@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
BM Odonis v 666 (axis) no bid
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11 Combat Move - ANZAC 1 infantry moved from South Australia to Queensland ANZAC take Queensland from Japanese Combat - ANZAC Non Combat Move - ANZAC 3 infantry moved from South Australia to New South Wales 2 mech_infantrys moved from South Australia to New South Wales 1 artillery and 1 infantry moved from South Australia to Victoria 1 aaGun moved from South Australia to Victoria 1 aaGun moved from South Australia to New South Wales 2 fighters moved from South Australia to New South Wales 1 fighter moved from South Australia to New South Wales 1 fighter moved from New South Wales to Victoria Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,1,1,4,6,6,5,4,5,3,5,1,6,4,1,4,2,4,2,2,4,1,2,5,5,2,4,3,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11 Combat Move - ANZAC 1 infantry moved from South Australia to Queensland ANZAC take Queensland from Japanese Combat - ANZAC Non Combat Move - ANZAC 3 infantry moved from South Australia to New South Wales 2 mech_infantrys moved from South Australia to New South Wales 1 artillery and 1 infantry moved from South Australia to Victoria 1 aaGun moved from South Australia to Victoria 1 aaGun moved from South Australia to New South Wales 2 fighters moved from South Australia to New South Wales 1 fighter moved from South Australia to New South Wales 1 fighter moved from New South Wales to Victoria Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,1,1,4,6,6,5,4,5,3,5,1,6,4,1,4,2,4,2,2,4,1,2,5,5,2,4,3,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 47 PUs; Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 marine moved from Western Germany to 112 Sea Zone 1 battleship and 1 marine moved from 112 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Finland 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 4 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 112 Sea Zone to Finland 1 tactical_bomber moved from Western Germany to Finland 2 bombers moved from Western Germany to Novgorod 2 tactical_bombers moved from Poland to Novgorod 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from 99 Sea Zone to Syria 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 2 fighters moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 3 fighters and 1 tactical_bomber moved from Western Germany to Baltic States -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 47 PUs; Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 marine moved from Western Germany to 112 Sea Zone 1 battleship and 1 marine moved from 112 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Finland 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 4 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 112 Sea Zone to Finland 1 tactical_bomber moved from Western Germany to Finland 2 bombers moved from Western Germany to Novgorod 2 tactical_bombers moved from Poland to Novgorod 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from 99 Sea Zone to Syria 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 2 fighters moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 3 fighters and 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Battle in Crete Battle in Syria Battle in Novgorod Germans attack with 2 bombers, 4 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Germans roll dice for 1 battleship in Novgorod, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Novgorod, round 3 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Crete from Americans, taking Syria from Americans, taking Novgorod from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Finland Germans attack with 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Baltic States Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Tobruk Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 bomber Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Tobruk Germans win, taking Tobruk from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Non Combat Move - Germans 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Algeria to Libya 2 fighters moved from Tobruk to 92 Sea Zone 1 carrier moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Western Germany to Gibraltar 1 infantry moved from Northern Italy to 97 Sea Zone 1 carrier and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 fighters moved from Finland to 115 Sea Zone 1 tactical_bomber moved from Finland to Vyborg 2 tactical_bombers moved from Novgorod to Vyborg 2 bombers moved from Novgorod to Germany 3 fighters and 1 tactical_bomber moved from Baltic States to Slovakia Hungary 1 mech_infantry moved from Poland to Slovakia Hungary 1 infantry moved from Germany to Poland 9 armour, 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Greece to Slovakia Hungary 1 submarine moved from 83 Sea Zone to 70 Sea Zone 2 submarines moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to Germany 1 bomber moved from Japan to Hawaiian Islands Place Units - Germans 2 artilleries and 8 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : -2.00 British regular : -0.17Territory Summary for Germans :
