TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery, 1 Elite and 3 Infantrys moved from N.French I. to Burma
1 Bomber moved from Malaya to Burma
1 Tank and 2 Tankettes moved from Kwangsi to Burma
2 Artillerys and 2 Infantrys moved from Davao to sz70
1 Artillery and 1 Infantry moved from sz70 to Celebs
1 Artillery and 1 Infantry moved from sz70 to Halma
2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 2 Transports moved from sz60 to sz59
1 Fighter moved from sz76 to sz59
1 Destroyer moved from sz78 to sz72
1 Destroyer moved from sz76 to sz45
1 Artillery and 2 Infantrys moved from Tokyo to sz78
1 Artillery, 1 B.Transport and 2 Infantrys moved from sz78 to sz67
1 Artillery and 2 Infantrys moved from sz67 to N.French I.
2 Transports moved from sz67 to sz70
2 Infantrys moved from Davao to sz70
2 Infantrys moved from sz70 to Celebs
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 EarlyFighter, 5 Infantrys, 1 Marine, 1 Submarine, 1 Tank and 2 Tankettes; Remaining resources: 2 PUs;
Combat - Yamamoto
Battle in sz59
Yamamoto attack with 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports
Anzac defend with 6 Transports
Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports in sz59, round 2 : 1/4 hits, 1.33 expected hits
Anzac roll dice for 6 Transports in sz59, round 2 : 0/6 hits, 1.00 expected hits
1 Transport owned by the Anzac lost in sz59
Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports in sz59, round 3 : 1/4 hits, 1.33 expected hits
Anzac roll dice for 5 Transports in sz59, round 3 : 2/5 hits, 0.83 expected hits
1 Transport owned by the Anzac and 2 Transports owned by the Yamamoto lost in sz59
Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 4 : 0/4 hits, 1.33 expected hits
Anzac roll dice for 4 Transports in sz59, round 4 : 0/4 hits, 0.67 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 5 : 1/4 hits, 1.33 expected hits
Anzac roll dice for 4 Transports in sz59, round 5 : 1/4 hits, 0.67 expected hits
1 Transport owned by the Anzac and 1 B.Transport owned by the Yamamoto lost in sz59
Yamamoto roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 6 : 2/4 hits, 1.33 expected hits
Anzac roll dice for 3 Transports in sz59, round 6 : 1/3 hits, 0.50 expected hits
2 Transports owned by the Anzac and 1 B.Transport owned by the Yamamoto lost in sz59
Yamamoto roll dice for 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz59, round 7 : 2/4 hits, 1.33 expected hits
Anzac roll dice for 1 Transport in sz59, round 7 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Anzac and 1 Carrier owned by the Yamamoto lost in sz59
Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is -6
Casualties for Anzac: 6 Transports
Casualties for Yamamoto: 2 B.Transports, 1 Carrier and 2 Transports
Battle in Halma
Yamamoto attack with 1 Artillery and 1 Infantry
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Halma, round 2 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Infantry in Halma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Halma
Yamamoto win, taking Halma from Anzac with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in Celebs
Yamamoto attack with 1 Artillery and 3 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Celebs, round 2 : 1/4 hits, 1.00 expected hits
Anzac roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Celebs
Yamamoto win, taking Celebs from Anzac with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Burma
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys, 1 Tank and 2 Tankettes
British defend with 2 Fighters
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys, 1 Tank and 2 Tankettes in Burma, round 2 : 3/9 hits, 3.33 expected hits
British roll dice for 2 Fighters in Burma, round 2 : 2/2 hits, 1.33 expected hits
2 Fighters owned by the British and 2 Infantrys owned by the Yamamoto lost in Burma
Yamamoto win, taking Burma from British with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 1 Tank and 2 Tankettes remaining. Battle score for attacker is 16
