Initial test. First time tries.
dawg Axis v. Entek Allies TRS The Showdown!
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 2 Infantrys moved from Auki to sz40 2 Infantrys and 2 T.Boats moved from sz40 to sz20 2 Infantrys moved from sz20 to Wake 1 Artillery and 3 Infantrys moved from E.Australia to sz37 1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50 1 Artillery moved from Derby to sz50 1 Infantry moved from Derby to sz50 4 Infantrys moved from sz50 to Soem 2 Artillerys moved from sz50 to Soem 1 EarlyFighter moved from Derby to Malaya 1 Infantry and 1 Tank moved from Derby to sz49 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from sz49 to sz50 1 Infantry and 1 Tank moved from sz50 to Soem 1 Artillery and 4 Infantrys moved from S.W.Australia to W.Australia 2 Infantrys moved from N.Australia to Derby Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Factory and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in W.Australia 1 Destroyer placed in sz37 1 Marine placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 unit repaired. 1 Infantry and 1 Tank moved from Alaska to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 1 Infantry and 1 Tank moved from Seattle to sz6 1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 2 Infantrys moved from N.Canada to Anchorage 3 Infantrys moved from British Columbia to N.Canada 2 Artillerys and 2 Infantrys moved from Canada to N.Canada 1 Tank moved from Seattle to N.Canada 2 Tanks moved from Portland to British Columbia 4 Infantrys moved from Portland to Seattle 3 Infantrys moved from Nor Cal to Portland 2 Artillerys moved from Nor Cal to Portland 2 Infantrys moved from San Francisco to Nor Cal 1 Carrier moved from sz23 to sz6 1 Artillery and 1 Infantry moved from Hilo to sz25 1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Infantry and 1 Transport moved from sz25 to sz20 1 Artillery and 1 Infantry moved from sz20 to Wake 1 Bomber moved from Kauai to Wake Purchase Units - Americans Americans buy 2 B.Transports, 4 EarlyFighters, 8 Elites and 1 Factory; Remaining resources: 0 PUs; Non Combat Move - Americans Place Units - Americans 1 Factory placed in Alaska 2 B.Transports placed in sz23 8 Elites placed in San Francisco 2 EarlyFighters placed in Pearl Harbor 2 EarlyFighters placed in Hilo Turn Complete - Americans Americans collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Artillery and 1 Tank moved from Jinan to Quingdao 1 Artillery and 3 Infantrys moved from Belogorsk to Quingdao 1 Tank moved from Amursk to Quingdao 1 Tank moved from Vladivostok to Hsingan 2 Artillerys and 1 Infantry moved from Amursk to Belogorsk 1 Marine moved from Akina to sz15 1 Artillery and 1 Infantry moved from Akina to sz15 1 Artillery, 1 Infantry, 1 Marine, 1 T.Boat and 1 Transport moved from sz15 to sz1 1 Artillery, 1 Infantry and 1 Marine moved from sz1 to Vostok 1 EarlyFighter moved from Sukhalin to Vostok 1 Artillery and 1 Tank moved from Ostrov to sz1 1 Tank moved from N.Japan to sz1 3 Infantrys moved from N.Japan to sz1 1 Artillery, 3 Infantrys and 2 Tanks moved from sz1 to Vostok 1 Bomber moved from N.Japan to Belogorsk 1 Artillery and 4 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 1 Factory, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 2 Artillerys, 1 EarlyFighter, 4 Infantrys, 1 Marine and 2 Tanks Russians defend with 1 Infantry Masaharu roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantrys, 1 Marine and 2 Tanks in Vostok, round 2 : 3/10 hits, 3.33 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 EarlyFighter, 3 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Vostok to Quingdao Place Units - Masaharu 1 Factory placed in Belogorsk 2 Infantrys and 1 Marine placed in Amursk 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 3 Infantrys moved from Magadan to Yakutsk 1 Infantry moved from Irkutsk to Angarsk 1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks moved from Ulaan Ude to Quingdao Purchase Units - Russians Russians buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks Masaharu defend with 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 3 Tanks Russians roll dice for 1 Artillery, 1 EarlyFighter, 7 Infantrys and 2 Tanks in Quingdao, round 2 : 3/11 hits, 3.00 expected hits Masaharu roll dice for 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 3 Tanks in Quingdao, round 2 : 7/11 hits, 4.33 expected hits 7 Infantrys owned by the Russians and 3 Infantrys owned by the Masaharu lost in Quingdao 1 EarlyFighter owned by the Russians retreated 1 Artillery owned by the Russians and 2 Tanks owned by the Russians retreated to Ulaan Ude Masaharu win with 3 Artillerys, 1 EarlyFighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is -8 Casualties for Russians: 7 Infantrys Casualties for Masaharu: 3 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 AAGun, 2 Artillerys and 5 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Jinquan to Kyzal 2 Tanks moved from Kaask to Ulaan Ude 4 Infantrys moved from Kaask to Kyzal 1 AAGun, 1 Artillery and 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Abakan to Haixi Place Units - Russians 6 Infantrys placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Masaharu regular : 2.67 Russians regular : 0.00
