@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
dawgoneit v. entek moar trs
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans 16 Infantrys moved from Magadan to Yakutsk 16 Infantrys moved from Palana to Magadan 3 B.Transports and 2 Transports moved from sz4 to sz5 16 Infantrys moved from N.Canada to sz5 3 B.Transports, 16 Infantrys and 2 Transports moved from sz5 to sz4 16 Infantrys moved from sz4 to Palana 14 Infantrys moved from Canada to N.Canada 1 Mech.Inf moved from Seattle to N.Canada 14 Infantrys moved from Rocky Mt to Canada 1 Destroyer moved from sz23 to sz25 1 Destroyer moved from sz4 to sz3 2 EarlyFighters moved from Hilo to sz9 2 EarlyFighters moved from Pearl Harbor to sz9 1 Artillery and 1 Infantry moved from Wake to sz20 1 Artillery, 1 Infantry and 1 Transport moved from sz20 to sz9 3 Carriers, 2 EarlyFighters and 1 Submarine moved from sz20 to sz9 1 Destroyer moved from sz4 to sz9 Purchase Units - Americans Americans buy 1 B.Transport, 2 Destroyers, 3 Fighters and 15 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Americans Place Units - Americans 14 Infantrys placed in Rocky Mt 2 Destroyers placed in sz4 1 B.Transport placed in sz25 2 Fighters placed in Hilo 1 Fighter placed in Pearl Harbor 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 5 Infantrys moved from Hsingan to Jinan 2 Destroyers moved from sz15 to sz7 Purchase Units - Masaharu Masaharu buy 14 Infantrys and 1 Submarine; Remaining resources: 1 PUs; Combat - Masaharu Battle in Jinan Masaharu attack with 5 Infantrys Russians defend with 1 Marine Masaharu roll dice for 5 Infantrys in Jinan, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 Marine in Jinan, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 5 Infantrys in Jinan, round 3 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 Marine in Jinan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Masaharu roll dice for 4 Infantrys in Jinan, round 4 : 2/4 hits, 0.67 expected hits Russians roll dice for 1 Marine in Jinan, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 4 Infantrys remaining. Battle score for attacker is 1 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Marine Non Combat Move - Masaharu 3 Infantrys moved from Belogorsk to Quingdao 12 Infantrys moved from Vostok to Quingdao 2 Infantrys and 1 Marine moved from Amursk to Belogorsk 4 Infantrys moved from Manchuria to Hsingan 1 T.Boat moved from sz1 to sz15 3 Infantrys moved from Akina to sz15 3 Infantrys moved from sz15 to Vladivostok 1 T.Boat moved from sz1 to sz15 1 Infantry moved from Akina to sz15 1 Infantry moved from sz15 to Vladivostok Place Units - Masaharu 1 Submarine placed in sz15 4 Infantrys placed in Manchuria 3 Infantrys placed in Amursk 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu : -0.33 Russians : 0.00
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Angarsk to Vostok 1 Infantry moved from Irkutsk to Vostok 1 Infantry moved from Ustkut to Irkutsk 3 Infantrys and 1 Marine moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 Elite, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter, 3 Infantrys and 1 Marine Masaharu defend with 4 Infantrys Russians roll dice for 1 EarlyFighter, 3 Infantrys and 1 Marine in Jinan, round 2 : 2/5 hits, 1.17 expected hits Masaharu roll dice for 4 Infantrys in Jinan, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians and 2 Infantrys owned by the Masaharu lost in Jinan Russians roll dice for 1 EarlyFighter and 1 Marine in Jinan, round 3 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 2 Infantrys in Jinan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu and 1 Marine owned by the Russians lost in Jinan retreated to Jinan Masaharu win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 Infantrys and 1 Marine Casualties for Masaharu: 3 Infantrys Battle in Vostok Russians attack with 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 2 Infantrys in Vostok, round 2 : 1/2 hits, 0.33 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Vostok Russians win, taking Vostok from Masaharu with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 1 Elite and 4 Infantrys moved from Kyzal to Ulaan Ude 3 Infantrys and 1 Marine moved from Ustkut to Ulaan Ude 4 Infantrys moved from Bratsk to Ustkut 2 Tanks moved from Kaask to Ulaan Ude 1 Elite and 3 Infantrys moved from Kaask to Tulun 4 Infantrys moved from Krasnoyarsk to Bratsk 4 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 1 Elite, 2 Infantrys and 3 Tanks placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu : 1.67 Russians : 1.83
-
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 2 Mech.Infs moved from Sian to W.Sian 3 Mech.Infs moved from Kwangsi to W.Sian 4 Infantrys moved from Nanking to Sian 1 Destroyer moved from sz81 to sz50 1 T.Boat moved from sz81 to sz50 1 Infantry moved from New Guinea to E.G Yamamoto take E.G from British 1 Fighter moved from sz7 to sz3 3 Submarines moved from sz7 to sz3 2 Destroyers moved from sz7 to sz3 2 Fighters moved from Tokyo to sz3 3 Artillerys, 1 Elite and 2 Infantrys moved from Thailand to Burma 3 Transports moved from sz73 to sz74 2 Infantrys moved from Nayumo to sz81 1 Artillery, 1 Infantry and 2 Tanks moved from Flores to sz81 2 Artillerys and 1 Infantry moved from S.G to sz81 3 Artillerys, 4 B.Transports, 1 Carrier, 4 Infantrys, 1 Submarine, 2 Tanks and 3 Transports moved from sz81 to sz49 1 EarlyFighter moved from sz57 to sz49 2 Bombers and 1 EarlyFighter moved from New Guinea to sz49 4 Infantrys moved from sz49 to Derby 2 Tanks moved from sz49 to