Yikes, no one wanted Greece! That was pathetic on both sides :P. Whole turn was an exercise in futility.
And looks like I screwed up the OOL again in 93, but the sub missed so appears to be no harm.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Bessarabia to Ukraine
1 artillery and 7 infantry moved from Western Ukraine to Ukraine
2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Kursk to Ukraine
2 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Stalingrad to Rostov
1 aaGun, 1 artillery and 9 infantry moved from Northern Belarus to Southern Belarus
1 aaGun and 7 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Russia to Bryansk
2 infantry moved from Archangel to Leningrad
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
3 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Stalingrad
3 infantry placed in Leningrad
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Southern Belarus : 1 aaGun, 1 artillery and 9 infantry
Siberia : 1 factory_minor and 3 infantry
Bryansk : 3 infantry
Yakut S.S.R. : 2 aaGuns and 9 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Kursk : 2 aaGuns, 1 artillery and 2 infantry
Ukraine : 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Urals : 1 factory_minor
Yenisey : 3 infantry
Northern Belarus : 1 aaGun and 7 infantry
Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Rostov : 5 infantry
Stalingrad : 1 factory_minor and 3 infantry
113 Sea Zone : 1 submarine
118 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 58
Russians : 46 / 46
Japanese : 32 / 44
Americans : 53 / 53
Chinese : 11 / 14
British : 28 / 33
UK_Pacific : 17 / 17
Italians : 14 / 13
ANZAC : 10 / 10
French : 2 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 7/9 hits, 4.17 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
3 fighters and 2 tactical_bombers moved from Kweichow to Hunan
2 bombers moved from Kweichow to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Shansi to Kiangsi
1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Jehol to Shansi
1 aaGun and 4 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Hokkaido to 7 Sea Zone
2 artilleries and 4 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from Formosa to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Paulau to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 cruisers moved from 35 Sea Zone to 7 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone
2 artilleries and 12 infantry moved from 37 Sea Zone to Kwangsi
1 marine moved from Caroline Islands to 35 Sea Zone
Place Units - Japanese
1 artillery, 2 infantry and 2 marines placed in Japan
2 transports placed in 7 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 2.00
Test summary from TripleA, engine version: 2.5.22294, time: 8:14:00 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 13 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 104 Sea Zone
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 104 Sea Zone
1 bomber moved from 104 Sea Zone to Eastern United States
1 infantry moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
Place Units - Americans
1 submarine and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Americans undo move 1.
2 transports placed in 104 Sea Zone
1 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Central United States : 2 aaGuns, 1 armour, 1 factory_minor and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 3 marines
63 Sea Zone : 1 destroyer and 1 submarine
104 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
11 Sea Zone : 1 carrier, 1 submarine and 1 transport
27 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 45 / 58
Russians : 46 / 46
Japanese : 36 / 46
Americans : 53 / 53
Chinese : 7 / 14
British : 28 / 33
UK_Pacific : 17 / 17
Italians : 14 / 13
ANZAC : 10 / 10
French : 2 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 6 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -3.00
Territory Summary for Chinese :
Kansu : 1 fighter and 3 infantry
Kweichow : 1 infantry
Tsinghai : 3 infantry
Hopei : 2 infantry
Honan : 3 infantry
Inner Mongolia : 3 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 45 / 58
Russians : 46 / 46
Japanese : 33 / 46
Americans : 53 / 53
Chinese : 10 / 12
British : 28 / 33
UK_Pacific : 17 / 17
Italians : 14 / 13
ANZAC : 10 / 10
French : 2 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Combat Move - British
1 bomber moved from Quebec to 93 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 13 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 104 Sea Zone
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 104 Sea Zone
1 bomber moved from 104 Sea Zone to Eastern United States
1 infantry moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
Place Units - Americans
1 submarine and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Americans undo move 1.
2 transports placed in 104 Sea Zone
1 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 6 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 1 armour and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Quebec to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 93 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 93 Sea Zone to British Guiana
1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
3 fighters moved from Gibraltar to Egypt
1 fighter moved from Tanganyika Territory to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Southern Persia to 82 Sea Zone
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
3 infantry moved from Shan State to Burma
1 battleship moved from 40 Sea Zone to 78 Sea Zone
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -3.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Central United States : 2 aaGuns, 1 armour, 1 factory_minor and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 3 marines
Kansu : 1 fighter and 3 infantry
Kweichow : 1 infantry
Tsinghai : 3 infantry
Hopei : 2 infantry
Honan : 3 infantry
Kwangtung : 1 harbour and 2 infantry
Inner Mongolia : 3 infantry
Szechwan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tanganyika Territory : 2 infantry
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Malta : 1 airfield
Malaya : 1 harbour
Eastern India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 tactical_bomber
Borneo : 1 infantry
Burma : 3 infantry
100 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Northwest Persia : 1 flag, 1 artillery
Southern Persia : 1 flag
63 Sea Zone : 1 destroyer and 1 submarine
83 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
104 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
78 Sea Zone : 1 battleship
British Guiana : 1 bomber
11 Sea Zone : 1 carrier, 1 submarine and 1 transport
Northeast Persia : 1 flag, 1 infantry
27 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 45 / 58
Russians : 46 / 46
Japanese : 33 / 46
Americans : 53 / 53
Chinese : 10 / 12
British : 29 / 32
UK_Pacific : 17 / 17
Italians : 14 / 13
ANZAC : 10 / 10
French : 2 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 13 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 104 Sea Zone
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 104 Sea Zone
1 bomber moved from 104 Sea Zone to Eastern United States
1 infantry moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
Place Units - Americans
1 submarine and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Americans undo move 1.
