20L BM3 ArtofWar1947 (Axis) vs. FMERommel (Allies) G2


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 6 fighters, 3 submarines and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Java to 54 Sea Zone
            1 bomber moved from Malaya to 54 Sea Zone
            2 bombers and 3 fighters moved from Shan State to 54 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    

    Savegame


  • @ArtofWar1947
    Scramble to defend SZ 54?
    OOL?

  • 2024 2023 '22 '21 '20 '19

    Scramble 3 ANZ fighters. Best defense, and choose ANZ units first within each defensive category. U.S. BB very last, with ANZ fighters just before U.S. fighters. Hardly matters.

  • 2024 2023 '22 '21 '20 '19

    I did something that I never do, I didn’t bother recalculating battle odds in sz54 on ANZ turn. So when deciding whether ANZ should retake NG or DNG, I wasn’t thinking taking NG to deny planes landing. I was thinking Japan planes could help kill amphib troops that retook NG, but couldn’t help against DNG. A&A global is so unforgiving in Pacific. I’ve won games by opponents overlooking possible landings. I won our last game by dice luck, but these odds are overwhelming.


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 15 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 6 fighters, 3 submarines and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Java to 54 Sea Zone
            1 bomber moved from Malaya to 54 Sea Zone
            2 bombers and 3 fighters moved from Shan State to 54 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 armour
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 armour in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 armour in Dutch New Guinea, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines and 6 tactical_bombers
                Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 15/32 hits, 16.50 expected hits
                Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 16/28 hits, 14.33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    3 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 3 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 11 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 15/27 hits, 14.83 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 3 : 14/24 hits, 13.00 expected hits
                    3 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 5 carriers owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 3 bombers, 2 carriers, 2 cruisers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 8/14 hits, 8.33 expected hits
                    Americans roll dice for 1 battleship, 8 fighters and 1 transport in 54 Sea Zone, round 4 : 6/9 hits, 6.00 expected hits
                    3 tactical_bombers owned by the Japanese, 3 bombers owned by the Japanese and 8 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 4 fighters in 54 Sea Zone, round 5 : 4/8 hits, 4.33 expected hits
                    Americans roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers and 3 fighters remaining. Battle score for attacker is 30
                Casualties for Japanese: 3 bombers, 4 carriers, 8 destroyers, 8 fighters, 3 submarines and 6 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Burma to Shan State
            1 infantry moved from Malaya to Shan State
            3 infantry moved from Kwangsi to Yunnan
            2 mech_infantrys moved from Malaya to Yunnan
            3 mech_infantrys moved from French Indo China to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            4 infantry moved from Anhwe to Hunan
            4 infantry moved from Jehol to Anhwe
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to Philippines
            4 infantry moved from Japan to 6 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kiangsi
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            7 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
            Japanese undo move 3.
            2 infantry placed in Kwangtung
            1 destroyer placed in 20 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
            Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Americans : 3.00
    UK_Pacific : -0.33
    Japanese : -0.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Novgorod
            1 bomber moved from Queensland to 45 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in 45 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 45 Sea Zone to India
            1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
            1 bomber moved from Novgorod to Belarus
            4 fighters moved from 108 Sea Zone to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 108 Sea Zone to 106 Sea Zone
            2 infantry and 1 marine moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 fighter moved from Northwest Persia to Persia
    
        Place Units - Americans
            2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Iraq to Alexandria
            2 fighters and 2 infantry moved from Egypt to Alexandria
            2 tactical_bombers moved from 81 Sea Zone to Alexandria
            2 armour, 2 artilleries, 4 fighters, 24 infantry and 5 mech_infantrys moved from India to Burma
            1 destroyer and 2 submarines moved from 71 Sea Zone to 74 Sea Zone
    
        Combat - British
            Battle in 74 Sea Zone
                British attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                    British roll dice for 2 submarines in 74 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 74 Sea Zone
                British win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Alexandria
                British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 2 infantry
                    British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 4/7 hits, 3.17 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 2 armour, 2 artilleries, 4 fighters, 24 infantry and 5 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 2 armour, 2 artilleries, 4 fighters, 24 infantry and 5 mech_infantrys in Burma, round 2 : 14/37 hits, 8.83 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 armour, 2 artilleries, 4 fighters, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            4 fighters moved from Burma to India
            1 aaGun moved from India to Burma
            1 aaGun and 2 infantry moved from Eastern Persia to West India
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            2 tactical_bombers moved from Alexandria to 81 Sea Zone
            3 fighters moved from Alexandria to Egypt
            1 mech_infantry moved from Ukraine to Rostov
            1 armour and 3 mech_infantrys moved from Northwest Persia to Rostov
            2 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Northwest Persia to Iraq
            1 battleship, 2 cruisers and 3 destroyers moved from 108 Sea Zone to 106 Sea Zone
            1 submarine moved from 119 Sea Zone to 123 Sea Zone
    
        Place Units - British
            1 airfield, 2 artilleries and 1 infantry placed in Egypt
            1 armour and 1 artillery placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,5,5,4,5,4,6,6,6,5,6,1,5,4,6,3,3
            British collect 35 PUs (4 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    British : 6.00
    Italians : 0.33
    Japanese : 0.17
    AA fire in Novgorod : : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Please add another UKPac aa from India > Burma.


  • TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Bessarabia
            1 armour, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            4 fighters moved from 98 Sea Zone to Alexandria
            2 bombers moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
    

    Savegame


  • @ArtofWar1947
    Scramble fighters to SZ 98?

  • 2024 2023 '22 '21 '20 '19

    No scramble.

  • 2024 2023 '22 '21 '20 '19

    Was out for a run, just got back. Weather less humid. I put AB in to protect my fleet, wasn’t thinking about scrambling against amphib to Alex. Odds not good since I lost an inf retaking it on my turn.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Bessarabia
            1 armour, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            4 fighters moved from 98 Sea Zone to Alexandria
            2 bombers moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Western Ukraine
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Alexandria
                Italians attack with 4 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Alexandria to 98 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 fighters moved from Alexandria to 98 Sea Zone
            2 bombers moved from 98 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
            1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy
            1 destroyer placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys
            EDIT: Adding units owned by Italians to Romania: 2 mech_infantrys
            EDIT: Removing units owned by British from India: 1 aaGun
            EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.33
    Russians : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    What am I saying, the scramble would have been against the fleet, not helping to defend Alex. Excuse my prior post


  • @FMErwinRommel
    That’s what I thought, but I wanted to check any way.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 45 Sea Zone to 56 Sea Zone
            1 submarine moved from 41 Sea Zone to 60 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,6,3,4,6,2,6,3,3
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    There will be an interesting change in the naval battle dynamic now that Japan still has its BB’s & CA’s, but the Pac Allies don’t have any. Its highly uncommon to build new ones and U.S. can’t afford them now anyway. I enjoyed having the Luftwaffe help Japan in our prior game. Too bad there’s no Arctic sea route from St Pete to the Pacific. That would be a hoot.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
    
        Non Combat Move - Germans
            1 aaGun, 1 artillery and 10 infantry moved from Novgorod to Karelia
            4 mech_infantrys moved from Novgorod to Poland
            10 armour and 42 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 aaGun, 4 artilleries and 18 infantry moved from Eastern Poland to Poland
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 transport moved from 105 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from 105 Sea Zone to Western Germany
            3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 submarines and 2 tactical_bombers moved from 105 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to Southern France
            1 fighter moved from Southern France to Western Germany
            1 artillery moved from France to Southern France
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Germans
            10 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
    
        Non Combat Move - Germans
            1 aaGun, 1 artillery and 10 infantry moved from Novgorod to Karelia
            4 mech_infantrys moved from Novgorod to Poland
            10 armour and 42 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 aaGun, 4 artilleries and 18 infantry moved from Eastern Poland to Poland
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 transport moved from 105 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from 105 Sea Zone to Western Germany
            3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 submarines and 2 tactical_bombers moved from 105 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to Southern France
            1 fighter moved from Southern France to Western Germany
            1 artillery moved from France to Southern France
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Germans
            10 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry and 2 tactical_bombers
            EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
    
        Non Combat Move - Germans
            1 aaGun, 1 artillery and 10 infantry moved from Novgorod to Karelia
            4 mech_infantrys moved from Novgorod to Poland
            10 armour and 42 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 aaGun, 4 artilleries and 18 infantry moved from Eastern Poland to Poland
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 transport moved from 105 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from 105 Sea Zone to Western Germany
            3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 submarines and 2 tactical_bombers moved from 105 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to Southern France
            1 fighter moved from Southern France to Western Germany
            1 artillery moved from France to Southern France
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Germans
            10 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry and 2 tactical_bombers
            EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 112 Sea Zone: 7 submarines
            EDIT: Adding units owned by Germans to 105 Sea Zone: 7 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            1 artillery, 2 infantry and 1 mech_infantry moved from Rostov to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 aaGun and 5 infantry moved from Tambov to Bryansk
            1 aaGun moved from Russia to Bryansk
            6 mech_infantrys moved from Russia to Belarus
            1 aaGun moved from Smolensk to Belarus
            7 infantry moved from Smolensk to Bryansk
            22 artilleries and 8 infantry moved from Belarus to Bryansk
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.17
    

    Savegame

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