@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Norway to Novgorod
1 bomber moved from Southern Italy to Novgorod
3 infantry moved from Germany to Poland
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Western Germany to Poland
1 tactical_bomber moved from Norway to Poland
2 fighters moved from Western Germany to Poland
2 fighters moved from Germany to Poland
2 fighters moved from Germany to Romania
1 fighter moved from Germany to Poland
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 5 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Poland, round 2 : 6/10 hits, 4.33 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Norway to Karelia
1 bomber moved from Novgorod to Norway
1 bomber moved from Novgorod to Karelia
2 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Romania to Slovakia Hungary
2 fighters moved from Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Norway
2 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 fighter moved from Poland to Germany
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Norway
5 infantry placed in Germany
3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,4,2,6,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 40 PUs (8 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 3.83
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Poland
1 fighter moved from Russia to Romania
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
4 armour and 5 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Belarus
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Russia to Bryansk
2 armour and 4 mech_infantrys moved from Russia to Belarus
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 mech_infantry moved from Volgograd to Ukraine
Place Units - Russians
3 infantry placed in Ukraine
4 armour, 3 infantry and 3 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Jehol to Shantung
9 mech_infantrys moved from Kiangsi to Kweichow
1 infantry moved from Hunan to Kweichow
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
3 fighters moved from India to Kweichow
4 bombers moved from Malaya to Kweichow
1 tactical_bomber moved from Jehol to Kweichow
1 fighter moved from French Indo China to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kweichow
Japanese attack with 4 bombers, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
Chinese defend with 16 infantry
Japanese roll dice for 4 bombers, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 10/21 hits, 7.00 expected hits
Chinese roll dice for 16 infantry in Kweichow, round 2 : 4/16 hits, 5.33 expected hits
4 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 4 bombers, 3 fighters, 9 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 5/17 hits, 6.33 expected hits
Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits, 2.00 expected hits
1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 4 bombers, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in Kweichow, round 4 : 5/16 hits, 6.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 bombers, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 4 infantry and 1 mech_infantry
Casualties for Chinese: 16 infantry
Battle in Kiangsu
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 1/7 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
9 artilleries, 27 infantry and 2 mech_infantrys moved from India to Burma
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Chahar
4 bombers moved from Kweichow to French Indo China
3 fighters moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries placed in Japan
3 mech_infantrys placed in Kwangtung
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -2.33
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
11 fighters moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to Philippines
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from Tunisia to Libya
2 artilleries moved from Morocco to 91 Sea Zone
2 artilleries and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
2 cruisers moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Shensi to Szechwan
@ArtofWar1947 Scramble sz35?
@Adam514
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
11 fighters moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to Philippines
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from Tunisia to Libya
2 artilleries moved from Morocco to 91 Sea Zone
2 artilleries and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
2 cruisers moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Shensi to Szechwan
Combat - Americans
Battle in Philippines
Americans attack with 2 artilleries, 11 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 fighter, 1 harbour and 8 infantry
Americans roll dice for 2 artilleries, 11 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 5/16 hits, 7.50 expected hits
Japanese roll dice for 1 fighter and 8 infantry in Philippines, round 2 : 7/9 hits, 3.33 expected hits
5 infantry owned by the Japanese, 4 fighters owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Americans roll dice for 1 artillery, 7 fighters and 1 tactical_bomber in Philippines, round 3 : 4/9 hits, 4.50 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Philippines, round 3 : 2/4 hits, 1.67 expected hits
3 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
Casualties for Americans: 1 artillery, 6 fighters and 2 infantry
Casualties for Japanese: 1 fighter and 8 infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Libya
Americans attack with 3 artilleries and 11 infantry
Italians defend with 2 aaGuns, 6 infantry and 1 mech_infantry
Americans roll dice for 2 cruisers in Libya, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 3 artilleries and 11 infantry in Libya, round 2 : 4/14 hits, 3.33 expected hits
Italians roll dice for 2 aaGuns, 6 infantry and 1 mech_infantry in Libya, round 2 : 3/7 hits, 2.33 expected hits
2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
Americans roll dice for 3 artilleries and 8 infantry in Libya, round 3 : 2/11 hits, 2.83 expected hits
Italians roll dice for 4 infantry and 1 mech_infantry in Libya, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
Americans roll dice for 3 artilleries and 6 infantry in Libya, round 4 : 2/9 hits, 2.50 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Libya, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