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 2 Artillerys and 2 Infantrys moved from Celebs to sz69 2 Artillerys, 2 Infantrys and 2 Transports moved from sz69 to sz60 1 T.Boat moved from sz70 to sz71 3 Artillerys and 3 Infantrys moved from Davao to sz70 1 Transport moved from sz70 to sz68 1 Infantry moved from Mindanao to sz70 1 Infantry moved from S to sz70 1 Infantry moved from Mindor to sz68 1 Infantry and 1 Transport moved from sz68 to sz60 3 Artillerys, 5 Infantrys and 4 Transports moved from sz70 to sz60 2 Artillerys, 2 Infantrys and 2 Tanks moved from Nagasaki to sz74 2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz74 to sz60 7 Artillerys, 10 Infantrys and 2 Tanks moved from sz60 to Malaya 1 Destroyer moved from sz60 to sz59 2 EarlyFighters moved from N.B to sz59 2 Bombers moved from Spralty to sz59 2 EarlyFighters moved from sz69 to sz59 1 Tank moved from Nagasaki to sz78 1 Elite moved from Tokyo to sz78 1 Artillery moved from S.Japan to sz78 1 Artillery, 1 B.Transport, 1 Elite and 1 Tank moved from sz78 to sz68 1 Artillery, 1 Elite and 1 Tank moved from sz68 to Punay 1 Artillery and 3 Infantrys moved from Kwangsi to Chunking Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 2 Destroyers and 12 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Punay Yamamoto attack with 1 Artillery, 1 Elite and 1 Tank Americans defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Tank in Punay, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 2 Infantrys in Punay, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto lost in Punay Yamamoto roll dice for 1 Elite and 1 Tank in Punay, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 Infantrys in Punay, round 3 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Punay Americans win with 1 Infantry remaining. Battle score for attacker is -11 Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Tank Casualties for Americans: 1 Infantry Battle in Malaya Yamamoto attack with 7 Artillerys, 10 Infantrys and 2 Tanks British defend with 5 Artillerys, 10 Infantrys and 1 Tank; Anzac defend with 1 EarlyFighter Yamamoto roll dice for 7 Artillerys, 10 Infantrys and 2 Tanks in Malaya, round 2 : 4/19 hits, 6.17 expected hits British roll dice for 5 Artillerys, 1 EarlyFighter, 10 Infantrys and 1 Tank in Malaya, round 2 : 8/17 hits, 6.00 expected hits 8 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 7 Artillerys, 2 Infantrys and 2 Tanks in Malaya, round 3 : 3/11 hits, 4.00 expected hits British roll dice for 5 Artillerys, 1 EarlyFighter, 6 Infantrys and 1 Tank in Malaya, round 3 : 6/13 hits, 4.67 expected hits 4 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 3 Artillerys and 2 Tanks in Malaya, round 4 : 3/5 hits, 2.00 expected hits British roll dice for 5 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank in Malaya, round 4 : 4/10 hits, 3.67 expected hits 3 Artillerys owned by the Yamamoto, 3 Infantrys owned by the British and 1 Tank owned by the Yamamoto lost in Malaya Yamamoto roll dice for 1 Tank in Malaya, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 5 Artillerys, 1 EarlyFighter and 1 Tank in Malaya, round 5 : 2/7 hits, 2.67 expected hits 1 Tank owned by the Yamamoto lost in Malaya British win with 5 Artillerys, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -38 Casualties for Yamamoto: 7 Artillerys, 10 Infantrys and 2 Tanks Casualties for British: 10 Infantrys Battle in sz59 Yamamoto attack with 2 Bombers, 1 Destroyer and 4 EarlyFighters Dutch defend with 1 Destroyer, 1 T.Boat and 1 Transport Yamamoto roll dice for 2 Bombers, 1 Destroyer and 4 EarlyFighters in sz59, round 2 : 6/7 hits, 3.00 expected hits Dutch roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in sz59, round 2 : 0/3 hits, 0.83 expected hits 1 Transport owned by the Dutch, 1 T.Boat owned by the Dutch and 1 Destroyer owned by the Dutch lost in sz59 Yamamoto win with 2 Bombers, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 19 Casualties for Dutch: 1 Destroyer, 1 T.Boat and 1 Transport Battle in Chunking Yamamoto attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Tank Yamamoto roll dice for 1 Artillery and 3 Infantrys in Chunking, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Chunking, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Non Combat Move - Yamamoto 1 Infantry moved from S.Japan to Nagasaki 1 AAGun and 7 Infantrys moved from Tokyo to S.Japan 2 Artillerys and 2 Infantrys moved from Kiangsi to Hanan 3 Tanks moved from Nanking to Hanan 2 Infantrys moved from Shantung to Nanking 1 Tank moved from Shantung to Hanan 2 Artillerys and 1 Tank moved from Shantung to Shansi 2 Artillerys and 4 Infantrys moved from Hopeh to Shansi 2 Infantrys moved from Shansi to Nanking 1 Tank moved from Shansi to Nanking 1 Tank moved from Nanking to Hanan 1 Infantry moved from Shansi to Nanking 2 Destroyers moved from sz78 to sz18 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz70 to sz18 1 T.Boat moved from sz71 to sz75 1 Carrier moved from sz69 to sz60 2 EarlyFighters moved from sz59 to sz60 2 EarlyFighters moved from sz59 to S.Borneo 2 Bombers moved from sz59 to S.Borneo Place Units - Yamamoto 2 B.Transports and 2 Destroyers placed in sz78 Yamamoto undo move 1. 2 B.Transports and 2 Destroyers placed in sz78 8 Infantrys placed in Tokyo 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Yamamoto regular : -1.17 Americans regular : 1.67 Dutch regular : -0.83 British regular : 3.00
