use latest map if not too late
20L BM3 ArtofWar1947 (Axis) vs. Adam514 (Allies+15) G2
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia to Novgorod 1 bomber moved from Norway to Novgorod 1 bomber moved from Norway to 99 Sea Zone 2 infantry moved from Germany to Poland 2 fighters moved from Norway to Poland 1 tactical_bomber moved from Norway to Eastern Poland 1 fighter moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from Western Germany to Poland 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Slovakia Hungary to Eastern Poland Combat - Germans Battle in 99 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 99 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/8 hits, 3.67 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Poland to Norway 4 armour moved from Karelia to Norway 1 bomber moved from Novgorod to Norway 1 bomber moved from 99 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Poland to Western Germany 3 fighters moved from Poland to Germany 2 fighters moved from Eastern Poland to Germany 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary Place Units - Germans 1 fighter, 1 infantry and 4 mech_infantrys placed in Western Germany 1 infantry and 2 mech_infantrys placed in Norway 5 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery and 2 infantry EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys EDIT: Adding units owned by Germans to Slovakia Hungary: 4 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,5,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 37 PUs (9 lost to blockades); end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : -0.33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 2 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 2 infantry moved from Baltic States to Poland 1 fighter moved from Romania to Poland 1 fighter moved from Romania to Bulgaria 2 infantry moved from Romania to Bulgaria 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 tactical_bomber moved from Romania to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Belarus to Eastern Poland Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bulgaria Russians attack with 1 fighter and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Bulgaria, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Eastern Poland Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 4 armour, 1 artillery and 3 mech_infantrys moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Bulgaria to Belarus 2 infantry moved from Bryansk to Belarus 3 infantry moved from Ukraine to Bessarabia 2 aaGuns, 14 armour, 30 artilleries, 53 infantry and 13 mech_infantrys moved from Romania to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 mech_infantry moved from Volgograd to Ukraine 4 armour and 5 mech_infantrys moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Ukraine Russians undo move 1. 3 infantry placed in Ukraine 1 mech_infantry placed in Volgograd 2 armour, 1 fighter, 3 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -1.33 Italians : -0.33 Russians : 3.67 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 10 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 infantry and 5 mech_infantrys moved from Kwangsi to Kiangsi 3 mech_infantrys moved from Kwangtung to Kiangsi 1 mech_infantry moved from French Indo China to Kiangsi 1 infantry moved from Yunnan to Hunan Japanese take Hunan from Chinese 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 4 bombers moved from French Indo China to Java 2 infantry moved from India to West India 1 fighter moved from India to West India 1 fighter moved from French Indo China to West India 1 fighter moved from French Indo China to West India 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 tactical_bomber moved from Kwangsi to Kiangsi Combat - Japanese Battle in Java Japanese attack with 4 bombers and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 bombers and 2 infantry in Java, round 2 : 4/6 hits, 3.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in West India Japanese attack with 3 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in West India, round 2 : 3/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 8 infantry, 9 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 8 infantry, 9 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 1/20 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 8 infantry, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Jehol 1 aaGun and 2 infantry moved from Chahar to Jehol 3 infantry moved from Burma to India 3 fighters moved from West India to India 2 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 2 battleships, 8 carriers, 1 cruiser, 7 destroyers, 10 fighters, 7 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Jehol 1 artillery moved from Korea to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 4 bombers moved from Java to Malaya Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 marine EDIT: Adding units owned by Japanese to Japan: 1 marine EDIT: Turning off Edit Mode 3 artilleries placed in India 3 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 1 fighter and 2 infantry placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : -1.33 -
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 56 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from Romania to Shensi 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 7 infantry moved from Algeria to Tunisia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans : -0.33 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 56 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from Romania to Shensi 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 7 infantry moved from Algeria to Tunisia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 14 infantry moved from Anhwe to Kweichow 3 infantry moved from Shensi to Kansu 3 infantry moved from Shensi to Sikang 1 fighter and 2 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 4/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Shensi 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 fighter moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 4 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 7 armour, 8 artilleries, 12 infantry and 24 mech_infantrys moved from Eastern Persia to West India 3 mech_infantrys moved from Persia to West India 1 infantry moved from Tunisia to Libya British take Libya from Italians Combat - British Battle in West India British attack with 7 armour, 8 artilleries, 12 infantry and 27 mech_infantrys Japanese defend with 2 infantry British roll dice for 7 armour, 8 artilleries, 12 infantry and 27 mech_infantrys in West India, round 2 : 18/54 hits, 14.00 expected hits Japanese roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking West India from Japanese with 7 armour, 8 artilleries, 11 infantry and 27 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 4 infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 4 artilleries moved from Trans-Jordan to Egypt 6 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 