Hawaiian Islands : 1 bomber Gibraltar : 1 flag, 1 artillery, 1 fighter, 1 harbour and 3 infantry Malta : 1 flag Morocco : 1 flag, 1 airfield Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Algeria : 1 flag, 1 artillery Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry Syria : 1 flag, 1 infantry France : 1 flag, 1 airfield and 1 factory_minor Tunisia : 1 flag Slovakia Hungary : 1 aaGun, 10 armour, 3 artilleries, 3 fighters, 2 infantry, 22 mech_infantrys and 2 tactical_bombers Western Germany : 1 airfield, 1 factory_major, 1 harbour and 5 infantry Poland : 1 infantry Germany : 1 aaGun, 2 artilleries, 2 bombers, 1 factory_major and 9 infantry Tobruk : 1 artillery and 1 infantry Libya : 1 armour Southern Italy : 1 aaGun Vyborg : 1 flag, 3 tactical_bombers Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry 125 Sea Zone : 1 flag, 1 submarine 70 Sea Zone : 1 submarine Crete : 1 flag, 1 marine Bulgaria : 1 flag 109 Sea Zone : 1 flag Greece : 1 fighter 99 Sea Zone : 1 flag, 1 cruiser 97 Sea Zone : 1 infantry 92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports 115 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports 98 Sea Zone : 1 submarine Finland : 1 flag, 1 infantry and 1 marine 110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 48 / 60 Russians : 35 / 46 Japanese : 61 / 105 Americans : 53 / 69 Chinese : 5 / 5 British : 34 / 29 UK_Pacific : 5 / 8 Italians : 13 / 24 ANZAC : 10 / 14 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 5 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 fighter moved from Western Ukraine to Poland 1 fighter moved from Western Ukraine to Romania 1 mech_infantry moved from Bryansk to Novgorod 1 infantry moved from Bessarabia to Romania 1 artillery moved from Eastern Poland to Romania 1 artillery and 1 infantry moved from Eastern Poland to Poland 1 mech_infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Szechwan to Suiyuyan Combat - Russians Battle in Novgorod Russians attack with 1 armour, 3 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 4 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Romania Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Suiyuyan Russians attack with 3 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Russians roll dice for 1 artillery and 1 fighter in Poland, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Poland to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 3 armour moved from Western Ukraine to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 aaGun moved from Belarus to Eastern Poland 1 aaGun moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 1 artillery moved from Ukraine to Western Ukraine 1 mech_infantry moved from Volgograd to Bryansk 3 infantry moved from Tsinghai to Shensi 2 aaGuns and 11 infantry moved from Sakha to Amur Place Units - Russians 3 artilleries placed in Western Ukraine 1 armour and 2 artilleries placed in Ukraine 3 mech_infantrys placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 Russians regular : 0.83 -
TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Java to 42 Sea Zone 2 cruisers and 1 marine moved from 42 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to Victoria 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Victoria 1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone 1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales 1 fighter moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Victoria 1 fighter moved from 54 Sea Zone to Victoria 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Victoria 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales 1 battleship and 1 marine moved from 54 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Java to 42 Sea Zone 2 cruisers and 1 marine moved from 42 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to Victoria 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Victoria 1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone 1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales 1 fighter moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Victoria 1 fighter moved from 54 Sea Zone to Victoria 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Victoria 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales 1 battleship and 1 marine moved from 54 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland Combat - Japanese Battle in Queensland Japanese attack with 2 fighters and 1 marine ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 1 marine in Queensland, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 marine Casualties for ANZAC: 1 infantry Battle in New South Wales Japanese attack with 1 artillery, 6 fighters, 5 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys; Americans defend with 1 artillery ANZAC roll AA dice in New South Wales : 2/3 hits, 0.50 expected hits 2 fighters owned by the Japanese lost in New South Wales Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 4 fighters, 5 infantry, 1 marine and 2 tactical_bombers in New South Wales, round 2 : 5/13 hits, 5.00 expected hits ANZAC roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in New South Wales, round 2 : 1/8 hits, 3.33 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC, 1 artillery owned by the Americans and 2 mech_infantrys owned by