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 2 Artillerys and 2 Infantrys moved from Celebs to sz69 2 Artillerys, 2 Infantrys and 2 Transports moved from sz69 to sz60 1 T.Boat moved from sz70 to sz71 3 Artillerys and 3 Infantrys moved from Davao to sz70 1 Transport moved from sz70 to sz68 1 Infantry moved from Mindanao to sz70 1 Infantry moved from S to sz70 1 Infantry moved from Mindor to sz68 1 Infantry and 1 Transport moved from sz68 to sz60 3 Artillerys, 5 Infantrys and 4 Transports moved from sz70 to sz60 2 Artillerys, 2 Infantrys and 2 Tanks moved from Nagasaki to sz74 2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz74 to sz60 7 Artillerys, 10 Infantrys and 2 Tanks moved from sz60 to Malaya 1 Destroyer moved from sz60 to sz59 2 EarlyFighters moved from N.B to sz59 2 Bombers moved from Spralty to sz59 2 EarlyFighters moved from sz69 to sz59 1 Tank moved from Nagasaki to sz78 1 Elite moved from Tokyo to sz78 1 Artillery moved from S.Japan to sz78 1 Artillery, 1 B.Transport, 1 Elite and 1 Tank moved from sz78 to sz68 1 Artillery, 1 Elite and 1 Tank moved from sz68 to Punay 1 Artillery and 3 Infantrys moved from Kwangsi to Chunking Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 2 Destroyers and 12 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Punay Yamamoto attack with 1 Artillery, 1 Elite and 1 Tank Americans defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Tank in Punay, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 2 Infantrys in Punay, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto lost in Punay Yamamoto roll dice for 1 Elite and 1 Tank in Punay, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 Infantrys in Punay, round 3 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Punay Americans win with 1 Infantry remaining. Battle score for attacker is -11 Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Tank Casualties for Americans: 1 Infantry Battle in Malaya Yamamoto attack with 7 Artillerys, 10 Infantrys and 2 Tanks British defend with 5 Artillerys, 10 Infantrys and 1 Tank; Anzac defend with 1 EarlyFighter Yamamoto roll dice for 7 Artillerys, 10 Infantrys and 2 Tanks in Malaya, round 2 : 4/19 hits, 6.17 expected hits British roll dice for 5 Artillerys, 1 EarlyFighter, 10 Infantrys and 1 Tank in Malaya, round 2 : 8/17 hits, 6.00 expected hits 8 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 7 Artillerys, 2 Infantrys and 2 Tanks in Malaya, round 3 : 3/11 hits, 4.00 expected hits British roll dice for 5 Artillerys, 1 EarlyFighter, 6 Infantrys and 1 Tank in Malaya, round 3 : 6/13 hits, 4.67 expected hits 4 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 3 Artillerys and 2 Tanks in Malaya, round 4 : 3/5 hits, 2.00 expected hits British roll dice for 5 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank in Malaya, round 4 : 4/10 hits, 3.67 expected hits 3 Artillerys owned by the Yamamoto, 3 Infantrys owned by the British and 1 Tank owned by the Yamamoto lost in Malaya Yamamoto roll dice for 1 Tank in Malaya, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 5 Artillerys, 1 EarlyFighter and 1 Tank in Malaya, round 5 : 2/7 hits, 2.67 expected hits 1 Tank owned by the Yamamoto lost in Malaya British win with 5 Artillerys, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -38 Casualties for Yamamoto: 7 Artillerys, 10 Infantrys and 2 Tanks Casualties for British: 10 Infantrys Battle in sz59 Yamamoto attack with 2 Bombers, 1 Destroyer and 4 EarlyFighters Dutch defend with 1 Destroyer, 1 T.Boat and 1 Transport Yamamoto roll dice for 2 Bombers, 1 Destroyer and 4 EarlyFighters in sz59, round 2 : 6/7 hits, 3.00 expected hits Dutch roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in sz59, round 2 : 0/3 hits, 0.83 expected hits 1 Transport owned by the Dutch, 1 T.Boat owned by the Dutch and 1 Destroyer owned by the Dutch lost in sz59 Yamamoto win with 2 Bombers, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 19 Casualties for Dutch: 1 Destroyer, 1 T.Boat and 1 Transport Battle in Chunking Yamamoto attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Tank Yamamoto roll dice for 1 Artillery and 3 Infantrys in Chunking, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Chunking, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Non