marine moved from Trans-Jordan to Egypt 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 4 fighters and 2 tactical_bombers moved from Romania to Persia 1 bomber moved from Romania to Egypt 1 artillery and 1 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Algeria to Tunisia 2 infantry moved from Algeria to Tunisia 1 transport moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 fighter placed in 80 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom 3 armour placed in Persia 1 armour placed in Iraq 1 artillery and 1 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : 4.00 Americans : -0.33 Chinese : 1.17 Japanese : 1.00 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Albania to Bulgaria 1 armour moved from Slovakia Hungary to Bulgaria 2 fighters moved from Southern Italy to Bulgaria 6 infantry and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Battle in Bulgaria Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Libya Italians attack with 6 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 6 infantry and 1 mech_infantry in Libya, round 2 : 0/7 hits, 1.17 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 6 infantry and 1 mech_infantry in Libya, round 3 : 1/7 hits, 1.17 expected hits British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Tobruk to Libya 1 mech_infantry moved from Karelia to Norway 1 armour moved from Karelia to Norway 1 infantry moved from Albania to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Bulgaria to Slovakia Hungary Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,2,3,4,2 Italians collect 2 PUs (8 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : -0.50 British : -0.67 Russians : -0.67 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.67 Japanese : -0.67 -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod 1 bomber moved from Norway to Novgorod 1 bomber moved from Southern Italy to Novgorod 3 infantry moved from Germany to Poland 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Western Germany to Poland 1 tactical_bomber moved from Norway to Poland 2 fighters moved from Western Germany to Poland 2 fighters moved from Germany to Poland 2 fighters moved from Germany to Romania 1 fighter moved from Germany to Poland Combat - Germans Battle in Novgorod Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Romania Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Poland Germans attack with 5 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Poland, round 2 : 6/10 hits, 4.33 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 mech_infantrys moved from Norway to Karelia 1 bomber moved from Novgorod to Norway 1 bomber moved from Novgorod to Karelia 2 infantry moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Western Germany to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Romania to Slovakia Hungary 2 fighters moved from Poland to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Poland to Norway 2 infantry moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from Poland to Western Germany 1 fighter moved from Poland to Germany Place Units - Germans 1 infantry and 2 mech_infantrys placed in Norway 5 infantry placed in Germany 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,4,2,6,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 40 PUs (8 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 3.83 Russians : 1.33 -
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 2 infantry moved from Bessarabia to Romania 2 infantry moved from Eastern Poland to Poland 1 fighter moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Poland 1 fighter moved from Russia to Romania Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Romania Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 1 fighter moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 4 armour and 5 mech_infantrys moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Belarus 1 infantry moved from Eastern Poland to Belarus 3 infantry moved from Russia to Bryansk 2 armour and 4 mech_infantrys moved from Russia to Belarus 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 mech_infantry moved from Volgograd to Ukraine Place Units - Russians 3 infantry placed in Ukraine 4 armour, 3 infantry and 3 mech_infantrys placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.33 -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Kiangsi to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Jehol to Shantung 9 mech_infantrys moved from Kiangsi to Kweichow 1 infantry moved from Hunan to Kweichow 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Szechwan to Kweichow 3 fighters moved from India to Kweichow 4 bombers moved from Malaya to Kweichow 1 tactical_bomber moved from Jehol to Kweichow 1 fighter moved from French Indo China to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Kweichow Japanese attack with 4 bombers, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber Chinese defend with 16 infantry Japanese roll dice for 4 bombers, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 10/21 hits, 7.00 expected hits Chinese roll dice for 16 infantry in Kweichow, round 2 : 4/16 hits, 5.33 expected hits 4 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 4 bombers, 3 fighters, 9 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 5/17 hits, 6.33 expected hits Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits, 2.00 expected hits 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 4 bombers, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in Kweichow, round 4 : 5/16 hits, 6.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 4 bombers, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Japanese: 4 infantry and 1 mech_infantry Casualties for Chinese: 16 infantry Battle in Kiangsu Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 1/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone 4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 9 artilleries, 27 infantry and 2 mech_infantrys moved from India to Burma 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Burma 3 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Anhwe 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Chahar to Suiyuyan 2 infantry moved from Jehol to Chahar 4 bombers moved from Kweichow to French Indo China 3 fighters moved from Kweichow to French Indo China 1 tactical_bomber moved from Kweichow to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 artilleries placed in Japan 3 mech_infantrys placed in Kwangtung 2 armour and 1 mech_infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : -0.33 Chinese : -2.33 Japanese : -1.33 -
TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 11 fighters moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 7 infantry moved from Tunisia to Libya 2 artilleries moved from Morocco to 91 Sea Zone 2 artilleries and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Libya 2 cruisers moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Shensi to Szechwan -
@ArtofWar1947 Scramble sz35?