2 transports placed in 104 Sea Zone
1 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 6 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 1 armour and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Quebec to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 93 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 93 Sea Zone to British Guiana
1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
3 fighters moved from Gibraltar to Egypt
1 fighter moved from Tanganyika Territory to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Southern Persia to 82 Sea Zone
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
3 infantry moved from Shan State to Burma
1 battleship moved from 40 Sea Zone to 78 Sea Zone
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -3.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
3 infantry and 2 marines moved from Southern Italy to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 99 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 94 Sea Zone to Algeria
2 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Gibraltar
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 marines
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/3 hits, 1.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Gibraltar from British, taking Algeria from French with 1 artillery, 1 bomber and 2 marines remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 armour moved from Greece to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
3 infantry and 2 marines moved from Southern Italy to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 99 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 94 Sea Zone to Algeria
2 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Gibraltar
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 marines
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/3 hits, 1.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Gibraltar from British, taking Algeria from French with 1 artillery, 1 bomber and 2 marines remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 armour moved from Greece to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Tobruk: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone
1 destroyer moved from 65 Sea Zone to 27 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 fighter moved from Shan State to Eastern India
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Anglo-Egyptian Sudan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Egypt : 1 infantry
Eastern India : 1 fighter
Burma : 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
83 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag, 1 infantry
27 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 45 / 58
Russians : 45 / 46
Japanese : 33 / 46
Americans : 53 / 53
Chinese : 10 / 12
British : 29 / 32
UK_Pacific : 17 / 17
Italians : 17 / 28
ANZAC : 10 / 10
French : 1 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone
1 destroyer moved from 65 Sea Zone to 27 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 fighter moved from Shan State to Eastern India
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Trans-Jordan : 1 infantry
Anglo-Egyptian Sudan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Eastern India : 1 fighter
Burma : 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
83 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag, 1 infantry
27 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 45 / 58
Russians : 45 / 46
Japanese : 33 / 46
Americans : 53 / 53
Chinese : 10 / 12
British : 29 / 32
UK_Pacific : 17 / 17
Italians : 17 / 28
ANZAC : 10 / 10
French : 1 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Non Combat Move - Germans
7 infantry moved from Finland to Karelia
2 bombers moved from France to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 106 Sea Zone to 94 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 115 Sea Zone to 93 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 fighter moved from Alexandria to Tobruk
1 fighter moved from Western Germany to Tobruk
3 tactical_bombers moved from France to Tobruk
2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
3 fighters moved from France to Southern Italy
1 aaGun and 4 infantry moved from Poland to Eastern Poland
7 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 armour, 7 artilleries and 20 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 aaGuns moved from Western Germany to Holland Belgium
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 infantry
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 infantry
EDIT: Removing units owned by Italians from 94 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 94 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to Algeria: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.5.22294, time: 10:57:45 AM
Savegame
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Ukraine to Bessarabia
Test summary from TripleA, engine version: 2.5.22294, time: 11:01:30 AM
Savegame
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
5 infantry moved from Rostov to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine
3 infantry moved from Stalingrad to Rostov
3 infantry moved from Bryansk to Kursk
1 aaGun, 1 artillery and 9 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 aaGun and 6 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Leningrad to Novgorod
6 infantry moved from Russia to Bryansk
3 infantry moved from Yenisey to Timguska
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Siberia to Amur
1 submarine moved from 113 Sea Zone to 128 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Stalingrad
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.17
Territory Summary for Russians :
Southern Belarus : 1 infantry
Siberia : 1 factory_minor
Bryansk : 1 aaGun, 1 artillery and 15 infantry
Smolensk : 1 aaGun and 6 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Kursk : 3 infantry
Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Urals : 1 factory_minor
Baltic States : 1 infantry
Yenisey : 2 aaGuns and 9 infantry
Northern Belarus : 1 infantry
Leningrad : 1 airfield, 1 factory_minor and 1 harbour
Timguska : 3 infantry
Rostov : 3 infantry
Novgorod : 3 infantry
Stalingrad : 1 factory_minor and 3 infantry
Amur : 3 infantry
128 Sea Zone : 1 submarine
118 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 55
Russians : 44 / 51
Japanese : 33 / 46
Americans : 53 / 53
Chinese : 10 / 12
British : 29 / 32
UK_Pacific : 17 / 17
Italians : 17 / 28
ANZAC : 10 / 10
French : 1 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
5 infantry moved from Rostov to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine
3 infantry moved from Stalingrad to Rostov
3 infantry moved from Bryansk to Kursk
1 aaGun, 1 artillery and 9 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 aaGun and 6 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Leningrad to Novgorod
6 infantry moved from Russia to Bryansk
3 infantry moved from Yenisey to Timguska
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Siberia to Amur
1 submarine moved from 113 Sea Zone to 128 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Stalingrad
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.17
Territory Summary for Russians :
Southern Belarus : 1 infantry
Siberia : 1 factory_minor
Bryansk : 1 aaGun, 1 artillery and 15 infantry
Smolensk : 1 aaGun and 6 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Kursk : 3 infantry
Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Urals : 1 factory_minor
Baltic States : 1 infantry
Yenisey : 2 aaGuns and 9 infantry
Northern Belarus : 1 infantry
Leningrad : 1 airfield, 1 factory_minor and 1 harbour
Timguska : 3 infantry
Rostov : 3 infantry
Novgorod : 3 infantry
Stalingrad : 1 factory_minor and 3 infantry
Amur : 3 infantry
128 Sea Zone : 1 submarine
118 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 55
Russians : 44 / 51
Japanese : 33 / 46
Americans : 53 / 53
Chinese : 10 / 12
British : 29 / 32
UK_Pacific : 17 / 17
Italians : 17 / 28
ANZAC : 10 / 10
French : 1 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0