dawgoneit (Axis) entek Allies WAW


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
            2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            1 Tank moved from Formosa to 84 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Korea to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
            1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 2 Infantrys moved from 92 Sea Zone to Hong Kong
            1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
            1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            1 Carrier moved from 84 Sea Zone to 106 Sea Zone
            1 Battleship moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Artillery and 2 Infantrys moved from Shantung to Shanghai
            2 Infantrys moved from Shantung to Anhwei
            1 Fighter moved from Peking to Anhwei
            2 Tanks moved from Shantung to Shansi
            1 Fighter moved from Changchun to Shansi
            1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
            3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            3 Tanks moved from Liaoning to Ayan
            2 Tanks moved from Peking to Chita
            1 Tank moved from Kirin to Chita
            1 Tank moved from Changchun to Vladivostok
            1 Bomber moved from Changchun to 111 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 B.Transport, 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 3 Tanks
                Russians defend with 1 Bunker and 2 Infantrys
                    Hisaichi roll dice for 3 Tanks in Ayan, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Bunker and 2 Infantrys in Ayan, round 2 : 2/3 hits, 1.17 expected hits
                    2 Tanks owned by the Hisaichi lost in Ayan
                1 Tank owned by the Hisaichi retreated to Heilungchiang
                Russians win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -10
                Casualties for Hisaichi: 2 Tanks
            Battle in Anhwei
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 3 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 4 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                Hisaichi win with 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Khabarovsk
                Hisaichi attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 4 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Khabarovsk, round 5 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hong Kong
                Hisaichi attack with 4 Artillerys, 8 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Artillerys, 8 Infantrys and 3 Tanks in Hong Kong, round 2 : 1/15 hits, 4.83 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
                    Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Hong Kong, round 3 : 6/14 hits, 4.67 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 2/4 hits, 1.50 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong
                Some non-combat units are destroyed: 
                Hisaichi win, taking Hong Kong from British with 4 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 3 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in 111 Sea Zone
                Hisaichi attack with 1 Bomber
                Dutch defend with 1 Destroyer
                    Hisaichi roll dice for 1 Bomber in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 111 Sea Zone
                Hisaichi win with 1 Bomber remaining. Battle score for attacker is 8
                Casualties for Dutch: 1 Destroyer
            Battle in Shansi
                Hisaichi attack with 1 Fighter and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Tanks in Shansi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Chita, round 2 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker and 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Liaoning to Peking
            1 Infantry moved from Korea to Liaoning
            1 Fighter moved from Shansi to Shantung
            1 Fighter moved from Anhwei to Peking
            1 Bomber moved from 111 Sea Zone to Bangkok
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Peking
            1 B.Transport placed in 84 Sea Zone
            1 Elite and 2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Russians regular : -1.00
    British regular : -0.33
    Dutch regular : -0.50
    Hisaichi regular : -4.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Fighter moved from Montreal to 8 Sea Zone
            1 Battleship and 1 Destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
            1 Bomber moved from London to 5 Sea Zone
            1 Fighter moved from Gibraltar to 42 Sea Zone
            1 Fighter moved from Malta to 51 Sea Zone
            1 Fighter moved from Cyprus to 51 Sea Zone
            1 Fighter moved from Lower Egypt to 51 Sea Zone
            1 Artillery moved from Bombay to 59 Sea Zone
            1 Infantry moved from Rajputana to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Fighter moved from Trucial Coast to W.Iran
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
            1 Infantry and 1 Tank moved from Iraq to W.Iran
            1 Infantry moved from New Valley to Nubia
            1 Infantry moved from Lower Egypt to Nubia
            1 Tank moved from Palestine to Nubia
            1 Fighter moved from Madras to Malaya
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Infantry moved from Calcutta to Assam
            2 Artillerys moved from Madras to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Infantry moved from Ceylon to 60 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
            1 Infantry moved from British Borneo to West Borneo
            1 Artillery moved from British Borneo to West Borneo
            1 Infantry moved from British Somaliland to Italian East Africa
            1 Artillery moved from Kenya to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
    
