TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
3 ArmoredCars moved from E.Romania to Bulgaria
3 Mech.Infs moved from Minsk to Vinnytsia
3 Mech.Infs moved from Vinnytsia to Donetsk
4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 51 Sea Zone
4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Mersa Matruh
5 ArmoredCars moved from Kufra to Lower Egypt
3 Destroyers moved from 48 Sea Zone to 51 Sea Zone
1 Battleship, 1 Carrier, 2 Fighters and 1 Submarine moved from 48 Sea Zone to 45 Sea Zone
1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
6 Artillerys and 8 Infantrys moved from N.Tunisia to N.Algeria
3 ArmoredCars, 2 Artillerys and 1 Elite moved from E.Morocco to W.Morocco
4 ArmoredCars moved from N.Algeria to W.Morocco
1 Infantry moved from Venetia to Croatia
Purchase Units - Italians
Italians buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 1 Fighter and 5 Infantrys; Remaining resources: 1 PUs;
Combat - Italians
Battle in W.Morocco
Italians attack with 7 ArmoredCars, 2 Artillerys and 1 Elite
Americans defend with 1 Infantry
Italians roll dice for 7 ArmoredCars, 2 Artillerys and 1 Elite in W.Morocco, round 2 : 3/10 hits, 3.50 expected hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in W.Morocco
Italians win, taking W.Morocco from French with 7 ArmoredCars, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Donetsk
Italians attack with 3 Mech.Infs
Russians defend with 1 Infantry
Italians roll dice for 3 Mech.Infs in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Italians win, taking Donetsk from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Italians attack with 3 ArmoredCars
Russians defend with 2 Infantrys
Italians roll dice for 3 ArmoredCars in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 3 ArmoredCars in Bulgaria, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Italians roll dice for 3 ArmoredCars in Bulgaria, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Italians: 1 ArmoredCar
Battle in Lower Egypt
Italians attack with 5 ArmoredCars
British defend with 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 12 Infantrys, 4 Mech.Infs and 4 Tanks; French defend with 1 Infantry
Italians roll dice for 5 ArmoredCars in Lower Egypt, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 13 Infantrys, 4 Mech.Infs and 4 Tanks in Lower Egypt, round 2 : 10/36 hits, 12.33 expected hits
1 ArmoredCar owned by the British and 5 ArmoredCars owned by the Italians lost in Lower Egypt
British win with 2 Adv.Fighters, 5 ArmoredCars, 7 Artillerys, 13 Infantrys, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -16
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCar
Non Combat Move - Italians
3 ArmoredCars moved from Tunis to N.Algeria
2 ArmoredCars moved from Languedoc to Lombardy
Place Units - Italians
2 Destroyers placed in 46 Sea Zone
1 Artillery and 2 Infantrys placed in E.Morocco
2 Artillerys placed in Tripoli
4 ArmoredCars placed in Tunis
3 Artillerys, 1 Fighter and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 74 PUs; end with 75 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -2.17
Russians regular : -1.00
British regular : -2.33
@entek said in dawg (allies) v entek axis:
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCar
Can you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Elite moved from Darfur to Kufra
1 Infantry moved from New Valley to Kufra
2 Artillerys moved from New Valley to Kufra
1 Mech.Inf moved from New Valley to Lower Egypt
1 Artillery, 2 Elites and 1 Infantry moved from Nubia to Lower Egypt
1 Artillery, 1 Elite and 9 Infantrys moved from Palestine to Syria
1 Artillery, 1 Infantry and 1 Tank moved from French Equatorial Africa to Darfur
1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
1 Tank moved from Darfur to Kufra
1 Transport moved from 36 Sea Zone to 29 Sea Zone
1 Infantry moved from South Central USA to Ontario
Purchase Units - French
French buy 2 Artillerys, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Kufra
French attack with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
Germans defend with 1 Infantry; Italians defend with 1 Artillery and 1 Elite
French roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Kufra, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kufra, round 2 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Italians, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Kufra
French roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kufra, round 3 : 0/4 hits, 1.67 expected hits
Italians roll dice for 1 Artillery in Kufra, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kufra, round 4 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 Artillery in Kufra, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French and 1 Artillery owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 3
Casualties for French: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Infantry
Casualties for Italians: 1 Artillery and 1 Elite
Non Combat Move - French
Place Units - French
3 Infantrys placed in French Equatorial Africa
1 Elite and 2 Infantrys placed in Italian East Africa
French undo move 2.