Derby 3 Artillerys moved from sz49 to Derby 2 Bombers moved from sz49 to Derby 1 Destroyer moved from sz57 to sz51 1 Transport moved from sz74 to sz78 1 Tank moved from Tokyo to sz78 1 Tank and 1 Transport moved from sz78 to sz74 1 Tank moved from sz74 to Kichedung 3 Infantrys moved from Kichedung to Nanking Purchase Units - Yamamoto Yamamoto buy 6 Destroyers, 5 Infantrys, 6 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz50 Yamamoto attack with 1 Destroyer and 1 T.Boat Anzac defend with 1 Battleship, 2 Carriers, 7 Destroyers, 1 Fighter, 3 Submarines and 1 T.Boat Anzac roll dice for 3 Submarines in sz50, round 2 : 1/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz50, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Battleship, 2 Carriers, 7 Destroyers, 1 Fighter and 1 T.Boat in sz50, round 2 : 5/12 hits, 6.00 expected hits 1 Destroyer owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz50 Anzac win with 1 Battleship, 2 Carriers, 7 Destroyers, 1 Fighter, 3 Submarines and 1 T.Boat remaining. Battle score for attacker is -13 Casualties for Yamamoto: 1 Destroyer and 1 T.Boat Battle in sz49 Yamamoto attack with 4 B.Transports, 1 Carrier, 2 EarlyFighters, 1 Submarine and 3 Transports Anzac defend with 1 T.Boat Yamamoto roll dice for 1 Submarine in sz49, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Anzac lost in sz49 Yamamoto win with 4 B.Transports, 1 Carrier, 2 EarlyFighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 5 Casualties for Anzac: 1 T.Boat Battle in sz3 Yamamoto attack with 2 Destroyers, 3 Fighters and 3 Submarines Americans defend with 1 Destroyer Yamamoto roll dice for 3 Submarines in sz3, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz3 Yamamoto win with 2 Destroyers, 3 Fighters and 3 Submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in W.Sian Yamamoto attack with 5 Mech.Infs Chinese defend with 4 Artillerys and 1 Infantry Yamamoto roll dice for 5 Mech.Infs in W.Sian, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 4 Artillerys and 1 Infantry in W.Sian, round 2 : 0/5 hits, 1.67 expected hits 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in W.Sian Yamamoto roll dice for 5 Mech.Infs in W.Sian, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 Artillerys in W.Sian, round 3 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Yamamoto and 2 Artillerys owned by the Chinese lost in W.Sian Yamamoto win, taking W.Sian from Chinese with 4 Mech.Infs remaining. Battle score for attacker is 13 Casualties for Chinese: 4 Artillerys and 1 Infantry Casualties for Yamamoto: 1 Mech.Inf Battle in Derby Yamamoto attack with 3 Artillerys, 2 Bombers, 4 Infantrys and 2 Tanks Anzac defend with 3 Infantrys Yamamoto roll dice for 3 Artillerys, 2 Bombers, 4 Infantrys and 2 Tanks in Derby, round 2 : 4/11 hits, 4.50 expected hits Anzac roll dice for 3 Infantrys in Derby, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Derby Yamamoto win, taking Derby from Anzac with 3 Artillerys, 2 Bombers, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 3 Infantrys Non Combat Move - Yamamoto 2 Bombers moved from Derby to Moresby 2 Artillerys and 2 Infantrys moved from Davao to sz70 2 Artillerys, 2 B.Transports and 2 Infantrys moved from sz70 to sz47 2 Artillerys and 2 Infantrys moved from sz47 to E.G 1 Infantry moved from Buru to sz58 1 Infantry and 1 T.Boat moved from sz58 to sz81 1 Infantry moved from sz81 to Nayumo 3 Destroyers and 2 Submarines moved from sz78 to sz8 1 B.Carrier moved from sz7 to sz3 Place Units - Yamamoto 3 Mech.Infs placed in Kwangsi 3 Destroyers placed in sz49 3 Destroyers placed in sz78 1 Infantry, 3 Mech.Infs and 1 Tank placed in Tokyo 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto : 1.17 Americans : -0.50 Anzac : -0.50 Chinese : -1.33
-
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 2 Mech.Infs moved from Sian to W.Sian 3 Mech.Infs moved from Kwangsi to W.Sian 4 Infantrys moved from Nanking to Sian 1 Destroyer moved from sz81 to sz50 1 T.Boat moved from sz81 to sz50 1 Infantry moved from New Guinea to E.G Yamamoto take E.G from British 1 Fighter moved from sz7 to sz3 3 Submarines moved from sz7 to sz3 2 Destroyers moved from sz7 to sz3 2 Fighters moved from Tokyo to sz3 3 Artillerys, 1 Elite and 2 Infantrys moved from Thailand to Burma 3 Transports moved from sz73 to sz74 2 Infantrys moved from Nayumo to sz81 1 Artillery, 1 Infantry and 2 Tanks moved from Flores to sz81 2 Artillerys and 1 Infantry moved from S.G to sz81 3 Artillerys, 4 B.Transports, 1 Carrier, 4 Infantrys, 1 Submarine, 2 Tanks and 3 Transports moved from sz81 to sz49 1 EarlyFighter moved from sz57 to sz49 2 Bombers and 1 EarlyFighter moved from New Guinea to sz49 4 Infantrys moved from sz49 to Derby 2 Tanks moved from sz49 to Derby 3 Artillerys moved from sz49 to Derby 2 Bombers moved from sz49 to Derby 1 Destroyer moved from sz57 to sz51 1 Transport moved from sz74 to sz78 1 Tank moved from Tokyo to sz78 1 Tank and 1 Transport moved from sz78 to sz74 1 Tank moved from sz74 to Kichedung 3 Infantrys moved from Kichedung to Nanking Purchase Units - Yamamoto Yamamoto buy 6 Destroyers, 5 Infantrys, 6 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz50 Yamamoto attack with 1 Destroyer and 1 T.Boat Anzac defend with 1 Battleship, 2 Carriers, 7 Destroyers, 1 Fighter, 3 Submarines and 1 T.Boat Anzac roll dice for 3 Submarines in sz50, round 2 : 1/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz50, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Battleship, 2 Carriers, 7 Destroyers, 1 Fighter and 1 T.Boat in sz50, round 