Combat Move - Yamamoto 1 Infantry moved from S.Japan to Nagasaki 1 AAGun and 7 Infantrys moved from Tokyo to S.Japan 2 Artillerys and 2 Infantrys moved from Kiangsi to Hanan 3 Tanks moved from Nanking to Hanan 2 Infantrys moved from Shantung to Nanking 1 Tank moved from Shantung to Hanan 2 Artillerys and 1 Tank moved from Shantung to Shansi 2 Artillerys and 4 Infantrys moved from Hopeh to Shansi 2 Infantrys moved from Shansi to Nanking 1 Tank moved from Shansi to Nanking 1 Tank moved from Nanking to Hanan 1 Infantry moved from Shansi to Nanking 2 Destroyers moved from sz78 to sz18 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz70 to sz18 1 T.Boat moved from sz71 to sz75 1 Carrier moved from sz69 to sz60 2 EarlyFighters moved from sz59 to sz60 2 EarlyFighters moved from sz59 to S.Borneo 2 Bombers moved from sz59 to S.Borneo Place Units - Yamamoto 2 B.Transports and 2 Destroyers placed in sz78 Yamamoto undo move 1. 2 B.Transports and 2 Destroyers placed in sz78 8 Infantrys placed in Tokyo 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 56 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from sz42: 1 Submarine EDIT: Adding units owned by Yamamoto to sz18: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Yamamoto regular : -1.17 Americans regular : 1.67 Dutch regular : -0.83 British regular : 3.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Gansu to Shangsi 1 Infantry moved from Gansu to Shangsi 1 EarlyFighter moved from Sian to Shangsi 2 Infantrys moved from Gansu to N.Shangsi 1 Tank moved from S.Mongolia to N.Shangsi 1 EarlyFighter moved from Tsingnan to N.Shangsi Purchase Units - Chinese Chinese buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shangsi 1 EarlyFighter owned by the Chinese retreated Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in N.Shangsi Chinese attack with 1 EarlyFighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in N.Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in N.Shangsi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Artillery moved from S.Mongolia to Gansu 1 Tank moved from N.Mongolia to Gansu 1 Artillery and 3 Infantrys moved from Tsingnan to Gansu 3 Mech.Infs moved from Xining to Szechwan 1 Elite moved from Xining to Tsingnan 2 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Ming Jong to Xining 1 Artillery and 2 Infantrys moved from Gobi to Tsingnan 4 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Sian to W.Sian 2 Artillerys, 10 Infantrys and 5 Tanks moved from Sian to Szechwan 1 EarlyFighter moved from Shangsi to Szechwan 1 EarlyFighter moved from N.Shangsi to Szechwan 1 AAGun moved from Gansu to Szechwan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Hisaichi regular : -0.67
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Hanan to N.Chunking Hisaichi take N.Chunking from Chinese 1 Artillery and 2 Infantrys moved from Hanan to W.Sian 2 Artillerys, 3 Infantrys and 2 Tanks moved from Nanking to Sian Hisaichi take Sian from Chinese 1 Artillery moved from Shangsi to N.Shangsi 3 Infantrys moved from E.Shansi to N.Shangsi 1 Infantry moved from Shansi to Shangsi 7 Infantrys and 5 Tanks moved from Shansi to Sian 2 Tankettes moved from Tientsin to E.Shansi 2 Mech.Infs moved from Peking to E.Shansi 3 Infantrys moved from Peking to E.Shansi 1 Infantry moved from Shantung to Shansi 6 Infantrys moved from Seoul to sz79 2 Infantrys moved from Korea to sz79 2 B.Transports and 8 Infantrys moved from sz79 to sz74 8 Infantrys moved from sz74 to Hopeh 1 Infantry moved from Korea to sz74 1 Infantry moved from sz74 to Hopeh 1 Infantry moved from Korea to Tientsin 1 Tank moved from N.French I. to Burma Hisaichi take Burma from British 1 Artillery moved from Frenchindochina to Thailand Thai take Thailand from British 4 Tanks moved from S.Borneo to sz60 4 EarlyFighters and 4 Tanks moved from sz60 to Malaya 1 Bomber and 3 EarlyFighters moved from Phuket to Malaya 1 Destroyer moved from sz60 to sz58 1 Destroyer and 2 Submarines moved from sz68 to sz60 4 Transports moved from sz60 to sz67 2 Elites and 4 Infantrys moved from Hongkong to sz67 2 Elites and 4 Infantrys moved from sz67 to N.French I. Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers, 2 Fighters, 12 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 1 Bomber, 7 EarlyFighters and 4 Tanks British defend with 5 Artillerys and 1 Tank; Anzac defend with 1 EarlyFighter Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Bomber, 7 EarlyFighters and 4 Tanks in Malaya, round 2 : 4/12 hits, 5.00 expected hits British roll dice for 5 Artillerys, 1 EarlyFighter and 1 Tank in Malaya, round 2 : 4/7 hits, 2.67 expected hits 4 EarlyFighters owned by the Hisaichi and 5 Artillerys owned by the British lost in Malaya Hisaichi roll dice for 1 Bomber, 3 EarlyFighters and 4 Tanks in Malaya, round 3 : 3/8 hits, 3.67 expected hits British roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 3 : 2/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Anzac, 2 Tanks owned by the Hisaichi