        Purchase Units - British
            British buy 1 Carrier and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 3 Fighters
                Italians defend with 1 Submarine
                    British roll dice for 3 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                British win with 3 Fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in Nubia
                British attack with 2 Infantrys and 1 Tank
                Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the British lost in Nubia
                1 Tank owned by the British retreated to Lower Egypt
                Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
            Battle in 5 Sea Zone
                British attack with 1 Bomber
                Finns defend with 1 Destroyer and 1 Submarine
                    British roll dice for 1 Bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Finns roll dice for 1 Destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Finns lost in 5 Sea Zone
                    British roll dice for 1 Bomber in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Finns lost in 5 Sea Zone
                British win with 1 Bomber remaining. Battle score for attacker is 15
                Casualties for Finns: 1 Destroyer and 1 Submarine
            Battle in 42 Sea Zone
                British attack with 1 Fighter
                Germans defend with 2 Transports
                    British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Transports in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Transports in 42 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Transports in 42 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the British lost in 42 Sea Zone
                Germans win with 2 Transports remaining. Battle score for attacker is -8
                Casualties for British: 1 Fighter
            Battle in 8 Sea Zone
                British attack with 1 Battleship, 2 Destroyers and 1 Fighter
                Germans defend with 5 Submarines
                    Germans roll dice for 5 Submarines in 8 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 8 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    2 Submarines owned by the Germans lost in 8 Sea Zone
                    Germans roll dice for 3 Submarines in 8 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 8 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
                    3 Submarines owned by the Germans and 1 Destroyer owned by the British lost in 8 Sea Zone
                British win with 1 Battleship, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 27
                Casualties for Germans: 5 Submarines
                Casualties for British: 1 Destroyer
            Battle in W.Iran
                British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in W.Iran, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Neutral and 3 Infantrys owned by the British lost in W.Iran
                    British roll dice for 1 Artillery, 1 Fighter and 1 Tank in W.Iran, round 3 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the British lost in W.Iran
                    British roll dice for 1 Fighter and 1 Tank in W.Iran, round 4 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 4 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Fighter owned by the British lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                Some non-combat units are destroyed: 
                British win, taking W.Iran from Neutral with 1 Tank remaining. Battle score for attacker is -4
                Casualties for British: 1 Artillery, 1 Fighter and 3 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
    
        Non Combat Move - British
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Lower Egypt
            1 Infantry moved from Mersa Matruh to Lower Egypt
            1 Infantry moved from New Valley to Lower Egypt
            3 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Punjab to Baluchistan
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Bihar to Assam
            1 Tank moved from Hyderabad to Assam
            1 Infantry moved from Bombay to Rajputana
            2 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Mysore to Hyderabad
            1 Infantry moved from Delhi to Bihar
            1 Submarine moved from 115 Sea Zone to 108 Sea Zone
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Alaska
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Canadian Prairies to Ontario
            1 Tank moved from Ontario to Quebec
            1 Fighter moved from 8 Sea Zone to Quebec
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
            1 Transport moved from 10 Sea Zone to 8 Sea Zone
            1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Fighter moved from Wales to Paris
            2 Fighters moved from London to Paris
            1 Infantry moved from Scotland to Manchester
            1 Infantry moved from Northern Ireland to Scotland
            5 Infantrys moved from London to Manchester
            1 Tank moved from London to Manchester
            1 Bomber moved from 5 Sea Zone to London
    
        Place Units - British
            1 Carrier placed in 56 Sea Zone
            3 Infantrys placed in Cairo
            Turning on Edit Mode
            EDIT: Removing units owned by British from 56 Sea Zone: 1 Fighter
            EDIT: Adding units owned by British to Cairo: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Neutral AA : -0.17
    Finns regular : -0.67
    Germans regular : -0.67
    Neutral regular : 1.50
    British regular : 3.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone
            1 Fighter moved from Townsville to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            1 Tank moved from Townsville to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from Queensland to Northern Territory
            4 Infantrys moved from Canberra to New South Wales
            1 Submarine moved from 123 Sea Zone to 115 Sea Zone
            1 Destroyer and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Infantry moved from Milne Bay to Port Moresby
            1 Artillery and 1 Infantry moved from West Papua to Port Moresby
    