2 : 5/12 hits, 6.00 expected hits 1 Destroyer owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz50 Anzac win with 1 Battleship, 2 Carriers, 7 Destroyers, 1 Fighter, 3 Submarines and 1 T.Boat remaining. Battle score for attacker is -13 Casualties for Yamamoto: 1 Destroyer and 1 T.Boat Battle in sz49 Yamamoto attack with 4 B.Transports, 1 Carrier, 2 EarlyFighters, 1 Submarine and 3 Transports Anzac defend with 1 T.Boat Yamamoto roll dice for 1 Submarine in sz49, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Anzac lost in sz49 Yamamoto win with 4 B.Transports, 1 Carrier, 2 EarlyFighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 5 Casualties for Anzac: 1 T.Boat Battle in sz3 Yamamoto attack with 2 Destroyers, 3 Fighters and 3 Submarines Americans defend with 1 Destroyer Yamamoto roll dice for 3 Submarines in sz3, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz3 Yamamoto win with 2 Destroyers, 3 Fighters and 3 Submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in W.Sian Yamamoto attack with 5 Mech.Infs Chinese defend with 4 Artillerys and 1 Infantry Yamamoto roll dice for 5 Mech.Infs in W.Sian, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 4 Artillerys and 1 Infantry in W.Sian, round 2 : 0/5 hits, 1.67 expected hits 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in W.Sian Yamamoto roll dice for 5 Mech.Infs in W.Sian, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 Artillerys in W.Sian, round 3 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Yamamoto and 2 Artillerys owned by the Chinese lost in W.Sian Yamamoto win, taking W.Sian from Chinese with 4 Mech.Infs remaining. Battle score for attacker is 13 Casualties for Chinese: 4 Artillerys and 1 Infantry Casualties for Yamamoto: 1 Mech.Inf Battle in Derby Yamamoto attack with 3 Artillerys, 2 Bombers, 4 Infantrys and 2 Tanks Anzac defend with 3 Infantrys Yamamoto roll dice for 3 Artillerys, 2 Bombers, 4 Infantrys and 2 Tanks in Derby, round 2 : 4/11 hits, 4.50 expected hits Anzac roll dice for 3 Infantrys in Derby, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Derby Yamamoto win, taking Derby from Anzac with 3 Artillerys, 2 Bombers, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 3 Infantrys Non Combat Move - Yamamoto 2 Bombers moved from Derby to Moresby 2 Artillerys and 2 Infantrys moved from Davao to sz70 2 Artillerys, 2 B.Transports and 2 Infantrys moved from sz70 to sz47 2 Artillerys and 2 Infantrys moved from sz47 to E.G 1 Infantry moved from Buru to sz58 1 Infantry and 1 T.Boat moved from sz58 to sz81 1 Infantry moved from sz81 to Nayumo 3 Destroyers and 2 Submarines moved from sz78 to sz8 1 B.Carrier moved from sz7 to sz3 Place Units - Yamamoto 3 Mech.Infs placed in Kwangsi 3 Destroyers placed in sz49 3 Destroyers placed in sz78 1 Infantry, 3 Mech.Infs and 1 Tank placed in Tokyo 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 95 PUs; end with 95 PUs Turning on Edit Mode EDIT: Adding units owned by Yamamoto to sz49: 1 Destroyer and 1 T.Boat EDIT: Removing units owned by Yamamoto from sz74: 2 B.Transports EDIT: Adding units owned by Yamamoto to sz70: 2 B.Transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto : 1.17 Americans : -0.50 Anzac : -0.50 Chinese : -1.33
-
Sorry about the edits. I didn’t mean to do the battle in Sz 50.
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 3 Mech.Infs moved from S.Mongolia to Gansu 3 Mech.Infs moved from Gansu to E.Shansi 1 Elite, 2 Fighters and 3 Infantrys moved from N.Shangsi to E.Shansi 1 Mech.Inf moved from Xining to W.Sian 1 Elite and 2 Infantrys moved from Sikang to W.Sian 1 Infantry moved from Szechwan to W.Sian Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Sian Chinese attack with 1 Elite, 3 Infantrys and 1 Mech.Inf Yamamoto defend with 4 Mech.Infs Chinese roll dice for 1 Elite, 3 Infantrys and 1 Mech.Inf in W.Sian, round 2 : 2/5 hits, 1.50 expected hits Yamamoto roll dice for 4 Mech.Infs in W.Sian, round 2 : 2/4 hits, 1.33 expected hits 2 Mech.Infs owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in W.Sian Chinese roll dice for 1 Elite, 1 Infantry and 1 Mech.Inf in W.Sian, round 3 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 2 Mech.Infs in W.Sian, round 3 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian Chinese roll dice for 1 Elite and 1 Mech.Inf in W.Sian, round 4 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Mech.Inf in W.Sian, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Yamamoto lost in W.Sian Chinese win, taking W.Sian from Yamamoto with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 14 Casualties for Chinese: 3 Infantrys Casualties for Yamamoto: 4 Mech.Infs Battle in E.Shansi Chinese attack with 1 Elite, 2 Fighters, 3 Infantrys and 3 Mech.Infs Hisaichi defend with 3 Infantrys and 6 Mech.Infs Chinese roll dice for 1 Elite, 2 Fighters, 3 Infantrys and 3 Mech.Infs in E.Shansi, round 2 : 4/9 hits, 3.50 expected hits Hisaichi roll dice for 3 Infantrys and 6 Mech.Infs in E.Shansi, round 2 : 4/9 hits, 3.00 expected hits 1 Mech.Inf owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in E.Shansi Chinese roll dice for 1 Elite, 2 Fighters and 2 Mech.Infs in E.Shansi, round 3 : 0/5 hits, 2.33 expected hits Hisaichi roll dice for 5 Mech.Infs in E.Shansi, round 3 : 2/5 hits, 1.67 expected hits 2 Mech.Infs owned by the Chinese lost in E.Shansi 1 Elite retreated to N.Shangsi Hisaichi win with 5 Mech.Infs remaining. Battle score for attacker is -10 Casualties for Chinese: 3 Infantrys and 3 Mech.Infs Casualties for Hisaichi: 3 Infantrys and 1 Mech.Inf Non Combat Move - Chinese 2 Fighters moved from E.Shansi to N.Shangsi 3 Infantrys moved from Gansu to N.Shangsi 2 Infantrys moved from S.Mongolia to Gansu 1 Elite and 5 Infantrys moved from Tsingnan to Gansu 5 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Gobi to Tsingnan 1 Infantry moved from Quyan to Gobi 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 6 Infantrys placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33 Yamamoto : 0.67 Chinese : -1.50