French undo move 1.
1 Artillery and 2 Infantrys placed in Italian East Africa
1 Artillery, 1 Elite and 1 Infantry placed in French Equatorial Africa
2 Infantrys placed in Syria
1 Infantry placed in Churchill
Turn Complete - French
French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : -1.33
@dawgoneit said in dawg (allies) v entek axis:
@entek said in dawg (allies) v entek axis:
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCarCan you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.
Not sure that you saw this. I will take care of the edits. i doubt effected France at all.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by British to Lower Egypt: 1 ArmoredCar
EDIT: Adding units owned by Italians to Mersa Matruh: 5 ArmoredCars
EDIT: Turning off Edit Mode
4 Infantrys moved from Banjarmasin to West Borneo
1 Fighter moved from Davao to Banjarmasin
Purchase Units - Yamamoto
Yamamoto buy 1 Carrier, 2 Destroyers, 1 Elite, 2 Fighters and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in West Borneo
Yamamoto attack with 4 Infantrys
Anzac defend with 4 Infantrys
Yamamoto roll dice for 4 Infantrys in West Borneo, round 2 : 0/4 hits, 0.67 expected hits
Dutch roll dice for 4 Infantrys in West Borneo, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto lost in West Borneo
2 Infantrys owned by the Yamamoto retreated to Banjarmasin
Dutch win with 4 Infantrys remaining. Battle score for attacker is -4
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 Elite and 3 Infantrys placed in Banjarmasin
1 Carrier and 2 Destroyers placed in 84 Sea Zone
2 Fighters placed in 84 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Dutch regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
2 ArmoredCars and 1 Tank moved from Peking to Kirin
10 Infantrys and 1 Marine moved from Yunnan to N.French Indochina
3 Infantrys moved from Hupeh to Hunan
1 Tank moved from Kweichow to Hunan
1 Infantry moved from Chahar to Shantung
1 Infantry moved from Shensi to Hupeh
1 Infantry moved from Suiyuan to Shansi
4 Infantrys moved from Gobi Altai to Ningsia
2 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
5 Infantrys moved from Sikang to Yunnan
3 Infantrys moved from E.Qinghai to Sikang
2 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
5 Infantrys and 1 Marine moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to Gobi Altai
4 Mech.Infs moved from Urumqi to Ningsia
Purchase Units - Chinese
Chinese buy 4 Artillerys, 4 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.French Indochina
Chinese attack with 10 Infantrys and 1 Marine
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 10 Infantrys and 1 Marine in N.French Indochina, round 2 : 1/11 hits, 2.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 10 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Hunan
Chinese attack with 3 Infantrys and 1 Tank
Hisaichi defend with 1 ArmoredCar and 1 Artillery
Chinese roll dice for 3 Infantrys and 1 Tank in Hunan, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hunan, round 2 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 Infantrys and 1 Tank in Hunan, round 3 : 3/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hunan, round 3 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery
Non Combat Move - Chinese
1 Artillery and 2 Marines moved from Peking to Liaoning
Place Units - Chinese
3 Mech.Infs placed in Peking
3 Artillerys and 3 Infantrys placed in Hsining
1 Artillery, 1 Infantry and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Hisaichi regular : 0.83
@entek said in dawg (allies) v entek axis:
@dawgoneit said in dawg (allies) v entek axis:
@entek said in dawg (allies) v entek axis:
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCarCan you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.
Not sure that you saw this. I will take care of the edits. i doubt effected France at all.