        Place Units - Anzac
            1 Transport placed in 120 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Artillery moved from Java to Sumatra
            1 Infantry moved from Soembawa to Lombok
            1 Submarine moved from 67 Sea Zone to 110 Sea Zone
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Tank moved from Merauke to Hollandia
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 110 Sea Zone
                Dutch attack with 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Submarine owned by the Hisaichi submerged
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
                Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Dutch
            1 Fighter moved from 110 Sea Zone to Banjarmasin
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : 0.00
    Hisaichi regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Fighter moved from Helsinki to Lapland
            1 Tank moved from Helsinki to Oulu
            1 Infantry moved from Tampere to Oulu
            1 Infantry moved from Kotka to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Artillery moved from Bulgaria to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 4/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bulgaria
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.33
    Russians regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina
            1 Infantry moved from S.Thailand to N.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
            1 Artillery moved from Bangkok to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Mindanao
            1 Artillery moved from 111 Sea Zone to Mindanao
            1 Artillery moved from Bangkok to 105 Sea Zone
            1 Artillery and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Java
            1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            1 Fighter moved from Bangkok to N.French Indochina
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 110 Sea Zone
                Hisaichi loiter and taunt; Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport
                Dutch defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Dutch and 1 Submarine owned by the Thai lost in 110 Sea Zone
                Thai win with 1 Destroyer, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Submarine
                Casualties for Dutch: 1 Submarine
            Battle in East And South Borneo
            Battle in N.French Indochina
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in N.French Indochina
                Thai win, taking East And South Borneo from Dutch, taking N.French Indochina from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Java
            Battle in Mindanao
                Thai attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Americans lost in Mindanao
                Thai win, taking Java from Dutch, taking Mindanao from Americans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from N.French Indochina to S.French Indochina
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    French regular : 0.67
    Thai regular : 0.33
    Dutch regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
                Americans loses 0 PUs for violating Greenlands neutrality.
            2 Infantrys moved from Washington to 13 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
                  Americans take Greenland from Neutral
            1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela
            3 Infantrys moved from Colombia to Venezuela
            1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
            2 Tanks moved from San Francisco to 83 Sea Zone
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            2 Infantrys and 2 Tanks moved from 100 Sea Zone to Central America
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Bomber moved from South Central USA to 91 Sea Zone
            1 Bomber moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            2 Transports moved from 99 Sea Zone to 83 Sea Zone
            1 Artillery moved from Northwest USA to 83 Sea Zone
            1 Artillery moved from San Francisco to 83 Sea Zone
            1 Infantry moved from Northwest USA to 83 Sea Zone
            2 Artillerys, 1 Infantry and 2 Transports moved from 83 Sea Zone to 99 Sea Zone
            2 Artillerys and 1 Infantry moved from 99 Sea Zone to W.Mexico
            1 Tank moved from Northwest USA to W.Mexico
            1 Bomber moved from North Central USA to 91 Sea Zone
            1 Infantry moved from North Central USA to South Central USA
            1 Fighter moved from Washington to Venezuela
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Battleship, 1 Destroyer, 4 Elites and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 1 Fighter, 4 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Venezuela, round 2 : 0/6 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans lost in Venezuela
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Venezuela, round 3 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Venezuela, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Fighter and 1 Tank in Venezuela, round 5 : 0/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 5 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans lost in Venezuela
                    Americans roll dice for 1 Tank in Venezuela, round 6 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela
                Neutral win with no units remaining. Battle score for attacker is -15
                Casualties for Americans: 1 Fighter, 4 Infantrys and 1 Tank
                Casualties for Neutral: 3 Infantrys
            Battle in Central America
                Americans attack with 2 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Infantrys and 2 Tanks in Central America, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in E.Mexico
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in E.Mexico
                    Americans roll dice for 1 Tank in E.Mexico, round 3 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in 91 Sea Zone
                Americans attack with 3 Bombers, 3 Destroyers, 5 Fighters and 2 Submarines
                Yamamoto defend with 1 Battleship and 1 Destroyer
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 3 Bombers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/11 hits, 4.67 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 3 Bombers, 3 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 21
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Battleship and 1 Destroyer
            Battle in W.Mexico
                Americans attack with 3 Artillerys, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Neutral: 1 Infantry and 1 Tank
    
        Non Combat Move - Americans
            2 Carriers moved from 118 Sea Zone to 91 Sea Zone
            1 Fighter moved from 91 Sea Zone to Johnston
            3 Bombers moved from 91 Sea Zone to Pearl Harbor
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Submarine moved from 71 Sea Zone to 72 Sea Zone
            1 Fighter moved from Manila to Banjarmasin
    