and 1 Tank owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 1 Bomber, 3 EarlyFighters and 2 Tanks remaining. Battle score for attacker is -9 Casualties for Hisaichi: 4 EarlyFighters and 2 Tanks Casualties for British: 5 Artillerys and 1 Tank Casualties for Anzac: 1 EarlyFighter Battle in W.Sian Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in N.Shangsi, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in N.Shangsi, round 3 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Hisaichi lost in N.Shangsi 1 Artillery owned by the Hisaichi retreated to E.Shansi Chinese win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -6 Casualties for Hisaichi: 3 Infantrys Non Combat Move - Hisaichi 3 EarlyFighters moved from Malaya to sz60 1 Bomber moved from Malaya to Phuket Place Units - Hisaichi 2 Fighters placed in sz60 2 Destroyers placed in sz60 Hisaichi undo move 1. 1 Fighter placed in sz60 1 Fighter placed in S.Borneo 3 Tanks placed in Peking 8 Infantrys placed in Seoul 2 Artillerys and 4 Infantrys placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 British regular : 2.33 Hisaichi regular : -3.00
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Sarong to New Guinea 2 Infantrys moved from Lambok to Bali Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from E.Borneo to sz69 1 Infantry and 1 T.Boat moved from sz69 to sz59 1 Infantry moved from sz59 to Lambok Thai take Lambok from Dutch 1 Infantry moved from W.Borneo to sz60 1 Infantry moved from sz60 to Sumatra Thai take Sumatra from Dutch 1 Artillery and 1 Infantry moved from W.Borneo to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz70 1 Artillery and 1 Infantry moved from sz70 to Halma 2 Artillerys and 2 Tanks moved from Phuket to Thailand 2 Marines moved from Phuket to Thailand 4 Infantrys moved from Phuket to Malaya 1 Infantry moved from Phuket to Malaya 4 Marines moved from Phuket to Thailand 1 EarlyFighter moved from Phuket to Malaya Purchase Units - Thai Thai buy 2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Thai Battle in Halma Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Halma, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Halma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Halma Thai win, taking Halma from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes placed in Phuket Turn Complete - Thai Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Thai regular : 0.33 Dutch regular : 0.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - British 2 Artillerys and 2 Infantrys moved from Calcutta to sz63 1 Destroyer moved from sz63 to sz66 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz63 to sz66 2 Transports moved from sz66 to sz64 4 Infantrys moved from E.India to sz64 4 Infantrys and 2 Transports moved from sz64 to sz66 2 Artillerys, 2 EarlyFighters and 6 Infantrys moved from sz66 to Malaya 1 EarlyFighter moved from N.S to Malaya 1 Artillery and 3 Infantrys moved from Java to sz57 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz57 to sz61 1 Artillery and 3 Infantrys moved from sz61 to Sumatra 2 Infantrys moved from Magadan to Yakutsk 2 Infantrys moved from N.Canada to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana 1 Artillery and 1 Infantry moved from Punjab to Agra 1 EarlyFighter moved from Bikaner to Agra Purchase Units - British British buy 4 Artillerys, 2 Destroyers, 6 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Sumatra British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 0/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 3 : 1/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Sumatra British win, taking Sumatra from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Agra British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Agra, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Agra British roll dice for 1 Artillery and 1 EarlyFighter in Agra, round 3 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Agra British loses 0 PUs for violating Agras neutrality. British win, taking Agra from Neutral with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Malaya British attack with 2 Artillerys, 3 EarlyFighters and 6 Infantrys Hisaichi defend with 2 Tanks; Thai defend with 1 EarlyFighter and 5 Infantrys British roll dice for 2 Artillerys, 3 EarlyFighters and 6 Infantrys in Malaya, round 2 : 3/11 hits, 3.00 expected hits Hisaichi roll dice for 1 EarlyFighter, 5 Infantrys and 2 Tanks in Malaya, round 2 : 4/8 hits, 3.17 expected hits 3 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in Malaya British roll dice for 2 Artillerys, 3 EarlyFighters and 2 Infantrys in Malaya, round 3 : 5/7 hits, 2.33 expected hits Hisaichi roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tanks in Malaya, round 3 : 3/5 hits, 2.17 expected hits 2 Infantrys owned by the Thai, 2 Tanks owned by the Hisaichi, 1 EarlyFighter owned by the Thai, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Malaya British win, taking Malaya from Hisaichi with 1 Artillery and 