-
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry moved from Burma to W.Chunking 2 Bombers moved from Burma to W.Chunking 1 Marine moved from Burma to W.Chunking 1 Infantry moved from N.G to sz48 1 Infantry and 1 T.Boat moved from sz48 to sz47 1 Infantry moved from sz47 to New Britain Hisaichi take New Britain from British 1 S.Sub moved from sz57 to sz50 1 Battleship, 1 Carrier, 6 Destroyers, 1 EarlyFighter, 1 S.Sub and 8 Transports moved from sz57 to sz50 Purchase Units - Hisaichi Hisaichi buy 2 Destroyers, 7 Infantrys, 2 Submarines, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Chunking Hisaichi attack with 2 Bombers, 1 Infantry and 1 Marine British defend with 1 Mech.Inf Hisaichi roll dice for 2 Bombers, 1 Infantry and 1 Marine in W.Chunking, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 Mech.Inf in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in W.Chunking Hisaichi win, taking W.Chunking from Chinese with 2 Bombers, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Battle in sz50 Hisaichi attack with 1 Battleship, 1 Carrier, 6 Destroyers, 2 S.Subs and 8 Transports; Thai loiter and taunt Anzac defend with 1 Battleship, 2 Carriers, 7 Destroyers, 1 Fighter, 3 Submarines and 1 T.Boat Hisaichi roll dice for 2 S.Subs in sz50, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 3 Submarines in sz50, round 2 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier, 6 Destroyers and 8 Transports in sz50, round 2 : 2/8 hits, 2.83 expected hits Anzac roll dice for 1 Battleship, 2 Carriers, 7 Destroyers, 1 Fighter and 1 T.Boat in sz50, round 2 : 5/12 hits, 6.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi 4 Transports owned by the Hisaichi, 1 Submarine owned by the Anzac and 1 T.Boat owned by the Anzac lost in sz50 Hisaichi roll dice for 2 S.Subs in sz50, round 3 : 0/2 hits, 1.00 expected hits Anzac roll dice for 2 Submarines in sz50, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier, 6 Destroyers and 4 Transports in sz50, round 3 : 2/8 hits, 2.83 expected hits Anzac roll dice for 1 Battleship, 2 Carriers, 7 Destroyers and 1 Fighter in sz50, round 3 : 8/11 hits, 5.83 expected hits 4 Transports owned by the Hisaichi, 4 Destroyers owned by the Hisaichi and 2 Submarines owned by the Anzac lost in sz50 1 Battleship, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 2 S.Subs retreated to sz57 Anzac win with 1 Battleship, 2 Carriers, 7 Destroyers and 1 Fighter remaining. Battle score for attacker is -57 Casualties for Hisaichi: 4 Destroyers and 8 Transports Casualties for Anzac: 3 Submarines and 1 T.Boat Non Combat Move - Hisaichi 6 Infantrys moved from Malaya to Thailand 6 Infantrys moved from Hongkong to Kwangtung 12 Infantrys moved from Peking to E.Shansi 3 Infantrys moved from Tientsin to Peking 1 Artillery moved from Hanan to N.Chunking 1 Artillery moved from Nanking to Hanan 2 Bombers moved from W.Chunking to S.Borneo Place Units - Hisaichi 2 Destroyers and 2 Submarines placed in sz60 6 Infantrys placed in Malaya 1 Infantry placed in Hongkong 1 Tank and 2 Tankettes placed in Peking 2 Tankettes placed in Tientsin Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Tientsin: 2 Tanks and 4 Tankettes EDIT: Removing units owned by Hisaichi from Seoul: 2 Tanks and 4 Tankettes EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : -2.50 Anzac : 0.33 Chinese : -0.33
-
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 6 Infantrys moved from Phuket to Thailand 6 Infantrys moved from Thailand to Burma 1 EarlyFighter moved from sz57 to Thailand 2 Transports moved from sz60 to sz73 1 T.Boat moved from sz60 to sz73 Purchase Units - Thai Thai buy 1 Mech.Inf and 2 Tankettes; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Mech.Inf and 2 Tankettes placed in Phuket Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Purchase Units - British British buy 6 Infantrys, 3 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Non Combat Move - British 2 Tanks moved from W.Tibet to Bengal 4 Artillerys, 22 Infantrys and 1 Marine moved from E.India to Bengal 5 Infantrys and 1 Marine moved from C.India to E.India 1 AAGun and 8 Infantrys moved from Calcutta to C.India 3 Mech.Infs moved from Dheli to Bengal Place Units - British 2 Tanks placed in Bengal 2 Tanks placed in W.Tibet 3 Mech.Infs placed in Dheli 6 Infantrys placed in Calcutta Turn Complete - British British collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 1 unit repaired. 