        Place Units - Americans
            1 B.Transport placed in 13 Sea Zone
            3 Elites placed in South Atlantic USA
            1 Elite placed in Washington
            1 Battleship and 1 Destroyer placed in 91 Sea Zone
            1 Infantry placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Americans regular : -1.83
    Neutral regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            2 Artillerys, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            2 ArmoredCars and 1 Tank moved from Bavaria to Burgundy
            4 ArmoredCars moved from Rhine to Burgundy
            2 Infantrys and 5 Tanks moved from East Prussia to Latvia
            1 Artillery and 4 Infantrys moved from Hungary to Krakow
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Tank moved from Pomerania to 23 Sea Zone
            3 Artillerys moved from Danzig to Warsaw
            4 Infantrys moved from Danzig to Warsaw
            7 Infantrys moved from Pomerania to 23 Sea Zone
            8 Infantrys, 1 T.Boat, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            8 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia
            4 Infantrys moved from Pomerania to Danzig
            2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
            3 Fighters moved from Lapland to 6 Sea Zone
            1 Bomber moved from Lapland to 6 Sea Zone
            2 Stukas moved from Bohemia to Serbia
            2 Artillerys and 1 Infantry moved from Croatia to Serbia
            1 Infantry and 1 Tank moved from N.Algeria to 42 Sea Zone
            1 Tank moved from S.Tunisia to E.Morocco
                  Germans take S.Algeria from French
            1 Infantry and 1 Tank moved from N.Tunisia to 42 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 42 Sea Zone to 41 Sea Zone
            2 Infantrys and 2 Tanks moved from 41 Sea Zone to E.Morocco
            2 Submarines moved from 34 Sea Zone to 31 Sea Zone
            1 Infantry moved from Kufra to Mersa Matruh
                  Germans take Mersa Matruh from British
            1 Infantry moved from Kufra to New Valley
                  Germans take New Valley from British
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 4 Artillerys, 1 Elite, 8 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Serbia
                Germans attack with 2 Artillerys, 1 Infantry and 2 Stukas
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Infantry and 2 Stukas in Serbia, round 2 : 4/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
                Germans loses 0 PUs for violating Serbias neutrality.
                Germans win, taking Serbia from Neutral with 2 Artillerys, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in E.Morocco
                Germans attack with 2 Infantrys and 3 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
                    Germans roll dice for 2 Infantrys and 3 Tanks in E.Morocco, round 2 : 2/5 hits, 1.83 expected hits
                    French roll dice for 1 Artillery and 4 Infantrys in E.Morocco, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in E.Morocco
                    Germans roll dice for 3 Tanks in E.Morocco, round 3 : 1/3 hits, 1.50 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in E.Morocco, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in E.Morocco
                    Germans roll dice for 2 Tanks in E.Morocco, round 4 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in E.Morocco, round 4 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the French, 1 Infantry owned by the French and 2 Tanks owned by the Germans lost in E.Morocco
                French win with no units remaining. Battle score for attacker is -7
                Casualties for Germans: 2 Infantrys and 3 Tanks
                Casualties for French: 1 Artillery and 4 Infantrys
            Battle in Burgundy
                Germans attack with 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 12 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 12 Tanks in Burgundy, round 2 : 10/28 hits, 10.33 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 12 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Krakow
                Germans attack with 1 Artillery and 4 Infantrys
                Neutral defend with 1 Tank
                    Germans roll dice for 1 Artillery and 4 Infantrys in Krakow, round 2 : 3/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Tank in Krakow, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Krakow
                Germans loses 0 PUs for violating Krakows neutrality.
                Germans win, taking Krakow from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Tank
            Battle in Warsaw
                Germans attack with 3 Artillerys and 4 Infantrys
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Artillerys and 4 Infantrys in Warsaw, round 2 : 1/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Warsaw
                    Germans roll dice for 3 Artillerys and 4 Infantrys in Warsaw, round 3 : 2/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Some non-combat units are destroyed: 
                Germans win, taking Warsaw from Neutral with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Latvia
                Germans attack with 10 Infantrys and 6 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Germans win, taking Latvia from Russians with 9 Infantrys and 6 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber and 3 Fighters
                Russians defend with 2 Transports
                    Germans roll dice for 1 Bomber and 3 Fighters in 6 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 2 Transports in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 Transports owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 12
                Casualties for Russians: 2 Transports
    