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@Adam514
No scramble. -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 11 fighters moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 7 infantry moved from Tunisia to Libya 2 artilleries moved from Morocco to 91 Sea Zone 2 artilleries and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Libya 2 cruisers moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Shensi to Szechwan Combat - Americans Battle in Philippines Americans attack with 2 artilleries, 11 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 fighter, 1 harbour and 8 infantry Americans roll dice for 2 artilleries, 11 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 5/16 hits, 7.50 expected hits Japanese roll dice for 1 fighter and 8 infantry in Philippines, round 2 : 7/9 hits, 3.33 expected hits 5 infantry owned by the Japanese, 4 fighters owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Americans roll dice for 1 artillery, 7 fighters and 1 tactical_bomber in Philippines, round 3 : 4/9 hits, 4.50 expected hits Japanese roll dice for 1 fighter and 3 infantry in Philippines, round 3 : 2/4 hits, 1.67 expected hits 3 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36 Casualties for Americans: 1 artillery, 6 fighters and 2 infantry Casualties for Japanese: 1 fighter and 8 infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Libya Americans attack with 3 artilleries and 11 infantry Italians defend with 2 aaGuns, 6 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Libya, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 3 artilleries and 11 infantry in Libya, round 2 : 4/14 hits, 3.33 expected hits Italians roll dice for 2 aaGuns, 6 infantry and 1 mech_infantry in Libya, round 2 : 3/7 hits, 2.33 expected hits 2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya Americans roll dice for 3 artilleries and 8 infantry in Libya, round 3 : 2/11 hits, 2.83 expected hits Italians roll dice for 4 infantry and 1 mech_infantry in Libya, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya Americans roll dice for 3 artilleries and 6 infantry in Libya, round 4 : 2/9 hits, 2.50 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Libya, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya Americans roll dice for 3 artilleries and 4 infantry in Libya, round 5 : 2/7 hits, 2.17 expected hits Italians roll dice for 1 mech_infantry in Libya, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 7 infantry Casualties for Italians: 2 aaGuns, 6 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Szechwan to Kansu 5 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 1 fighter and 12 submarines moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 96 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone Place Units - Americans 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 3 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Tsinghai from Japanese, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan 3 infantry moved from Shensi to Suiyuyan 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to India UK_Pacific take India from Japanese 1 mech_infantry moved from Tunisia to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 7 armour, 8 artilleries, 10 infantry and 27 mech_infantrys moved from West India to India 3 mech_infantrys moved from Eastern Persia to India 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 5 infantry moved from Eastern Persia to West India 3 armour moved from Persia to West India 1 armour moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Persia to West India 1 tactical_bomber moved from Persia to West India 1 carrier and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 80 Sea Zone to Egypt 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 armour moved from Tunisia to Tobruk 2 infantry moved from Tunisia to Algeria 1 fighter moved from Persia to Egypt 1 fighter moved from Persia to Egypt 6 artilleries and 8 infantry moved from Egypt to Trans-Jordan 1 battleship moved from 33 Sea Zone to 35 Sea Zone Place Units - British 2 submarines placed in 98 Sea Zone 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Persia 2 infantry placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians : 1.67 Americans : -3.00 Chinese : 0.33 Japanese : 2.50 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 fighters moved from Slovakia Hungary to Romania Combat - Italians Battle in Romania Italians attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Romania to Slovakia Hungary 1 armour moved from Bulgaria to Slovakia Hungary Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,1,1,5,1 Italians collect 5 PUs (4 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : 1.33 Russians : -0.67 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Caroline Islands to Philippines 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 1.33 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Karelia to Novgorod 1 bomber moved from Karelia to Novgorod 1 bomber moved from Norway to Novgorod 2 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Norway to Poland 3 fighters moved from Slovakia Hungary to Poland Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 6 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/9 hits, 4.00 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Poland to Norway 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy 2 mech_infantrys moved from Western Germany to Southern Italy 2 mech_infantrys moved from Western Germany to Slovakia Hungary 3 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Poland to Germany 1 