1 Fighter moved from sz50 to Derby 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tankettes moved from W.Australia to Derby 1 Infantry moved from Darwin to Derby 1 Battleship, 2 Carriers and 7 Destroyers moved from sz50 to sz49 Purchase Units - Anzac Anzac buy 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in sz49 Anzac attack with 1 Battleship, 2 Carriers and 7 Destroyers Yamamoto defend with 4 B.Transports, 1 Carrier, 4 Destroyers, 2 EarlyFighters, 1 Submarine, 1 T.Boat and 3 Transports Yamamoto roll dice for 1 Submarine in sz49, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Battleship, 2 Carriers and 7 Destroyers in sz49, round 2 : 2/10 hits, 3.33 expected hits Yamamoto roll dice for 4 B.Transports, 1 Carrier, 4 Destroyers, 2 EarlyFighters, 1 T.Boat and 3 Transports in sz49, round 2 : 5/15 hits, 4.83 expected hits Units damaged: 1 Battleship owned by the Anzac 1 Submarine owned by the Yamamoto, 2 Destroyers owned by the Anzac, 2 Carriers owned by the Anzac and 1 T.Boat owned by the Yamamoto lost in sz49 Anzac roll dice for 1 Battleship and 5 Destroyers in sz49, round 3 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 4 B.Transports, 1 Carrier, 4 Destroyers, 2 EarlyFighters and 3 Transports in sz49, round 3 : 4/14 hits, 4.67 expected hits 4 Destroyers owned by the Anzac and 3 Transports owned by the Yamamoto lost in sz49 1 Battleship and 1 Destroyer retreated to sz50 Yamamoto win with 4 B.Transports, 1 Carrier, 4 Destroyers and 2 EarlyFighters remaining. Battle score for attacker is -47 Casualties for Anzac: 2 Carriers and 6 Destroyers Casualties for Yamamoto: 1 Submarine, 1 T.Boat and 3 Transports Battle in Derby Anzac attack with 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 2 Tankettes Yamamoto defend with 3 Artillerys, 3 Infantrys and 2 Tanks Anzac roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 2 Tankettes in Derby, round 2 : 5/11 hits, 3.50 expected hits Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Derby, round 2 : 4/8 hits, 3.00 expected hits 4 Infantrys owned by the Anzac, 2 Artillerys owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Derby Anzac roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 2 Tankettes in Derby, round 3 : 4/7 hits, 2.83 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in Derby, round 3 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Derby Anzac win, taking Derby from Yamamoto with 2 Artillerys, 1 Elite, 1 Fighter and 2 Tankettes remaining. Battle score for attacker is 18 Casualties for Anzac: 5 Infantrys Casualties for Yamamoto: 3 Artillerys, 3 Infantrys and 2 Tanks Non Combat Move - Anzac 1 Fighter moved from Derby to W.Australia Place Units - Anzac 1 Bunker and 3 Infantrys placed in W.Australia 1 Bunker and 3 Infantrys placed in Darwin 1 Infantry placed in Melbourne Turning on Edit Mode EDIT: Removing units owned by Anzac from sz37: 6 Transports EDIT: Adding units owned by Anzac to sz35: 6 Transports EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto : 0.00 Anzac : 2.00
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 3 Carriers, 1 Destroyer, 6 EarlyFighters and 1 Submarine moved from sz9 to sz3 2 Destroyers moved from sz4 to sz3 4 Artillerys, 31 Infantrys and 5 Tanks moved from Yakutsk to Vostok 16 Infantrys moved from Magadan to Yakutsk 16 Infantrys moved from Palana to Magadan 1 Artillery, 1 Infantry and 1 Transport moved from sz9 to sz4 2 Transports moved from sz4 to sz5 1 Mech.Inf moved from N.Canada to sz5 3 Infantrys moved from N.Canada to sz5 3 Infantrys, 1 Mech.Inf and 2 Transports moved from sz5 to sz4 3 B.Transports moved from sz4 to sz5 11 Infantrys moved from N.Canada to sz5 3 B.Transports and 11 Infantrys moved from sz5 to sz4 1 Infantry moved from Attla to sz4 14 Infantrys moved from Canada to N.Canada 14 Infantrys moved from Rocky Mt to Canada 1 Infantry moved from San Francisco to Nor Cal Purchase Units - Americans Americans buy 2 Destroyers, 4 Fighters and 14 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in sz3 Americans attack with 3 Carriers, 3 Destroyers, 6 EarlyFighters and 1 Submarine Yamamoto defend with 1 B.Carrier, 2 Destroyers, 3 Fighters and 3 Submarines Americans roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Submarines in sz3, round 2 : 1/3 hits, 0.50 expected hits Americans roll dice for 3 Carriers, 3 Destroyers and 6 EarlyFighters in sz3, round 2 : 5/12 hits, 3.50 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 1 B.Carrier, 2 Destroyers and 3 Fighters in sz3, round 2 : 3/6 hits, 3.50 expected hits 1 Submarine owned by the Americans, 1 Carrier owned by the Americans, 3 Submarines owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz3 Americans roll dice for 2 Carriers, 3 Destroyers and 4 EarlyFighters in sz3, round 3 : 4/9 hits, 2.67 expected hits Yamamoto roll dice for 1 B.Carrier, 1 Destroyer and 3 Fighters in sz3, round 3 : 2/5 hits, 3.00 expected hits 1 Destroyer owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 2 Fighters owned by the Yamamoto lost in sz3 Americans roll dice for 2 Carriers, 3 Destroyers and 2 EarlyFighters in sz3, round 4 : 3/7 hits, 2.00 expected hits Yamamoto roll dice for 1 Fighter in sz3, round 4 : 1/1 hits, 0.67 expected hits 1 Carrier owned by the Americans and 1 Fighter owned by the Yamamoto lost in sz3 Americans win with 1 Carrier, 3 Destroyers and 2 EarlyFighters remaining. Battle score for attacker is 18 Casualties for Americans: 2 Carriers, 4 EarlyFighters and 1 Submarine Casualties for Yamamoto: 1 B.Carrier, 2 Destroyers, 3 Fighters and 3 Submarines Non Combat Move - Americans 2 Fighters moved from Hilo to Samoa 1 Fighter moved from Pearl Harbor to Samoa 1 Marine moved from Pearl Harbor to sz25 1 Artillery moved from Hilo to sz25 1 Artillery, 1 B.Transport, 1 Destroyer and 1 Marine moved from sz25 to sz6 1 Artillery, 16 Infantrys and 1 Mech.Inf moved from sz4 to Palana Place Units - Americans 2 Destroyers placed in sz4 14 Infantrys placed in Rocky Mt 2 Fighters placed in Pearl Harbor 2 Fighters placed in Hilo Turn Complete - Americans Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Americans : 3.50
-
@dawgoneit sorry for the delay. I’m on a mini vacation for my girlfriends bday.