        Non Combat Move - Germans
            1 Bomber and 3 Fighters moved from 6 Sea Zone to Lapland
            2 Stukas moved from Serbia to Bulgaria
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers
            EDIT: Adding units owned by Germans to 23 Sea Zone: 2 Destroyers
            EDIT: Turning off Edit Mode
            2 Transports placed in 23 Sea Zone
            4 Artillerys placed in Hamburg
            4 ArmoredCars and 1 Tank placed in Bohemia
            1 Elite and 3 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            2 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.33
    Russians regular : 0.33
    Germans regular : 4.50
    Neutral regular : -2.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            3 Infantrys moved from S.Karelia to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Fighter moved from Yaroslavl to Vyborg
            2 Infantrys moved from Ayan to Chita
            1 Artillery, 1 Fighter, 1 Infantry and 1 Tank moved from N.Buryat Mongolia to Chita
            1 Tank moved from Olyokminsk to Chita
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 4 Artillerys, 2 Elites, 22 Infantrys and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
                Hisaichi defend with 1 Artillery, 2 Infantrys and 3 Tanks
                    Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Chita, round 2 : 3/7 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Chita, round 2 : 4/6 hits, 2.50 expected hits
                    3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Fighter and 2 Tanks in Chita, round 3 : 1/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Tanks in Chita, round 3 : 2/3 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi, 1 Fighter owned by the Russians and 1 Tank owned by the Russians lost in Chita
                1 Tank owned by the Russians retreated to N.Buryat Mongolia
                Hisaichi win with 2 Tanks remaining. Battle score for attacker is -10
                Casualties for Russians: 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank
            Battle in Vyborg
                Russians attack with 2 Fighters and 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 0/5 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Vyborg to Leningrad
            2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Vologda to S.Karelia
            1 Tank moved from Kirov to S.Karelia
            1 Artillery and 1 Infantry moved from Yaroslavl to Smolensk
            1 Infantry moved from Leningrad to Novgorod
            3 Tanks moved from Kursk to Kiev
            1 Infantry moved from Kiev to Vinnytsia
            1 Infantry moved from Donetsk to Odessa
            1 Tank moved from Donetsk to Kiev
            5 Infantrys moved from Rostov to Donetsk
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Artillery moved from Astrakhan to Georgia
            1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan
            1 Infantry moved from Kirov to Arkhangelsk
            1 Infantry moved from Perm to Kirov
            1 Infantry moved from Kuybyshev to Penza
            1 Infantry moved from Chimkent to Kuybyshev
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Khatanga to Olyokminsk
            1 Artillery moved from Zhigansk to Olyokminsk
            1 Infantry moved from Yeniseysk to Evenkia
            1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Artillery moved from Semipalatinsk to Krasnoyarsk
            1 Infantry moved from Moscow to Yaroslavl
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            2 Artillerys and 2 Infantrys placed in Stalingrad
            1 Artillery and 5 Infantrys placed in Sibirsky
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            2 Elites and 1 Infantry placed in Georgia
            1 Infantry placed in Stalingrad
            4 ArmoredCars and 6 Infantrys placed in Moscow
            2 Tanks placed in Tashkent
            5 Tanks placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : -0.00
    Hisaichi regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Artillery and 1 Infantry moved from Kordofan to Italian East Africa
            1 Infantry and 1 Tank moved from Nubia to Italian East Africa
            1 Tank moved from Darfur to Italian East Africa
            1 Artillery and 1 Infantry moved from Kufra to Darfur
            2 Tanks moved from Tunis to N.Algeria
            2 Artillerys moved from Tunis to 47 Sea Zone
            2 Infantrys moved from Tripoli to 47 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 45 Sea Zone
            2 Artillerys and 2 Infantrys moved from 45 Sea Zone to N.Tunisia
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 42 Sea Zone
            1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            1 Infantry moved from Tuscany to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 49 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Campania to 49 Sea Zone
            1 Tank moved from Greece to 49 Sea Zone
            2 Infantrys and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            1 Tank and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            1 Fighter moved from Albania to Tobruk
            1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Carrier and 2 Fighters moved from 46 Sea Zone to 48 Sea Zone
            1 Battleship and 2 Destroyers moved from 47 Sea Zone to 48 Sea Zone
            1 Fighter moved from Lombardy to Tobruk
            1 Infantry moved from Ghadames to Hun
            1 Tank moved from Provence to Languedoc
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 1 Factory, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Italian East Africa
                Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks
                British defend with 1 Artillery and 1 Infantry; French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Italian East Africa, round 2 : 1/5 hits, 1.83 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                    Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 3 : 1/4 hits, 1.67 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Italian East Africa
                    Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 4 : 3/4 hits, 1.67 expected hits
                    French roll dice for 1 Artillery in Italian East Africa, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Italian East Africa
                Italians win, taking Italian East Africa from French with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Languedoc
                Italians attack with 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 1 Tank in Languedoc, round 2 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Italians lost in Languedoc
                French win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 1 Tank
    