3 EarlyFighters remaining. Battle score for attacker is 12 Casualties for British: 1 Artillery and 6 Infantrys Casualties for Thai: 1 EarlyFighter and 5 Infantrys Casualties for Hisaichi: 2 Tanks Non Combat Move - British 2 EarlyFighters moved from Malaya to sz66 1 EarlyFighter moved from Malaya to N.S 1 Artillery and 3 Infantrys moved from E.India to Bengal 2 Infantrys moved from Nepal to Bengal 1 Mech.Inf moved from Dheli to Bengal 1 Artillery and 1 Infantry moved from Dheli to Bhopa 1 AAGun moved from Bhopa to Nepal 2 Infantrys moved from C.India to E.India 1 EarlyFighter moved from Agra to Nepal Place Units - British 4 Artillerys and 4 Infantrys placed in Calcutta 3 Mech.Infs placed in Dheli 2 Destroyers placed in sz49 1 Tank placed in Moresby 2 Infantrys placed in Vancouver Turn Complete - British British collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Thai regular : -0.67 Neutral regular : 0.33 British regular : 2.00 Hisaichi regular : 1.67
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Anzac 2 Tanks moved from W.Australia to sz50 1 Artillery moved from W.Australia to sz50 4 Infantrys moved from Derby to sz50 1 Infantry moved from W.Australia to sz50 3 Artillerys, 6 Infantrys and 1 Tank moved from Soem to Lambok 1 Artillery, 5 Infantrys and 2 Tanks moved from sz50 to Soem 2 EarlyFighters moved from sz50 to sz70 1 Destroyer moved from sz37 to sz50 1 Marine moved from Darwin to Derby Purchase Units - Anzac Anzac buy 4 Artillerys, 1 EarlyFighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in sz70 Anzac attack with 2 EarlyFighters Thai defend with 1 Transport Anzac roll dice for 2 EarlyFighters in sz70, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Transport in sz70, round 2 : 1/1 hits, 0.17 expected hits 1 EarlyFighter owned by the Anzac lost in sz70 Anzac roll dice for 1 EarlyFighter in sz70, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz70, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in sz70 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is -2 Casualties for Anzac: 1 EarlyFighter Casualties for Thai: 1 Transport Battle in Lambok Anzac attack with 3 Artillerys, 6 Infantrys and 1 Tank Thai defend with 1 Infantry Anzac roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in Lambok, round 2 : 4/10 hits, 3.00 expected hits Thai roll dice for 1 Infantry in Lambok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lambok Anzac win, taking Lambok from Thai with 3 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Anzac 1 EarlyFighter moved from sz70 to sz50 Place Units - Anzac 1 EarlyFighter placed in sz50 2 Artillerys placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Anzac regular : 1.00 Thai regular : 1.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Americans 2 Infantrys and 2 Tanks moved from Palana to Magadan 2 Transports moved from sz4 to sz5 2 Artillerys and 2 Infantrys moved from N.Canada to sz5 2 Artillerys, 2 Infantrys and 2 Transports moved from sz5 to sz4 2 Artillerys and 2 Infantrys moved from sz4 to Palana 1 Carrier moved from sz6 to sz4 2 EarlyFighters moved from Pearl Harbor to sz4 2 EarlyFighters moved from Hilo to sz20 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz6 8 Elites moved from sz6 to N.Canada 1 Tank moved from N.Canada to Alaska 3 Infantrys moved from N.Canada to Anchorage 2 Tanks moved from British Columbia to Anchorage 4 Infantrys moved from Seattle to British Columbia 2 Artillerys and 3 Infantrys moved from Portland to Seattle 2 Infantrys moved from Nor Cal to Portland Purchase Units - Americans Americans buy 2 B.Transports, 3 Destroyers, 8 Elites and 1 Factory; Remaining resources: 0 PUs; Non Combat Move - Americans Place Units - Americans 2 B.Transports placed in sz23 2 Destroyers placed in sz25 1 Destroyer placed in sz25 8 Elites placed in San Francisco 1 Factory placed in Anchorage Turn Complete - Americans Americans collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 6 Infantrys moved from Akina to sz15 1 Artillery and 1 Infantry moved from N.Japan to sz15 1 Infantry moved from N.Japan to sz1 1 Artillery, 7 Infantrys and 4 Transports moved from sz15 to sz1 1 Tank moved from Hsingan to Quingdao 1 Infantry moved from Vostok to Irkutsk Masaharu take Irkutsk from Russians 1 Artillery and 8 Infantrys moved from sz1 to Yakutsk 2 Artillerys, 2 Infantrys, 1 Marine and 2 Tanks moved from Vostok to Quingdao 1 Infantry moved from Belogorsk to Vostok 1 Bomber moved from Belogorsk to Yakutsk 1 EarlyFighter moved from Quingdao to Yakutsk 2 Artillerys moved from Belogorsk to Quingdao 2 Infantrys and 1 Marine moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 1 Destroyer, 12 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Yakutsk Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 8 Infantrys British defend with 2 Infantrys; Russians defend with 3 Infantrys Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 8 Infantrys in Yakutsk, round 2 : 3/11 hits, 2.83 expected hits Russians roll dice for 5 Infantrys