Casualties for Yamamoto: 2 Infantrys
Casualties for British: 2 Fighters
Non Combat Move - Yamamoto
1 Fighter could not land in sz59 and was removed
1 Infantry moved from Ani Jima to sz78
1 Infantry moved from Ototo Jima to sz78
1 Artillery moved from Bonin to sz78
1 Infantry moved from Bonin to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz67
2 Infantrys and 1 Transport moved from sz78 to sz67
1 B.Transport moved from sz78 to sz75
2 Tanks moved from Iwo Jima to sz75
1 Infantry moved from Iwo Jima to sz75
1 B.Transport, 1 Infantry and 2 Tanks moved from sz75 to sz74
1 B.Transport moved from sz78 to sz75
2 Infantrys moved from Iwo Jima to sz75
1 Artillery moved from Iwo Jima to sz75
1 Artillery, 1 B.Transport and 2 Infantrys moved from sz75 to sz74
1 Artillery, 3 Infantrys and 2 Tanks moved from sz74 to Tientsin
1 Artillery and 3 Infantrys moved from sz67 to N.French I.
1 Bomber moved from Burma to Malaya
1 EarlyFighter moved from sz59 to S.Borneo
Place Units - Yamamoto
2 Artillerys, 1 Bunker and 2 Infantrys placed in Davao
1 Tank and 2 Tankettes placed in Kwangsi
1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Marine placed in Tokyo
1 Destroyer and 1 Submarine placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to sz78: 1 Battleship, 1 Carrier and 9 Destroyers
EDIT: Removing units owned by Yamamoto from sz76: 1 Battleship, 1 Carrier, 9 Destroyers and 1 EarlyFighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67
Yamamoto : -1.00
Anzac : 1.50
Please use the second save. I had a NCM edit
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Chinese
8 Mech.Infs and 11 Tanks moved from Peking to Hopeh
2 Artillerys, 2 Fighters and 6 Infantrys moved from E.Shansi to Hopeh
2 Fighters moved from Hopeh to sz74
4 Mech.Infs moved from Shansi to Hopeh
1 Tank moved from Sian to Hopeh
1 Infantry moved from Nanking to Sian
1 Infantry moved from E.Shansi to Shansi
4 Mech.Infs moved from N.Chunking to Bengal
4 Mech.Infs moved from Bengal to Burma
4 Mech.Infs moved from Nancheng to Bengal
4 Mech.Infs moved from Bengal to Burma
1 Infantry and 1 Marine moved from Nancheng to E.Tibet
4 Mech.Infs moved from Xining to W.Chunking
1 Infantry moved from N.Shangsi to E.Shansi
3 Infantrys moved from Tsingnan to Sikang
2 Infantrys moved from Xining to Nancheng
4 Mech.Infs moved from Urumal to Tsingnan
Purchase Units - Chinese
Chinese buy 1 Elite, 1 Infantry and 8 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Burma
Chinese attack with 8 Mech.Infs
Yamamoto defend with 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Tankettes
Chinese roll dice for 8 Mech.Infs in Burma, round 2 : 2/8 hits, 2.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Tankettes in Burma, round 2 : 2/6 hits, 1.83 expected hits
2 Mech.Infs owned by the Chinese and 2 Tankettes owned by the Yamamoto lost in Burma
Chinese roll dice for 6 Mech.Infs in Burma, round 3 : 3/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Burma, round 3 : 3/4 hits, 1.50 expected hits
3 Mech.Infs owned by the Chinese, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Burma
Chinese roll dice for 3 Mech.Infs in Burma, round 4 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Burma, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Burma
Chinese win, taking Burma from Yamamoto with 3 Mech.Infs remaining. Battle score for attacker is -2
Casualties for Chinese: 5 Mech.Infs
Casualties for Yamamoto: 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Tankettes
Battle in W.Chunking
Chinese attack with 4 Mech.Infs
Hisaichi defend with 1 Infantry
Chinese roll dice for 4 Mech.Infs in W.Chunking, round 2 : 3/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in W.Chunking
Chinese win, taking W.Chunking from Hisaichi with 4 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hopeh
Chinese attack with 2 Artillerys, 6 Infantrys, 12 Mech.Infs and 12 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Artillerys, 6 Infantrys, 12 Mech.Infs and 12 Tanks in Hopeh, round 2 : 16/32 hits, 12.67 expected hits