-
@Entek all good my friend
-
TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 2 Infantrys and 1 Marine moved from Belogorsk to Vostok 7 Artillerys, 37 Infantrys, 2 Marines and 5 Tanks moved from Quingdao to Vostok 2 Infantrys moved from Akina to sz15 2 Infantrys moved from Akina to sz15 4 Infantrys, 1 Submarine, 2 T.Boats and 1 Transport moved from sz15 to sz1 4 Infantrys moved from sz1 to Vostok 1 Bomber moved from Akina to Vostok Purchase Units - Masaharu Masaharu buy 1 Bunker and 15 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 7 Artillerys, 1 Bomber, 43 Infantrys, 3 Marines and 5 Tanks Americans defend with 4 Artillerys, 31 Infantrys and 5 Tanks; Russians defend with 2 Infantrys Masaharu roll dice for 7 Artillerys, 1 Bomber, 43 Infantrys, 3 Marines and 5 Tanks in Vostok, round 2 : 13/59 hits, 14.83 expected hits Russians roll dice for 4 Artillerys, 33 Infantrys and 5 Tanks in Vostok, round 2 : 18/42 hits, 14.83 expected hits 2 Infantrys owned by the Russians, 18 Infantrys owned by the Masaharu and 11 Infantrys owned by the Americans lost in Vostok Masaharu roll dice for 7 Artillerys, 1 Bomber, 25 Infantrys, 3 Marines and 5 Tanks in Vostok, round 3 : 5/41 hits, 11.83 expected hits Russians roll dice for 4 Artillerys, 20 Infantrys and 5 Tanks in Vostok, round 3 : 7/29 hits, 10.50 expected hits 7 Infantrys owned by the Masaharu and 5 Infantrys owned by the Americans lost in Vostok Masaharu roll dice for 7 Artillerys, 1 Bomber, 18 Infantrys, 3 Marines and 5 Tanks in Vostok, round 4 : 8/34 hits, 10.67 expected hits Russians roll dice for 4 Artillerys, 15 Infantrys and 5 Tanks in Vostok, round 4 : 10/24 hits, 8.83 expected hits 10 Infantrys owned by the Masaharu and 8 Infantrys owned by the Americans lost in Vostok Masaharu roll dice for 7 Artillerys, 1 Bomber, 8 Infantrys, 3 Marines and 5 Tanks in Vostok, round 5 : 10/24 hits, 9.00 expected hits Russians roll dice for 4 Artillerys, 7 Infantrys and 5 Tanks in Vostok, round 5 : 6/16 hits, 6.17 expected hits 6 Infantrys owned by the Masaharu, 3 Artillerys owned by the Americans and 7 Infantrys owned by the Americans lost in Vostok Masaharu roll dice for 7 Artillerys, 1 Bomber, 2 Infantrys, 3 Marines and 5 Tanks in Vostok, round 6 : 5/18 hits, 7.67 expected hits Russians roll dice for 1 Artillery and 5 Tanks in Vostok, round 6 : 3/6 hits, 2.83 expected hits 2 Infantrys owned by the Masaharu, 1 Artillery owned by the Masaharu, 1 Artillery owned by the Americans and 4 Tanks owned by the Americans lost in Vostok Masaharu roll dice for 6 Artillerys, 1 Bomber, 3 Marines and 5 Tanks in Vostok, round 7 : 7/15 hits, 6.67 expected hits Russians roll dice for 1 Tank in Vostok, round 7 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Masaharu and 1 Tank owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 5 Artillerys, 1 Bomber, 3 Marines and 5 Tanks remaining. Battle score for attacker is 13 Casualties for Masaharu: 2 Artillerys and 43 Infantrys Casualties for Americans: 4 Artillerys, 31 Infantrys and 5 Tanks Casualties for Russians: 2 Infantrys Non Combat Move - Masaharu 1 Bomber moved from Vostok to Amursk 3 Infantrys moved from Amursk to Belogorsk 4 Infantrys moved from Manchuria to Belogorsk 4 Infantrys moved from Hsingan to Quingdao 4 Infantrys moved from Vladivostok to Amursk Place Units - Masaharu 4 Infantrys placed in Manchuria 3 Infantrys placed in Amursk 1 Bunker placed in Quingdao 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu : -12.67 Russians : 1.33
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Russians 12 Infantrys moved from Ulaan Ude to Quingdao 1 Infantry moved from Irkutsk to Angarsk 1 Infantry moved from Ustkut to Irkutsk 12 Infantrys moved from Ulaan Ude to Jinan 3 Artillerys moved from Ulaan Ude to Quingdao 2 Artillerys moved from Ulaan Ude to Jinan 7 Tanks moved from Ulaan Ude to Quingdao 6 Tanks moved from Ulaan Ude to Jinan 1 Elite moved from Ulaan Ude to Quingdao 1 Marine moved from Ulaan Ude to Jinan 1 Infantry moved from Magadan to Yakutsk 1 EarlyFighter and 1 Mech.Inf moved from Ulaan Ude to Quingdao 1 Mech.Inf moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 2 Artillerys, 12 Infantrys, 1 Marine, 1 Mech.Inf and 6 Tanks Masaharu defend with 1 Infantry Russians roll dice for 2 Artillerys, 12 Infantrys, 1 Marine, 1 Mech.Inf and 6 Tanks in Jinan, round 2 : 5/22 hits, 6.83 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 2 Artillerys, 12 Infantrys, 1 Marine, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in Quingdao Russians attack with 3 Artillerys, 1 EarlyFighter, 1 Elite, 12 Infantrys, 1 Mech.Inf and 7 Tanks Hisaichi defend with 2 Tanks; Masaharu defend with 1 Bunker and 4 Infantrys Russians roll dice for 3 Artillerys, 1 EarlyFighter, 1 Elite, 12 Infantrys, 1 Mech.Inf and 7 