No problem. I will ask you next month for W@W game.
TT Wizcats Allies +16 vs The Rum and the Fury BM3
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Egypt to Greece 1 bomber moved from Egypt to West India 1 bomber moved from Egypt to 95 Sea Zone 1 bomber moved from Libya to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 fighter moved from Libya to 95 Sea Zone 1 fighter moved from Libya to 95 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 91 Sea Zone to Holland Belgium 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 bombers moved from Hopei to 20 Sea Zone 3 submarines moved from 17 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 bomber moved from Guam to 20 Sea Zone 1 bomber moved from Iwo Jima to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone Combat - Americans Strategic bombing raid in West India AA fire in West India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in West India causes 0 damage total. Battle in Northern Italy Battle in 20 Sea Zone Americans attack with 4 bombers, 8 fighters and 2 tactical_bombers Japanese defend with 5 carriers, 2 destroyers and 3 submarines 3 submarines owned by the Japanese Submerged Americans roll dice for 4 bombers, 8 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 11/14 hits, 8.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 5 carriers and 2 destroyers in 20 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 20 Sea Zone Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 3/11 hits, 6.33 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 20 Sea Zone Americans win, taking Northern Italy from Italians with 3 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for Americans: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Japanese: 5 carriers and 2 destroyers Battle in 19 Sea Zone Americans attack with 4 submarines Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Greece Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Northwest Persia Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northwest Persia Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from 95 Sea Zone to Algeria 3 bombers moved from 95 Sea Zone to Morocco 1 bomber moved from Greece to Algeria 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 submarines moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 5 artilleries moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 3 bombers moved from 20 Sea Zone to Guam 6 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 31 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 2 artilleries moved from Iwo Jima to 17 Sea Zone 4 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 2 artilleries, 4 carriers, 2 destroyers, 4 infantry, 5 submarines and 3 transports moved from 17 Sea Zone to 21 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 3 artilleries and 5 infantry moved from 21 Sea Zone to Guam 3 bombers moved from Western United States to Marianas 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 1 airfield, 1 armour and 2 fighters placed in Iraq 1 carrier and 2 fighters placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 76 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -2.33 AA fire in West India : : 0.83 Japanese : 2.00
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TripleA Move Summary: Chinese round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Chahar to Jehol
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Kweichow Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese : 1.83 Japanese : 0.00
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TripleA Move Summary: British round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - British British buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 6 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour and 3 mech_infantrys moved from Iraq to Caucasus 3 fighters and 1 tactical_bomber moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 fighters moved from Iraq to Kazakhstan 1 bomber moved from Iraq to Volgograd
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Egypt to Greece 1 bomber moved from Egypt to West India 1 bomber moved from Egypt to 95 Sea Zone 1 bomber moved from Libya to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 fighter moved from Libya to 95 Sea Zone 1 fighter moved from Libya to 95 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 91 Sea Zone to Holland Belgium 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 bombers moved from Hopei to 20 Sea Zone 3 submarines moved from 17 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 bomber moved from Guam to 20 Sea Zone 1 bomber moved from Iwo Jima to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone Combat - Americans Strategic bombing raid in West India AA fire in West India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in West India causes 0 damage total. Battle in Northern Italy Battle in 20 Sea Zone Americans attack with 4 bombers, 8 fighters and 2 tactical_bombers Japanese defend with 5 carriers, 2 destroyers and 3 submarines 3 submarines owned by the Japanese Submerged Americans roll dice for 4 bombers, 8 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 11/14 hits, 8.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 5 carriers and 2 destroyers in 20 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 20 Sea Zone Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 3/11 hits, 6.33 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 20 Sea Zone Americans win, taking Northern Italy from Italians with 3 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for Americans: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Japanese: 5 carriers and 2 destroyers Battle in 19 Sea Zone Americans attack with 4 submarines Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Greece Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Northwest Persia Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northwest Persia Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from 95 Sea Zone to Algeria 3 bombers moved from 95 Sea Zone to Morocco 1 bomber moved from Greece to Algeria 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 submarines moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 5 artilleries moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 3 bombers moved from 20 Sea Zone to Guam 6 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 31 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 2 artilleries moved from Iwo Jima to 17 Sea Zone 4 