezuela Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Venezuela, round 3 : 1/4 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Venezuela, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Fighter and 1 Tank in Venezuela, round 5 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 5 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Americans lost in Venezuela Americans roll dice for 1 Tank in Venezuela, round 6 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela Neutral win with no units remaining. Battle score for attacker is -15 Casualties for Americans: 1 Fighter, 4 Infantrys and 1 Tank Casualties for Neutral: 3 Infantrys Battle in Central America Americans attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys and 2 Tanks in Central America, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in E.Mexico Americans roll dice for 1 Tank in E.Mexico, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 91 Sea Zone Americans attack with 3 Bombers, 3 Destroyers, 5 Fighters and 2 Submarines Yamamoto defend with 1 Battleship and 1 Destroyer Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 3 Bombers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/11 hits, 4.67 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 3 Bombers, 3 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 21 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Battleship and 1 Destroyer Battle in W.Mexico Americans attack with 3 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - Americans 2 Carriers moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from 91 Sea Zone to Johnston 3 Bombers moved from 91 Sea Zone to Pearl Harbor 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Fighter moved from Manila to Banjarmasin Place Units - Americans 1 B.Transport placed in 13 Sea Zone 3 Elites placed in South Atlantic USA 1 Elite placed in Washington 1 Battleship and 1 Destroyer placed in 91 Sea Zone 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : -1.83 Neutral regular : 1.83
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Artillerys, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy 2 ArmoredCars and 1 Tank moved from Bavaria to Burgundy 4 ArmoredCars moved from Rhine to Burgundy 2 Infantrys and 5 Tanks moved from East Prussia to Latvia 1 Artillery and 4 Infantrys moved from Hungary to Krakow 1 Infantry moved from Hamburg to 23 Sea Zone 1 Tank moved from Pomerania to 23 Sea Zone 3 Artillerys moved from Danzig to Warsaw 4 Infantrys moved from Danzig to Warsaw 7 Infantrys moved from Pomerania to 23 Sea Zone 8 Infantrys, 1 T.Boat, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 8 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia 4 Infantrys moved from Pomerania to Danzig 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania 3 Fighters moved from Lapland to 6 Sea Zone 1 Bomber moved from Lapland to 6 Sea Zone 2 Stukas moved from Bohemia to Serbia 2 Artillerys and 1 Infantry moved from Croatia to Serbia 1 Infantry and 1 Tank moved from N.Algeria to 42 Sea Zone 1 Tank moved from S.Tunisia to E.Morocco Germans take S.Algeria from French 1 Infantry and 1 Tank moved from N.Tunisia to 42 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 42 Sea Zone to 41 Sea Zone 2 Infantrys and 2 Tanks moved from 41 Sea Zone to E.Morocco 2 Submarines moved from 34 Sea Zone to 31 Sea Zone 1 Infantry moved from Kufra to Mersa Matruh Germans take Mersa Matruh from British 1 Infantry moved from Kufra to New Valley Germans take New Valley from British Purchase Units - Germans Germans buy 4 ArmoredCars, 4 Artillerys, 1 Elite, 8 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Serbia Germans attack with 2 Artillerys, 1 Infantry and 2 Stukas Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Infantry and 2 Stukas in Serbia, round 2 : 4/5 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia Germans loses 0 PUs for violating Serbias neutrality. Germans win, taking Serbia from Neutral with 2 Artillerys, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in E.Morocco Germans attack with 2 Infantrys and 3 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Germans roll dice for 2 Infantrys and 3 Tanks in E.Morocco, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 Artillery and 4 Infantrys in E.Morocco, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in E.Morocco Germans roll dice for 3 Tanks in E.Morocco, round 3 : 1/3 hits, 1.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in E.Morocco, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the French and 1 Tank owned by the Germans lost in E.Morocco Germans roll dice for 2 Tanks in E.Morocco, round 4 : 2/2 hits, 1.00 expected hits French roll dice for 1 Artillery and 1 Infantry in E.Morocco, round 4 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the French, 1 Infantry owned by the French and 2 Tanks owned by the Germans lost in E.Morocco French win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 2 Infantrys and 3 Tanks Casualties for French: 1 Artillery and 4 Infantrys Battle in Burgundy Germans attack with 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 12 Tanks French defend with 1 Infantry Germans roll dice for 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 12 Tanks in Burgundy, round 2 : 10/28 hits, 10.33 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 12 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Krakow Germans attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Tank Germans roll dice for 1 Artillery and 4 Infantrys in Krakow, round 2 : 3/5 hits, 1.17 expected hits Neutral roll dice for 1 Tank in Krakow, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Krakow Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Tank Battle in Warsaw Germans attack with 3 Artillerys and 4 Infantrys Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 3 Artillerys and 4 Infantrys in Warsaw, round 2 : 1/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 3 Artillerys and 4 Infantrys in Warsaw, round 3 : 2/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Some non-combat units are destroyed: Germans win, taking Warsaw from Neutral