Hisaichi roll dice for 1 Infantry in Hopeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hopeh
Chinese win, taking Hopeh from Hisaichi with 2 Artillerys, 6 Infantrys, 12 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in sz74
Chinese attack with 2 Fighters
Hisaichi defend with 1 T.Boat; Yamamoto defend with 2 B.Transports
Chinese roll dice for 2 Fighters in sz74, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 2 B.Transports and 1 T.Boat in sz74, round 2 : 2/3 hits, 0.50 expected hits
1 T.Boat owned by the Hisaichi and 2 Fighters owned by the Chinese lost in sz74
Yamamoto win with 2 B.Transports remaining. Battle score for attacker is -15
Casualties for Chinese: 2 Fighters
Casualties for Hisaichi: 1 T.Boat
Non Combat Move - Chinese
Place Units - Chinese
1 Elite, 1 Infantry and 4 Mech.Infs placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67
Yamamoto : 2.67
Chinese : 5.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Hisaichi
3 Artillerys moved from Hongkong to sz67
1 Marine moved from Hongkong to sz67
2 Infantrys moved from Hongkong to sz67
1 Artillery, 2 B.Transports and 1 Infantry moved from sz67 to sz60
2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz67 to sz60
3 Artillerys, 2 Infantrys and 1 Marine moved from sz60 to S.Borneo
4 Infantrys moved from Malaya to sz60
4 Infantrys moved from sz60 to N.S
4 EarlyFighters moved from sz60 to N.S
1 Bomber moved from Malaya to Burma
3 Artillerys moved from Thailand to Burma
1 Tank moved from Seoul to Tientsin
2 Tankettes moved from Seoul to Tientsin
1 Mech.Inf moved from Tientsin to Peking
Hisaichi take Peking from Chinese
1 Mech.Inf moved from Peking to Tientsin
Purchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 EarlyFighter, 7 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.S
Hisaichi attack with 4 EarlyFighters and 4 Infantrys
Anzac defend with 2 Artillerys and 1 Elite
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Anzac lost in N.S
Hisaichi roll dice for 4 EarlyFighters and 4 Infantrys in N.S, round 2 : 3/8 hits, 2.00 expected hits
Anzac roll dice for 1 Artillery and 1 Elite in N.S, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Elite owned by the Anzac lost in N.S
Hisaichi win, taking N.S from Anzac with 4 EarlyFighters and 4 Infantrys remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Artillerys and 1 Elite
Battle in Burma
Hisaichi attack with 3 Artillerys and 1 Bomber
Chinese defend with 3 Mech.Infs
Hisaichi roll dice for 3 Artillerys and 1 Bomber in Burma, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 3 Mech.Infs in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 Mech.Inf owned by the Chinese lost in Burma
Hisaichi roll dice for 3 Artillerys and 1 Bomber in Burma, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 2 Mech.Infs in Burma, round 3 : 1/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Burma
Hisaichi win, taking Burma from British with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 11
Casualties for Chinese: 3 Mech.Infs
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Hisaichi
1 Bomber moved from Burma to Malaya
4 EarlyFighters moved from N.S to sz60
1 B.Transport moved from sz73 to sz67
1 Transport moved from sz73 to sz67
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in S.Borneo
3 Artillerys and 3 Infantrys placed in Hongkong
1 Artillery and 2 Infantrys placed in Tientsin
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to Korea: 2 Artillerys
EDIT: Removing units owned by Hisaichi from Seoul: 2 Artillerys
EDIT: Turning off Edit Mode
1 EarlyFighter, 1 Tank and 2 Tankettes placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00
British : -0.67
Anzac : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Thai
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from Thailand to Burma
2 Infantrys moved from Phuket to Thailand
1 Marine moved from Phuket to Thailand
2 Infantrys moved from sz60 to Sumatra