oops. i did wee it. i ment to tell you to do the edits, sorry about that
@dawgoneit see it
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
5 Destroyers moved from 84 Sea Zone to 85 Sea Zone
2 Adv.Fighters moved from Changchun to 85 Sea Zone
2 Infantrys moved from Kiangsi to Shanghai
2 Infantrys moved from Kiangsi to Hunan
1 ArmoredCar moved from Kiangsi to Hunan
1 Infantry moved from Kiangsi to Shanghai
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 15 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 85 Sea Zone
Hisaichi attack with 2 Adv.Fighters and 5 Destroyers
Americans defend with 2 Destroyers and 5 S.Submarines
Americans roll dice for 5 S.Submarines in 85 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 5 Destroyers in 85 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits
Americans roll dice for 2 Destroyers in 85 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 Destroyers owned by the Americans, 2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone
Americans roll dice for 4 S.Submarines in 85 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 3 Destroyers in 85 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits
2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone
Americans roll dice for 3 S.Submarines in 85 Sea Zone, round 4 : 3/3 hits, 1.50 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 1 Destroyer in 85 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
1 Destroyer owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone
2 S.Submarines owned by the Americans submerged
Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for Hisaichi: 5 Destroyers
Casualties for Americans: 2 Destroyers and 3 S.Submarines
Battle in Hunan
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Hunan, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Hisaichi roll dice for 1 ArmoredCar in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hunan
Chinese win with 1 Tank remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Shanghai
Hisaichi attack with 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in Shanghai, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shanghai
Hisaichi roll dice for 2 Infantrys in Shanghai, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Shanghai, round 4 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Shanghai, round 5 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Shanghai, round 6 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Infantry moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kiangsi
2 Adv.Fighters moved from 85 Sea Zone to Changchun
Place Units - Hisaichi
1 Elite, 6 Infantrys and 1 Tank placed in Changchun
3 Infantrys placed in Kwangsi
6 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 0.33
Hisaichi regular : -2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Destroyer, 4 Fighters and 1 S.Submarine moved from 21 Sea Zone to 23 Sea Zone
2 Transports moved from 21 Sea Zone to 23 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
2 Artillerys moved from Manchester to 21 Sea Zone
2 Artillerys and 4 Transports moved from 21 Sea Zone to 20 Sea Zone
2 Tanks moved from Dover to 20 Sea Zone
4 ArmoredCars moved from Wales to 20 Sea Zone
4 ArmoredCars, 2 Artillerys, 2 Tanks and 4 Transports moved from 20 Sea Zone to 21 Sea Zone
4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks moved from 21 Sea Zone to Netherlands
1 Bomber moved from Manchester to 23 Sea Zone
8 Infantrys moved from London to Dover
1 Artillery, 2 Infantrys and 2 Mech.Infs moved from New Valley to Mersa Matruh
2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 12 Infantrys, 4 Mech.Infs and 4 Tanks moved from Lower Egypt to Mersa Matruh
1 Cruiser moved from 67 Sea Zone to 65 Sea Zone
1 Infantry moved from N.Thailand to S.French Indochina
French take S.French Indochina from Thai
2 Artillerys and 9 Infantrys moved from Assam to Burma
3 Artillerys and 14 Infantrys moved from Bihar to Assam
2 ArmoredCars, 2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar
2 ArmoredCars moved from Bihar to Assam
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar
2 ArmoredCars moved from Bombay to Hyderabad
2 ArmoredCars and 1 Infantry moved from Vancouver to British Columbia
2 ArmoredCars moved from British Columbia to Yukon
1 ArmoredCar and 1 Infantry moved from Alaska to 71 Sea Zone
1 ArmoredCar moved from Alaska to 71 Sea Zone
1 Infantry moved from Attu to 71 Sea Zone
1 ArmoredCar moved from Alaska to 71 Sea Zone
1 Infantry moved from Attu to 71 Sea Zone
3 ArmoredCars, 3 Infantrys and 3 Transports moved from 71 Sea Zone to 76 Sea Zone
1 ArmoredCar moved from 76 Sea Zone to Paramushir
1 ArmoredCar moved from 76 Sea Zone to Iturup
1 ArmoredCar moved from 76 Sea Zone to Kunashir
1 Infantry moved from 76 Sea Zone to Kunashir
1 Infantry moved from 76 Sea Zone to Iturup
1 Infantry moved from 76 Sea Zone to Paramushir
2 ArmoredCars and 2 Infantrys moved from Okhotsk to Ayan
2 ArmoredCars and 1 Infantry moved from Ayan to Heilungchiang
1 Artillery and 1 Infantry moved from Koryakia to Kolyma
2 ArmoredCars moved from Yukon to Alaska
1 Infantry moved from N.Thailand to Burma
1 Artillery and 2 Infantrys moved from Iraq to Palestine
1 Artillery and 2 Infantrys moved from W.Iran to Iraq
1 Artillery and 1 Infantry moved from N.Saudi Arabia to Palestine
4 Artillerys and 8 Infantrys moved from Palestine to Lower Egypt
2 ArmoredCars moved from Cairo to Mersa Matruh
2 Artillerys and 2 Infantrys moved from Cairo to Lower Egypt
1 Fighter moved from Kursk to Adana
1 ArmoredCar moved from Rhodesia to French Equatorial Africa
Purchase Units - British
British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - British
Battle in Paramushir
British attack with 1 ArmoredCar and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 2 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Paramushir, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 3 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Paramushir, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 4 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Paramushir, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Paramushir