with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 10 Infantrys and 6 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 9 Infantrys and 6 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in 6 Sea Zone Germans attack with 1 Bomber and 3 Fighters Russians defend with 2 Transports Germans roll dice for 1 Bomber and 3 Fighters in 6 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 Transports in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 Transports owned by the Russians lost in 6 Sea Zone Germans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 12 Casualties for Russians: 2 Transports Non Combat Move - Germans 1 Bomber and 3 Fighters moved from 6 Sea Zone to Lapland 2 Stukas moved from Serbia to Bulgaria Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers EDIT: Adding units owned by Germans to 23 Sea Zone: 2 Destroyers EDIT: Turning off Edit Mode 2 Transports placed in 23 Sea Zone 4 Artillerys placed in Hamburg 4 ArmoredCars and 1 Tank placed in Bohemia 1 Elite and 3 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 2 Infantrys placed in Berlin Turn Complete - Germans Germans collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
French regular : 2.33 Russians regular : 0.33 Germans regular : 4.50 Neutral regular : -2.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 3 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Fighter moved from Yaroslavl to Vyborg 2 Infantrys moved from Ayan to Chita 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank moved from N.Buryat Mongolia to Chita 1 Tank moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 4 ArmoredCars, 4 Artillerys, 2 Elites, 22 Infantrys and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 2 Infantrys and 3 Tanks Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Chita, round 2 : 3/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Chita, round 2 : 4/6 hits, 2.50 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians roll dice for 1 Fighter and 2 Tanks in Chita, round 3 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 3 Tanks in Chita, round 3 : 2/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi, 1 Fighter owned by the Russians and 1 Tank owned by the Russians lost in Chita 1 Tank owned by the Russians retreated to N.Buryat Mongolia Hisaichi win with 2 Tanks remaining. Battle score for attacker is -10 Casualties for Russians: 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank Battle in Vyborg Russians attack with 2 Fighters and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 0/5 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians 2 Fighters moved from Vyborg to Leningrad 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Vologda to S.Karelia 1 Tank moved from Kirov to S.Karelia 1 Artillery and 1 Infantry moved from Yaroslavl to Smolensk 1 Infantry moved from Leningrad to Novgorod 3 Tanks moved from Kursk to Kiev 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Donetsk to Odessa 1 Tank moved from Donetsk to Kiev 5 Infantrys moved from Rostov to Donetsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Artillery moved from Astrakhan to Georgia 1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Perm to Kirov 1 Infantry moved from Kuybyshev to Penza 1 Infantry moved from Chimkent to Kuybyshev 1 Infantry moved from Irkutsk to S.Buryat Mongolia 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Khatanga to Olyokminsk 1 Artillery moved from Zhigansk to Olyokminsk 1 Infantry moved from Yeniseysk to Evenkia 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Artillery moved from Semipalatinsk to Krasnoyarsk 1 Infantry moved from Moscow to Yaroslavl Place Units - Russians 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Stalingrad 1 Artillery and 5 Infantrys placed in Sibirsky 1 Artillery and 3 Infantrys placed in Arkhangelsk 2 Elites and 1 Infantry placed in Georgia 1 Infantry placed in Stalingrad 4 ArmoredCars and 6 Infantrys placed in Moscow 2 Tanks placed in Tashkent 5 Tanks placed in Sverdlovsk Turn Complete - Russians Russians collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.00 Hisaichi regular : 2.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode 1 Artillery and 1 Infantry moved from Kordofan to Italian East Africa 1 Infantry and 1 Tank moved from Nubia to Italian East Africa 1 Tank moved from Darfur to Italian East Africa 1 Artillery and 1 Infantry moved from Kufra to Darfur 2 Tanks moved from Tunis to N.Algeria 2 Artillerys moved from Tunis to 47 Sea Zone 2 Infantrys moved from Tripoli to 47 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 45 Sea Zone 2 Artillerys and 2 Infantrys moved from 45 Sea Zone to N.Tunisia 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Destroyer moved from 49 Sea Zone to 51 Sea Zone 2 Infantrys moved from Campania to 49 Sea Zone 1 Tank moved from Greece to 49 Sea Zone 2 Infantrys and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Tank and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Fighter moved from Albania to Tobruk 1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Carrier and 2 Fighters moved from 46 Sea Zone to 48 Sea Zone 1 Battleship and 2 Destroyers moved from 47 Sea Zone to 48 Sea Zone 1 Fighter moved from Lombardy to Tobruk 1 Infantry moved from Ghadames to Hun 1 Tank moved from Provence to Languedoc Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Factory, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Italian East Africa Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks British defend with 1 Artillery and 1 Infantry; French defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Italian East Africa, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 3 : 1/4 hits, 1.67 expected hits French roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Italian East Africa Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 4 : 3/4 hits, 1.67 expected hits French roll dice for 1 Artillery in Italian East Africa, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from French with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Casualties for French: 1 Infantry Battle in Languedoc Italians attack with 1 Tank French defend with 1 