Thai take Sumatra from Anzac
1 Tank moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 1 EarlyFighter and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Turning on Edit Mode
EDIT: Removing units owned by Thai from Burma: 2 Infantrys
EDIT: Adding units owned by Thai to Thailand: 2 Infantrys
EDIT: Turning off Edit Mode
Place Units - Thai
1 EarlyFighter and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - British
3 Mech.Infs moved from Bengal to sz64
2 B.Transports and 3 Mech.Infs moved from sz64 to sz66
1 Tank moved from Calcutta to sz63
1 Infantry moved from Calcutta to sz63
1 Infantry, 1 Tank and 1 Transport moved from sz63 to sz66
1 Infantry, 3 Mech.Infs and 1 Tank moved from sz66 to Malaya
1 Infantry moved from Calcutta to sz63
1 Infantry and 1 T.Boat moved from sz63 to sz61
1 Infantry moved from sz61 to N.S
1 Infantry and 1 Tank moved from Java to sz57
1 Infantry, 1 Tank and 1 Transport moved from sz57 to sz61
1 Infantry and 1 Tank moved from sz61 to N.S
2 Fighters moved from Calcutta to Burma
3 Mech.Infs moved from Dheli to Bengal
1 Fighter moved from Soem to sz59
6 Tankettes moved from Yakutsk to Ustkut
2 Tankettes moved from Palana to Yakutsk
1 Transport moved from sz4 to sz5
2 Tankettes moved from N.Canada to sz5
2 Tankettes and 1 Transport moved from sz5 to sz4
2 Tankettes moved from Vancouver to N.Canada
2 Tankettes moved from sz4 to Palana
Purchase Units - British
British buy 1 Fighter, 3 Infantrys, 1 Marine, 3 Mech.Infs, 2 Tankettes and 3 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Malaya
British attack with 1 Infantry, 3 Mech.Infs and 1 Tank
Hisaichi defend with 1 Bomber, 1 Bunker, 1 Factory and 2 Infantrys; Yamamoto defend with 1 Bomber
British roll dice for 1 Infantry, 3 Mech.Infs and 1 Tank in Malaya, round 2 : 2/5 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 2 Bombers, 1 Bunker and 2 Infantrys in Malaya, round 2 : 1/5 hits, 1.50 expected hits
1 Bomber owned by the Yamamoto and 1 Infantry owned by the British lost in Malaya
British roll dice for 3 Mech.Infs and 1 Tank in Malaya, round 3 : 3/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Bomber, 1 Bunker and 2 Infantrys in Malaya, round 3 : 0/4 hits, 1.33 expected hits
1 Bomber owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Malaya
British roll dice for 3 Mech.Infs and 1 Tank in Malaya, round 4 : 0/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Bunker in Malaya, round 4 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the British lost in Malaya
British roll dice for 2 Mech.Infs and 1 Tank in Malaya, round 5 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Hisaichi lost in Malaya
British win, taking Malaya from Hisaichi with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 31
Casualties for British: 1 Infantry and 1 Mech.Inf
Casualties for Yamamoto: 1 Bomber
Casualties for Hisaichi: 1 Bomber, 1 Bunker and 2 Infantrys
Battle in sz59
British attack with 1 Fighter
Yamamoto defend with 1 Destroyer
British roll dice for 1 Fighter in sz59, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz59
British win with 1 Fighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Burma
British attack with 2 Fighters
Hisaichi defend with 2 Artillerys
British roll dice for 2 Fighters in Burma, round 2 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 2 Artillerys in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Hisaichi lost in Burma
British win with 2 Fighters remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Artillerys
Battle in Ustkut
British attack with 6 Tankettes
Masaharu defend with 1 Artillery and 1 Infantry
British roll dice for 6 Tankettes in Ustkut, round 2 : 1/6 hits, 2.00 expected hits
Masaharu roll dice for 1 Artillery and 1 Infantry in Ustkut, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu and 1 Tankette owned by the British lost in Ustkut
British roll dice for 5 Tankettes in Ustkut, round 3 : 2/5 hits, 1.67 expected hits