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 2 artilleries, 4 carriers, 2 destroyers, 4 infantry, 5 submarines and 3 transports moved from 17 Sea Zone to 21 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 3 artilleries and 5 infantry moved from 21 Sea Zone to Guam 3 bombers moved from Western United States to Marianas 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Eastern United States to United Kingdom Place Units - Americans 1 airfield, 1 armour and 2 fighters placed in Iraq 1 carrier and 2 fighters placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 76 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Kweichow Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 21 PUs; end with 22 PUs Purchase Units - British British buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 6 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour and 3 mech_infantrys moved from Iraq to Caucasus 3 fighters and 1 tactical_bomber moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 fighters moved from Iraq to Kazakhstan 1 bomber moved from Iraq to Volgograd Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Norway Battle in Kazakhstan British attack with 3 fighters and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan British win, taking Norway from Germans, taking Kazakhstan from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus British attack with 1 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/9 hits, 3.67 expected hits Germans roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - British 1 mech_infantry moved from Persia to Northwest Persia 7 armour and 6 mech_infantrys moved from Iraq to Northwest Persia 3 artilleries, 3 infantry and 3 marines moved from Iraq to Persia 3 fighters moved from Kazakhstan to Persia 4 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 bomber moved from Volgograd to Iraq 6 mech_infantrys moved from Egypt to Iraq 2 fighters moved from 112 Sea Zone to 110 Sea Zone 6 fighters moved from 112 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 aaGuns and 1 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Burma to Hunan 1 mech_infantry moved from Burma to Hunan 1 fighter moved from Burma to Hunan 1 infantry moved from Kiangsi to Hunan 3 aaGuns, 2 artilleries and 15 infantry moved from Anhwe to Hunan Place Units - British 1 carrier placed in 110 Sea Zone 3 mech_infantrys placed in Egypt 3 armour placed in Persia Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.67 British : 1.67 AA fire in Volgograd : : -0.17 Americans : -2.33 AA fire in West India : : 0.83 Chinese : 1.83 Japanese : 2.00
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 4 infantry moved from Rostov to Volgograd Combat - Italians Battle in Northern Italy Italians attack with 5 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 5 infantry in Northern Italy, round 2 : 2/5 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 2 mech_infantrys placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,5,3,5,2,6 Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 1.50 Americans : 0.00
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TripleA Move Summary: ANZAC round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 armour, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Burma to West India 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 armour, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Burma to West India 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Strategic bombing raid in West India AA fire in West India : 0/1 hits, 0.17 expected hits Bombing raid in West India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in West India causes 5 damage total. Battle in Okinawa Non Combat Move - ANZAC 1 bomber moved from West India to Hunan 1 bomber moved from Queensland to Hunan 1 mech_infantry moved from Western Australia to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 2 submarines moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 2 fighters moved from Iwo Jima to Guam 2 artilleries, 1 fighter and 5 infantry moved from Burma to Shan State Place Units - ANZAC 1 factory_minor placed in Malaya 1 transport placed in 54 Sea Zone 1 armour and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
AA fire in West India : : -0.17
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 armour, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Burma to West India 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Strategic bombing raid in West India AA fire in West India : 0/1 hits, 0.17 expected hits Bombing raid in West India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in West India causes 5 damage total. Battle in Okinawa Non Combat Move - ANZAC 1 bomber moved from West India to Hunan 1 bomber moved from Queensland to Hunan 1 mech_infantry moved from Western Australia to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 2 submarines moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 2 fighters moved from Iwo Jima to Guam 2 artilleries, 1 fighter and 5 infantry moved from Burma to Shan State Place Units - ANZAC 1 factory_minor placed in Malaya 1 transport placed in 54 Sea Zone 1 armour and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
AA fire in West India : : -0.17
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TripleA Manual Gamesave Post: Germans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 104 PUs; Germans buy 3 armour, 2 carriers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 9 bombers moved from Novgorod to 110 Sea Zone 2 bombers moved from France to 110 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone 6 infantry moved from Finland to Norway 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 113 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 fighter moved from Rostov to 99 Sea Zone 1 mech_infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Bulgaria to Greece 1 mech_infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Bulgaria to Greece 1 tactical_bomber moved from Rostov to Greece 1 fighter moved from Rostov to Greece 1 fighter and 1 tactical_bomber moved from Rostov to Greece 3 fighters and 1 tactical_bomber moved from India to Caucasus 1 bomber moved from Kwangtung to India 2 fighters moved from India to Caucasus 3 artilleries moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 tactical_bomber moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Greece Combat - Germans
Combat Hit Differential Summary :
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scram?
