@Daaras Diced again
20L BM3 ArtofWar1947 (Axis) vs. FMERommel (Allies) G2
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 6 fighters, 3 submarines and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Java to 54 Sea Zone 1 bomber moved from Malaya to 54 Sea Zone 2 bombers and 3 fighters moved from Shan State to 54 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
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@ArtofWar1947
Scramble to defend SZ 54?
OOL? -
Scramble 3 ANZ fighters. Best defense, and choose ANZ units first within each defensive category. U.S. BB very last, with ANZ fighters just before U.S. fighters. Hardly matters.
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I did something that I never do, I didn’t bother recalculating battle odds in sz54 on ANZ turn. So when deciding whether ANZ should retake NG or DNG, I wasn’t thinking taking NG to deny planes landing. I was thinking Japan planes could help kill amphib troops that retook NG, but couldn’t help against DNG. A&A global is so unforgiving in Pacific. I’ve won games by opponents overlooking possible landings. I won our last game by dice luck, but these odds are overwhelming.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 6 fighters, 3 submarines and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Java to 54 Sea Zone 1 bomber moved from Malaya to 54 Sea Zone 2 bombers and 3 fighters moved from Shan State to 54 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 armour in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 armour in Dutch New Guinea, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 54 Sea Zone Japanese attack with 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines and 6 tactical_bombers Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers, 3 fighters and 3 submarines Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 15/32 hits, 16.50 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 16/28 hits, 14.33 expected hits Units damaged: 2 battleships owned by the Japanese 3 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 3 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 11 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 15/27 hits, 14.83 expected hits Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 3 : 14/24 hits, 13.00 expected hits 3 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 5 carriers owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 battleships, 3 bombers, 2 carriers, 2 cruisers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 8/14 hits, 8.33 expected hits Americans roll dice for 1 battleship, 8 fighters and 1 transport in 54 Sea Zone, round 4 : 6/9 hits, 6.00 expected hits 3 tactical_bombers owned by the Japanese, 3 bombers owned by the Japanese and 8 fighters owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 4 fighters in 54 Sea Zone, round 5 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers and 3 fighters remaining. Battle score for attacker is 30 Casualties for Japanese: 3 bombers, 4 carriers, 8 destroyers, 8 fighters, 3 submarines and 6 tactical_bombers Casualties for ANZAC: 1 cruiser, 2 destroyers, 3 fighters and 3 submarines Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to Shan State 1 infantry moved from Malaya to Shan State 3 infantry moved from Kwangsi to Yunnan 2 mech_infantrys moved from Malaya to Yunnan 3 mech_infantrys moved from French Indo China to Hunan 1 infantry moved from Kwangtung to Kwangsi 4 infantry moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 4 infantry moved from Japan to 6 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kiangsi 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 armour and 2 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 7 infantry placed in Japan 1 submarine placed in 6 Sea Zone Japanese undo move 3. 2 infantry placed in Kwangtung 1 destroyer placed in 20 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5 Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Americans : 3.00 UK_Pacific : -0.33 Japanese : -0.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Novgorod 1 bomber moved from Queensland to 45 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in 45 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 45 Sea Zone to India 1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 bomber moved from Novgorod to Belarus 4 fighters moved from 108 Sea Zone to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 108 Sea Zone to 106 Sea Zone 2 infantry and 1 marine moved from 106 Sea Zone to New Brunswick Nova Scotia 1 fighter moved from Eastern United States to 106 Sea Zone 1 fighter moved from Northwest Persia to Persia Place Units - Americans 2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Iraq to Alexandria 2 fighters and 2 infantry moved from Egypt to Alexandria 2 tactical_bombers moved from 81 Sea Zone to Alexandria 2 armour, 2 artilleries, 4 fighters, 24 infantry and 5 mech_infantrys moved from India to Burma 1 destroyer and 2 submarines moved from 71 Sea Zone to 74 Sea Zone Combat - British Battle in 74 Sea Zone British attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine British roll dice for 2 submarines in 74 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alexandria British attack with 3 fighters, 2 infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 4/7 hits, 3.17 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Burma British attack with 2 armour, 2 artilleries, 4 fighters, 24 infantry and 5 mech_infantrys Japanese defend with 2 infantry British roll dice for 2 armour, 2 artilleries, 4 fighters, 24 infantry and 5 mech_infantrys in Burma, round 2 : 14/37 hits, 8.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 armour, 2 artilleries, 4 fighters, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 4 fighters moved from Burma to India 1 aaGun moved from India to Burma 1 aaGun and 2 infantry moved from Eastern Persia to West India 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 2 tactical_bombers moved from Alexandria to 81 Sea Zone 3 fighters moved from Alexandria to Egypt 1 mech_infantry moved from Ukraine to Rostov 1 armour and 3 mech_infantrys moved from Northwest Persia to Rostov 2 infantry moved from Northwest Persia to Iraq 2 infantry moved from Northwest Persia to Iraq 1 battleship, 2 cruisers and 3 destroyers moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 119 Sea Zone to 123 Sea Zone Place Units - British 1 airfield, 2 artilleries and 1 infantry placed in Egypt 1 armour and 1 artillery placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,5,5,4,5,4,6,6,6,5,6,1,5,4,6,3,3 British collect 35 PUs (4 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 6.00 Italians : 0.33 Japanese : 0.17 AA fire in Novgorod : : -0.17
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Please add another UKPac aa from India > Burma.