Masaharu roll dice for 1 Artillery in Ustkut, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Masaharu and 1 Tankette owned by the British lost in Ustkut
British win, taking Ustkut from Masaharu with 4 Tankettes remaining. Battle score for attacker is -2
Casualties for British: 2 Tankettes
Casualties for Masaharu: 1 Artillery and 1 Infantry
Battle in N.S
British attack with 2 Infantrys and 1 Tank
Hisaichi defend with 4 Infantrys
British roll dice for 2 Infantrys and 1 Tank in N.S, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 4 Infantrys in N.S, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 2 Infantrys and 1 Tank in N.S, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 4 Infantrys in N.S, round 3 : 3/4 hits, 1.33 expected hits
1 Tank owned by the British, 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in N.S
Hisaichi win with 3 Infantrys remaining. Battle score for attacker is -7
Casualties for British: 2 Infantrys and 1 Tank
Casualties for Hisaichi: 1 Infantry
Non Combat Move - British
2 Fighters moved from Burma to Bengal
1 Fighter moved from sz59 to Java
Place Units - British
3 Transports placed in sz63
2 Infantrys and 1 Marine placed in Calcutta
3 Mech.Infs placed in Dheli
2 Tankettes placed in Vancouver
1 Fighter and 1 Infantry placed in Calcutta
Turn Complete - British
British collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : 1.17
Hisaichi : -2.17
Masaharu : 1.00
Yamamoto : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Anzac
1 Artillery moved from W.Australia to sz50
2 Artillerys moved from Derby to sz50
3 Infantrys moved from W.Australia to sz50
4 Infantrys moved from Java to Sumatra
3 Artillerys, 3 Infantrys and 3 Transports moved from sz50 to sz56
3 Artillerys and 3 Infantrys moved from sz56 to Sumatra
1 Submarine moved from sz57 to sz56
1 Battleship moved from sz57 to sz56
1 Carrier moved from sz57 to sz56
1 Transport moved from sz61 to sz56
2 Transports moved from sz57 to sz50
3 Infantrys moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
4 Infantrys and 2 Transports moved from sz50 to sz57
4 Infantrys moved from sz57 to Java
2 Transports moved from sz57 to sz50
3 Infantrys moved from Darwin to Derby
6 Infantrys moved from S.W.Australia to W.Australia
3 Infantrys moved from Melbourne to S.W.Australia
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 EarlyFighter and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 3 Artillerys and 7 Infantrys
Thai defend with 2 Infantrys
Anzac roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 3 Artillerys and 7 Infantrys in Sumatra, round 2 : 3/10 hits, 2.67 expected hits
Thai roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra
Anzac win, taking Sumatra from Thai with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Infantrys
Non Combat Move - Anzac
Place Units - Anzac
3 Artillerys placed in W.Australia
1 Artillery and 2 Infantrys placed in Darwin
1 EarlyFighter and 5 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Anzac : -0.33
Thai : 0.33
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Americans
3 Artillerys, 10 Infantrys, 8 Tanks and 2 Tankettes moved from Yakutsk to Vostok
1 Artillery and 1 Infantry moved from Angarsk to Vostok
1 Bomber moved from Yakutsk to sz76
2 B.Carriers, 3 Carriers, 7 Destroyers, 1 EarlyFighter, 10 Fighters, 1 L.Fighter and 1 Submarine moved from sz18 to sz76
2 Fighters moved from sz20 to sz76
1 Destroyer moved from sz3 to sz16
1 Destroyer moved from sz3 to sz2
1 Infantry and 1 Marine moved from Alaska to sz4
2 Tankettes moved from Palana to sz4
4 Infantrys moved from Palana to sz4
2 Infantrys moved from Palana to sz4
1 Infantry, 1 Marine and 1 Transport moved from sz4 to sz7
1 Infantry and 1 Marine moved from sz7 to Ostrov
Russians take Ostrov from Masaharu
1 B.Transport and 4 Infantrys moved from sz4 to sz7
4 Infantrys moved from sz7 to N.Japan
Americans take N.Japan from Masaharu
1 B.Transport, 2 Infantrys and 2 Tankettes moved from sz4 to sz7