        Non Combat Move - Italians
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Tunis: 1 Factory
            EDIT: Turning off Edit Mode
            4 Mech.Infs placed in Tunis
            1 Factory placed in Hun
            6 Infantrys placed in Rome
            2 ArmoredCars placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            1 Infantry moved from Brittany to Orleanais
            1 Infantry moved from W.Morocco to E.Morocco
            1 Artillery and 1 Infantry moved from Quebec to 2 Sea Zone
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Destroyer, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
    
        Place Units - French
            2 Artillerys placed in Syria
            4 Infantrys placed in E.Morocco
            6 Infantrys and 2 Tanks placed in Paris
            3 Infantrys placed in Normandy
            1 Destroyer placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Artillerys and 2 Infantrys moved from Kiangsi to Hunan
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Tank moved from Guam to 101 Sea Zone
            1 Infantry moved from Ulithi to 101 Sea Zone
            1 Artillery and 1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Tank moved from 93 Sea Zone to Manila
            1 Infantry moved from Panay to Mindoro
                  Yamamoto take Mindoro from Americans
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Yamamoto take Samar from Americans
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi
            1 Tank moved from S.French Indochina to Kwangsi
            1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone
            1 Infantry and 1 Tank moved from 93 Sea Zone to Manila
            4 Infantrys moved from 93 Sea Zone to Manila
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Manila
            2 Artillerys, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone
            2 Artillerys, 1 Infantry, 1 Tank and 3 Transports moved from 107 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Kyushu to 93 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 93 Sea Zone to 107 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia
            2 Fighters moved from Peleliu to 108 Sea Zone
            1 Artillery and 2 Infantrys moved from Kwangtung to Hunan
            1 Tank moved from Kiangsi to Hunan
            1 Destroyer moved from 106 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Tokyo to Chubu
            1 Battleship moved from 85 Sea Zone to 107 Sea Zone
            1 Bomber moved from Kwajalein to 108 Sea Zone
            1 Bomber moved from Formosa to 108 Sea Zone
            2 Carriers and 4 Fighters moved from 96 Sea Zone to 102 Sea Zone
            4 Fighters moved from 102 Sea Zone to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 108 Sea Zone
                Yamamoto attack with 2 Bombers and 6 Fighters
                British defend with 1 Submarine
                    Yamamoto roll dice for 2 Bombers and 6 Fighters in 108 Sea Zone, round 2 : 3/8 hits, 3.33 expected hits
                    1 Submarine owned by the British lost in 108 Sea Zone
                Yamamoto win with 2 Bombers and 6 Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Manila
                Yamamoto attack with 7 Infantrys and 2 Tanks
                Americans defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 7 Infantrys and 2 Tanks in Manila, round 2 : 1/9 hits, 2.17 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 7 Infantrys and 2 Tanks in Manila, round 3 : 4/9 hits, 2.17 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Artillery and 2 Infantrys
            Battle in Kwangsi
                Yamamoto attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 3 Artillerys, 4 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Hunan, round 2 : 2/8 hits, 2.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hollandia
                Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 2 Battleships in Hollandia, round 2 : 1/2 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Hollandia, round 2 : 1/6 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hollandia
                    Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Hollandia, round 3 : 1/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Hollandia
                    Yamamoto roll dice for 2 Artillerys and 1 Tank in Hollandia, round 4 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Tank in Hollandia, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
                Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Adding units owned by Yamamoto to Davao: 1 Factory
            EDIT: Turning off Edit Mode
            4 Fighters moved from 108 Sea Zone to 102 Sea Zone
            2 Fighters moved from 108 Sea Zone to 107 Sea Zone
            2 Bombers moved from 108 Sea Zone to Davao
    
        Place Units - Yamamoto
            1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine placed in 107 Sea Zone
            1 Elite, 4 Infantrys and 1 Marine placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Yamamoto regular : -0.50
    Americans regular : -1.67
    Dutch regular : 1.17
    

    Savegame


  • @entek i don’t no why the factories keep disapearing

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            2 Infantrys moved from Shensi to Shansi
            1 Fighter moved from Shensi to Shansi
            1 Infantry and 1 Tank moved from Yunnan to N.French Indochina
    
        Purchase Units - Chinese
            Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 2 Tanks
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Tanks in Shansi, round 3 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 2 Tanks
            Battle in N.French Indochina
                Chinese attack with 1 Infantry and 1 Tank
                Thai defend with 1 Artillery
                    Chinese roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.French Indochina
                Chinese win, taking N.French Indochina from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Hupeh
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 Tank moved from Ningsia to Hupeh
            1 Infantry moved from Hupeh to Kweichow
            1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from Gobi Altai to Ningsia
            1 Tank moved from Gobi Altai to Shensi
            1 AAGun moved from E.Sinkiang to W.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            6 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            5 Infantrys and 1 Mech.Inf placed in Hsining
            4 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Thai regular : -0.33
    Hisaichi regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    @dawgoneit said in dawgoneit (Axis) entek Allies WAW:

    @entek i don’t no why the factories keep disapearing

    That’s super weird. I see there is one missing from HK.