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@Karl7 yes full scramble please…max def ool…uk figs die last
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 104 PUs; Germans buy 3 armour, 2 carriers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 9 bombers moved from Novgorod to 110 Sea Zone 2 bombers moved from France to 110 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone 6 infantry moved from Finland to Norway 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 113 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 fighter moved from Rostov to 99 Sea Zone 1 mech_infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Bulgaria to Greece 1 mech_infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Bulgaria to Greece 1 tactical_bomber moved from Rostov to Greece 1 fighter moved from Rostov to Greece 1 fighter and 1 tactical_bomber moved from Rostov to Greece 3 fighters and 1 tactical_bomber moved from India to Caucasus 1 bomber moved from Kwangtung to India 2 fighters moved from India to Caucasus 3 artilleries moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 tactical_bomber moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Greece Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 99 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Greece Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 3/8 hits, 3.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece Germans win, taking Greece from Americans with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Norway Germans attack with 6 infantry British defend with 1 infantry Germans roll dice for 6 infantry in Norway, round 2 : 2/6 hits, 1.00 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 3 artilleries and 1 infantry Russians defend with 1 armour Germans roll dice for 3 artilleries and 1 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in 110 Sea Zone Germans attack with 13 bombers, 2 fighters and 4 tactical_bombers British defend with 1 carrier and 5 fighters; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports Germans roll dice for 13 bombers, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 14/19 hits, 12.00 expected hits Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 6 transports in 110 Sea Zone, round 2 : 6/14 hits, 7.83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans, 4 fighters owned by the Americans, 4 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 13 bombers in 110 Sea Zone, round 3 : 10/13 hits, 8.67 expected hits Americans roll dice for 3 fighters and 6 transports in 110 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 3 bombers owned by the Germans, 6 transports owned by the Americans and 3 fighters owned by the British lost in 110 Sea Zone Germans win with 10 bombers remaining. Battle score for attacker is 100 Casualties for Germans: 3 bombers, 2 fighters and 4 tactical_bombers Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports Casualties for British: 1 carrier and 5 fighters Battle in 112 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports British defend with 1 transport; Americans defend with 1 carrier, 1 destroyer and 2 fighters Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 112 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 carrier, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 carrier owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 112 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 carrier, 2 fighters and 1 transport in 112 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone 3 transports owned by the Germans retreated to 113 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -28 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Battle in Caucasus Germans attack with 5 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 1 armour, 1 factory_minor and 3 mech_infantrys Germans roll dice for 5 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/10 hits, 4.33 expected hits British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 3/4 hits, 1.50 expected hits 3 mech_infantrys owned by the British, 1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 3 : 3/7 hits, 3.50 expected hits British roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter and 2 mech_infantrys Casualties for British: 1 armour and 3 mech_infantrys 1 fighter owned by the Americans could not land and were killed Non Combat Move - Germans 2 aaGuns moved from Rostov to Volgograd 4 fighters and 2 tactical_bombers moved from Caucasus to Volgograd 4 mech_infantrys moved from Bryansk to Volgograd 1 aaGun and 3 infantry moved from Russia to Tambov 6 infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from West India to India 1 fighter moved from 99 Sea Zone to Southern Italy 3 fighters moved from Greece to Southern Italy 3 tactical_bombers moved from Greece to Southern Italy 9 bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to France 2 infantry moved from Southern France to France 6 mech_infantrys moved from Western Germany to Yugoslavia Place Units - Germans 3 infantry placed in Volgograd 2 carriers, 1 submarine and 1 transport placed in 113 Sea Zone 2 fighters placed in Western Germany 3 armour placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,5,1,1,4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,5,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,2,1,1,5,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,6,3 Germans collect 59 PUs (12 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 0.67 Americans : 0.17 Russians : -0.50