Infantry Italians roll dice for 1 Tank in Languedoc, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Italians lost in Languedoc French win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 Tank Non Combat Move - Italians Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Tunis: 1 Factory EDIT: Turning off Edit Mode 4 Mech.Infs placed in Tunis 1 Factory placed in Hun 6 Infantrys placed in Rome 2 ArmoredCars placed in Lombardy Turn Complete - Italians Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Infantry moved from Brittany to Orleanais 1 Infantry moved from W.Morocco to E.Morocco 1 Artillery and 1 Infantry moved from Quebec to 2 Sea Zone Purchase Units - French French buy 2 Artillerys, 1 Destroyer, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone Place Units - French 2 Artillerys placed in Syria 4 Infantrys placed in E.Morocco 6 Infantrys and 2 Tanks placed in Paris 3 Infantrys placed in Normandy 1 Destroyer placed in 1 Sea Zone Turn Complete - French French collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode 2 Artillerys and 2 Infantrys moved from Kiangsi to Hunan 1 Infantry moved from Peleliu to 93 Sea Zone 1 Tank moved from Guam to 101 Sea Zone 1 Infantry moved from Ulithi to 101 Sea Zone 1 Artillery and 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Manila 1 Infantry moved from Panay to Mindoro Yamamoto take Mindoro from Americans 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Yamamoto take Samar from Americans 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi 1 Tank moved from S.French Indochina to Kwangsi 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Manila 4 Infantrys moved from 93 Sea Zone to Manila 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila 2 Artillerys, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone 2 Artillerys, 1 Infantry, 1 Tank and 3 Transports moved from 107 Sea Zone to 93 Sea Zone 2 Infantrys moved from Kyushu to 93 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 93 Sea Zone to 107 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia 2 Fighters moved from Peleliu to 108 Sea Zone 1 Artillery and 2 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Kiangsi to Hunan 1 Destroyer moved from 106 Sea Zone to 107 Sea Zone 2 Infantrys moved from Tokyo to Chubu 1 Battleship moved from 85 Sea Zone to 107 Sea Zone 1 Bomber moved from Kwajalein to 108 Sea Zone 1 Bomber moved from Formosa to 108 Sea Zone 2 Carriers and 4 Fighters moved from 96 Sea Zone to 102 Sea Zone 4 Fighters moved from 102 Sea Zone to 108 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 108 Sea Zone Yamamoto attack with 2 Bombers and 6 Fighters British defend with 1 Submarine Yamamoto roll dice for 2 Bombers and 6 Fighters in 108 Sea Zone, round 2 : 3/8 hits, 3.33 expected hits 1 Submarine owned by the British lost in 108 Sea Zone Yamamoto win with 2 Bombers and 6 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Manila Yamamoto attack with 7 Infantrys and 2 Tanks Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 7 Infantrys and 2 Tanks in Manila, round 2 : 1/9 hits, 2.17 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 7 Infantrys and 2 Tanks in Manila, round 3 : 4/9 hits, 2.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 1 Artillery and 2 Infantrys Battle in Kwangsi Yamamoto attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hunan Yamamoto attack with 3 Artillerys, 4 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Hunan, round 2 : 2/8 hits, 2.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hollandia Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Battleships in Hollandia, round 2 : 1/2 hits, 1.33 expected hits Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Hollandia, round 2 : 1/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hollandia Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Hollandia, round 3 : 1/4 hits, 1.50 expected hits Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Hollandia Yamamoto roll dice for 2 Artillerys and 1 Tank in Hollandia, round 4 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Tank in Hollandia, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Artillery and 3 Infantrys Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Adding units owned by Yamamoto to Davao: 1 Factory EDIT: Turning off Edit Mode 4 Fighters moved from 108 Sea Zone to 102 Sea Zone 2 Fighters moved from 108 Sea Zone to 107 Sea Zone 2 Bombers moved from 108 Sea Zone to Davao Place Units - Yamamoto 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine placed in 107 Sea Zone 1 Elite, 4 Infantrys and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : -0.50 Americans regular : -1.67 Dutch regular : 1.17
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@entek i don’t no why the factories keep disapearing
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 2 Infantrys moved from Shensi to Shansi 1 Fighter moved from Shensi to Shansi 1 Infantry and 1 Tank moved from Yunnan to N.French Indochina Purchase Units - Chinese Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 2 Tanks Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Tanks Battle in N.French Indochina Chinese attack with 1 Infantry and 1 Tank Thai defend with 1 Artillery Chinese roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.French Indochina Chinese win, taking N.French Indochina from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - Chinese 1 Fighter moved from Shansi to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from Hupeh to Kweichow 1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 2 Infantrys moved from Gobi Altai to Ningsia 1 Tank moved from Gobi Altai to Shensi 1 AAGun moved from E.Sinkiang to W.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 6 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 5 Infantrys and 1 Mech.Inf placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Thai regular : -0.33 Hisaichi regular : -0.50
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@dawgoneit said in dawgoneit (Axis) entek Allies WAW:
@entek i don’t no why the factories keep disapearing
That’s super weird. I see there is one missing from HK.
