@Booper said in L26 G40 OOB Booper (L+49) v BobbaRossa (X):
Oops, I see you’ve already rolled, no worries
Sorry! Yeah, I’d already rolled :(. Your ground troops were inspired by the lack of air cover :D. They all performed quite well.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Belarus to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 99 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Belarus to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 99 Sea Zone
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
1 armour moved from Kazakhstan to Caucasus
3 artilleries and 3 infantry moved from Belarus to Bryansk
1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bessarabia to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 infantry moved from Belarus to Bryansk
Combat Hit Differential Summary :
Scram?
@Karl7 Scramble 3 fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Belarus to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 99 Sea Zone
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
1 armour moved from Kazakhstan to Caucasus
3 artilleries and 3 infantry moved from Belarus to Bryansk
1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bessarabia to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 infantry moved from Belarus to Bryansk
Combat - Germans
Americans scrambles 3 units out of Syria to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
Germans attack with 2 bombers, 9 fighters and 4 tactical_bombers
British defend with 1 carrier and 5 fighters; Americans defend with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
Germans roll dice for 2 bombers, 9 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 7/15 hits, 8.50 expected hits
Americans roll dice for 3 carriers, 1 destroyer, 9 fighters and 2 transports in 99 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits
1 destroyer owned by the Americans, 5 fighters owned by the Germans, 2 carriers owned by the Americans and 1 carrier owned by the British lost in 99 Sea Zone
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 99 Sea Zone, round 3 : 6/10 hits, 6.00 expected hits
Americans roll dice for 9 fighters and 2 transports in 99 Sea Zone, round 3 : 6/9 hits, 6.00 expected hits
3 fighters owned by the Germans, 4 fighters owned by the Americans, 3 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in 99 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits
Americans roll dice for 3 fighters and 2 transports in 99 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Germans and 3 fighters owned by the British lost in 99 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 99 Sea Zone, round 5 : 1/3 hits, 1.83 expected hits
1 transport owned by the Americans lost in 99 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 99 Sea Zone, round 6 : 2/3 hits, 1.83 expected hits
1 transport owned by the Americans lost in 99 Sea Zone
retreated to 99 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 37
Casualties for Germans: 9 fighters and 3 tactical_bombers
Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters and 2 transports
Casualties for British: 1 carrier and 5 fighters
Battle in Bryansk
Germans attack with 3 artilleries and 4 infantry
Russians defend with 5 infantry
Germans roll dice for 3 artilleries and 4 infantry in Bryansk, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 artilleries and 2 infantry in Bryansk, round 3 : 3/5 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 bombers moved from 99 Sea Zone to Southern Italy
5 artilleries and 4 infantry moved from Novgorod to Belarus
2 armour and 8 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 124 Sea Zone to 109 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
4 infantry moved from 114 Sea Zone to Poland
1 mech_infantry moved from Timguska to Tsinghai
1 mech_infantry moved from Evenkiyskiy to Kansu
Place Units - Germans
3 artilleries placed in Novgorod
6 infantry and 1 mech_infantry placed in Germany
4 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -3.33
Russians regular : -0.00
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 mech_infantrys moved from Russia to Volgograd
4 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
1 infantry moved from Yunnan to Shan State
Russians take Shan State from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 1 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/6 hits, 2.17 expected hits
Germans roll dice for 3 artilleries in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 3 artilleries and 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
2 aaGuns and 9 infantry moved from Yunnan to Szechwan
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery and 2 infantry moved from India to Burma
2 bombers and 1 fighter moved from India to Kwangtung
3 armour, 5 artilleries, 9 infantry and 4 tactical_bombers moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kweichow to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kansu to Shensi
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 marine and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
2 fighters moved from Japan to Kwangtung
1 infantry moved from India to Burma
Combat - Japanese
Battle in Kwangtung
Japanese attack with 3 armour, 5 artilleries, 2 bombers, 5 fighters, 14 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 1 fighter, 1 harbour and 29 infantry
Japanese roll dice for 3 armour, 5 artilleries, 2 bombers, 5 fighters, 14 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers in Kwangtung, round 2 : 11/37 hits, 14.67 expected hits
Chinese roll dice for 1 fighter and 29 infantry in Kwangtung, round 2 : 11/30 hits, 10.33 expected hits
11 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangtung
Japanese roll dice for 3 armour, 5 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers in Kwangtung, round 3 : 9/26 hits, 12.67 expected hits
Chinese roll dice for 1 fighter and 18 infantry in Kwangtung, round 3 : 10/19 hits, 6.67 expected hits
3 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 marine owned by the Japanese and 9 infantry owned by the Chinese lost in Kwangtung
Japanese roll dice for 3 armour, 2 bombers, 5 fighters and 6 tactical_bombers in Kwangtung, round 4 : 13/16 hits, 9.33 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Kwangtung, round 4 : 5/10 hits, 3.67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 armour owned by the Japanese, 9 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 1 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Japanese: 2 armour, 5 artilleries, 2 fighters, 14 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 29 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 infantry moved from India to West India
2 aaGuns moved from Kiangsi to Kwangsi
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 20 Sea Zone to 36 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from 42 Sea Zone to 36 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangtung to French Indo China
5 tactical_bombers moved from Kwangtung to Kiangsi
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
4 infantry moved from French Indo China to Yunnan
1 fighter moved from Kwangtung to Kiangsi
Place Units - Japanese
3 armour placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 5.00
Japanese regular : -4.33
ANZAC regular : -0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Syria to Egypt
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters, 1 submarine and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 submarine in 55 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Egypt
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Egypt, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Egypt, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Egypt to Greece
1 fighter moved from Libya to Greece
2 mech_infantrys moved from Queensland to 54 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 mech_infantrys and 4 transports moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to Northern Territory
6 fighters moved from 55 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Queensland
8 fighters moved from Hawaiian Islands to Queensland
4 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 factory_minor placed in Greece
Americans undo move 3.
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
@cyanight I give up. MARTI won’t give me a chance. Good Game.
GG.
Yeah, the dual India Cairo crush is tough.
You were going to get back Cairo for sure. But Axis had 20 IPC lead…
@Karl7 I lost some critical battles and had to keep changing my strategy. That gave you time and lots of ICPs, hehe.
@Karl7 Let me know if your up for another.
I got to finish the Truplin tourney. Once that is done, I will resume regular league play.
Stay tuned!