Tanks in Quingdao, round 2 : 9/25 hits, 8.33 expected hits Masaharu roll dice for 1 Bunker, 4 Infantrys and 2 Tanks in Quingdao, round 2 : 1/7 hits, 2.83 expected hits 1 Infantry owned by the Russians, 2 Tanks owned by the Hisaichi, 4 Infantrys owned by the Masaharu and 1 Bunker owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 3 Artillerys, 1 EarlyFighter, 1 Elite, 11 Infantrys, 1 Mech.Inf and 7 Tanks remaining. Battle score for attacker is 22 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Bunker and 4 Infantrys Casualties for Hisaichi: 2 Tanks Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 3 Infantrys moved from Ustkut to Ulaan Ude 1 Elite and 3 Infantrys moved from Tulun to Ulaan Ude 4 Infantrys moved from Bratsk to Ustkut 3 Tanks moved from Kaask to Ulaan Ude 1 Elite and 2 Infantrys moved from Kaask to Kyzal 4 Infantrys moved from Krasnoyarsk to Bratsk 4 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 2 Infantrys, 1 Marine and 3 Tanks placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu : -2.17 Russians : -1.17
-
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Research Technology - Yamamoto Combat Move - Yamamoto 3 Mech.Infs moved from Kwangsi to W.Sian 1 Infantry moved from Sian to Szechwan Yamamoto take Szechwan from Chinese 3 Infantrys moved from Sian to W.Sian 1 Infantry moved from Nanking to Sian 2 Infantrys moved from Nanking to Sian 4 Transports moved from sz74 to sz78 1 Infantry moved from Tokyo to sz78 1 Tank moved from Tokyo to sz78 3 Mech.Infs moved from Tokyo to sz78 1 Infantry moved from Ani Jima to sz78 1 Infantry moved from Ototo Jima to sz78 3 Infantrys, 3 Mech.Infs, 1 Tank and 4 Transports moved from sz78 to sz74 3 Infantrys, 3 Mech.Infs and 1 Tank moved from sz74 to Kichedung 2 Artillerys moved from Moresby to sz49 2 Artillerys moved from E.G to sz49 3 Infantrys moved from E.G to sz49 1 Destroyer moved from sz51 to sz50 2 EarlyFighters moved from sz49 to sz50 1 Destroyer moved from sz49 to sz50 4 Artillerys and 3 Infantrys moved from sz49 to Derby 2 Bombers moved from Moresby to Derby 1 Infantry moved from Nayumo to sz81 1 Infantry and 1 T.Boat moved from sz81 to sz49 1 Infantry moved from sz49 to N.Australia Yamamoto take N.Australia from Anzac 4 Infantrys moved from Davao to sz70 2 B.Transports and 4 Infantrys moved from sz70 to sz47 4 Infantrys moved from sz47 to E.G 2 B.Transports moved from sz47 to sz70 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Carrier, 4 Destroyers, 2 EarlyFighters, 5 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - Yamamoto Battle in sz50 Yamamoto attack with 2 Destroyers and 2 EarlyFighters Anzac defend with 1 Battleship and 1 Destroyer Yamamoto roll dice for 2 Destroyers and 2 EarlyFighters in sz50, round 2 : 1/4 hits, 1.33 expected hits Anzac roll dice for 1 Battleship and 1 Destroyer in sz50, round 2 : 2/2 hits, 1.17 expected hits 1 Destroyer owned by the Anzac and 2 EarlyFighters owned by the Yamamoto lost in sz50 Yamamoto roll dice for 2 Destroyers in sz50, round 3 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Battleship in sz50, round 3 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz50 Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Destroyer and 2 EarlyFighters Casualties for Anzac: 1 Battleship and 1 Destroyer Battle in Derby Yamamoto attack with 4 Artillerys, 2 Bombers and 3 Infantrys Anzac defend with 2 Artillerys, 1 Elite and 2 Tankettes Yamamoto roll dice for 4 Artillerys, 2 Bombers and 3 Infantrys in Derby, round 2 : 3/9 hits, 3.67 expected hits Anzac roll dice for 2 Artillerys, 1 Elite and 2 Tankettes in Derby, round 2 : 1/5 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Yamamoto and 2 Tankettes owned by the Anzac lost in Derby Yamamoto roll dice for 4 Artillerys, 2 Bombers and 2 Infantrys in Derby, round 3 : 5/8 hits, 3.33 expected hits Anzac roll dice for 1 Artillery and 1 Elite in Derby, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac, 1 Elite owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Derby Yamamoto win, taking Derby from Anzac with 4 Artillerys, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 16 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 2 Artillerys, 1 Elite and 2 Tankettes Battle in W.Sian Yamamoto attack with 3 Infantrys and 3 Mech.Infs Chinese defend with 1 Elite and 1 Mech.Inf Yamamoto roll dice for 3 Infantrys and 3 Mech.Infs in W.Sian, round 2 : 5/6 hits, 2.00 expected hits Chinese roll dice for 1 Elite and 1 Mech.Inf in W.Sian, round 2 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Elite owned by the Chinese lost in W.Sian Yamamoto win, taking W.Sian from Chinese with 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Elite and 1 Mech.Inf Non Combat Move - Yamamoto 2 Bombers moved from Derby to Moresby 3 Destroyers moved from sz78 to sz7 Place Units - Yamamoto 1 Carrier and 4 Destroyers placed in sz78 2 EarlyFighters placed in sz78 3 Mech.Infs placed in Kwangsi 1 Artillery and 2 Infantrys placed in Moresby 1 Artillery and 3 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 97 PUs; end with 98 PUs