2 Infantrys and 2 Tankettes moved from sz7 to Sukhalin
Americans take Sukhalin from Masaharu
Purchase Units - Americans
Americans buy 5 Fighters, 13 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in Vostok
Americans attack with 4 Artillerys, 11 Infantrys, 8 Tanks and 2 Tankettes
Masaharu defend with 2 Artillerys and 14 Infantrys
Americans roll dice for 4 Artillerys, 11 Infantrys, 8 Tanks and 2 Tankettes in Vostok, round 2 : 12/25 hits, 8.50 expected hits
Masaharu roll dice for 2 Artillerys and 14 Infantrys in Vostok, round 2 : 4/16 hits, 5.33 expected hits
12 Infantrys owned by the Masaharu and 4 Infantrys owned by the Americans lost in Vostok
Americans roll dice for 4 Artillerys, 7 Infantrys, 8 Tanks and 2 Tankettes in Vostok, round 3 : 12/21 hits, 7.83 expected hits
Masaharu roll dice for 2 Artillerys and 2 Infantrys in Vostok, round 3 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Masaharu, 2 Artillerys owned by the Masaharu and 1 Infantry owned by the Americans lost in Vostok
Americans win, taking Vostok from Masaharu with 4 Artillerys, 6 Infantrys, 8 Tanks and 2 Tankettes remaining. Battle score for attacker is 26
Casualties for Americans: 5 Infantrys
Casualties for Masaharu: 2 Artillerys and 14 Infantrys
Battle in sz76
Americans attack with 2 B.Carriers, 1 Bomber, 3 Carriers, 7 Destroyers, 1 EarlyFighter, 12 Fighters, 1 L.Fighter and 1 Submarine
Yamamoto defend with 1 Battleship, 1 Carrier, 10 Destroyers and 1 EarlyFighter
Americans roll dice for 1 Submarine in sz76, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Americans roll dice for 2 B.Carriers, 1 Bomber, 3 Carriers, 7 Destroyers, 1 EarlyFighter, 12 Fighters and 1 L.Fighter in sz76, round 2 : 13/27 hits, 10.67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 10 Destroyers and 1 EarlyFighter in sz76, round 2 : 7/13 hits, 6.67 expected hits
2 Fighters owned by the Americans, 1 Submarine owned by the Americans, 1 Bomber owned by the Americans, 1 B.Carrier owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 10 Destroyers owned by the Yamamoto, 1 EarlyFighter owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz76
Americans win with 1 B.Carrier, 3 Carriers, 7 Destroyers, 10 Fighters and 1 L.Fighter remaining. Battle score for attacker is 54
Casualties for Americans: 1 B.Carrier, 1 Bomber, 1 EarlyFighter, 2 Fighters and 1 Submarine
Casualties for Yamamoto: 1 Battleship, 1 Carrier, 10 Destroyers and 1 EarlyFighter
Non Combat Move - Americans
1 Carrier and 2 Destroyers moved from sz20 to sz18
2 Fighters moved from sz76 to sz18
1 B.Carrier, 2 Destroyers and 3 Fighters moved from sz25 to sz20
1 Destroyer moved from sz23 to sz25
1 Destroyer moved from sz3 to sz7
Place Units - Americans
12 Infantrys and 2 Tankettes placed in Rocky Mt
1 Fighter and 1 Infantry placed in Pearl Harbor
2 Fighters placed in Hilo
2 Fighters placed in San Francisco
Turn Complete - Americans
Americans collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Masaharu : -1.67
Yamamoto : 0.33
Americans : 10.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Masaharu
8 Infantrys moved from Akina to N.Japan
1 Bomber moved from Quingdao to sz2
2 Destroyers moved from sz1 to sz2
1 T.Boat and 2 Transports moved from sz1 to sz15
1 Infantry and 1 Marine moved from Belogorsk to Amursk
4 Infantrys moved from Hsingan to Belogorsk
Purchase Units - Masaharu
Masaharu buy 1 Bunker, 14 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in N.Japan
Masaharu attack with 8 Infantrys
Americans defend with 1 AAGun and 4 Infantrys
Masaharu roll dice for 8 Infantrys in N.Japan, round 2 : 1/8 hits, 1.33 expected hits
Americans roll dice for 4 Infantrys in N.Japan, round 2 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Americans lost in N.Japan
Masaharu roll dice for 8 Infantrys in N.Japan, round 3 : 2/8 hits, 1.33 expected hits
Americans roll dice for 3 Infantrys in N.Japan, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans lost in N.Japan