the ANZAC lost in New South Wales Japanese roll dice for 1 artillery, 4 fighters, 4 infantry, 1 marine and 2 tactical_bombers in New South Wales, round 3 : 5/12 hits, 4.83 expected hits ANZAC roll dice for 2 fighters in New South Wales, round 3 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in New South Wales Japanese destroys 14PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 2 fighters and 2 infantry Casualties for ANZAC: 1 aaGun, 2 fighters, 3 infantry and 2 mech_infantrys Casualties for Americans: 1 artillery Battle in Victoria Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 aaGun, 1 artillery, 1 fighter and 1 infantry ANZAC roll AA dice in Victoria : 3/3 hits, 0.50 expected hits 3 fighters owned by the Japanese lost in Victoria Japanese roll dice for 1 cruiser in Victoria, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Victoria, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 aaGun, 1 artillery, 1 fighter and 1 infantry in Victoria, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Victoria Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Victoria, round 3 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Victoria, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Victoria Japanese roll dice for 1 artillery, 1 marine and 1 tactical_bomber in Victoria, round 4 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 fighter in Victoria, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Victoria Japanese win, taking Victoria from ANZAC with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Japanese: 1 artillery, 3 fighters and 1 infantry Casualties for ANZAC: 1 aaGun, 1 artillery, 1 fighter and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Victoria to 54 Sea Zone 4 fighters moved from New South Wales to 54 Sea Zone 2 tactical_bombers moved from New South Wales to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 carrier and 1 submarine moved from 42 Sea Zone to 33 Sea Zone 2 submarines moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Shan State to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Japan to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Hawaiian Islands 2 bombers moved from Caroline Islands to Hawaiian Islands 2 infantry moved from Burma to Shan State 1 mech_infantry moved from French Indo China to Yunnan 2 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Anhwe 1 artillery moved from Anhwe to Hunan 1 aaGun moved from Hunan to Yunnan 2 mech_infantrys moved from Kwangtung to French Indo China Place Units - Japanese 1 factory_minor placed in Kiangsu 4 fighters and 2 transports placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan 1 fighter and 2 infantry placed in French Indo China 1 armour and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs Turning on Edit Mode EDIT: Changing ownership of Queensland from ANZAC to Japanese EDIT: Adding units owned by Japanese to Queensland: 1 marine EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter EDIT: Changing PUs for Japanese from 81 to 83 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC AA : 4.00 ANZAC regular : -3.00Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour Shantung : 1 flag Kwangsi : 1 flag Korea : 1 aaGun Kiangsu : 1 flag, 1 factory_minor Kiangsi : 1 flag Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Jehol : 1 flag Manchuria : 1 flag Hainan : 1 harbour Yunnan : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 artillery and 1 infantry Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 2 infantry Burma : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Queensland : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 marine Victoria : 1 flag, 1 marine New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour Guam : 1 flag, 1 airfield Hawaiian Islands : 1 flag, 1 airfield, 2 bombers, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber French Indo China : 1 flag, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys Celebes : 1 flag, 2 infantry Java : 1 flag, 1 harbour Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 33 Sea Zone : 2 carriers, 1 fighter and 2 submarines 35 Sea Zone : 2 submarines 26 Sea Zone : 1 transport 6 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports 54 Sea Zone : 1 battleship, 5 carriers, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport 62 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 41 / 60 Russians : 42 / 52 Japanese : 65 / 83 Americans : 53 / 69 Chinese : 6 / 5 British : 34 / 29 UK_Pacific : 5 / 8 Italians : 13 / 24 ANZAC : 5 / 0 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@Odonis I have never seen AA dice that before, two Anz battles, you hit 5 for 6 with aa guns…WTH, crazy.
I think that is it though. Allies need to liberate a VC, your only hope is HAW. I would say good luck but you have had quite enough of that.
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@666
nah I’m good. You’ve thoroughly outplayed me even though Germany was stopped cold. Well done and thanks for the masterclass! -
@Odonis said in BM Odonis v 666 (axis) no bid:
@666
nah I’m good. You’ve thoroughly outplayed me even though Germany was stopped cold. Well done and thanks for the masterclass!Thanks for the game!





