Oops, wrong re-start point, it should be after R4, as reflected in most recent post. I’ll plan to take J4 soon.
20L BM3 ArtofWar1947 (Axis) vs. Adam514 (Allies+15) G2
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from Normandy Bordeaux to 105 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from 105 Sea Zone to Gibraltar 1 fighter moved from 105 Sea Zone to 88 Sea Zone 1 bomber moved from Southern Italy to 88 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 bomber moved from Western Germany to Gibraltar 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians -
Scramble to defend SZ 91?
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@ArtofWar1947 No scramble.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from Normandy Bordeaux to 105 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from 105 Sea Zone to Gibraltar 1 fighter moved from 105 Sea Zone to 88 Sea Zone 1 bomber moved from Southern Italy to 88 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 bomber moved from Western Germany to Gibraltar 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Battle in 91 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 1 transport British defend with 1 destroyer Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Gibraltar Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 marine British defend with 1 airfield, 1 harbour and 2 infantry; French defend with 1 fighter Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 marine in Gibraltar, round 2 : 2/6 hits, 2.83 expected hits British roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Gibraltar Germans roll dice for 2 bombers, 1 fighter and 1 marine in Gibraltar, round 3 : 1/4 hits, 2.17 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the French lost in Gibraltar Germans win, taking Gibraltar from British with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is -3 Casualties for Germans: 1 artillery, 1 bomber and 1 infantry Casualties for British: 2 infantry Casualties for French: 1 fighter Battle in 88 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 cruiser Germans roll dice for 1 bomber and 1 fighter in 88 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 88 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Finland: 1 infantry EDIT: Adding units owned by Germans to Vyborg: 1 infantry EDIT: Changing ownership of Vyborg from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from 88 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to Morocco 1 bomber moved from 88 Sea Zone to Morocco 1 bomber moved from Gibraltar to Morocco 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 tactical_bomber moved from Germany to Western Germany 6 armour moved from Yugoslavia to Bessarabia 2 aaGuns, 2 armour, 5 artilleries, 24 infantry and 5 mech_infantrys moved from Romania to Bessarabia 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Western Germany to France 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour and 1 mech_infantry moved from Poland to Bessarabia 2 mech_infantrys moved from Germany to Poland 3 mech_infantrys moved from Germany to Romania 1 aaGun and 6 infantry moved from Finland to Karelia 1 armour moved from Greece to Romania Place Units - Germans 1 infantry and 6 mech_infantrys placed in Germany 2 fighters placed in Western Germany 1 submarine placed in 105 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 44 PUs (1 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -3.33 British : 0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Russia 5 artilleries and 3 infantry moved from Russia to Bryansk 1 mech_infantry moved from Rostov to Bryansk 3 aaGuns, 3 artilleries and 23 infantry moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Belarus 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Ukraine 7 artilleries placed in Russia Russians undo move 1. 1 infantry placed in Ukraine 2 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.17 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier and 3 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Hopei to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Non Combat Move - Japanese 3 infantry moved from Hopei to Suiyuyan 2 artilleries and 1 infantry moved from Hopei to Kweichow 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 4 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter moved from Siam to 37 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 7 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Hunan Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 artillery EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 infantry and 2 transports EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 infantry and 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 1 harbour and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Central United States to Central America 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Central America 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 64 Sea Zone 1 fighter moved from 26 Sea Zone to Central America 3 fighters moved from Hawaiian Islands to Central America Place Units - Americans 1 destroyer and 2 submarines placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 harbour placed in Central America Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5,3,2,4,3,4,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Turning on Edit Mode EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 6 infantry EDIT: Removing units owned by Chinese from Kansu: 1 fighter and 6 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Kenya 1 infantry moved from Tanganyika Territory to Kenya 1 tactical_bomber moved from Belgian Congo to Kenya 1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 2 artilleries moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Belgian Congo to Kenya 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from 80 Sea Zone to Iraq 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in Iraq British attack with 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Kenya British attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 4/6 hits, 2.