Masaharu roll dice for 8 Infantrys in N.Japan, round 4 : 2/8 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in N.Japan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in N.Japan
Masaharu win, taking N.Japan from Americans with 8 Infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 4 Infantrys
Battle in sz2
Masaharu attack with 1 Bomber and 2 Destroyers
Americans defend with 1 Destroyer
Masaharu roll dice for 1 Bomber and 2 Destroyers in sz2, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz2, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz2
Masaharu win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Destroyer
Casualties for Americans: 1 Destroyer
Non Combat Move - Masaharu
1 Bomber moved from sz2 to Amursk
3 Transports moved from sz1 to sz15
Place Units - Masaharu
1 Bunker placed in Belogorsk
3 Infantrys placed in Amursk
3 Infantrys and 1 Marine placed in Manchuria
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Masaharu : 1.67
Americans : -2.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 10
Combat Move - Russians
6 Infantrys, 1 Marine and 1 Tank moved from Ulaan Ude to Quingdao
1 Elite and 8 Infantrys moved from Tulun to Ulaan Ude
4 Infantrys moved from Bratsk to Ustkut
1 Tank and 2 Tankettes moved from Kaask to Ulaan Ude
3 Infantrys moved from Kaask to Kyzal
4 Infantrys moved from Krasnoyarsk to Bratsk
4 Infantrys moved from Achinsk to Krasnoyarsk
Purchase Units - Russians
Russians buy 7 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 6 Infantrys, 1 Marine and 1 Tank
Yamamoto defend with 1 Infantry and 1 Tank
Russians roll dice for 6 Infantrys, 1 Marine and 1 Tank in Quingdao, round 2 : 2/8 hits, 1.83 expected hits
Masaharu roll dice for 1 Infantry and 1 Tank in Quingdao, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Quingdao
Russians win, taking Quingdao from Masaharu with 5 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 Infantry and 1 Tank
Non Combat Move - Russians
Place Units - Russians
3 Infantrys, 1 Tank and 2 Tankettes placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Masaharu : 0.17
Russians : 0.17
TripleA Move Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery and 2 Infantrys moved from Jinan to Hsingan
1 Artillery, 3 Infantrys and 2 Tanks moved from Tientsin to sz74
1 Artillery, 2 B.Transports, 3 Infantrys and 2 Tanks moved from sz74 to sz60
2 Artillerys and 2 Infantrys moved from Davao to sz70
1 Infantry moved from Davao to sz70
1 Artillery moved from Celebs to sz70
1 Artillery moved from Halma to sz70
1 Infantry moved from Celebs to sz70
4 Artillerys, 1 Destroyer, 4 Infantrys and 4 Transports moved from sz70 to sz69
4 Artillerys and 4 Infantrys moved from sz69 to E.Borneo
1 Artillery, 3 Infantrys and 2 Tanks moved from sz60 to E.Borneo
1 EarlyFighter moved from S.Borneo to E.Borneo
1 Tank and 2 Tankettes moved from Kwangsi to Burma
2 Artillerys and 5 Infantrys moved from N.French I. to Burma
1 B.Transport and 3 Transports moved from sz67 to sz78
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery and 2 Infantrys moved from Jinan to Hsingan
1 Artillery, 3 Infantrys and 2 Tanks moved from Tientsin to sz74
1 Artillery, 2 B.Transports, 3 Infantrys and 2 Tanks moved from sz74 to sz60
2 Artillerys and 2 Infantrys moved from Davao to sz70
1 Infantry moved from Davao to sz70
1 Artillery moved from Celebs to sz70
1 Artillery moved from Halma to sz70
1 Infantry moved from Celebs to sz70
4 Artillerys, 1 Destroyer, 4 Infantrys and 4 Transports moved from sz70 to sz69
4 Artillerys and 4 Infantrys moved from sz69 to E.Borneo
1 Artillery, 3 Infantrys and 2 Tanks moved from sz60 to E.Borneo
1 EarlyFighter moved from S.Borneo to E.Borneo
1 Tank and 2 Tankettes moved from Kwangsi to Burma
2 Artillerys and 5 Infantrys moved from N.French I. to Burma
1 B.Transport and 3 Transports moved from sz67 to sz78
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 4 Destroyers, 1 Elite, 5 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in E.Borneo