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Factory
            EDIT: Turning off Edit Mode
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Formosa to 92 Sea Zone
            4 Artillerys, 6 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            1 Infantry moved from Anhwei to Shansi
            1 Infantry moved from Chahar to Suiyuan
            2 Infantrys and 1 Tank moved from Heilungchiang to Chita
            1 Tank moved from Khabarovsk to Chita
            3 Infantrys moved from Khabarovsk to Heilungchiang
            1 Infantry moved from Liaoning to Heilungchiang
            1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk
            1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Shanghai to 84 Sea Zone
            1 Infantry moved from Shanghai to 84 Sea Zone
            1 B.Transport, 1 Elite and 3 Infantrys moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 3 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Infantry moved from 84 Sea Zone to Peking
            2 Destroyers and 1 Submarine moved from 93 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in N.French Indochina
                Hisaichi attack with 1 Elite and 3 Infantrys
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Elite and 3 Infantrys in N.French Indochina, round 2 : 2/4 hits, 0.83 expected hits
                    French roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Elite and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in Banjarmasin
                Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks
                Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/16 hits, 5.83 expected hits
                    Dutch roll dice for 2 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/13 hits, 5.00 expected hits
                    5 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.50 expected hits
                    Dutch roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/8 hits, 3.33 expected hits
                    4 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 3/9 hits, 3.83 expected hits
                    Dutch roll dice for 2 Fighters and 1 Tank in Banjarmasin, round 4 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the Americans, 1 Fighter owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 27PUs while taking Dutch capital
                Some non-combat units are destroyed: 
                Hisaichi win, taking Banjarmasin from Dutch with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 24
                Casualties for Hisaichi: 2 Artillerys and 6 Infantrys
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
                Casualties for Americans: 1 Fighter
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Carrier and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            2 Submarines moved from 110 Sea Zone to 111 Sea Zone
            1 Carrier and 2 Fighters moved from 110 Sea Zone to 111 Sea Zone
            1 Fighter moved from Shantung to Chita
            1 Fighter moved from Peking to Chita
            1 Bomber moved from Banjarmasin to Bangkok
    