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TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Bessarabia 1 armour, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 4 fighters moved from 98 Sea Zone to Alexandria 2 bombers moved from Southern Italy to 98 Sea Zone Combat - Italians
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@ArtofWar1947
Scramble fighters to SZ 98? -
No scramble.
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Was out for a run, just got back. Weather less humid. I put AB in to protect my fleet, wasn’t thinking about scrambling against amphib to Alex. Odds not good since I lost an inf retaking it on my turn.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Bessarabia 1 armour, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 4 fighters moved from 98 Sea Zone to Alexandria 2 bombers moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Bessarabia Italians attack with 2 armour, 2 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Western Ukraine Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 4 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Alexandria to 98 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 aaGun moved from Eastern Poland to Western Ukraine 2 fighters moved from Alexandria to 98 Sea Zone 2 bombers moved from 98 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy 1 destroyer placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys EDIT: Adding units owned by Italians to Romania: 2 mech_infantrys EDIT: Removing units owned by British from India: 1 aaGun EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : -0.33 Russians : -1.00
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What am I saying, the scramble would have been against the fleet, not helping to defend Alex. Excuse my prior post
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@FMErwinRommel
That’s what I thought, but I wanted to check any way. -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 45 Sea Zone to 56 Sea Zone 1 submarine moved from 41 Sea Zone to 60 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,6,3,4,6,2,6,3,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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There will be an interesting change in the naval battle dynamic now that Japan still has its BB’s & CA’s, but the Pac Allies don’t have any. Its highly uncommon to build new ones and U.S. can’t afford them now anyway. I enjoyed having the Luftwaffe help Japan in our prior game. Too bad there’s no Arctic sea route from St Pete to the Pacific. That would be a hoot.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Non Combat Move - Germans 1 aaGun, 1 artillery and 10 infantry moved from Novgorod to Karelia 4 mech_infantrys moved from Novgorod to Poland 10 armour and 42 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun, 4 artilleries and 18 infantry moved from Eastern Poland to Poland 2 aaGuns moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 transport moved from 105 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 105 Sea Zone to Western Germany 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 submarines and 2 tactical_bombers moved from 105 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to Southern France 1 fighter moved from Southern France to Western Germany 1 artillery moved from France to Southern France 1 infantry moved from Southern France to Northern Italy Place Units - Germans 10 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Non Combat Move - Germans 1 aaGun, 1 artillery and 10 infantry moved from Novgorod to Karelia 4 mech_infantrys moved from Novgorod to Poland 10 armour and 42 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun, 4 artilleries and 18 infantry moved from Eastern Poland to Poland 2 aaGuns moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 transport moved from 105 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 105 Sea Zone to Western Germany 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 submarines and 2 tactical_bombers moved from 105 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to Southern France 1 fighter moved from Southern France to Western Germany 1 artillery moved from France to Southern France 1 infantry moved from Southern France to Northern Italy Place Units - Germans 10 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 2 tactical_bombers EDIT: Adding units owned by Germans to Western Germany: 1 infantry and 2 tactical_bombers EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Non Combat Move - Germans 1 aaGun, 1 artillery and 10 infantry moved from Novgorod to Karelia 4 mech_infantrys moved from Novgorod to Poland 10 armour and 42 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun, 4 artilleries and 18 infantry moved from Eastern Poland to Poland 2 aaGuns moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 transport moved from 105 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 105 Sea Zone to Western Germany 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 submarines and 2 tactical_bombers moved from 105 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to Southern France 1 fighter moved from Southern France to Western Germany 1 artillery moved from France to Southern France 1 infantry moved from Southern France to Northern Italy Place Units - Germans 10 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 2 tactical_bombers EDIT: Adding units owned by Germans to Western Germany: 1 infantry and 2 tactical_bombers EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 112 Sea Zone: 7 submarines EDIT: Adding units owned by Germans to 105 Sea Zone: 7 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 artillery, 2 infantry and 1 mech_infantry moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 aaGun and 5 infantry moved from Tambov to Bryansk 1 aaGun moved from Russia to Bryansk 6 mech_infantrys moved from Russia to Belarus 1 aaGun moved from Smolensk to Belarus 7 infantry moved from Smolensk to Bryansk 22 artilleries and 8 infantry moved from Belarus to Bryansk 1 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.17