in Yakutsk, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Masaharu and 2 Infantrys owned by the British lost in Yakutsk Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 7 Infantrys in Yakutsk, round 3 : 4/10 hits, 2.67 expected hits Russians roll dice for 2 Infantrys in Yakutsk, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 6 Infantrys remaining. Battle score for attacker is 6 Casualties for Masaharu: 2 Infantrys Casualties for British: 2 Infantrys Casualties for Russians: 3 Infantrys Non Combat Move - Masaharu 1 EarlyFighter moved from Yakutsk to Vostok 1 Bomber moved from Yakutsk to Belogorsk Place Units - Masaharu 2 Infantrys and 1 Marine placed in Belogorsk 3 Infantrys placed in Amursk 1 Destroyer placed in sz16 7 Infantrys placed in Akina Masaharu undo move 3. 1 Destroyer placed in sz15 Turn Complete - Masaharu Masaharu collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.50 Russians regular : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan 1 Infantry moved from Ulaan Ude to Irkutsk 1 Infantry moved from Ulaan Ude to Irkutsk 5 Infantrys moved from Kyzal to Ulaan Ude 1 Artillery moved from Kaask to Tulun 7 Infantrys moved from Kaask to Tulun 3 Mech.Infs moved from Achinsk to Tulun 1 Infantry moved from Achinsk to Krasnoyarsk 1 Infantry moved from Haixi to Jinquan Purchase Units - Russians Russians buy 1 EarlyFighter, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Irkutsk, round 3 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Irkutsk, round 4 : 1/2 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Irkutsk Russians win, taking Irkutsk from Masaharu with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude Place Units - Russians 1 EarlyFighter, 1 Elite and 4 Infantrys placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.33 Russians regular : 0.33
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from Chunking to W.Chunking Yamamoto take W.Chunking from Chinese 1 Artillery and 2 Infantrys moved from Chunking to N.French I. 1 B.Transport moved from sz60 to sz70 4 Infantrys moved from Davao to sz70 4 Infantrys moved from sz70 to Punay 1 B.Transport and 7 Transports moved from sz60 to sz74 1 B.Transport moved from sz68 to sz74 8 Infantrys moved from Tokyo to sz78 6 Tanks moved from Nagasaki to sz74 16 Infantrys moved from Nagasaki to sz74 7 Infantrys moved from S.Japan to Nagasaki 2 B.Transports and 8 Infantrys moved from sz78 to sz74 24 Infantrys and 6 Tanks moved from sz74 to Shantung 1 T.Boat moved from sz75 to sz78 1 Infantry moved from Japan to sz78 1 Infantry moved from sz78 to Nagasaki 1 T.Boat moved from sz71 to sz75 2 EarlyFighters moved from sz60 to sz61 2 Bombers moved from S.Borneo to sz61 2 Artillerys, 2 Infantrys and 5 Tanks moved from Hanan to Sian 4 Artillerys and 4 Infantrys moved from Shansi to E.Shansi 7 Infantrys moved from Nanking to Sian 2 Tanks moved from Nanking to E.Shansi 2 Destroyers moved from sz78 to sz18 1 Submarine moved from sz7 to sz3 Purchase Units - Yamamoto Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial Yamamoto buy 6 Artillerys, 2 Destroyers, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Punay Yamamoto attack with 4 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Punay, round 2 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Punay, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Punay Yamamoto win, taking Punay from Americans with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in sz61 Yamamoto attack with 2 Bombers and 2 EarlyFighters British defend with 1 Destroyer and 2 Transports Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz61, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 Destroyer and 2 Transports in sz61, round 2 : 0/3 hits, 0.83 expected hits 1 Transport owned by the British lost in sz61 Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz61, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 1 Destroyer and 1 Transport in sz61, round 3 : 1/2 hits, 0.67 expected hits 1 Transport owned by the British, 1 Destroyer owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz61 Yamamoto win with 2 Bombers and 1 EarlyFighter remaining. Battle score for attacker is 12 Casualties for British: 1 Destroyer and 2 Transports Casualties for Yamamoto: 1 EarlyFighter Non Combat Move - Yamamoto 1 EarlyFighter moved from sz61 to sz60 2 Bombers moved from sz61 to S.Borneo 1 EarlyFighter moved from S.Borneo to sz60 Place Units - Yamamoto 1 Destroyer placed in sz70 1 Artillery, 1 Infantry and 1 Tank placed in Davao 2 Artillerys and 2 Infantrys placed in Japan 1 Destroyer placed in sz78 3 Artillerys and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -0.33 British regular : -0.50