British win, taking Paramushir from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Mersa Matruh
British attack with 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 14 Infantrys, 6 Mech.Infs and 4 Tanks
Italians defend with 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs
British roll dice for 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 14 Infantrys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 2 : 12/42 hits, 15.00 expected hits
Italians roll dice for 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs in Mersa Matruh, round 2 : 14/37 hits, 11.50 expected hits
5 ArmoredCars owned by the Italians, 7 Infantrys owned by the Italians and 14 Infantrys owned by the British lost in Mersa Matruh
British roll dice for 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 3 : 14/28 hits, 10.33 expected hits
Italians roll dice for 15 Artillerys, 8 Infantrys and 2 Mech.Infs in Mersa Matruh, round 3 : 9/25 hits, 8.33 expected hits
8 ArmoredCars owned by the British, 6 Artillerys owned by the Italians, 8 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Mersa Matruh
British roll dice for 2 Adv.Fighters, 7 Artillerys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 4 : 9/19 hits, 7.33 expected hits
Italians roll dice for 9 Artillerys and 2 Mech.Infs in Mersa Matruh, round 4 : 6/11 hits, 3.67 expected hits
9 Artillerys owned by the Italians and 6 Artillerys owned by the British lost in Mersa Matruh
British roll dice for 2 Adv.Fighters, 1 Artillery, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 5 : 5/13 hits, 5.33 expected hits
Italians roll dice for 2 Mech.Infs in Mersa Matruh, round 5 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the British and 2 Mech.Infs owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 6 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 30
Casualties for British: 8 ArmoredCars, 8 Artillerys and 14 Infantrys
Casualties for Italians: 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs
Battle in Kunashir
British attack with 1 ArmoredCar and 1 Infantry
Yamamoto defend with 1 Artillery
British roll dice for 1 ArmoredCar and 1 Infantry in Kunashir, round 2 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Kunashir, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kunashir
British roll dice for 1 ArmoredCar in Kunashir, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Kunashir, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar in Kunashir, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Kunashir, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Kunashir
British win, taking Kunashir from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Battle in Iturup
British attack with 1 ArmoredCar and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 ArmoredCar and 1 Infantry in Iturup, round 2 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 1 Infantry in Iturup, round 3 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iturup
British roll dice for 1 ArmoredCar in Iturup, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar in Iturup, round 5 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Iturup
British win, taking Iturup from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in 23 Sea Zone
British attack with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer, 4 Fighters, 1 S.Submarine and 2 Transports
Germans defend with 1 Carrier, 5 Destroyers and 2 Fighters
British roll dice for 1 S.Submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer, 4 Fighters and 2 Transports in 23 Sea Zone, round 2 : 4/11 hits, 4.00 expected hits
Germans roll dice for 1 Carrier, 5 Destroyers and 2 Fighters in 23 Sea Zone, round 2 : 3/8 hits, 3.17 expected hits
Units damaged: 1 Battleship owned by the British
5 Destroyers owned by the Germans and 2 Transports owned by the British lost in 23 Sea Zone
British roll dice for 1 S.Submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Carrier owned by the Germans lost in 23 Sea Zone
British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer and 4 Fighters in 23 Sea Zone, round 3 : 6/11 hits, 4.00 expected hits
Germans roll dice for 2 Fighters in 23 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
2 Fighters owned by the Germans and 1 Destroyer owned by the British lost in 23 Sea Zone
British win with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 4 Fighters and 1 S.Submarine remaining. Battle score for attacker is 50
Casualties for British: 1 Destroyer and 2 Transports
Casualties for Germans: 1 Carrier, 5 Destroyers and 2 Fighters
Battle in Netherlands
British attack with 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks
Germans defend with 7 Infantrys
British roll dice for 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 2 : 4/9 hits, 3.33 expected hits
Germans roll dice for 7 Infantrys in Netherlands, round 2 : 1/7 hits, 2.33 expected hits
1 ArmoredCar owned by the British and 4 Infantrys owned by the Germans lost in Netherlands
British roll dice for 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 3 : 3/8 hits, 3.00 expected hits
Germans roll dice for 3 Infantrys in Netherlands, round 3 : 2/3 hits, 1.00 expected hits
2 ArmoredCars owned by the British and 3 Infantrys owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 3 ArmoredCars
Casualties for Germans: 7 Infantrys
Non Combat Move - British
1 Bomber moved from 23 Sea Zone to Dover
2 Adv.Fighters moved from Mersa Matruh to Lower Egypt
Place Units - British
1 Carrier placed in 21 Sea Zone
2 Adv.Fighters and 1 Destroyer placed in 21 Sea Zone
1 Destroyer and 2 Submarines placed in 56 Sea Zone
1 Bunker and 3 Infantrys placed in Cairo
4 Artillerys placed in Wales
2 ArmoredCars and 3 Infantrys placed in Delhi
5 Infantrys placed in Madras
British undo move 6.
