crockett36 Allies + 13 -VS- dawgoneit Axis BM3

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    Rostov too!

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    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 49 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 armour, 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Suiyuyan to Chahar
                  Japanese take Chahar from Chinese
            1 armour and 1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 armour and 1 mech_infantry moved from Shantung to Kweichow
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 battleship moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
            4 fighters moved from 6 Sea Zone to Jehol
            3 fighters and 4 tactical_bombers moved from Japan to Jehol
            1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 4 transports
                    4 transports owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 28
                Casualties for Americans: 4 transports
            Battle in Korea
            Battle in 19 Sea Zone
                Japanese attack with 1 battleship, 2 destroyers and 3 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 2 destroyers and 3 transports in 19 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking Korea from Americans, taking 19 Sea Zone from Americans with 1 battleship, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Jehol
                Japanese attack with 3 artilleries, 7 fighters, 3 infantry and 4 tactical_bombers
                Americans defend with 1 bomber, 1 infantry and 4 mech_infantrys; Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 7 fighters, 3 infantry and 4 tactical_bombers in Jehol, round 2 : 10/17 hits, 8.17 expected hits
                    Chinese roll dice for 1 bomber, 3 infantry and 4 mech_infantrys in Jehol, round 2 : 3/8 hits, 2.50 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 2 infantry owned by the Chinese and 4 mech_infantrys owned by the Americans lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 artilleries, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Americans: 1 bomber, 1 infantry and 4 mech_infantrys
                Casualties for Chinese: 2 infantry
            Battle in 20 Sea Zone
                Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Hopei
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 armour
                    Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Kweichow
                Japanese attack with 1 armour and 1 mech_infantry
                Americans defend with 1 armour
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
            2 fighters moved from Jehol to 6 Sea Zone
            4 fighters and 3 tactical_bombers moved from Jehol to Kiangsu
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Malaya
            Japanese undo move 2.
            1 armour and 3 artilleries placed in Japan
            3 infantry placed in Malaya
            4 infantry placed in Japan
            Japanese undo move 2.
            Japanese undo move 2.
            1 artillery and 2 infantry placed in Malaya
            1 armour, 2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
            Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.50
    Japanese : 6.33
    

    Savegame

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    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 94 Sea Zone
            3 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Romania to Ukraine
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Western Ukraine
                Italians attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 aaGuns and 9 infantry moved from Poland to Baltic States
            2 aaGuns moved from Eastern Poland to Baltic States
            2 infantry moved from Romania to Bessarabia
            3 infantry moved from France to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from France to Northern Italy
    
        Place Units - Italians
            3 artilleries placed in Ukraine
            2 infantry placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 0.33
    Russians : -1.33
    

    Savegame

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  • @crockett36 the new version wont let me load our game

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    So you have to download “previous version” at bottom of page tripleA. Then download file then close new version and open old version then open
    saved game and find it in downloads

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    dawgonit.gif


  • @crockett36 did all that to see you are going to win. G.G. would you like to play another?


  • @dawgoneit yes! set it up!


  • @crockett36 is ok if i set it up with the 2.5.2294 version? where would you like your bid placement? assuming its the same +13.


  • @dawgoneit subs in 110 and 111

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    Would you be okay with oob?

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    Either way. Set it up


  • @crockett36 if you could, would you please set it up so we get the rite version.


  • @dawgoneit nevermind i’m pretty sure i no witch 1. you have 1 ipc left do you want to give it to someone?


  • @dawgoneit email please

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    [email protected]. Not sure which

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