Is it too early to comment on the moves in the first round?
20L BM3 ArtofWar1947 (Axis) vs. Adam514 (Allies+15) G2
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@ArtofWar1947 Scramble sz35?
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@Adam514
No scramble. -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 11 fighters moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 7 infantry moved from Tunisia to Libya 2 artilleries moved from Morocco to 91 Sea Zone 2 artilleries and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Libya 2 cruisers moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Shensi to Szechwan Combat - Americans Battle in Philippines Americans attack with 2 artilleries, 11 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 fighter, 1 harbour and 8 infantry Americans roll dice for 2 artilleries, 11 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 5/16 hits, 7.50 expected hits Japanese roll dice for 1 fighter and 8 infantry in Philippines, round 2 : 7/9 hits, 3.33 expected hits 5 infantry owned by the Japanese, 4 fighters owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Americans roll dice for 1 artillery, 7 fighters and 1 tactical_bomber in Philippines, round 3 : 4/9 hits, 4.50 expected hits Japanese roll dice for 1 fighter and 3 infantry in Philippines, round 3 : 2/4 hits, 1.67 expected hits 3 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36 Casualties for Americans: 1 artillery, 6 fighters and 2 infantry Casualties for Japanese: 1 fighter and 8 infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Libya Americans attack with 3 artilleries and 11 infantry Italians defend with 2 aaGuns, 6 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Libya, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 3 artilleries and 11 infantry in Libya, round 2 : 4/14 hits, 3.33 expected hits Italians roll dice for 2 aaGuns, 6 infantry and 1 mech_infantry in Libya, round 2 : 3/7 hits, 2.33 expected hits 2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya Americans roll dice for 3 artilleries and 8 infantry in Libya, round 3 : 2/11 hits, 2.83 expected hits Italians roll dice for 4 infantry and 1 mech_infantry in Libya, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya Americans roll dice for 3 artilleries and 6 infantry in Libya, round 4 : 2/9 hits, 2.50 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Libya, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya Americans roll dice for 3 artilleries and 4 infantry in Libya, round 5 : 2/7 hits, 2.17 expected hits Italians roll dice for 1 mech_infantry in Libya, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 7 infantry Casualties for Italians: 2 aaGuns, 6 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Szechwan to Kansu 5 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 1 fighter and 12 submarines moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 96 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone Place Units - Americans 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 3 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Tsinghai from Japanese, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan 3 infantry moved from Shensi to Suiyuyan 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to India UK_Pacific take India from Japanese 1 mech_infantry moved from Tunisia to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 7 armour, 8 artilleries, 10 infantry and 27 mech_infantrys moved from West India to India 3 mech_infantrys moved from Eastern Persia to India 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 5 infantry moved from Eastern Persia to West India 3 armour moved from Persia to West India 1 armour moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Persia to West India 1 tactical_bomber moved from Persia to West India 1 carrier and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 80 Sea Zone to Egypt 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 armour moved from Tunisia to Tobruk 2 infantry moved from Tunisia to Algeria 1 fighter moved from Persia to Egypt 1 fighter moved from Persia to Egypt 6 artilleries and 8 infantry moved from Egypt to Trans-Jordan 1 battleship moved from 33 Sea Zone to 35 Sea Zone Place Units - British 2 submarines placed in 98 Sea Zone 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Persia 2 infantry placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians : 1.67 Americans : -3.00 Chinese : 0.33 Japanese : 2.50 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 fighters moved from Slovakia Hungary to Romania Combat - Italians Battle in Romania Italians attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Romania to Slovakia Hungary 1 armour moved from Bulgaria to Slovakia Hungary Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,1,1,5,1 Italians collect 5 PUs (4 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : 1.33 Russians : -0.67 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Caroline Islands to Philippines 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 1.33 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Karelia to Novgorod 1 bomber moved from Karelia to Novgorod 1 bomber moved from Norway to Novgorod 2 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Norway to Poland 3 fighters moved from Slovakia Hungary to Poland Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 6 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/9 hits, 4.00 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Poland to Norway 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy 2 mech_infantrys moved from Western Germany to Southern Italy 2 mech_infantrys moved from Western Germany to Slovakia Hungary 3 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Poland to Germany 1 fighter and 1 tactical_bomber moved from Poland to Western Germany 3 fighters moved from Poland to Slovakia Hungary 2 mech_infantrys moved from Norway to Karelia 1 infantry moved from Norway to Finland 2 bombers moved from Novgorod to Western Germany Place Units - Germans 1 infantry and 2 mech_infantrys placed in Norway 2 artilleries and 3 infantry placed in Germany 1 armour and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4,2,2,5,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 42 PUs (6 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Adding units owned by Germans to Slovakia Hungary: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.67 Russians : -0.67 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 2 infantry moved from Bessarabia to Romania 2 fighters moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Poland Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 fighter and 1 tactical_bomber in Romania, round 4 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Poland Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland retreated to Poland Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 2 armour and 4 mech_infantrys moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 3 infantry moved from Bryansk to Belarus 4 armour and 3 mech_infantrys moved from Russia to Belarus 3 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Ukraine Place Units - Russians 3 infantry placed in Ukraine 2 armour, 3 infantry and 5 mech_infantrys placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -1.83 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 bomber moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 6 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 19 Sea Zone Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/9 hits, 5.00 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 1 armour and 2 mech_infantrys moved from Malaya to Burma 2 armour and 1 mech_infantry moved from French Indo China to Burma 6 mech_infantrys moved from Kweichow to Burma 3 fighters moved from French Indo China to Burma 2 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 3 mech_infantrys moved from Kwangtung to Yunnan 3 fighters moved from 19 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 6 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 artilleries, 2 battleships, 9 carriers, 1 cruiser, 10 destroyers, 2 infantry, 1 marine, 6 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangsi to French Indo China 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from Shantung to Anhwe 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 bomber moved from 42 Sea Zone to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 22 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to Marianas: 2 infantry EDIT: Changing ownership of Marianas from Americans to Japanese EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter and 1 infantry placed in Japan 3 mech_infantrys placed in Kwangtung 1 carrier and 1 transport placed in 36 Sea Zone 1 artillery placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Japanese collect 39 PUs (11 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -2.67 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 2 marines, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam 4 fighters moved from 35 Sea Zone to Marianas 1 fighter moved from Hawaiian Islands to 22 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 fighter and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Marianas Americans attack with 2 artilleries, 4 fighters and 1 infantry Japanese defend with 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 4 fighters and 1 infantry in Marianas, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 fighters moved from Guam to 22 Sea Zone 1 tactical_bomber moved from Guam to 22 Sea Zone 4 fighters moved from Marianas to 22 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 8 destroyers, 1 fighter and 12 submarines moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 submarines moved from 26 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Western United States to Midway 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Libya to Tobruk 3 artilleries and 3 infantry moved from Libya to Tunisia 1 aaGun moved from Tunisia to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from 96 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 bomber moved from Kansu to India Place Units - Americans 4 transports placed in 101 Sea Zone 2 artilleries, 4 infantry and 2 marines placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 6 infantry moved from Suiyuyan to Shensi 3 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Combat - British British creates battle in territory 41 Sea Zone British creates battle in territory 35 Sea Zone Non Combat Move - British 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from 98 Sea Zone to Trans-Jordan 3 armour, 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers moved from West India to India 1 armour, 1 artillery and 1 infantry moved from Eastern Persia to West India 1 armour moved from West India to India 2 artilleries and 4 infantry moved from Persia to Eastern Persia 2 infantry moved from Iraq to Persia 6 artilleries and 8 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 93 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 battleship moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - British 1 destroyer placed in 80 Sea Zone 3 infantry placed in Persia 2 infantry placed in Iraq 1 mech_infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans : -0.33 Chinese : -0.83 Japanese : -1.00 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Bulgaria to Romania Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,1,1,1,5,3,2,6 Italians collect 1 PU (8 lost to blockades); end with 1 PUCombat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Philippines to 22 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone 1 submarine moved from 43 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 39 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Karelia to Novgorod 1 bomber moved from Slovakia Hungary to Novgorod 1 bomber moved from Western Germany to Novgorod 1 mech_infantry moved from Karelia to Novgorod Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 3 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Norway 1 bomber moved from Novgorod to Slovakia Hungary 1 infantry moved from Finland to Karelia 2 mech_infantrys moved from Norway to Karelia 1 infantry moved from Norway to Finland 2 artilleries and 3 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Southern Italy 1 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Norway to Finland Place Units - Germans 1 infantry and 2 mech_infantrys placed in Norway 2 artilleries and 3 infantry placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,2,4,2,6,6,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 39 PUs (9 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.50 Russians : 1.00 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 1 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 2 infantry moved from Bessarabia to Romania 2 fighters moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Poland Combat - Russians Battle in Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 2 fighters moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Eastern Poland 1 mech_infantry moved from Volgograd to Ukraine 1 infantry moved from Belarus to Eastern Poland 4 armour and 3 mech_infantrys moved from Belarus to Eastern Poland 3 infantry moved from Bryansk to Belarus 2 armour and 5 mech_infantrys moved from Russia to Belarus 3 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 1 armour, 4 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -1.67 -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to 21 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from French Indo China to Java 2 bombers moved from French Indo China to Celebes 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Burma to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 artilleries Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 2 artilleries Battle in Celebes Japanese attack with 2 artilleries, 2 bombers and 2 infantry ANZAC defend with 1 armour, 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Celebes, round 2 : 4/6 hits, 2.67 expected hits ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry Battle in 37 Sea Zone Japanese attack with 3 fighters and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 battleships, 10 carriers, 1 cruiser, 10 destroyers, 8 fighters, 1 marine, 5 submarines and 6 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from French Indo China to 6 Sea Zone 1 fighter moved from 37 Sea Zone to Burma 4 infantry and 3 mech_infantrys moved from Yunnan to Burma 1 mech_infantry moved from Kwangtung to French Indo China 2 infantry moved from Hunan to Yunnan 1 artillery and 4 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Kweichow to Burma 2 bombers moved from Celebes to Borneo 2 bombers moved from Java to Malaya 1 fighter moved from 37 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Malaya 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kweichow to French Indo China 1 marine moved from 6 Sea Zone to Japan 1 mech_infantry moved from Kwangtung to French Indo China 1 mech_infantry moved from Kwangtung to Hunan 1 armour and 1 mech_infantry moved from Malaya to Burma Place Units - Japanese 1 artillery, 2 fighters and 1 infantry placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French : -0.33 ANZAC : -1.83 Japanese : 3.00 -
@ArtofWar1947 Buying inf and art with the 7 leftover from US.
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports; Remaining resources: 7 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries and 1 infantry moved from Marianas to 22 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 22 Sea Zone to 42 Sea Zone 2 artilleries and 1 infantry moved from 42 Sea Zone to Java 1 battleship and 1 cruiser moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 44 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 1 bomber moved from India to Java Combat - Americans Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 35 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 3 artilleries, 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Java, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Java to Dutch New Guinea 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 6 fighters moved from 22 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Midway to 54 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 22 Sea Zone to 44 Sea Zone 9 carriers, 8 destroyers, 4 fighters and 14 submarines moved from 22 Sea Zone to 42 Sea Zone 1 aaGun moved from Algeria to Morocco 2 artilleries, 4 infantry and 2 marines moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry, 2 marines and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from 91 Sea Zone to Morocco 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 98 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Tobruk to Alexandria 5 fighters moved from Gibraltar to United Kingdom Place Units - Americans 2 fighters placed in Western United States 2 destroyers, 4 submarines and 2 transports placed in 10 Sea Zone Americans undo move 2. Americans undo move 1. 1 armour, 1 artillery and 2 infantry placed in Central United States 2 destroyers and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry EDIT: Changing PUs for Americans from 7 to 0 EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 16 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 16 infantry in Hopei, round 2 : 3/17 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Kansu 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from West India to India 2 artilleries and 4 infantry moved from Eastern Persia to West India 5 infantry moved from Persia to Eastern Persia 6 artilleries and 10 infantry moved from Iraq to Persia 1 aaGun and 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 carrier and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Algeria to Morocco 1 bomber moved from Egypt to India 3 fighters moved from Egypt to Gibraltar 1 battleship moved from 22 Sea Zone to 42 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Americans : -0.83 Chinese : -0.17 Japanese : -0.67 -
I concede. The Axis had a slight advantage for a while when the heroics of the Italian DD permitted Italy to invade Egypt on Round 2. However, your deft play more than made up for this Axis high water mark.
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@ArtofWar1947 Good game! Yeah the Med was a disaster for a long time as a result.