1 ArmoredCar and 4 Infantrys placed in Delhi
1 ArmoredCar placed in Bombay
Turn Complete - British
British collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33
Italians regular : 5.83
Germans regular : -0.50
British regular : 4.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
1 Infantry moved from West Papua to 113 Sea Zone
4 Infantrys moved from Merauke to 113 Sea Zone
1 Cruiser, 5 Infantrys and 2 Transports moved from 113 Sea Zone to 110 Sea Zone
2 Transports moved from 110 Sea Zone to 67 Sea Zone
2 Artillerys moved from Broome to 67 Sea Zone
1 Elite and 1 Infantry moved from Broome to 67 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
3 Infantrys moved from Northern Territory to Western Australia
1 Infantry moved from Port Moresby to West Papua
2 Artillerys, 1 Elite and 6 Infantrys moved from 110 Sea Zone to Sumatra
9 Infantrys moved from Java to Sumatra
3 Infantrys moved from West Borneo to East And South Borneo
Dutch take East And South Borneo from Thai
1 Infantry moved from West Borneo to British Borneo
British take British Borneo from Thai
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 2 Artillerys, 1 Elite and 15 Infantrys
Yamamoto defend with 2 Artillerys and 2 Infantrys; Thai defend with 4 Infantrys
Anzac roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Yamamoto lost in Sumatra
Anzac roll dice for 2 Artillerys, 1 Elite and 15 Infantrys in Sumatra, round 2 : 2/18 hits, 3.83 expected hits
Thai roll dice for 2 Artillerys and 4 Infantrys in Sumatra, round 2 : 2/6 hits, 2.00 expected hits
2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra
Anzac roll dice for 2 Artillerys, 1 Elite and 13 Infantrys in Sumatra, round 3 : 2/16 hits, 3.50 expected hits
Thai roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra
Anzac roll dice for 2 Artillerys, 1 Elite and 11 Infantrys in Sumatra, round 4 : 4/14 hits, 3.17 expected hits
Thai roll dice for 2 Artillerys in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Thai with 2 Artillerys, 1 Elite and 9 Infantrys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
Casualties for Anzac: 6 Infantrys
Casualties for Thai: 4 Infantrys
Non Combat Move - Anzac
Place Units - Anzac
1 Battleship placed in 67 Sea Zone
2 Artillerys placed in Broome
1 Transport placed in 113 Sea Zone
1 Elite placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -1.67
Thai regular : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Infantry and 1 Tank moved from Mauritania to 34 Sea Zone
1 Tank moved from Canarians to 34 Sea Zone
1 Infantry, 2 Tanks and 2 Transports moved from 34 Sea Zone to 41 Sea Zone
1 Infantry and 2 Tanks moved from 41 Sea Zone to E.Morocco
1 Marine and 1 Tank moved from Suriname to 32 Sea Zone
1 Marine, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Marine and 1 Tank moved from 34 Sea Zone to Cape Verde
Purchase Units - Dutch
Dutch buy 1 Elite and 1 Transport; Remaining resources: 11 PUs;
Combat - Dutch
Battle in E.Morocco
Dutch attack with 1 Infantry and 2 Tanks
Italians defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Dutch roll dice for 1 Infantry and 2 Tanks in E.Morocco, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in E.Morocco, round 2 : 3/3 hits, 1.00 expected hits
1 Infantry owned by the Italians, 1 Infantry owned by the Dutch and 2 Tanks owned by the Dutch lost in E.Morocco
Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
Casualties for Dutch: 1 Infantry and 2 Tanks
Casualties for Italians: 1 Infantry
Battle in Cape Verde
Dutch attack with 1 Marine and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Marine and 1 Tank in Cape Verde, round 2 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
Dutch loses 0 PUs for violating Cape Verdes neutrality.