Americans roll dice for 3 artilleries and 4 infantry in Libya, round 5 : 2/7 hits, 2.17 expected hits
Italians roll dice for 1 mech_infantry in Libya, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 7 infantry
Casualties for Italians: 2 aaGuns, 6 infantry and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Szechwan to Kansu
5 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 1 fighter and 12 submarines moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Tsinghai from Japanese, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
3 infantry moved from Shensi to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to India
UK_Pacific take India from Japanese
1 mech_infantry moved from Tunisia to Tobruk
British take Tobruk from Italians
Combat - British
Non Combat Move - British
7 armour, 8 artilleries, 10 infantry and 27 mech_infantrys moved from West India to India
3 mech_infantrys moved from Eastern Persia to India
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 5 infantry moved from Eastern Persia to West India
3 armour moved from Persia to West India
1 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Persia to West India
1 tactical_bomber moved from Persia to West India
1 carrier and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 armour moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Algeria
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Egypt
6 artilleries and 8 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 33 Sea Zone to 35 Sea Zone
Place Units - British
2 submarines placed in 98 Sea Zone
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Persia
2 infantry placed in Iraq
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.67
Americans : -3.00
Chinese : 0.33
Japanese : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 fighters moved from Slovakia Hungary to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Romania to Slovakia Hungary
1 armour moved from Bulgaria to Slovakia Hungary
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,1,1,5,1
Italians collect 5 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 1.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to Philippines
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Karelia to Novgorod
1 bomber moved from Norway to Novgorod
2 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
1 fighter moved from Norway to Poland
3 fighters moved from Slovakia Hungary to Poland
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/9 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Poland to Norway
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Poland to Germany
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
3 fighters moved from Poland to Slovakia Hungary
2 mech_infantrys moved from Norway to Karelia
1 infantry moved from Norway to Finland
2 bombers moved from Novgorod to Western Germany
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Norway
2 artilleries and 3 infantry placed in Germany
1 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4,2,2,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 42 PUs (6 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
2 infantry moved from Bessarabia to Romania
2 fighters moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians roll dice for 1 fighter and 1 tactical_bomber in Romania, round 4 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
retreated to Poland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 armour and 4 mech_infantrys moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
3 infantry moved from Bryansk to Belarus
4 armour and 3 mech_infantrys moved from Russia to Belarus
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Ukraine
Place Units - Russians
3 infantry placed in Ukraine
2 armour, 3 infantry and 5 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
6 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 19 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/9 hits, 5.00 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
6 mech_infantrys moved from Kweichow to Burma
3 fighters moved from French Indo China to Burma
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Kwangtung to Yunnan
3 fighters moved from 19 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
6 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 9 carriers, 1 cruiser, 10 destroyers, 2 infantry, 1 marine, 6 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo China
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hopei
1 bomber moved from 42 Sea Zone to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to Marianas: 2 infantry
EDIT: Changing ownership of Marianas from Americans to Japanese
EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
1 carrier and 1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Japanese collect 39 PUs (11 lost to blockades); end with 39 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 2 marines, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
4 fighters moved from 35 Sea Zone to Marianas
1 fighter moved from Hawaiian Islands to 22 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Marianas
Americans attack with 2 artilleries, 4 fighters and 1 infantry
Japanese defend with 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 4 fighters and 1 infantry in Marianas, round 2 : 3/7 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Marianas
Americans win, taking Marianas from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
4 fighters moved from Guam to 22 Sea Zone
1 tactical_bomber moved from Guam to 22 Sea Zone
4 fighters moved from Marianas to 22 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 1 fighter and 12 submarines moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 submarines moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Western United States to Midway
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Tobruk
3 artilleries and 3 infantry moved from Libya to Tunisia
1 aaGun moved from Tunisia to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from Kansu to India
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries, 4 infantry and 2 marines placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
6 infantry moved from Suiyuyan to Shensi
3 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Combat - British