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Factory EDIT: Turning off Edit Mode 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Formosa to 92 Sea Zone 4 Artillerys, 6 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Infantry moved from Anhwei to Shansi 1 Infantry moved from Chahar to Suiyuan 2 Infantrys and 1 Tank moved from Heilungchiang to Chita 1 Tank moved from Khabarovsk to Chita 3 Infantrys moved from Khabarovsk to Heilungchiang 1 Infantry moved from Liaoning to Heilungchiang 1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk 1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Shanghai to 84 Sea Zone 1 Infantry moved from Shanghai to 84 Sea Zone 1 B.Transport, 1 Elite and 3 Infantrys moved from 84 Sea Zone to 92 Sea Zone 1 Elite and 3 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from 84 Sea Zone to Peking 2 Destroyers and 1 Submarine moved from 93 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French Indochina Hisaichi attack with 1 Elite and 3 Infantrys Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Elite and 3 Infantrys in N.French Indochina, round 2 : 2/4 hits, 0.83 expected hits French roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Elite and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry and 1 Tank Battle in Banjarmasin Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/16 hits, 5.83 expected hits Dutch roll dice for 2 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/13 hits, 5.00 expected hits 5 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.50 expected hits Dutch roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/8 hits, 3.33 expected hits 4 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 3/9 hits, 3.83 expected hits Dutch roll dice for 2 Fighters and 1 Tank in Banjarmasin, round 4 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Americans, 1 Fighter owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Some non-combat units are destroyed: Hisaichi win, taking Banjarmasin from Dutch with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 24 Casualties for Hisaichi: 2 Artillerys and 6 Infantrys Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Casualties for Americans: 1 Fighter Non Combat Move - Hisaichi 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Carrier and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 2 Submarines moved from 110 Sea Zone to 111 Sea Zone 1 Carrier and 2 Fighters moved from 110 Sea Zone to 111 Sea Zone 1 Fighter moved from Shantung to Chita 1 Fighter moved from Peking to Chita 1 Bomber moved from Banjarmasin to Bangkok Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 2 Artillerys and 1 Infantry placed in Peking 1 Factory placed in Chita 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 French regular : 1.17 Dutch AA : -0.50 Dutch regular : -1.83 Hisaichi regular : 0.50
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. Turning on Edit Mode EDIT: Adding units owned by British to W.Iran: 1 Factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Warsaw: 1 Factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Banjarmasin: 1 Factory EDIT: Turning off Edit Mode British loses 0 PUs for violating Venezuelas neutrality. 1 Battleship, 1 Destroyer, 1 Infantry, 1 Tank and 2 Transports moved from 8 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin 1 Infantry moved from Scotland to 10 Sea Zone 1 Infantry moved from 10 Sea Zone to Dublin 1 Infantry moved from Normandy to Paris 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 2 Infantrys moved from 57 Sea Zone to Italian East Africa 1 Infantry moved from Kenya to Italian East Africa 1 Infantry moved from Equatoria to Italian East Africa 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Malaya to Bangkok 1 Artillery and 2 Infantrys moved from Burma to S.Thailand 1 Destroyer and 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from British Guiana to Venezuela British take Venezuela from Neutral Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 2 Fighters, 7 Infantrys, 3 T.Boats and 1 Transport; Remaining resources: 1 PUs; Combat - British Battle in Bangkok British attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Hisaichi defend with 1 Bomber; Thai defend with 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Bangkok, round 2 : 2/8 hits, 2.50 expected hits Thai roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Bangkok, round 2 : 2/7 hits, 2.33 expected hits 1 Infantry owned by the Thai, 1 Bomber owned by the Hisaichi and 2 Infantrys owned by the British lost in Bangkok British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Bangkok, round 3 : 3/6 hits, 2.17 expected hits Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Bangkok, round 3 : 1/5 hits, 1.83 expected hits 3 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Bangkok British roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Bangkok, round 4 : 