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Gansu to Shangsi 1 Artillery and 2 Infantrys moved from Szechwan to W.Sian 1 EarlyFighter moved from Szechwan to Shangsi 1 EarlyFighter moved from Szechwan to W.Sian Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in W.Sian Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in W.Sian, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in W.Sian, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Sian, round 4 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in W.Sian 1 EarlyFighter owned by the Chinese retreated Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from W.Sian to Szechwan 1 EarlyFighter moved from Shangsi to Szechwan 1 Infantry moved from Tsingnan to Sikang 1 Artillery, 2 Infantrys and 1 Tank moved from Gansu to Szechwan 1 Tank moved from N.Shangsi to Szechwan 1 Infantry moved from N.Shangsi to Shangsi 4 Mech.Infs moved from Tsingnan to Szechwan 1 Artillery moved from Tsingnan to Gansu 3 Infantrys moved from Tsingnan to Gansu 1 Elite moved from Tsingnan to Gansu 1 Elite moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Hisaichi regular : 0.00
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Hisaichi 2 Infantrys moved from E.Shansi to N.Shangsi 1 Artillery moved from E.Shansi to N.Shangsi 1 Infantry, 2 Mech.Infs and 2 Tankettes moved from E.Shansi to Shangsi 1 Infantry moved from Shansi to Shangsi 2 Artillerys, 10 Infantrys and 7 Tanks moved from Sian to Shangsi 1 Infantry moved from N.Chunking to W.Sian 1 Infantry moved from W.Sian to Sian 1 Artillery and 1 Tank moved from Formosa to sz74 1 Artillery moved from Formosa to sz74 4 Infantrys moved from Hopeh to sz74 2 Artillerys, 2 B.Transports, 3 Infantrys and 1 Tank moved from sz74 to sz60 2 Artillerys, 3 Infantrys and 1 Tank moved from sz60 to Malaya 2 Artillerys moved from Hongkong to sz67 2 Elites moved from N.French I. to sz67 4 Infantrys moved from Hongkong to sz67 2 Artillerys, 2 Elites, 4 Infantrys and 4 Transports moved from sz67 to sz60 2 Artillerys, 2 Elites and 4 Infantrys moved from sz60 to Malaya 1 EarlyFighter moved from sz60 to Malaya 1 Fighter moved from S.Borneo to sz60 4 Transports moved from sz60 to sz67 1 Infantry and 1 T.Boat moved from sz74 to sz78 1 Infantry moved from sz78 to Japan 1 Bomber moved from Phuket to Thailand 1 Submarine moved from sz1 to sz7 1 Destroyer moved from sz1 to sz7 5 Infantrys moved from Hopeh to Shansi 1 Infantry moved from Tientsin to Hopeh 3 Tanks moved from Peking to Shangsi 8 Infantrys moved from Seoul to Korea 1 Infantry moved from N.French I. to Burma 1 Tank moved from Burma to Thailand 3 Infantrys moved from N.French I. to Thailand Purchase Units - Hisaichi Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Elite, 1 Fighter, 14 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 4 Artillerys, 1 EarlyFighter, 2 Elites, 7 Infantrys and 1 Tank British defend with 1 Artillery Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 1 EarlyFighter, 2 Elites, 7 Infantrys and 1 Tank in Malaya, round 2 : 5/15 hits, 5.00 expected hits British roll dice for 1 Artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 4 Artillerys, 1 EarlyFighter, 2 Elites, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Shangsi Hisaichi attack with 2 Artillerys, 12 Infantrys, 2 Mech.Infs, 10 Tanks and 2 Tankettes Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 Artillerys, 12 Infantrys, 2 Mech.Infs, 10 Tanks and 2 Tankettes in Shangsi, round 2 : 10/28 hits, 9.67 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 2 Artillerys, 12 Infantrys, 2 Mech.Infs, 10 Tanks and 2 Tankettes remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in N.Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Hisaichi roll dice for 1 Artillery in N.Shangsi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 7 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win with no units remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 EarlyFighter moved from Malaya to Thailand Place Units - Hisaichi 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry placed in S.Borneo 6 Infantrys placed in Hongkong 1 B.Transport placed in sz79 1 Infantry and 2 Tanks placed in Peking 1 Artillery and 6 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 British regular : -0.33 Hisaichi regular : -2.83
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Purchase Units - Dutch Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Thai 1 Transport moved from sz60 to sz73 2 Tankettes moved from Phuket to sz73 2 Tankettes and 1 Transport moved from sz73 to sz60 2 Tankettes moved from sz60 to Java 2 Artillerys, 1 Infantry and 1 Marine moved from Phuket to Thailand 1 T.Boat moved from sz59 to sz60 Purchase Units - Thai Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 2 Tankettes Dutch defend with 1 Infantry Thai roll dice for 2 Tankettes in Java, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Thai and 1 Infantry owned by the Dutch lost in Java Thai win, taking Java from Dutch with 1 Tankette remaining. Battle score for attacker is -2 Casualties for Thai: 1 Tankette Casualties for Dutch: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite, 1 Infantry and 2 Tankettes placed in Phuket Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Thai regular : 1.33 Dutch regular : 0.67