Dutch win, taking Cape Verde from Neutral with 1 Marine and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
1 Elite placed in Suriname
1 Transport placed in 32 Sea Zone
Turn Complete - Dutch
Dutch collect 25 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
Neutral regular : -0.33
Dutch regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Tank moved from Odessa to Crimea
Romanians take Crimea from Russians
4 Infantrys and 1 Tank moved from Odessa to Vinnytsia
5 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
1 Elite moved from Bucharest to E.Romania
2 Infantrys moved from Bucharest to E.Romania
3 Infantrys moved from W.Romania to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Non Combat Move - Romanians
Place Units - Romanians
3 Infantrys placed in W.Romania
1 Elite and 3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
@entek thai?
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
1 Infantry and 1 Mech.Inf moved from S.Thailand to N.Thailand
2 Infantrys moved from S.Thailand to S.French Indochina
Purchase Units - Thai
Thai buy 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Infantry and 1 Mech.Inf
British defend with 1 Infantry
Thai roll dice for 1 Infantry and 1 Mech.Inf in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in S.French Indochina
Thai attack with 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 2 Infantrys in S.French Indochina, round 2 : 0/2 hits, 0.33 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 2 Infantrys in S.French Indochina, round 3 : 0/2 hits, 0.33 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 2 Infantrys in S.French Indochina, round 4 : 0/2 hits, 0.33 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.French Indochina
1 Infantry owned by the Thai retreated to S.Thailand
French win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Thai: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Bunker, 1 Elite, 4 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 0.00
Thai regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
4 Destroyers, 1 S.Submarine and 4 Submarines moved from 42 Sea Zone to 31 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
6 ArmoredCars moved from Bahia to 35 Sea Zone
2 ArmoredCars moved from Salvador to 35 Sea Zone
8 ArmoredCars and 2 B.Transports moved from 35 Sea Zone to 36 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
8 ArmoredCars moved from 36 Sea Zone to Mauritania
1 Transport moved from 35 Sea Zone to 32 Sea Zone
4 ArmoredCars, 1 Infantry and 1 Marine moved from French Equatorial Africa to 38 Sea Zone
4 ArmoredCars, 1 B.Transport, 1 Infantry, 1 Marine and 1 Transport moved from 38 Sea Zone to 36 Sea Zone
4 ArmoredCars, 1 Infantry and 1 Marine moved from 36 Sea Zone to Liberia
1 Adv.Fighter and 1 Fighter moved from French Equatorial Africa to Mauritania
2 ArmoredCars moved from Colombia to Bahia
2 ArmoredCars moved from Peru to Bahia
2 S.Submarines moved from 85 Sea Zone to 84 Sea Zone
2 S.Bombers moved from Kamchatka to 84 Sea Zone
2 Infantrys moved from Wake to 87 Sea Zone
2 Infantrys and 1 Transport moved from 87 Sea Zone to 85 Sea Zone
2 Infantrys moved from 85 Sea Zone to Iwo Jima
Americans take Iwo Jima from Yamamoto
2 Adv.Fighters and 1 Carrier moved from 98 Sea Zone to 96 Sea Zone
2 Adv.Fighters and 1 Carrier moved from 71 Sea Zone to 76 Sea Zone
2 S.Bombers moved from Peking to 84 Sea Zone
2 L.Fighters moved from Santiago to Wake
Purchase Units - Americans
Americans buy 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Factory, 3 Infantrys and 6 L.Fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in 84 Sea Zone
Americans attack with 4 S.Bombers and 2 S.Submarines
Yamamoto defend with 1 Carrier, 2 Destroyers and 2 Fighters
Americans roll dice for 2 S.Submarines in 84 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 4 S.Bombers in 84 Sea Zone, round 2 : 3/4 hits, 3.33 expected hits
Yamamoto roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 84 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
2 Destroyers owned by the Yamamoto, 2 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 84 Sea Zone
Americans roll dice for 4 S.Bombers in 84 Sea Zone, round 3 : 2/4 hits, 3.33 expected hits
Yamamoto roll dice for 1 Carrier in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 S.Bomber owned by the Americans and 1 Carrier owned by the Yamamoto lost in 84 Sea Zone
Americans win with 3 S.Bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 S.Bomber and 2 S.Submarines
Casualties for Yamamoto: 1 Carrier, 2 Destroyers and 2 Fighters
Battle in Liberia
Americans attack with 4 ArmoredCars, 1 Infantry and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 4 ArmoredCars, 1 Infantry and 1 Marine in Liberia, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Liberia
Americans loses 0 PUs for violating Liberias neutrality.