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Russians 1 armour moved from Kiangsu to Jehol 5 fighters and 1 tactical_bomber moved from Kansu to Jehol 5 fighters and 1 tactical_bomber moved from Jehol to Manchuria Combat - Russians Non Combat Move - Russians 4 aaGuns and 1 infantry moved from Novosibirsk to Kansu 2 infantry moved from Hopei to Anhwe Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone Japanese take 36 Sea Zone from ANZAC Japanese take 37 Sea Zone from ANZAC 1 submarine moved from 20 Sea Zone to 42 Sea Zone Japanese take 35 Sea Zone from Americans Japanese take 42 Sea Zone from Americans 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kwangsi to Kiangsi Japanese take Kiangsi from Chinese 1 bomber moved from India to Kazakhstan Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 3 submarines; ANZAC defend with 1 transport 3 submarines owned by the Americans Submerged Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kazakhstan Japanese attack with 1 bomber British defend with 1 mech_infantry Japanese roll dice for 1 bomber in Kazakhstan, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in Kazakhstan British win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber Non Combat Move - Japanese 1 aaGun, 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from 19 Sea Zone to Japan Place Units - Japanese 1 aaGun and 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,5,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,3,5,6,3,2 Japanese collect 3 PUs (15 lost to blockades); end with 3 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 0.67 Japanese : -0.17
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@Gargantua said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:
Battle in Kazakhstan
Japanese attack with 1 bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber in Kazakhstan, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in Kazakhstan
British win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomberMy whole game experienced in one battle lol
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TripleA Move Summary: Americans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 106 Sea Zone to 122 Sea Zone 1 bomber moved from Eastern United States to 122 Sea Zone 3 bombers moved from United Kingdom to Holland Belgium 3 bombers moved from Morocco to Normandy Bordeaux 1 bomber moved from Algeria to Normandy Bordeaux 2 fighters moved from Iraq to Caucasus 1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Formosa 3 artilleries moved from Guam to 21 Sea Zone 3 infantry moved from Guam to 21 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 20 Sea Zone 3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung 3 bombers moved from Marianas to Kwangtung 3 bombers moved from Guam to Kwangtung 6 fighters moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from 21 Sea Zone to Kwangtung
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 106 Sea Zone to 122 Sea Zone 1 bomber moved from Eastern United States to 122 Sea Zone 3 bombers moved from United Kingdom to Holland Belgium 3 bombers moved from Morocco to Normandy Bordeaux 1 bomber moved from Algeria to Normandy Bordeaux 2 fighters moved from Iraq to Caucasus 1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Formosa 3 artilleries moved from Guam to 21 Sea Zone 3 infantry moved from Guam to 21 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 20 Sea Zone 3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung 3 bombers moved from Marianas to Kwangtung 3 bombers moved from Guam to Kwangtung 6 fighters moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from 21 Sea Zone to Kwangtung Combat - Americans Battle in West India Battle in Formosa Battle in 122 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win, taking West India from Germans, taking Formosa from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Americans attack with 1 artillery, 4 bombers and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 3.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kwangtung Americans attack with 3 artilleries, 6 bombers, 6 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys AA fire in Kwangtung : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Kwangtung Americans roll dice for 3 artilleries, 6 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 9/18 hits, 9.17 expected hits Japanese roll dice for 1 aaGun, 3 artilleries, 6 infantry and 3 mech_infantrys in Kwangtung, round 2 : 5/12 hits, 4.00 expected hits 6 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Kwangtung Americans roll dice for 1 artillery, 6 bombers, 5 fighters and 1 tactical_bomber in Kwangtung, round 3 : 10/13 hits, 7.50 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 fighters owned by the Americans lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 artillery, 6 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 artilleries, 3 fighters and 3 infantry Casualties for Japanese: 1 aaGun, 3 artilleries, 6 infantry and 3 mech_infantrys Battle in Holland Belgium Americans attack with 1 artillery, 3 bombers and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Caucasus Americans attack with 1 artillery, 2 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Caucasus to Iraq 1 armour moved from Iraq to Northwest Persia 1 submarine moved from 80 Sea Zone to 81 Sea Zone 6 bombers moved from Kwangtung to Shan State 3 submarines moved from 19 Sea Zone to 6 Sea Zone 5 carriers, 3 destroyers and 5 submarines moved from 21 Sea Zone to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 2 fighters moved from Algeria to Morocco 1 fighter moved from Eastern United States to Morocco 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 destroyer and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from 122 Sea Zone to United Kingdom 4 bombers moved from Normandy Bordeaux to United Kingdom 3 bombers moved from Holland Belgium to United Kingdom Place Units - Americans 2 armour and 1 tactical_bomber placed in Iraq 3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2 Americans collect 76 PUs (2 lost to blockades); end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -1.50 AA fire in Kwangtung : : 0.50 Americans : 2.00 Japanese : 1.67
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Hunan to Kiangsi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Kiangsi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Jehol to Anhwe 1 infantry moved from Kansu to Shensi Place Units - Chinese 7 infantry placed in Burma Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.33
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TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - British British buy 3 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kazakhstan to Urals 1 bomber moved from Iraq to Urals 1 mech_infantry moved from Northwest Persia to Rostov British take Rostov from Italians