fighter and 1 tactical_bomber moved from Poland to Western Germany 3 fighters moved from Poland to Slovakia Hungary 2 mech_infantrys moved from Norway to Karelia 1 infantry moved from Norway to Finland 2 bombers moved from Novgorod to Western Germany Place Units - Germans 1 infantry and 2 mech_infantrys placed in Norway 2 artilleries and 3 infantry placed in Germany 1 armour and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4,2,2,5,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 42 PUs (6 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Adding units owned by Germans to Slovakia Hungary: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.67 Russians : -0.67 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 2 infantry moved from Bessarabia to Romania 2 fighters moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Poland Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 fighter and 1 tactical_bomber in Romania, round 4 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Poland Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland retreated to Poland Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 2 armour and 4 mech_infantrys moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 3 infantry moved from Bryansk to Belarus 4 armour and 3 mech_infantrys moved from Russia to Belarus 3 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Ukraine Place Units - Russians 3 infantry placed in Ukraine 2 armour, 3 infantry and 5 mech_infantrys placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -1.83 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 bomber moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 6 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 19 Sea Zone Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/9 hits, 5.00 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 1 armour and 2 mech_infantrys moved from Malaya to Burma 2 armour and 1 mech_infantry moved from French Indo China to Burma 6 mech_infantrys moved from Kweichow to Burma 3 fighters moved from French Indo China to Burma 2 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 3 mech_infantrys moved from Kwangtung to Yunnan 3 fighters moved from 19 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 6 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 artilleries, 2 battleships, 9 carriers, 1 cruiser, 10 destroyers, 2 infantry, 1 marine, 6 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangsi to French Indo China 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from Shantung to Anhwe 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 bomber moved from 42 Sea Zone to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 22 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to Marianas: 2 infantry EDIT: Changing ownership of Marianas from Americans to Japanese EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter and 1 infantry placed in Japan 3 mech_infantrys placed in Kwangtung 1 carrier and 1 transport placed in 36 Sea Zone 1 artillery placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Japanese collect 39 PUs (11 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -2.67 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 2 marines, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam 4 fighters moved from 35 Sea Zone to Marianas 1 fighter moved from Hawaiian Islands to 22 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 fighter and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Marianas Americans attack with 2 artilleries, 4 fighters and 1 infantry Japanese defend with 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 4 fighters and 1 infantry in Marianas, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 fighters moved from Guam to 22 Sea Zone 1 tactical_bomber moved from Guam to 22 Sea Zone 4 fighters moved from Marianas to 22 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 1 fighter and 12 submarines moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 submarines moved from 26 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Western United States to Midway 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Libya to Tobruk 3 artilleries and 3 infantry moved from Libya to Tunisia 1 aaGun moved from Tunisia to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from 96 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 bomber moved from Kansu to India Place Units - Americans 4 transports placed in 101 Sea Zone 2 artilleries, 4 infantry and 2 marines placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 6 infantry moved from Suiyuyan to Shensi 3 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Combat - British British creates battle in territory 41 Sea Zone British creates battle in territory 35 Sea Zone Non Combat Move - British 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from 98 Sea Zone to Trans-Jordan 3 armour, 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers moved from West India to India 1 armour, 1 artillery and 1 infantry moved from Eastern Persia to West India 1 armour moved from West India to India 2 artilleries and 4 infantry moved from Persia to Eastern Persia 2 infantry moved from Iraq to Persia 6 artilleries and 8 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 93 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 battleship moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - British 1 destroyer placed in 80 Sea Zone 3 infantry placed in Persia 2 infantry placed in Iraq 1 mech_infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans : -0.33 Chinese : -0.83 Japanese : -1.00