1/5 hits, 1.83 expected hits Thai roll dice for 1 Artillery and 1 Tank in Bangkok, round 4 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bangkok British roll dice for 1 Artillery, 1 Fighter and 1 Tank in Bangkok, round 5 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Tank in Bangkok, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Artillery owned by the British lost in Bangkok British captures 18PUs while taking Thai capital Some non-combat units are destroyed: British win, taking Bangkok from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 15 Casualties for British: 2 Artillerys and 4 Infantrys Casualties for Hisaichi: 1 Bomber Casualties for Thai: 1 Artillery, 4 Infantrys and 1 Tank Battle in 51 Sea Zone British attack with 1 Destroyer and 2 Fighters Italians defend with 1 Destroyer British roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians and 1 Destroyer owned by the British lost in 51 Sea Zone British win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Destroyer Casualties for Italians: 1 Destroyer Battle in S.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 3/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Dublin British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Battleship in Dublin, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Infantrys and 1 Tank in Dublin, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Dublin British roll dice for 1 Tank in Dublin, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 2/3 hits, 1.00 expected hits 1 Tank owned by the British lost in Dublin Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -9 Casualties for British: 2 Infantrys and 1 Tank Battle in Italian East Africa British attack with 1 Artillery and 4 Infantrys Italians defend with 1 Artillery, 1 Infantry and 2 Tanks British roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 4 Infantrys in Italian East Africa, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 2 : 2/4 hits, 1.67 expected hits 1 Tank owned by the Italians, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Italian East Africa British roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Tank in Italian East Africa, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10 Casualties for British: 3 Infantrys Casualties for Italians: 1 Artillery, 1 Infantry and 2 Tanks Non Combat Move - British 2 Infantrys and 1 Tank moved from Lower Egypt to Cairo 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Tank moved from W.Iran to Palestine 1 Destroyer moved from 57 Sea Zone to 51 Sea Zone 1 Infantry moved from Rajputana to Baluchistan 2 Transports moved from 65 Sea Zone to 60 Sea Zone 3 Infantrys moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Assam to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Fighter moved from Bangkok to Malaya 1 Tank moved from Assam to Burma 1 Infantry and 1 Tank moved from Assam to Burma 1 Infantry moved from Bihar to Assam 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Ontario to Quebec 2 Infantrys moved from Montreal to Quebec 1 Fighter moved from Quebec to Greenland 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy Place Units - British 3 Infantrys placed in Cairo 3 T.Boats placed in 56 Sea Zone 1 Carrier and 1 Transport placed in 60 Sea Zone 2 Fighters placed in 60 Sea Zone 1 Artillery placed in Madras 2 ArmoredCars placed in Cape Town 2 Artillerys and 2 Infantrys placed in Delhi 1 Artillery and 2 Infantrys placed in W.Iran Turning on Edit Mode EDIT: Adding units owned by British to Bangkok: 1 Factory EDIT: Turning off Edit Mode Turn Complete - British British collect 101 PUs; end with 120 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Thai regular : 1.17 Neutral regular : 2.00 British regular : 3.00 Thai AA : -0.17
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from Port Moresby to West Papua 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Port Moresby to West Papua 3 Infantrys moved from Port Moresby to West Papua 1 Artillery and 1 Infantry moved from 113 Sea Zone to Timor 1 Infantry and 1 Tank moved from Northern Territory to 67 Sea Zone 2 Fighters, 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Submarine moved from 115 Sea Zone to 108 Sea Zone Purchase Units - Anzac Anzac buy 1 Factory, 2 Fighters and 2 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Fighters, 1 Infantry and 1 Tank Thai defend with 1 Artillery Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Java, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Java Anzac win, taking Java from Thai with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - Anzac 2 Fighters moved from Java to 67 Sea Zone Place Units - Anzac 1 Fighter and 2 Infantrys placed in Broome 1 Factory placed in Western Australia 1 Fighter placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Anzac regular : 0.67 Thai regular : -0.33
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : -0.33