Americans win, taking Liberia from Neutral with 4 ArmoredCars and 1 Marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
3 S.Bombers moved from 84 Sea Zone to Kirin
Place Units - Americans
1 Factory placed in Kirin
3 L.Fighters placed in Alaska
3 L.Fighters placed in Pearl Harbor
1 Battleship, 1 Cruiser and 1 Destroyer placed in 31 Sea Zone
2 Infantrys placed in Salvador
1 Infantry placed in South Atlantic USA
Turn Complete - Americans
Americans collect 136 PUs; end with 136 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Americans regular : -0.67
Neutral regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
7 Infantrys moved from Belgium to Netherlands
1 Stuka moved from Rhine to Netherlands
1 Bomber moved from Bohemia to Netherlands
1 Infantry moved from Lithuania to Minsk
2 HeavyTanks moved from Warsaw to Brest
1 Elite and 1 Infantry moved from Warsaw to Brest
2 Artillerys and 6 Infantrys moved from Krakow to Brest
4 ArmoredCars moved from Silesia to Brest
4 ArmoredCars moved from Bohemia to Brest
3 Infantrys moved from Bohemia to Krakow
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
Purchase Units - Germans
Germans buy 4 ArmoredCars, 1 Bunker, 1 Elite, 12 Infantrys, 2 Mech.Infs and 6 Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 1 Bomber, 7 Infantrys and 1 Stuka
British defend with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks
Germans roll dice for 1 Bomber, 7 Infantrys and 1 Stuka in Netherlands, round 2 : 1/9 hits, 2.50 expected hits
British roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 2 : 3/6 hits, 2.17 expected hits
1 ArmoredCar owned by the British and 3 Infantrys owned by the Germans lost in Netherlands
Germans roll dice for 1 Bomber, 4 Infantrys and 1 Stuka in Netherlands, round 3 : 4/6 hits, 2.00 expected hits
British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 3 : 1/5 hits, 2.00 expected hits
1 Tank owned by the British, 1 Infantry owned by the Germans, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 1 Bomber, 3 Infantrys and 1 Stuka in Netherlands, round 4 : 2/5 hits, 1.83 expected hits
British roll dice for 1 Tank in Netherlands, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Bomber, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 16
Casualties for Germans: 4 Infantrys
Casualties for British: 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks
Non Combat Move - Germans
1 Stuka moved from Netherlands to Saxony
1 Bomber moved from Netherlands to Saxony
1 Elite and 5 Infantrys moved from Brandenburg to Pomerania
8 Infantrys moved from Picardy to Belgium
7 Infantrys moved from Paris to Picardy
3 Infantrys moved from Normandy to Picardy
1 Infantry moved from Paris to Picardy
1 Infantry moved from Normandy to Picardy
3 Infantrys moved from Normandy to Brittany
Place Units - Germans
1 Bunker placed in Brest
4 Infantrys placed in Warsaw
3 Infantrys placed in Krakow
6 Submarines placed in 23 Sea Zone
Germans undo move 3.
8 Infantrys placed in Paris
Germans undo move 2.