        Place Units - Hisaichi
            6 ArmoredCars placed in Hong Kong
            2 Artillerys and 1 Infantry placed in Peking
            1 Factory placed in Chita
            4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    French regular : 1.17
    Dutch AA : -0.50
    Dutch regular : -1.83
    Hisaichi regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Adding units owned by British to W.Iran: 1 Factory
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Warsaw: 1 Factory
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to Banjarmasin: 1 Factory
            EDIT: Turning off Edit Mode
                British loses 0 PUs for violating Venezuelas neutrality.
            1 Battleship, 1 Destroyer, 1 Infantry, 1 Tank and 2 Transports moved from 8 Sea Zone to 10 Sea Zone
            1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin
            1 Infantry moved from Scotland to 10 Sea Zone
            1 Infantry moved from 10 Sea Zone to Dublin
            1 Infantry moved from Normandy to Paris
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 2 Infantrys moved from 57 Sea Zone to Italian East Africa
            1 Infantry moved from Kenya to Italian East Africa
            1 Infantry moved from Equatoria to Italian East Africa
            2 Infantrys moved from Alaska to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Malaya to Bangkok
            1 Artillery and 2 Infantrys moved from Burma to S.Thailand
            1 Destroyer and 2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from British Guiana to Venezuela
                  British take Venezuela from Neutral
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 2 Fighters, 7 Infantrys, 3 T.Boats and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Bangkok
                British attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Hisaichi defend with 1 Bomber; Thai defend with 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
                    Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Bangkok, round 2 : 2/8 hits, 2.50 expected hits
                    Thai roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Bangkok, round 2 : 2/7 hits, 2.33 expected hits
                    1 Infantry owned by the Thai, 1 Bomber owned by the Hisaichi and 2 Infantrys owned by the British lost in Bangkok
                    British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Bangkok, round 3 : 3/6 hits, 2.17 expected hits
                    Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Bangkok, round 3 : 1/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Bangkok
                    British roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Bangkok, round 4 : 1/5 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Tank in Bangkok, round 4 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bangkok
                    British roll dice for 1 Artillery, 1 Fighter and 1 Tank in Bangkok, round 5 : 2/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Tank in Bangkok, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai and 1 Artillery owned by the British lost in Bangkok
                British captures 18PUs while taking Thai capital
                Some non-combat units are destroyed: 
                British win, taking Bangkok from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 15
                Casualties for British: 2 Artillerys and 4 Infantrys
                Casualties for Hisaichi: 1 Bomber
                Casualties for Thai: 1 Artillery, 4 Infantrys and 1 Tank
            Battle in 51 Sea Zone
                British attack with 1 Destroyer and 2 Fighters
                Italians defend with 1 Destroyer
                    British roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians and 1 Destroyer owned by the British lost in 51 Sea Zone
                British win with 2 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 Destroyer
                Casualties for Italians: 1 Destroyer
            Battle in S.Thailand
                British attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 3/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Dublin
                British attack with 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Battleship in Dublin, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Dublin, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British lost in Dublin
                    British roll dice for 1 Tank in Dublin, round 3 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 2/3 hits, 1.00 expected hits
                    1 Tank owned by the British lost in Dublin
                Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -9
                Casualties for British: 2 Infantrys and 1 Tank
            Battle in Italian East Africa
                British attack with 1 Artillery and 4 Infantrys
                Italians defend with 1 Artillery, 1 Infantry and 2 Tanks
                    British roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery and 4 Infantrys in Italian East Africa, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 2 : 2/4 hits, 1.67 expected hits
                    1 Tank owned by the Italians, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Italian East Africa
                    British roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Tank in Italian East Africa, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for British: 3 Infantrys
                Casualties for Italians: 1 Artillery, 1 Infantry and 2 Tanks
    
        Non Combat Move - British
            2 Infantrys and 1 Tank moved from Lower Egypt to Cairo
            2 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Tank moved from W.Iran to Palestine
            1 Destroyer moved from 57 Sea Zone to 51 Sea Zone
            1 Infantry moved from Rajputana to Baluchistan
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            3 Infantrys moved from Hyderabad to 60 Sea Zone
            1 Infantry moved from Assam to 60 Sea Zone
            4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to Malaya
            1 Fighter moved from Bangkok to Malaya
            1 Tank moved from Assam to Burma
            1 Infantry and 1 Tank moved from Assam to Burma
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Ontario to Quebec
            2 Infantrys moved from Montreal to Quebec
            1 Fighter moved from Quebec to Greenland
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
    
        Place Units - British
            3 Infantrys placed in Cairo
            3 T.Boats placed in 56 Sea Zone
            1 Carrier and 1 Transport placed in 60 Sea Zone
            2 Fighters placed in 60 Sea Zone
            1 Artillery placed in Madras
            2 ArmoredCars placed in Cape Town
            2 Artillerys and 2 Infantrys placed in Delhi
            1 Artillery and 2 Infantrys placed in W.Iran
            Turning on Edit Mode
            EDIT: Adding units owned by British to Bangkok: 1 Factory
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 101 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Thai regular : 1.17
    Neutral regular : 2.00
    British regular : 3.00
    Thai AA : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
            1 Infantry moved from North New Zealand to Wellington
            1 Infantry moved from South New Zealand to Wellington
            1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Port Moresby to West Papua
            1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Port Moresby to West Papua
            3 Infantrys moved from Port Moresby to West Papua
            1 Artillery and 1 Infantry moved from 113 Sea Zone to Timor
            1 Infantry and 1 Tank moved from Northern Territory to 67 Sea Zone
            2 Fighters, 1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Submarine moved from 115 Sea Zone to 108 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Factory, 2 Fighters and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 2 Fighters, 1 Infantry and 1 Tank
                Thai defend with 1 Artillery
                    Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Java, round 2 : 2/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - Anzac
            2 Fighters moved from Java to 67 Sea Zone
    
        Place Units - Anzac
            1 Fighter and 2 Infantrys placed in Broome
            1 Factory placed in Western Australia
            1 Fighter placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.67
    Thai regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.67
    Dutch regular : -0.33
    

    Savegame

Suggested Topics

  • 5
  • 12
  • 22
  • 36
  • 52
  • 115
  • 406
  • 22
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.8k

Users

40.4k

Topics

1.8m

Posts