British creates battle in territory 41 Sea Zone
British creates battle in territory 35 Sea Zone
Non Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from 98 Sea Zone to Trans-Jordan
3 armour, 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers moved from West India to India
1 armour, 1 artillery and 1 infantry moved from Eastern Persia to West India
1 armour moved from West India to India
2 artilleries and 4 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Persia
6 artilleries and 8 infantry moved from Trans-Jordan to Iraq
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 battleship moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Place Units - British
1 destroyer placed in 80 Sea Zone
3 infantry placed in Persia
2 infantry placed in Iraq
1 mech_infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.83
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Bulgaria to Romania
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,1,1,1,5,3,2,6
Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Philippines to 22 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Slovakia Hungary to Novgorod
1 bomber moved from Western Germany to Novgorod
1 mech_infantry moved from Karelia to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 3 : 4/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Norway
1 bomber moved from Novgorod to Slovakia Hungary
1 infantry moved from Finland to Karelia
2 mech_infantrys moved from Norway to Karelia
1 infantry moved from Norway to Finland
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Southern Italy
1 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Norway to Finland
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Norway
2 artilleries and 3 infantry placed in Germany
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,2,4,2,6,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 39 PUs (9 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
2 infantry moved from Bessarabia to Romania
2 fighters moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Eastern Poland
1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Belarus to Eastern Poland
4 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
3 infantry moved from Bryansk to Belarus
2 armour and 5 mech_infantrys moved from Russia to Belarus
3 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
1 armour, 4 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 21 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to Java
2 bombers moved from French Indo China to Celebes
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 artilleries
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 artilleries
Battle in Celebes
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
ANZAC defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Celebes, round 2 : 4/6 hits, 2.67 expected hits
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 2 : 0/3 hits, 1.17 expected hits
1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 battleships, 10 carriers, 1 cruiser, 10 destroyers, 8 fighters, 1 marine, 5 submarines and 6 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
4 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kwangtung to French Indo China
2 infantry moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kweichow to Burma
2 bombers moved from Celebes to Borneo
2 bombers moved from Java to Malaya
1 fighter moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Malaya
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kweichow to French Indo China
1 marine moved from 6 Sea Zone to Japan
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to Hunan
1 armour and 1 mech_infantry moved from Malaya to Burma
Place Units - Japanese
1 artillery, 2 fighters and 1 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : -0.33
ANZAC : -1.83
Japanese : 3.00
@ArtofWar1947 Buying inf and art with the 7 leftover from US.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports; Remaining resources: 7 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 1 infantry moved from Marianas to 22 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 22 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 22 Sea Zone to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 44 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from India to Java
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 35 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 3 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Java, round 2 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Java to Dutch New Guinea
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
6 fighters moved from 22 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Midway to 54 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 22 Sea Zone to 44 Sea Zone
9 carriers, 8 destroyers, 4 fighters and 14 submarines moved from 22 Sea Zone to 42 Sea Zone
1 aaGun moved from Algeria to Morocco
2 artilleries, 4 infantry and 2 marines moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry, 2 marines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 91 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 98 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
5 fighters moved from Gibraltar to United Kingdom
Place Units - Americans
2 fighters placed in Western United States
2 destroyers, 4 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 armour, 1 artillery and 2 infantry placed in Central United States
2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Changing PUs for Americans from 7 to 0
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 15 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 16 infantry in Hopei, round 2 : 3/17 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from West India to India
2 artilleries and 4 infantry moved from Eastern Persia to West India
5 infantry moved from Persia to Eastern Persia
6 artilleries and 10 infantry moved from Iraq to Persia
1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 carrier and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Morocco
1 bomber moved from Egypt to India
3 fighters moved from Egypt to Gibraltar
1 battleship moved from 22 Sea Zone to 42 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans : -0.83
Chinese : -0.17
Japanese : -0.67