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to 80 Sea Zone 1 fighter moved from Iraq to 80 Sea Zone 1 fighter moved from Iraq to West India 1 aaGun and 1 infantry moved from West India to Eastern Persia 2 infantry moved from India to West India 1 fighter moved from Iceland to United Kingdom 1 fighter moved from British Guiana to Nigeria 1 fighter moved from British Guiana to Suriname 1 bomber moved from British Guiana to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 armour moved from Quebec to Central United States 1 battleship, 1 cruiser and 1 transport moved from 106 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 submarine moved from 92 Sea Zone to 94 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery, 5 infantry and 1 mech_infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,6,6,3,3,5,5,2,6,5,5,6,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,3,2,2 UK_Pacific collect 17 PUs (6 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 3.17 Italians : 0.00 -
@Adam514
For I-3, unless the transport in SZ 94 move out of the zone during the CM, they are frozen in place if the DD attacks the UK sub. If I load the transports with the infantry in Algeria and Tunisia and move them to SZ 92, AA is allowing the infantry to disembark during the NCM. Is this legal or is it the third bug I’ve encountered in this game? My understanding is that the the infantry in Algeria or Tunisia can load into a transport in SZ 94, move to another SZ such as SZ 98, and conduct an amphibious assault on Crete or Cyprus. -
@ArtofWar1947 The rule is, sub or no sub, you aren’t allowed to load transports in the CM if they aren’t doing any amphibious assault in that move phase. You are allowed to move your transports in the CM, but then they cannot do anything else in the NCM. You can also choose to not attack the sub and do whatever you want in the NCM with the transports and fleet.
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@Adam514
Thanks for information. I need to re-think the I-3 and G-4 turns. Will do the I-3 turn tomorrow AM. -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 1 infantry moved from Syria to Iraq 1 bomber moved from Syria to Iraq 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 artillery moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Iraq Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun and 2 infantry moved from Romania to Bessarabia 1 bomber moved from Iraq to Southern Italy 2 fighters moved from Southern Italy to Gibraltar 2 infantry moved from Algeria to 94 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun and 5 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 factory_minor placed in Egypt 2 transports placed in 95 Sea Zone 1 artillery placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0.17 British : 0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 5 artilleries, 24 infantry and 6 mech_infantrys moved from Bessarabia to Ukraine 1 armour and 4 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 battleship, 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 2 tactical_bombers moved from Morocco to 94 Sea Zone 2 bombers moved from Morocco to 94 Sea Zone 2 fighters moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Western Germany to 94 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 10 armour, 5 artilleries, 24 infantry and 10 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 10 armour, 5 artilleries, 24 infantry and 10 mech_infantrys in Ukraine, round 2 : 15/49 hits, 13.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 10 armour, 5 artilleries, 24 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States retreated to Baltic States Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in 94 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 submarine Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 94 Sea Zone Germans win with 1 battleship, 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 bombers moved from 94 Sea Zone to Southern Italy 3 fighters moved from 94 Sea Zone to Gibraltar 2 tactical_bombers moved from 94 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Western Germany to Southern Italy 2 aaGuns moved from Western Germany to France 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from France to Northern Italy 1 artillery moved from France to Normandy Bordeaux 1 submarine moved from 105 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Poland to Bessarabia 1 infantry moved from Germany to Poland 3 mech_infantrys moved from Germany to Poland 2 mech_infantrys moved from Germany to Romania 1 tactical_bomber moved from Baltic States to Poland Place Units - Germans 1 submarine placed in 105 Sea Zone 1 fighter and 1 infantry placed in Normandy Bordeaux 1 fighter placed in France 5 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -2.00 British : -0.17 Russians : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Bryansk Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Belarus to Bryansk 7 artilleries and 2 infantry moved from Russia to Bryansk 1 aaGun and 2 infantry moved from Bryansk to Rostov 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 8 artilleries and 2 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser and 1 submarine EDIT: Turning off Edit Mode 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter, 2 infantry and 1 tactical_bomber moved from Siam to French Indo China 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to Celebes 1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines 1 artillery, 1 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 bomber moved from Siam to Kwangtung 1 fighter, 1 infantry and 1 tactical_bomber moved from Hunan to Kiangsi 1 infantry moved from Anhwe to Kiangsi Combat - Japanese Battle in Java Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Guam Battle in Malaya Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 4 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 aaGun and 1 infantry AA fire in Celebes : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 36 Sea Zone to Caroline Islands 1 carrier, 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Celebes to 42 Sea Zone 1 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Kiangsi to Manchuria 1 fighter moved from Yunnan to Manchuria 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Hopei 1 artillery moved from Kweichow to Hunan 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu 1 bomber moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 bomber moved from Philippines to Kwangsi Place Units - Japanese 2 artilleries and 2 infantry placed in Japan 2 destroyers and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
AA fire in Celebes : : -0.33 Americans : 0.33 ANZAC : 0.67 Chinese : -1.00 UK_Pacific : -1.33 Japanese : -3.50 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 marines moved from Central United States to 101 Sea Zone 2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Morocco 4 fighters moved from Central America to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone Combat - Americans Battle in Morocco Non Combat Move - Americans 1 armour and 1 infantry moved from Central America to 64 Sea Zone 1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 64 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 91 Sea Zone to United Kingdom 1 mech_infantry moved from Central America to Central United States 1 mech_infantry moved from Western United States to Central United States 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 6 infantry moved from Tsinghai to Shensi 10 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 2 infantry EDIT: Adding units owned by Chinese to Shensi: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in 41 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Trans-Jordan Battle in Yunnan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Trans-Jordan from Italians, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 armour, 2 artilleries and 2 infantry moved from Kenya to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from West India to 81 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 aaGun and 1 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from India to Eastern Persia 1 aaGun, 3 artilleries and 13 infantry moved from India to Burma 1 tactical_bomber moved from Yunnan to Burma 2 destroyers moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from Nigeria to Morocco 1 fighter moved from Suriname to Morocco 1 fighter moved from British Guiana to Morocco 1 bomber and 3 fighters moved from United Kingdom to Morocco 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 54 Sea Zone to 63 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 infantry EDIT: Adding units owned by British to West India: 2 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 5 infantryCombat Hit Differential Summary :
British : 0.17 Japanese : 0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Egypt 1 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 aaGun and 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 aaGun moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France Place Units - Italians 1 airfield, 1 artillery and 1 infantry placed in Egypt 1 destroyer placed in 98 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from India to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Burma 1 destroyer and 2 submarines moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia 1 artillery and 1 infantry moved from New South Wales to South Australia 2 fighters moved from Queensland to South Australia 1 cruiser moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Non Combat Move - Germans 2 mech_infantrys moved from Poland to Novgorod 1 tactical_bomber moved from Poland to Ukraine 2 aaGuns and 2 mech_infantrys moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 5 mech_infantrys moved from Germany to Romania 1 aaGun moved from Poland to Slovakia Hungary 1 fighter moved from Normandy Bordeaux to Gibraltar 1 fighter moved from France to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 fighter moved from Egypt to France 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France 1 artillery moved from Northern Italy to France 1 submarine moved from 105 Sea Zone to 125 Sea Zone 1 infantry moved from Yugoslavia to Albania 1 marine moved from Gibraltar to 92 Sea Zone 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 battleship, 1 destroyer and 1 submarine moved from 94 Sea Zone to 92 Sea Zone Place Units - Germans 1 infantry and 3 mech_infantrys placed in Western Germany 1 destroyer placed in 110 Sea Zone 3 infantry placed in France 1 fighter and 1 infantry placed in Southern France 3 infantry placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 8 artilleries and 2 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine Place Units - Russians 2 infantry placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.17