Combat Hit Differential Summary :
Yamamoto : 4.00 Anzac : 1.17 Chinese : 0.33
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Chinese 1 Elite and 7 Infantrys moved from Gansu to Szechwan 1 Fighter moved from N.Shangsi to W.Sian 1 Fighter moved from N.Shangsi to W.Sian 4 Mech.Infs moved from Tsingnan to W.Sian 1 Infantry moved from Gobi to Tsingnan Purchase Units - Chinese Chinese buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Sian Chinese attack with 2 Fighters and 4 Mech.Infs Yamamoto defend with 2 Infantrys and 3 Mech.Infs Chinese roll dice for 2 Fighters and 4 Mech.Infs in W.Sian, round 2 : 1/6 hits, 2.33 expected hits Yamamoto roll dice for 2 Infantrys and 3 Mech.Infs in W.Sian, round 2 : 3/5 hits, 1.67 expected hits 3 Mech.Infs owned by the Chinese and 1 Infantry owned by the Yamamoto lost in W.Sian Chinese roll dice for 2 Fighters and 1 Mech.Inf in W.Sian, round 3 : 2/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry and 3 Mech.Infs in W.Sian, round 3 : 2/4 hits, 1.33 expected hits 1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Yamamoto, 1 Fighter owned by the Chinese and 1 Mech.Inf owned by the Yamamoto lost in W.Sian retreated to W.Sian Yamamoto win with 2 Mech.Infs remaining. Battle score for attacker is -21 Casualties for Chinese: 1 Fighter and 4 Mech.Infs Casualties for Yamamoto: 2 Infantrys and 1 Mech.Inf Battle in Szechwan Chinese attack with 1 Elite and 7 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Elite and 7 Infantrys in Szechwan, round 2 : 2/8 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Elite and 7 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from W.Sian to Sikang 7 Infantrys moved from Tsingnan to Sikang 1 AAGun and 6 Infantrys moved from Xining to Tsingnan 1 Elite and 2 Infantrys moved from N.Shangsi to Gansu 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto : 1.67 Chinese : -0.33
-
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Hisaichi 1 unit repaired. 2 Infantrys moved from E.Shansi to N.Shangsi 2 Infantrys moved from E.Shansi to Shangsi 1 Mech.Inf moved from E.Shansi to Shangsi 1 Mech.Inf moved from E.Shansi to N.Shangsi 2 Tanks and 6 Tankettes moved from Tientsin to Hsingan 1 Tank and 2 Tankettes moved from Peking to Hsingan 1 T.Boat moved from sz47 to sz46 1 Infantry moved from New Britain to sz46 1 Infantry moved from sz46 to Townsville Hisaichi take Townsville from Anzac 7 Infantrys and 3 Mech.Infs moved from E.Shansi to N.Shangsi 1 Infantry moved from E.Shansi to N.Shangsi 1 Infantry moved from Shansi to Shangsi 3 Infantrys moved from Peking to E.Shansi 1 Artillery moved from Hanan to W.Sian 1 Artillery moved from N.Chunking to W.Sian 6 Infantrys moved from Kwangtung to Kiangsi 1 Infantry moved from Hongkong to Kwangtung 6 Infantrys moved from Thailand to Burma 6 Infantrys moved from Malaya to Thailand 2 Destroyers and 2 Submarines moved from sz60 to sz74 2 Bombers moved from S.Borneo to Moresby 2 S.Subs moved from sz57 to sz60 1 Battleship moved from sz57 to sz49 1 Carrier and 2 Destroyers moved from sz57 to sz69 Purchase Units - Hisaichi Hisaichi buy 2 B.Transports, 2 EarlyFighters, 14 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Shangsi Hisaichi attack with 10 Infantrys and 4 Mech.Infs Chinese defend with 1 Infantry Hisaichi roll dice for 10 Infantrys and 4 Mech.Infs in N.Shangsi, round 2 : 1/14 hits, 3.67 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 9 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 3 Infantrys and 1 Mech.Inf Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Shangsi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 2 B.Transports placed in sz60 4 Infantrys placed in S.Borneo 2 EarlyFighters placed in Hongkong 4 Infantrys placed in Malaya 3 Infantrys placed in Tientsin 3 Infantrys placed in Peking 1 Marine placed in Seoul Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Hisaichi : -2.67 Chinese : 0.33
-
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10 Combat Move - Thai 1 Mech.Inf moved from Phuket to Burma 2 Tankettes moved from Phuket to Burma 2 Transports moved from sz73 to sz66 2 Infantrys moved from Thailand to sz66 1 Infantry moved from sz66 to Amdanam Thai take Amdanam from British 1 Infantry moved from sz66 to S.A Thai take S.A from British 1 T.Boat moved from sz73 to sz60 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 EarlyFighter and 4 Infantrys moved from Thailand to Burma Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :