Initial test. First time tries.
Again! WAW Whack vs dawg
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Tank moved from Venezuela to 26 Sea Zone 2 Artillerys moved from South Atlantic USA to 26 Sea Zone 1 Tank moved from Hispaniola to 26 Sea Zone 1 Elite and 1 Infantry moved from Hispaniola to 26 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite, 1 Infantry and 2 Tanks moved from 26 Sea Zone to 35 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from 35 Sea Zone to Salvador 4 Tanks moved from Santiago to N.Chile 1 Artillery moved from Peru to N.Chile 1 Fighter moved from Amazon to N.Chile 1 Transport moved from 119 Sea Zone to 100 Sea Zone 2 Infantrys moved from E.Mexico to 100 Sea Zone 2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 2 Infantrys moved from 119 Sea Zone to N.Chile 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery moved from Pearl Harbor to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship, 2 Infantrys and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone 1 Adv.Fighter, 5 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters and 2 Submarines moved from 88 Sea Zone to 95 Sea Zone 1 Artillery and 2 Infantrys moved from 96 Sea Zone to Jaluit 1 Infantry and 1 Transport moved from 83 Sea Zone to 98 Sea Zone 1 Adv.Fighter moved from Pearl Harbor to 95 Sea Zone 1 Adv.Fighter moved from San Francisco to Midway 1 Bomber moved from San Francisco to Nauru 1 Infantry moved from 98 Sea Zone to Johnston 1 Infantry moved from E.Mexico to Central America 1 Artillery and 1 Infantry moved from Kolyma to Okhotsk 1 Transport moved from 119 Sea Zone to 98 Sea Zone 2 Transports moved from 119 Sea Zone to 83 Sea Zone 3 Bombers moved from Midway to Minamitori 1 Adv.Fighter and 4 Fighters moved from 95 Sea Zone to Minamitori Purchase Units - Americans Americans buy 2 ArmoredCars, 1 B.Transport, 5 Infantrys, 1 L.Fighter, 2 Marines, 2 S.Bombers and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Jaluit Americans attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Jaluit, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Jaluit Americans win, taking Jaluit from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Salvador, round 2 : 1/6 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 2 Artillerys, 1 Elite and 2 Tanks in Salvador, round 3 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 2/3 hits, 1.33 expected hits 1 Elite owned by the Americans, 1 Artillery owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery and 2 Tanks in Salvador, round 4 : 2/3 hits, 1.33 expected hits Neutral roll dice for 1 Tank in Salvador, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Artillery, 1 Elite and 1 Infantry Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Minamitori Americans attack with 1 Adv.Fighter, 3 Bombers and 4 Fighters Yamamoto defend with 1 Adv.Fighter, 1 Fighter and 1 Infantry Americans roll dice for 1 Adv.Fighter, 3 Bombers and 4 Fighters in Minamitori, round 2 : 1/8 hits, 3.83 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Minamitori, round 2 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Minamitori Americans roll dice for 1 Adv.Fighter, 3 Bombers and 3 Fighters in Minamitori, round 3 : 4/7 hits, 3.50 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in Minamitori, round 3 : 2/2 hits, 1.17 expected hits 1 Adv.Fighter owned by the Yamamoto, 2 Bombers owned by the Americans and 1 Fighter owned by the Yamamoto lost in Minamitori Americans win with 1 Adv.Fighter, 1 Bomber and 3 Fighters remaining. Battle score for attacker is -16 Casualties for Americans: 2 Bombers and 1 Fighter Casualties for Yamamoto: 1 Adv.Fighter, 1 Fighter and 1 Infantry Battle in N.Chile Americans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks in N.Chile, round 2 : 4/8 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Americans 1 Adv.Fighter moved from Minamitori to 95 Sea Zone 3 Fighters moved from Minamitori to 95 Sea Zone 1 Bomber moved from Minamitori to Midway 1 Fighter moved from N.Chile to Santiago Place Units - Americans 2 ArmoredCars and 1 Marine placed in Santiago 1 B.Transport placed in 26 Sea Zone 1 Marine placed in South Atlantic USA 1 L.Fighter and 1 S.Submarine placed in 95 Sea Zone 1 S.Submarine placed in 98 Sea Zone 2 S.Bombers placed in Pearl Harbor 3 Infantrys placed in Alaska 2 Infantrys placed in San Francisco Americans undo move 7. 2 Infantrys placed in San Francisco 1 Infantry placed in Alaska Turn Complete - Americans Americans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Neutral : -0.50 Yamamoto : 0.33 Americans : -2.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 4 Tanks moved from Tunis to S.Tunisia 2 Artillerys, 2 Elites and 2 Tanks moved from N.Tunisia to S.Algeria 2 Transports moved from 45 Sea Zone to 44 Sea Zone 2 Elites, 1 HeavyTank and 1 Tank moved from Provence to 44 Sea Zone 2 Elites, 1 HeavyTank, 1 Tank and 2 Transports moved from 44 Sea Zone to 45 Sea Zone 2 Elites, 1 HeavyTank and 1 Tank moved from 45 Sea Zone to N.Tunisia 6 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Battleship, 5 Destroyers, 7 Infantrys, 1 T.Boat and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 7 Infantrys moved from 24 Sea Zone to Middle Norrland 1 Adv.Fighter and 1 Stuka moved from Berlin to Hamburg 4 Infantrys moved from Rhine to Belgium 4 ArmoredCars moved from Paris to Belgium 1 Tank moved from Bavaria to Lombardy 4 Infantrys moved from Bohemia to Krakow 2 Infantrys moved from Krakow to Vinnytsia 2 Fighters moved from Brest to Minsk 1 Infantry moved from Brest to Lithuania 1 Infantry moved from Brest to Minsk 2 Tanks moved from Brest to Latvia 2 Stukas moved from Hamburg to Latvia 3 Tanks moved from Brest to Kiev 4 Artillerys and 2 Elites moved from Brest to Kiev 2 Artillerys, 1 Elite and 1 Infantry moved from Warsaw to Brest 6 Tanks moved from Krakow to Kiev 1 Tank moved from Bohemia to Vinnytsia 1 HeavyTank and 1 Tank moved from Bavaria to Krakow 1 Mech.Inf moved from Berlin to Krakow Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Destroyers, 3 Elites, 2 HeavyTanks, 10 Infantrys, 1 Stuka, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 2 Fighters and 1 Infantry Russians defend with 1 ArmoredCar Germans roll dice for 2 Fighters and 1 Infantry in Minsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 Fighters and 1 Infantry in Minsk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar in Minsk, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win with 2 Fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 1 ArmoredCar Battle in Belgium Germans attack with 4 ArmoredCars and 4 Infantrys British defend with 1 Infantry Germans roll dice for 4 ArmoredCars and 4 Infantrys in Belgium, round 2 : 3/8 hits, 2.00 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 3 ArmoredCars and 4 Infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for British: 1 Infantry Battle in S.Tunisia Germans attack with 4 Tanks French defend with 1 Infantry Germans roll dice for 4 Tanks in S.Tunisia, round 2 : 3/4 hits, 2.00 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Tank owned by the Germans lost in S.Tunisia Germans win, taking S.Tunisia from French with 3 Tanks remaining. Battle score for attacker is -3 Casualties for Germans: 1 Tank Casualties for French: 1 Infantry Battle in Middle Norrland Germans attack with 7 Infantrys Russians defend with 2 Artillerys and 3 Infantrys Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 7 Infantrys in Middle Norrland, round 2 : 0/7 hits, 1.17 expected hits Russians roll dice for 2 Artillerys and 3 Infantrys in Middle Norrland, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Germans lost in Middle Norrland Germans roll dice for 5 Infantrys in Middle Norrland, round 3 : 2/5 hits, 0.83 expected hits Russians roll dice for 2 Artillerys and 3 Infantrys in Middle Norrland, round 3 : 0/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians lost in Middle Norrland Germans roll dice for 5 Infantrys in Middle Norrland, round 4 : 0/5 hits, 0.83 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Middle Norrland, round 4 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Middle Norrland Germans roll dice for 3 Infantrys in Middle Norrland, round 5 : 0/3 hits, 0.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Middle Norrland, round 5 : 0/3 hits, 1.00 expected hits Germans roll dice for 3 Infantrys in Middle Norrland, round 6 : 0/3 hits, 0.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Middle Norrland, round 6 : 0/3 hits, 1.00 expected hits Germans roll dice for 3 Infantrys in Middle Norrland, round 7 : 1/3 hits, 0.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Middle Norrland, round 7 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Middle Norrland Germans roll dice for 1 Infantry in Middle Norrland, round 8 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Artillerys in Middle Norrland, round 8 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Middle Norrland, round 9 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Artillerys in Middle Norrland, round 9 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Middle Norrland, round 10 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Artillerys in Middle Norrland, round 10 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Middle Norrland Russians win with 2 Artillerys remaining. Battle score for attacker is -8 Casualties for Germans: 7 Infantrys Casualties for Russians: 3 Infantrys Battle in S.Algeria Germans attack with 2 Artillerys, 2 Elites and 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Artillerys, 2 Elites and 2 Tanks in S.Algeria, round 2 : 2/6 hits, 2.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Germans win, taking S.Algeria from French with 2 Artillerys, 2 Elites and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Latvia Germans attack with 2 Stukas and 2 Tanks Russians defend with 1 Infantry and 1 Tank Germans roll dice for 2 Stukas and 2 Tanks in Latvia, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 2 Stukas and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Tank Casualties for Russians: 1 Infantry and 1 Tank Non Combat Move - Germans 2 Stukas moved from Latvia to East Prussia 2 Fighters moved from Minsk to Brest Place Units - Germans 1 Bunker and 3 Infantrys placed in Normandy 2 Destroyers and 2 Submarines placed in 44 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 45 Sea Zone: 1 Destroyer EDIT: Adding units owned by Germans to 42 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode 2 Artillerys, 3 Elites and 1 HeavyTank placed in Hamburg 1 ArmoredCar, 1 HeavyTank and 2 Tanks placed in Tunis 4 Infantrys placed in Warsaw 3 ArmoredCars placed in Danzig 3 Infantrys and 1 Stuka placed in Bohemia Turn Complete - Germans Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : 0.67 French : 0.33 Russians : -1.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 2 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery moved from Kursk to Rostov 1 Infantry moved from Kursk to Minsk 2 Artillerys and 8 Infantrys moved from Yaroslavl to Kursk 4 Tanks moved from Novgorod to Kursk 2 Infantrys moved from Leningrad to Latvia 2 Fighters moved from Leningrad to Latvia 2 Artillerys moved from Middle Norrland to Oslo 1 Submarine moved from 22 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from N.Karelia to Oulu 2 Infantrys moved from Vyborg to Oulu 1 Bomber moved from Leningrad to Oulu 2 Infantrys moved from Leningrad to Vyborg 3 Infantrys moved from Kirov to Gorky 10 Infantrys moved from Moscow to Tula 1 ArmoredCar, 3 Artillerys, 3 Infantrys and 4 Tanks moved from E.Iran to Afghanistan 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 ArmoredCar, 2 Artillerys, 12 Infantrys, 3 Mech.Infs, 4 Mot.Infs and 4 Tanks moved from N.Buryat Mongolia to Chita 1 ArmoredCar moved from Olyokminsk to Ayan 1 ArmoredCar and 1 Tank moved from Olyokminsk to Chita 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 2 Tanks moved from Sibirsky to Evenkia 2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Evenkia to Olyokminsk 3 Infantrys moved from Koryakia to Kolyma 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to N.Karelia Purchase Units - Russians Russians buy 2 Artillerys, 3 Bunkers, 5 HeavyTanks, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Ayan Russians attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Oulu Russians attack with 2 Artillerys, 1 Bomber and 4 Infantrys Finns defend with 5 Infantrys Russians roll dice for 2 Artillerys, 1 Bomber and 4 Infantrys in Oulu, round 2 : 1/7 hits, 2.33 expected hits Finns roll dice for 5 Infantrys in Oulu, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Oulu, round 3 : 0/6 hits, 2.17 expected hits Finns roll dice for 4 Infantrys in Oulu, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Oulu, round 4 : 3/5 hits, 2.00 expected hits Finns roll dice for 4 Infantrys in Oulu, round 4 : 2/4 hits, 1.33 expected hits 3 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Oulu Russians roll dice for 2 Artillerys and 1 Bomber in Oulu, round 5 : 2/3 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Oulu, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Russians: 4 Infantrys Casualties for Finns: 5 Infantrys Battle in Rostov Russians attack with 1 Artillery and 7 Infantrys Romanians defend with 1 Tank; Italians defend with 2 Tanks Russians roll dice for 1 Artillery and 7 Infantrys in Rostov, round 2 : 3/8 hits, 1.67 expected hits Italians roll dice for 3 Tanks in Rostov, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Russians, 2 Tanks owned by the Italians and 1 Tank owned by the Romanians lost in Rostov Russians win, taking Rostov from Italians with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 13 Casualties for Russians: 1 Infantry Casualties for Italians: 2 Tanks Casualties for Romanians: 1 Tank Battle in Afghanistan Russians attack with 1 ArmoredCar, 3 Artillerys, 3 Infantrys and 4 Tanks Neutral defend with 4 Infantrys Russians roll dice for 1 ArmoredCar, 3 Artillerys, 3 Infantrys and 4 Tanks in Afghanistan, round 2 : 8/11 hits, 4.33 expected hits Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 4 Infantrys owned by the Neutral lost in Afghanistan Russians loses 0 PUs for violating Afghanistans neutrality. Russians win, taking Afghanistan from Neutral with 1 ArmoredCar, 3 Artillerys, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Neutral: 4 Infantrys Battle in Oslo Russians attack with 2 Artillerys Neutral defend with 1 Infantry Russians roll dice for 2 Artillerys in Oslo, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Artillerys in Oslo, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Artillerys in Oslo, round 4 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Oslo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oslo Russians loses 0 PUs for violating Oslos neutrality. Russians win, taking Oslo from Neutral with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Latvia Russians attack with 2 Fighters and 2 Infantrys Germans defend with 1 Tank Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 Tank in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Tank Non Combat Move - Russians 2 Fighters moved from Latvia to Kursk 1 Bomber moved from Oulu to Tula 1 Fighter moved from Ayan to Chita Place Units - Russians 1 Bunker and 4 Infantrys placed in Leningrad 1 Bunker and 3 HeavyTanks placed in Kursk 1 Bunker, 2 HeavyTanks and 3 Tanks placed in Stalingrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Infantry placed in Sibirsky Turn Complete - Russians Russians collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 0.50 Neutral : -0.33 Hisaichi : -0.33 Italians : -0.50 Finns : -0.67 Russians : 3.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 4 Fighters moved from Bulgaria to Rostov 4 Tanks moved from Donetsk to Rostov 3 Mech.Infs moved from Serbia to Odessa 1 Infantry moved from Odessa to Donetsk 7 Artillerys, 3 Infantrys and 3 Tanks moved from E.Romania to Odessa 3 Tanks moved from Odessa to Donetsk 4 Tanks moved from Hungary to Odessa 5 Transports moved from 48 Sea Zone to 46 Sea Zone 10 Infantrys moved from Rome to 46 Sea Zone 10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 10 Infantrys moved from 48 Sea Zone to Tobruk 2 Artillerys and 7 Infantrys moved from Tobruk to Kufra Purchase Units - Italians Italians buy 1 HeavyTank, 10 Infantrys and 6 Tanks; Remaining resources: 1 PUs; Combat - Italians Battle in Rostov Italians attack with 4 Fighters and 4 Tanks Russians defend with 1 Artillery and 6 Infantrys Italians roll dice for 4 Fighters and 4 Tanks in Rostov, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 Artillery and 6 Infantrys in Rostov, round 2 : 5/7 hits, 2.33 expected hits 4 Fighters owned by the Italians, 3 Infantrys owned by the Russians and 1 Tank owned by the Italians lost in Rostov Italians roll dice for 3 Tanks in Rostov, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Rostov, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 2 Tanks owned by the Italians lost in Rostov Italians roll dice for 1 Tank in Rostov, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Tank in Rostov, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Rostov, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Rostov Italians roll dice for 1 Tank in Rostov, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Rostov, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Rostov, round 7 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Rostov, round 7 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Italians lost in Rostov Russians win with 1 Artillery remaining. Battle score for attacker is -40 Casualties for Italians: 4 Fighters and 4 Tanks Casualties for Russians: 6 Infantrys Non Combat Move - Italians Place Units - Italians 10 Infantrys placed in Rome 1 HeavyTank and 3 Tanks placed in Hungary 3 Tanks placed in Serbia Turn Complete - Italians Italians collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians : -0.83 Russians : 2.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Destroyer moved from 41 Sea Zone to 42 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 41 Sea Zone to 42 Sea Zone 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Infantry moved from New Valley to Mersa Matruh 1 Fighter moved from Cairo to Mersa Matruh 1 Infantry moved from Darfur to New Valley Purchase Units - French French buy 2 Adv.Fighters, 1 Elite and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in 42 Sea Zone French attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter Germans defend with 1 Destroyer French roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 42 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 42 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 Destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 42 Sea Zone French win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 Destroyer Battle in Mersa Matruh French attack with 1 Fighter and 2 Infantrys Italians defend with 1 Infantry French roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh French win, taking Mersa Matruh from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Fighter moved from Mersa Matruh to Cairo 1 Fighter moved from 42 Sea Zone to 41 Sea Zone 1 Adv.Fighter moved from 42 Sea Zone to 41 Sea Zone 1 Transport moved from 31 Sea Zone to 41 Sea Zone Place Units - French 2 Adv.Fighters, 1 Elite and 1 Tank placed in E.Morocco Turn Complete - French French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.67 French : 0.00
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 ArmoredCar moved from N.French Indochina to Szechwan 3 ArmoredCars moved from Hunan to Shensi 1 ArmoredCar moved from Hunan to Szechwan 6 ArmoredCars moved from Hong Kong to Hunan 1 Artillery moved from Anhwei to Hunan 2 ArmoredCars moved from Java to 110 Sea Zone 2 ArmoredCars and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 2 ArmoredCars moved from 112 Sea Zone to Timor 1 Infantry moved from Chubu to 85 Sea Zone 1 Infantry and 1 Transport moved from 85 Sea Zone to 87 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from Kyushu to 84 Sea Zone 1 ArmoredCar moved from 84 Sea Zone to Shanghai 1 Bomber moved from Kunashir to Wake 1 Infantry moved from 87 Sea Zone to Wake 1 Marine moved from Chubu to Kyushu 1 Tank moved from Mindanao to Davao Purchase Units - Yamamoto Yamamoto buy 6 ArmoredCars, 1 Destroyer, 4 Fighters, 2 Infantrys and 2 Submarines; Remaining resources: 1 PUs; Combat - Yamamoto Strategic bombing raid in Wake Bombing raid in Wake rolls: 5 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Wake Battle in Timor Yamamoto attack with 2 ArmoredCars Dutch defend with 1 Infantry Yamamoto roll dice for 2 ArmoredCars in Timor, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Timor Yamamoto win, taking Wake from Americans, taking Timor from Dutch with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Szechwan Yamamoto attack with 2 ArmoredCars Chinese defend with 1 Infantry Yamamoto roll dice for 2 ArmoredCars in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shensi Yamamoto attack with 3 ArmoredCars Chinese defend with 1 Infantry Yamamoto roll dice for 3 ArmoredCars in Shensi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Wake to Kunashir Place Units - Yamamoto 1 Destroyer, 4 Fighters and 2 Submarines placed in 85 Sea Zone 6 ArmoredCars placed in Hong Kong 2 Infantrys placed in Kyushu Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto : 1.67 Chinese : -0.67 Dutch : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan 1 Artillery moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 1 Elite moved from Lanchow to Shensi 1 Artillery moved from Lanchow to Shensi 1 Adv.Fighter and 1 Fighter moved from Lanchow to Szechwan 1 Fighter moved from Lanchow to Shensi 1 Adv.Fighter moved from Lanchow to Shensi 1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars and 1 Tank moved from Gobi Altai to Suiyuan 1 Fighter, 1 Mech.Inf and 1 Tank moved from Urumqi to Gobi Altai 1 Mech.Inf moved from Gobi Altai to Ningsia 1 Fighter moved from Gobi Altai to Suiyuan Purchase Units - Chinese Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Yamamoto defend with 3 ArmoredCars Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Shensi, round 2 : 1/5 hits, 1.83 expected hits Yamamoto roll dice for 3 ArmoredCars in Shensi, round 2 : 1/3 hits, 0.50 expected hits 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Shensi Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter in Shensi, round 3 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 2 ArmoredCars in Shensi, round 3 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Shensi Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter in Shensi, round 4 : 3/4 hits, 1.67 expected hits Yamamoto roll dice for 1 ArmoredCar in Shensi, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Shensi Chinese win, taking Shensi from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 3 ArmoredCars Battle in Szechwan Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 2 ArmoredCars Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 3/4 hits, 1.50 expected hits Yamamoto roll dice for 2 ArmoredCars in Szechwan, round 2 : 1/2 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 2 ArmoredCars owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 ArmoredCars Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Szechwan to Suiyuan 1 Adv.Fighter and 1 Fighter moved from Shensi to Suiyuan Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Chinese : 1.33
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dawg, see attached. Hisaichi fleet is attacking the Anzac fleet. My sub got 1 hit on your bb. For combat I got 3 hits. where would you like them? max defense and transport loses?His 5.tsvg
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@Whackamatt max D
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Battleship, 3 Destroyers, 3 Submarines, 1 T.Boat and 2 Transports moved from 112 Sea Zone to 67 Sea Zone 1 Carrier moved from 110 Sea Zone to 67 Sea Zone 1 Bomber moved from Peking to 67 Sea Zone 2 ArmoredCars and 2 Tanks moved from Liaoning to Chita 6 ArmoredCars and 2 Tanks moved from Peking to Chita 1 Infantry moved from Hulunbuir to Chita 9 Artillerys, 1 Fighter and 12 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Kirin to Khabarovsk 2 Artillerys, 2 Elites and 1 Fighter moved from Heilungchiang to Chita 1 Artillery moved from Shansi to Hupeh 1 Tank moved from Anhwei to Shansi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers, 16 Infantrys and 1 Transport; Remaining resources: 5 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 8 ArmoredCars, 11 Artillerys, 2 Elites, 2 Fighters, 13 Infantrys and 4 Tanks Russians defend with 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 12 Infantrys, 3 Mech.Infs, 4 Mot.Infs and 5 Tanks Hisaichi roll dice for 8 ArmoredCars, 11 Artillerys, 2 Elites, 2 Fighters, 13 Infantrys and 4 Tanks in Chita, round 2 : 15/40 hits, 13.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 12 Infantrys, 3 Mech.Infs, 4 Mot.Infs and 5 Tanks in Chita, round 2 : 11/30 hits, 11.50 expected hits 8 ArmoredCars owned by the Hisaichi, 2 ArmoredCars owned by the Russians, 12 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 11 Artillerys, 2 Elites, 2 Fighters, 10 Infantrys and 4 Tanks in Chita, round 3 : 12/29 hits, 10.50 expected hits Russians roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 3 Mech.Infs, 4 Mot.Infs and 5 Tanks in Chita, round 3 : 6/16 hits, 7.17 expected hits 2 Artillerys owned by the Russians, 3 Mech.Infs owned by the Russians, 4 Mot.Infs owned by the Russians, 3 Tanks owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 11 Artillerys, 2 Elites, 2 Fighters, 4 Infantrys and 4 Tanks in Chita, round 4 : 10/23 hits, 8.67 expected hits Russians roll dice for 1 Bunker, 1 Fighter and 2 Tanks in Chita, round 4 : 2/4 hits, 2.00 expected hits 1 Fighter owned by the Russians, 1 Bunker owned by the Russians, 2 Tanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 11 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 63 Casualties for Hisaichi: 8 ArmoredCars and 11 Infantrys Casualties for Russians: 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 12 Infantrys, 3 Mech.Infs, 4 Mot.Infs and 5 Tanks Battle in 67 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers, 3 Submarines, 1 T.Boat and 2 Transports British defend with 1 Submarine; Anzac defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 5 Transports Hisaichi roll dice for 3 Submarines in 67 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers, 1 T.Boat and 2 Transports in 67 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 5 Transports in 67 Sea Zone, round 2 : 4/13 hits, 4.67 expected hits 1 Carrier owned by the Hisaichi, 3 Transports owned by the Anzac, 2 Transports owned by the Hisaichi and 1 T.Boat owned by the Hisaichi lost in 67 Sea Zone Hisaichi roll dice for 3 Submarines in 67 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber and 3 Destroyers in 67 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 2 Transports in 67 Sea Zone, round 3 : 5/10 hits, 4.17 expected hits 1 Submarine owned by the British, 2 Transports owned by the Anzac, 2 Destroyers owned by the Hisaichi and 3 Submarines owned by the Hisaichi lost in 67 Sea Zone 1 Battleship and 1 Destroyer retreated to 110 Sea Zone Anzac win with 2 Adv.Fighters, 1 Battleship, 1 Carrier and 4 Destroyers remaining. Battle score for attacker is -32 Casualties for Hisaichi: 1 Carrier, 2 Destroyers, 3 Submarines, 1 T.Boat and 2 Transports Casualties for Anzac: 5 Transports Casualties for British: 1 Submarine Non Combat Move - Hisaichi 1 Bomber moved from 67 Sea Zone to West Borneo 1 Infantry moved from N.French Indochina to Kweichow 3 Transports moved from 92 Sea Zone to 84 Sea Zone 3 Tanks moved from Anhwei to Peking 3 Artillerys and 3 Infantrys moved from Changchun to 84 Sea Zone 3 Artillerys and 3 Infantrys moved from 84 Sea Zone to Peking 4 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang 1 Artillery and 1 Infantry moved from Changchun to Kirin 2 Fighters moved from Chita to Heilungchiang Place Units - Hisaichi 3 Infantrys placed in Heilungchiang 2 Destroyers and 1 Transport placed in 110 Sea Zone 2 Artillerys and 2 Infantrys placed in Liaoning 8 Infantrys placed in Changchun 3 Infantrys placed in Peking Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : 4.00 Anzac : 0.50 Russians : -1.67
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 2 Infantrys moved from Yunnan to Kweichow 2 Infantrys moved from Yunnan to N.French Indochina 2 Infantrys moved from Yunnan to N.Thailand 1 Artillery moved from Yunnan to Kweichow 1 Artillery moved from Yunnan to N.French Indochina 1 Artillery moved from Burma to N.Thailand 1 Tank moved from Yunnan to Hupeh 2 Infantrys moved from Okhotsk to Ayan 2 Artillerys moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 2 Infantrys moved from Dover to 20 Sea Zone 2 Artillerys, 1 Battleship, 2 Carriers, 4 Destroyers, 2 Fighters, 3 Infantrys, 1 T.Boat and 2 Transports moved from 20 Sea Zone to 19 Sea Zone 2 Artillerys and 3 Infantrys moved from 19 Sea Zone to Navarre 2 Fighters moved from 19 Sea Zone to Navarre 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank moved from Darfur to New Valley 1 Fighter moved from French Equatorial Africa to New Valley 1 Artillery and 11 Infantrys moved from Lower Egypt to New Valley 3 Fighters moved from New Valley to Lower Egypt 2 ArmoredCars moved from Cairo to Lower Egypt 2 Artillerys moved from Cairo to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 6 Infantrys moved from Cairo to Lower Egypt 3 Fighters moved from Lower Egypt to Cairo 3 Tanks moved from Lower Egypt to New Valley 1 Infantry moved from Cairo to Lower Egypt 3 Mech.Infs moved from Belgian Congo to New Valley 1 Infantry moved from Rhodesia to Angola 2 Mech.Infs moved from Cape Town to Angola 1 Transport moved from 80 Sea Zone to 74 Sea Zone 2 Artillerys and 7 Infantrys moved from Assam to Burma 2 Artillerys and 8 Infantrys moved from Bihar to Assam 5 Mech.Infs moved from Delhi to Burma 7 Infantrys moved from Hyderabad to Bihar 5 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 3 Transports moved from 57 Sea Zone to 59 Sea Zone 1 Bomber moved from Dover to Navarre Purchase Units - British British buy 1 Factory, 12 Infantrys, 8 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Navarre British attack with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys Neutral defend with 2 Bunkers British roll dice for 1 Battleship in Navarre, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys in Navarre, round 2 : 1/8 hits, 2.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British lost in Navarre British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys in Navarre, round 3 : 4/7 hits, 2.67 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 3 : 1/2 hits, 1.00 expected hits 2 Bunkers owned by the Neutral and 1 Infantry owned by the British lost in Navarre British loses 0 PUs for violating Navarres neutrality. British win, taking Navarre from Neutral with 2 Artillerys, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Neutral: 2 Bunkers Battle in Hupeh British attack with 1 Tank Hisaichi defend with 1 Artillery British roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Hupeh British win, taking Hupeh from Hisaichi with 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in N.French Indochina British attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Tank British roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Angola British attack with 1 Infantry and 2 Mech.Infs Neutral defend with 1 Infantry British roll dice for 1 Infantry and 2 Mech.Infs in Angola, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 2 Mech.Infs in Angola, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Angola British roll dice for 2 Mech.Infs in Angola, round 4 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Angola British roll dice for 1 Mech.Inf in Angola, round 5 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Angola, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Angola Neutral win with no units remaining. Battle score for attacker is -12 Casualties for British: 1 Infantry and 2 Mech.Infs Casualties for Neutral: 1 Infantry Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Kweichow British attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 4 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kweichow British roll dice for 1 Artillery and 1 Infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Kweichow, round 6 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kweichow British roll dice for 1 Artillery in Kweichow, round 7 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Kweichow Hisaichi win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - British 2 Fighters moved from Navarre to 19 Sea Zone 1 Bomber moved from Navarre to 20 Sea Zone 1 Bomber moved from 20 Sea Zone to Wales Place Units - British 6 Infantrys placed in Cairo British undo move 1. 6 Mech.Infs placed in Cairo 2 Mech.Infs placed in Cape Town 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 Transports placed in 18 Sea Zone 1 Factory placed in Belgian Congo Turn Complete - British British collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Neutral : 1.67 British : -4.50 Hisaichi : 0.67 Yamamoto : -0.50 Thai : -0.33
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 unit repaired. 2 Adv.Fighters moved from 67 Sea Zone to 112 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite, 2 Marines and 3 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in 112 Sea Zone Anzac attack with 2 Adv.Fighters Yamamoto defend with 1 Transport Anzac roll dice for 2 Adv.Fighters in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Transport in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 112 Sea Zone Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Anzac 2 Adv.Fighters moved from 112 Sea Zone to 67 Sea Zone 1 Destroyer moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from Port Moresby to West Papua 6 Infantrys moved from Townsville to Northern Territory Place Units - Anzac 2 Artillerys and 2 Marines placed in Canberra 2 Transports placed in 122 Sea Zone 1 Transport placed in 114 Sea Zone 1 Elite placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17 Anzac : 0.00
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Bolivia 1 Mech.Inf and 2 Tanks moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 1 Infantry, 1 Mech.Inf and 3 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 1 Infantry, 1 Mech.Inf and 3 Tanks in Bolivia, round 2 : 0/5 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Infantry, 1 Mech.Inf and 3 Tanks in Bolivia, round 3 : 4/5 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 3 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 1 Infantry, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 2 ArmoredCars and 1 Mech.Inf placed in Suriname Turn Complete - Dutch Dutch collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Neutral : -2.00 Dutch : -0.33
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Fighter moved from Tampere to 23 Sea Zone 5 Infantrys moved from Tampere to Oulu 1 Infantry moved from Kotka to Oulu 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in 23 Sea Zone Finns attack with 1 Fighter Russians defend with 1 Submarine Finns roll dice for 1 Fighter in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits retreated to 23 Sea Zone Battle in Oulu Finns attack with 6 Infantrys Russians defend with 2 Artillerys Finns roll dice for 6 Infantrys in Oulu, round 2 : 0/6 hits, 1.00 expected hits Russians roll dice for 2 Artillerys in Oulu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Oulu Finns roll dice for 5 Infantrys in Oulu, round 3 : 0/5 hits, 0.83 expected hits Russians roll dice for 2 Artillerys in Oulu, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns lost in Oulu Finns roll dice for 3 Infantrys in Oulu, round 4 : 0/3 hits, 0.50 expected hits Russians roll dice for 2 Artillerys in Oulu, round 4 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns lost in Oulu 1 Infantry retreated to Kotka Russians winRussians win with 1 Submarine remaining with 2 Artillerys remaining. Battle score for attacker is -10 Casualties for Finns: 5 Infantrys Non Combat Move - Finns 1 Fighter moved from 23 Sea Zone to Tampere 1 AAGun moved from Helsinki to Tampere Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Finns : -2.67 Russians : 3.00
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Artillerys and 1 Elite moved from Odessa to Donetsk 1 Tank moved from Crimea to Rostov 2 Artillerys and 2 Elites moved from E.Romania to Odessa 3 Tanks moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Rostov Romanians attack with 1 Tank Russians defend with 1 Artillery Romanians roll dice for 1 Tank in Rostov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Tank in Rostov, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Rostov Romanians win, taking Rostov from Russians with 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Romanians Place Units - Romanians 2 ArmoredCars and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.00 Russians : -0.67
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 2 Artillerys and 4 Infantrys moved from S.Thailand to Bangkok 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 112 Sea Zone 2 Artillerys and 2 Elites moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Elite moved from 112 Sea Zone to Tanimbar 1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Elite moved from 112 Sea Zone to Celebes 1 Artillery and 1 Elite moved from Sumatra to 110 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Elite moved from 112 Sea Zone to Jilolo Purchase Units - Thai Thai buy 4 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Jilolo Thai attack with 1 Artillery and 1 Elite Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Elite in Jilolo, round 2 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Thai win, taking Jilolo from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Tanimbar Thai attack with 1 Artillery and 1 Elite Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Elite in Tanimbar, round 2 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Thai win, taking Tanimbar from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Celebes Thai attack with 1 Artillery and 1 Elite Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Elite in Celebes, round 2 : 2/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Thai win, taking Celebes from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Thai Place Units - Thai 4 Artillerys, 1 Elite and 1 Infantry placed in Bangkok 1 Infantry placed in Banjarmasin Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai : 1.50 Dutch : -1.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 Artillery moved from Jaluit to 96 Sea Zone 2 Infantrys moved from Jaluit to 96 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship and 2 Infantrys moved from 96 Sea Zone to 87 Sea Zone 1 Artillery and 2 Infantrys moved from 87 Sea Zone to Wake 1 Submarine moved from 96 Sea Zone to 86 Sea Zone 2 Adv.Fighters, 5 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter, 1 S.Submarine and 2 Submarines moved from 95 Sea Zone to 87 Sea Zone 1 Artillery and 2 Tanks moved from Salvador to 35 Sea Zone 1 Transport moved from 119 Sea Zone to 39 Sea Zone 2 ArmoredCars and 1 Marine moved from Santiago to S.Chile 1 Artillery and 1 Infantry moved from N.Chile to Argentina 2 Tanks moved from N.Chile to Argentina 2 Tanks moved from N.Chile to S.Chile 1 Infantry and 1 Marine moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 26 Sea Zone to 35 Sea Zone 3 Infantrys and 1 Marine moved from 35 Sea Zone to Bahia 1 B.Transport and 1 Tank moved from 35 Sea Zone to 39 Sea Zone 1 Artillery, 1 B.Transport and 1 Tank moved from 35 Sea Zone to 39 Sea Zone 1 Artillery and 2 Tanks moved from 39 Sea Zone to Rio De Janeiro 1 Fighter moved from Santiago to Bahia 1 Artillery and 1 Infantry moved from Okhotsk to Ayan 1 Bomber moved from Nauru to 112 Sea Zone 2 S.Bombers moved from Pearl Harbor to 112 Sea Zone 1 Adv.Fighter moved from Midway to 86 Sea Zone 1 Bomber moved from Midway to 86 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 ArmoredCars, 1 Destroyer, 2 Marines, 1 S.Bomber, 3 S.Submarines, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 87 Sea Zone Americans attack with 2 Adv.Fighters, 1 B.Transport, 6 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter, 1 S.Submarine and 2 Submarines Yamamoto defend with 1 Transport Americans roll dice for 1 S.Submarine and 2 Submarines in 87 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 Transport owned by the Yamamoto lost in 87 Sea Zone Americans win with 2 Adv.Fighters, 1 B.Transport, 6 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter, 1 S.Submarine and 2 Submarines remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Bahia Americans attack with 1 Fighter, 3 Infantrys and 1 Marine Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Bahia, round 2 : 1/5 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 Fighter, 2 Infantrys and 1 Marine in Bahia, round 3 : 1/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 Fighter, 2 Infantrys and 1 Marine in Bahia, round 4 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in Bahia Americans roll dice for 1 Fighter, 1 Infantry and 1 Marine in Bahia, round 5 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 5 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in Bahia Americans roll dice for 1 Fighter and 1 Marine in Bahia, round 6 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 6 : 2/2 hits, 0.83 expected hits 1 Marine owned by the Americans, 1 Fighter owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia Neutral win with 1 Tank remaining. Battle score for attacker is -12 Casualties for Americans: 1 Fighter, 3 Infantrys and 1 Marine Casualties for Neutral: 3 Infantrys Battle in Wake Americans attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Factory and 1 Infantry Americans roll dice for 1 Artillery and 2 Infantrys in Wake, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Wake Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Wake, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 112 Sea Zone Americans attack with 1 Bomber and 2 S.Bombers Thai defend with 1 Destroyer, 1 Submarine and 3 Transports Americans roll dice for 1 Bomber and 2 S.Bombers in 112 Sea Zone, round 2 : 2/3 hits, 2.33 expected hits Thai roll dice for 1 Destroyer and 3 Transports in 112 Sea Zone, round 2 : 0/4 hits, 0.83 expected hits 1 Transport owned by the Thai and 1 Submarine owned by the Thai lost in 112 Sea Zone Americans roll dice for 1 Bomber and 2 S.Bombers in 112 Sea Zone, round 3 : 3/3 hits, 2.33 expected hits Thai roll dice for 1 Destroyer and 2 Transports in 112 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits 2 Transports owned by the Thai and 1 Destroyer owned by the Thai lost in 112 Sea Zone Americans win with 1 Bomber and 2 S.Bombers remaining. Battle score for attacker is 33 Casualties for Thai: 1 Destroyer, 1 Submarine and 3 Transports Battle in Rio De Janeiro Americans attack with 1 Artillery and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery and 2 Tanks in Rio De Janeiro, round 2 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Rio De Janeiro Americans roll dice for 2 Tanks in Rio De Janeiro, round 3 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Americans lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 1 Tank remaining. Battle score for attacker is -1 Casualties for Americans: 1 Artillery and 1 Tank Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in S.Chile Americans attack with 2 ArmoredCars, 1 Marine and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 2 ArmoredCars, 1 Marine and 2 Tanks in S.Chile, round 2 : 0/5 hits, 2.17 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 2 ArmoredCars, 1 Marine and 2 Tanks in S.Chile, round 3 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 3 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in S.Chile Americans roll dice for 2 ArmoredCars, 1 Marine and 2 Tanks in S.Chile, round 4 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Fighter in S.Chile, round 4 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral and 1 ArmoredCar owned by the Americans lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 1 ArmoredCar, 1 Marine and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Fighter and 2 Infantrys Casualties for Americans: 1 ArmoredCar Battle in Argentina Americans attack with 1 Artillery, 1 Infantry and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Argentina, round 2 : 2/4 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Argentina Americans roll dice for 2 Tanks in Argentina, round 3 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Argentina, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Argentina Americans loses 0 PUs for violating Argentinas neutrality. Americans win, taking Argentina from Neutral with 1 Tank remaining. Battle score for attacker is -5 Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank Casualties for Neutral: 3 Infantrys Battle in 86 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Bomber in 86 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Fighter moved from 87 Sea Zone to Midway 1 Bomber moved from 86 Sea Zone to West Papua 2 S.Bombers moved from 112 Sea Zone to Merauke 1 Bomber moved from 112 Sea Zone to Merauke 4 Infantrys moved from San Francisco to 83 Sea Zone 4 Infantrys and 2 Transports moved from 83 Sea Zone to 98 Sea Zone 2 Infantrys moved from Johnston to 98 Sea Zone 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 87 Sea Zone 1 Infantry moved from 87 Sea Zone to Wake 4 Infantrys moved from 98 Sea Zone to Pearl Harbor 3 Infantrys and 2 Transports moved from 98 Sea Zone to 104 Sea Zone 3 Infantrys moved from 104 Sea Zone to Nauru 1 Infantry moved from Central America to Colombia Place Units - Americans 2 ArmoredCars placed in Santiago 2 Marines placed in Salvador 1 Transport placed in 125 Sea Zone 3 S.Submarines placed in 26 Sea Zone 1 S.Bomber placed in Pearl Harbor 2 Adv.Fighters placed in Alaska 1 Destroyer and 1 Submarine placed in 98 Sea Zone Turn Complete - Americans Americans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Neutral : -0.00 Yamamoto : 0.00 Americans : -3.83 Thai : -1.50
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 HeavyTank and 1 Tank moved from N.Tunisia to N.Algeria Germans take N.Algeria from French 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Tunis to N.Algeria 2 Elites moved from N.Tunisia to N.Algeria 3 Tanks moved from S.Tunisia to N.Algeria 2 Artillerys, 1 Elite and 2 Tanks moved from S.Algeria to N.Algeria 1 Submarine moved from 45 Sea Zone to 42 Sea Zone 1 Destroyer moved from 44 Sea Zone to 42 Sea Zone 1 Bomber moved from Tunis to 42 Sea Zone 3 ArmoredCars moved from Danzig to Latvia 1 Infantry moved from Lithuania to Latvia 2 Infantrys moved from Vinnytsia to Kiev 1 Tank moved from Vinnytsia to Kiev 1 Mech.Inf moved from Krakow to Kiev 1 Elite and 1 Infantry moved from Brest to Minsk 2 Stukas moved from East Prussia to Minsk 2 Fighters moved from Brest to Latvia 1 HeavyTank and 1 Tank moved from Krakow to Kiev 2 Artillerys moved from Brest to Kiev 4 Infantrys moved from Warsaw to Brest 4 Infantrys moved from Krakow to Vinnytsia 1 Stuka moved from Bohemia to Minsk 3 Infantrys moved from Bohemia to Krakow 1 Tank moved from Lombardy to Languedoc 1 Tank moved from Provence to Languedoc 3 ArmoredCars moved from Belgium to Burgundy 4 Infantrys moved from Belgium to Netherlands 1 Elite and 1 HeavyTank moved from Hamburg to Netherlands 2 Elites moved from Hamburg to Netherlands 2 Artillerys moved from Hamburg to Netherlands 1 Adv.Fighter, 1 Fighter and 1 Stuka moved from Hamburg to 23 Sea Zone Purchase Units - Germans Germans buy 8 Infantrys, 9 Mech.Infs, 2 T.Boats and 7 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 1 Elite, 1 Infantry and 3 Stukas Russians defend with 1 Infantry Germans roll dice for 1 Elite, 1 Infantry and 3 Stukas in Minsk, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite, 1 Infantry and 3 Stukas remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 3 ArmoredCars, 2 Fighters and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 3 ArmoredCars, 2 Fighters and 1 Infantry in Latvia, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 ArmoredCars, 2 Fighters and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in 42 Sea Zone Germans attack with 1 Bomber, 1 Destroyer and 1 Submarine French defend with 1 Destroyer Germans roll dice for 1 Submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Bomber and 1 Destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits French roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 42 Sea Zone Germans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for French: 1 Destroyer Battle in 23 Sea Zone Germans attack with 1 Adv.Fighter, 1 Fighter and 1 Stuka Russians defend with 1 Submarine Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Stuka in 23 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 Submarine owned by the Russians lost in 23 Sea Zone Germans win with 1 Adv.Fighter, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 7 Casualties for Russians: 1 Submarine Non Combat Move - Germans 1 Adv.Fighter, 1 Fighter and 1 Stuka moved from 23 Sea Zone to Netherlands 2 Fighters moved from Latvia to Kiev 3 Stukas moved from Minsk to Kiev 1 Bomber moved from 42 Sea Zone to Languedoc Place Units - Germans 3 Infantrys placed in Normandy 4 Infantrys placed in Rhine 1 Infantry placed in Paris 4 Mech.Infs placed in Tunis 5 Mech.Infs placed in Bohemia 4 Tanks placed in Warsaw 3 Tanks placed in Danzig Turning on Edit Mode EDIT: Adding units owned by Germans to 43 Sea Zone: 1 Carrier, 1 Destroyer, 4 Submarines and 1 Transport EDIT: Removing units owned by Germans from 45 Sea Zone: 1 Carrier, 2 Submarines and 2 Transports EDIT: Removing units owned by Germans from 44 Sea Zone: 1 Destroyer and 2 Submarines EDIT: Adding units owned by Germans to 43 Sea Zone: 1 Transport EDIT: Turning off Edit Mode 2 T.Boats placed in 43 Sea Zone Turn Complete - Germans Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans : 2.17 French : -0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 3 Infantrys moved from Georgia to Rostov 8 Infantrys moved from Tula to Kursk 2 Infantrys moved from Tula to Kursk 7 Infantrys moved from Kursk to Donetsk 2 Fighters moved from Kursk to Donetsk 1 Bomber moved from Tula to Donetsk 1 Tank moved from Stalingrad to Rostov 1 Artillery and 2 Infantrys moved from Kursk to Minsk 7 Infantrys moved from Leningrad to Latvia 2 Artillerys moved from Oslo to Stockholm 2 Infantrys moved from Vyborg to Kotka 1 Artillery moved from Oulu to Kotka 1 Artillery moved from Oulu to N.Karelia 1 Infantry moved from N.Karelia to Oulu 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to N.Karelia 3 Infantrys moved from Gorky to Yaroslavl 10 Infantrys moved from Moscow to Tula 1 ArmoredCar, 3 Artillerys, 1 Infantry and 4 Tanks moved from Afghanistan to Baluchistan 1 Infantry moved from Ayan to N.Buryat Mongolia 1 ArmoredCar moved from Olyokminsk to S.Buryat Mongolia 1 Infantry moved from Evenkia to Olyokminsk 1 Infantry moved from Sibirsky to Evenkia 3 Infantrys moved from Kolyma to Okhotsk Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 3 Bunkers, 2 HeavyTanks, 25 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Stockholm Russians attack with 2 Artillerys Neutral defend with 1 Bunker Russians roll dice for 2 Artillerys in Stockholm, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Russians lost in Stockholm Russians roll dice for 1 Artillery in Stockholm, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Russians lost in Stockholm Neutral win with 1 Bunker remaining. Battle score for attacker is -8 Casualties for Russians: 2 Artillerys Battle in Rostov Russians attack with 3 Infantrys and 1 Tank Romanians defend with 1 Tank Russians roll dice for 3 Infantrys and 1 Tank in Rostov, round 2 : 0/4 hits, 1.00 expected hits Romanians roll dice for 1 Tank in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Rostov Russians roll dice for 2 Infantrys and 1 Tank in Rostov, round 3 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Rostov Russians win, taking Rostov from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Tank Battle in Donetsk Russians attack with 1 Bomber, 2 Fighters and 7 Infantrys Romanians defend with 2 Artillerys and 1 Elite; Italians defend with 1 Infantry and 3 Tanks Russians roll dice for 1 Bomber, 2 Fighters and 7 Infantrys in Donetsk, round 2 : 4/10 hits, 2.50 expected hits Romanians roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in Donetsk, round 2 : 2/7 hits, 2.83 expected hits 2 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 2 Artillerys owned by the Romanians and 1 Infantry owned by the Italians lost in Donetsk Russians roll dice for 1 Bomber, 2 Fighters and 5 Infantrys in Donetsk, round 3 : 4/8 hits, 2.17 expected hits Romanians roll dice for 3 Tanks in Donetsk, round 3 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 3 Tanks owned by the Italians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 20 Casualties for Russians: 4 Infantrys Casualties for Italians: 1 Infantry and 3 Tanks Casualties for Romanians: 2 Artillerys and 1 Elite Battle in Minsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Elite and 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Elite and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Elite and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Artillery retreated to Kursk Germans win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Battle in Kotka Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 3/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Latvia Russians attack with 7 Infantrys Germans defend with 2 ArmoredCars and 1 Infantry Russians roll dice for 7 Infantrys in Latvia, round 2 : 1/7 hits, 1.17 expected hits Germans roll dice for 2 ArmoredCars and 1 Infantry in Latvia, round 2 : 2/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Latvia Russians roll dice for 5 Infantrys in Latvia, round 3 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans lost in Latvia Russians roll dice for 5 Infantrys in Latvia, round 4 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 3 Infantrys Casualties for Germans: 2 ArmoredCars and 1 Infantry Non Combat Move - Russians 1 Infantry moved from Kursk to Smolensk 1 Mech.Inf moved from Kursk to Novgorod 2 HeavyTanks and 2 Tanks moved from Stalingrad to Kursk 2 Fighters moved from Donetsk to Kursk 1 Bomber moved from Donetsk to Tula Place Units - Russians 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad 1 Bunker, 1 HeavyTank, 1 Infantry and 1 Tank placed in Kursk 1 HeavyTank, 2 Mech.Infs and 1 Tank placed in Sibirsky 2 ArmoredCars and 1 Bunker placed in Sibirsky 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia Turn Complete - Russians Russians collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Romanians : -0.33 Germans : 2.17 Neutral : 1.00 Finns : -0.33 Russians : 3.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Battleship, 3 Destroyers and 1 Submarine moved from 51 Sea Zone to 48 Sea Zone 3 Tanks moved from Serbia to E.Romania 1 HeavyTank and 3 Tanks moved from Hungary to Odessa 7 Artillerys, 3 Infantrys, 3 Mech.Infs and 4 Tanks moved from Odessa to Donetsk 5 Transports moved from 48 Sea Zone to 46 Sea Zone 10 Infantrys moved from Rome to 46 Sea Zone 10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 10 Infantrys moved from 48 Sea Zone to Tobruk 10 Infantrys moved from Tobruk to Kufra Purchase Units - Italians Italians buy 1 Elite, 11 Infantrys, 4 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Donetsk Italians attack with 7 Artillerys, 3 Infantrys, 3 Mech.Infs and 4 Tanks Russians defend with 3 Infantrys Italians roll dice for 7 Artillerys, 3 Infantrys, 3 Mech.Infs and 4 Tanks in Donetsk, round 2 : 6/17 hits, 6.33 expected hits Russians roll dice for 3 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians and 2 Infantrys owned by the Italians lost in Donetsk Italians win, taking Donetsk from Russians with 7 Artillerys, 1 Infantry, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for Russians: 3 Infantrys Non Combat Move - Italians Place Units - Italians 10 Infantrys placed in Rome 4 Mech.Infs placed in Hungary 1 Transport placed in 49 Sea Zone 1 Elite and 1 Infantry placed in Serbia Turn Complete - Italians Italians collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : 1.00