3 Infantrys placed in Normandy
3 ArmoredCars, 1 Elite and 1 Infantry placed in Bohemia
1 ArmoredCar and 2 Mech.Infs placed in Bavaria
Turn Complete - Germans
Germans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
4 Artillerys and 5 Infantrys moved from Oslo to Stockholm
1 Destroyer, 1 Submarine and 2 Transports moved from 12 Sea Zone to 21 Sea Zone
1 Mech.Inf moved from Vyborg to Minsk
1 Infantry moved from Novgorod to Minsk
1 Infantry moved from Smolensk to Minsk
1 Elite moved from Latvia to Lithuania
Russians take Lithuania from Germans
3 Artillerys and 5 Infantrys moved from Leningrad to Latvia
2 HeavyTanks and 8 Tanks moved from Oulu to Leningrad
3 Infantrys moved from S.Karelia to Novgorod
8 HeavyTanks and 16 Tanks moved from Kiev to Brest
3 HeavyTanks and 9 Tanks moved from Kursk to Brest
1 Infantry moved from Kursk to Kiev
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Rostov to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Crimea
2 Adv.Fighters moved from Kursk to Crimea
2 Adv.Fighters moved from Kursk to Brest
10 Tanks moved from Moscow to Kursk
4 Infantrys moved from Kursk to Donetsk
2 Artillerys and 4 Infantrys moved from Rostov to Donetsk
2 Mech.Infs moved from Stalingrad to Donetsk
1 Mech.Inf moved from Stalingrad to Minsk
1 Elite moved from Yaroslavl to Kursk
2 Infantrys moved from Stalingrad to Rostov
6 Infantrys moved from Helsinki to Tampere
4 ArmoredCars moved from Chita to Kirin
3 Artillerys, 1 Elite and 12 Infantrys moved from Hulunbuir to Liaoning
1 Artillery and 3 Infantrys moved from Chita to Hulunbuir
1 Elite moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 9 HeavyTanks and 13 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Stockholm
Russians attack with 4 Artillerys and 5 Infantrys
Neutral defend with 1 Bunker
Russians roll dice for 4 Artillerys and 5 Infantrys in Stockholm, round 2 : 2/9 hits, 2.83 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Stockholm
Russians loses 0 PUs for violating Stockholms neutrality.
Russians win, taking Stockholm from Neutral with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Donetsk
Russians attack with 2 Artillerys, 8 Infantrys and 2 Mech.Infs
Italians defend with 3 Mech.Infs
Russians roll dice for 2 Artillerys, 8 Infantrys and 2 Mech.Infs in Donetsk, round 2 : 6/12 hits, 3.33 expected hits
Italians roll dice for 3 Mech.Infs in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 3 Mech.Infs owned by the Italians lost in Donetsk
Russians win, taking Donetsk from Italians with 2 Artillerys, 7 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 16
Casualties for Russians: 1 Infantry
Casualties for Italians: 3 Mech.Infs
Battle in Minsk
Russians attack with 2 Infantrys and 2 Mech.Infs
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 2 Mech.Infs in Minsk, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Italians with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Crimea
Russians attack with 2 Adv.Fighters and 2 Infantrys
Romanians defend with 1 Tank
Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Crimea, round 2 : 1/4 hits, 1.33 expected hits
Romanians roll dice for 1 Tank in Crimea, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Crimea
Russians win, taking Crimea from Romanians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Tank
Battle in Brest
Russians attack with 2 Adv.Fighters, 11 HeavyTanks and 25 Tanks
Germans defend with 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks and 11 Infantrys
Russians roll dice for 2 Adv.Fighters, 11 HeavyTanks and 25 Tanks in Brest, round 2 : 20/38 hits, 20.83 expected hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks and 11 Infantrys in Brest, round 2 : 9/25 hits, 7.83 expected hits
8 ArmoredCars owned by the Germans, 11 Infantrys owned by the Germans and 9 Tanks owned by the Russians lost in Brest
Russians roll dice for 2 Adv.Fighters, 11 HeavyTanks and 16 Tanks in Brest, round 3 : 13/29 hits, 16.33 expected hits
Germans roll dice for 2 Artillerys, 1 Bunker, 1 Elite and 2 HeavyTanks in Brest, round 3 : 3/6 hits, 2.83 expected hits
2 HeavyTanks owned by the Germans, 1 Elite owned by the Germans, 2 Artillerys owned by the Germans, 3 Tanks owned by the Russians and 1 Bunker owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 2 Adv.Fighters, 11 HeavyTanks and 13 Tanks remaining. Battle score for attacker is 25
Casualties for Russians: 12 Tanks
Casualties for Germans: 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks and 11 Infantrys
Non Combat Move - Russians
2 Adv.Fighters moved from Brest to Kursk
2 Adv.Fighters moved from Crimea to Kursk
Place Units - Russians
4 HeavyTanks placed in Leningrad
3 HeavyTanks placed in Kursk
2 HeavyTanks placed in Arkhangelsk
10 Mech.Infs placed in Moscow
3 Mech.Infs placed in Stalingrad
Russians undo move 4.
3 Mech.Infs placed in Georgia
Russians undo move 3.
2 HeavyTanks and 7 Mech.Infs placed in Moscow
Turn Complete - Russians
Russians collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Romanians regular : -0.50
Germans regular : 1.33
Russians regular : -3.00
Neutral regular : -0.50
@dawgoneit This one looks pretty much over, another? Same sides or different?
@entek sounds awesome. what side do you want?