Yamamoto attack with 5 Artillerys, 1 EarlyFighter, 7 Infantrys and 2 Tanks
Anzac defend with 6 Artillerys, 3 Infantrys and 1 Marine
Yamamoto roll dice for 5 Artillerys, 1 EarlyFighter, 7 Infantrys and 2 Tanks in E.Borneo, round 2 : 5/15 hits, 5.00 expected hits
Anzac roll dice for 6 Artillerys, 3 Infantrys and 1 Marine in E.Borneo, round 2 : 2/10 hits, 3.33 expected hits
1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Marine owned by the Anzac lost in E.Borneo
Yamamoto roll dice for 5 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks in E.Borneo, round 3 : 6/13 hits, 4.67 expected hits
Anzac roll dice for 5 Artillerys in E.Borneo, round 3 : 1/5 hits, 1.67 expected hits
5 Artillerys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in E.Borneo
Yamamoto win, taking E.Borneo from Anzac with 5 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 27
Casualties for Yamamoto: 3 Infantrys
Casualties for Anzac: 6 Artillerys, 3 Infantrys and 1 Marine
Non Combat Move - Yamamoto
1 Destroyer moved from sz72 to sz78
1 Destroyer moved from sz45 to sz72
1 EarlyFighter moved from E.Borneo to S.Borneo
Place Units - Yamamoto
4 Destroyers placed in sz78
2 Artillerys and 2 Infantrys placed in Davao
1 Tank and 2 Tankettes placed in Kwangsi
1 Elite and 3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Yamamoto : 1.33
Anzac : -2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Chinese
1 Infantry moved from E.Shansi to Peking
Chinese take Peking from Hisaichi
4 Mech.Infs moved from W.Chunking to Bengal
1 Marine moved from E.Tibet to Bengal
1 Infantry moved from E.Tibet to W.Chunking
4 Mech.Infs moved from Xining to Bengal
4 Mech.Infs moved from Tsingnan to Bengal
3 Infantrys moved from Sikang to W.Sian
2 Infantrys moved from Nancheng to E.Tibet
1 Elite and 1 Infantry moved from Xining to Nancheng
4 Mech.Infs moved from Urumal to Tsingnan
2 Artillerys and 6 Infantrys moved from Hopeh to Shantung
1 Infantry moved from Shansi to Hopeh
12 Tanks moved from Hopeh to Nanking
1 Mech.Inf moved from Hopeh to Hankou
Chinese take Hankou from Hisaichi
5 Mech.Infs moved from Hopeh to Nanking
5 Mech.Infs moved from Nanking to Kichedung
6 Mech.Infs moved from Hopeh to Hanan
Purchase Units - Chinese
Chinese buy 1 Marine and 9 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kichedung
Chinese attack with 5 Mech.Infs
Hisaichi defend with 1 Infantry
Chinese roll dice for 5 Mech.Infs in Kichedung, round 2 : 0/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry in Kichedung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 Mech.Infs in Kichedung, round 3 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry in Kichedung, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kichedung
Chinese win, taking Kichedung from Hisaichi with 4 Mech.Infs remaining. Battle score for attacker is -3
Casualties for Chinese: 1 Mech.Inf
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Chinese attack with 2 Artillerys and 6 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Artillerys and 6 Infantrys in Shantung, round 2 : 1/8 hits, 2.00 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hanan
Chinese attack with 6 Mech.Infs
Hisaichi defend with 1 Infantry
Chinese roll dice for 6 Mech.Infs in Hanan, round 2 : 2/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hanan
Chinese win, taking Hanan from Hisaichi with 6 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
Place Units - Chinese
1 Marine and 5 Mech.Infs placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Chinese : -3.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from Tientsin to Peking
1 Elite moved from Tientsin to Hopeh
1 Tank moved from Tientsin to Hopeh
1 Tankette moved from Tientsin to Hopeh
1 Tankette moved from Tientsin to Peking
1 Artillery moved from S.Borneo to sz60
2 Infantrys moved from S.Borneo to sz60
1 Artillery moved from S.Borneo to sz60
1 Marine moved from S.Borneo to W.Borneo
1 Infantry moved from S.Borneo to W.Borneo
1 Artillery and 1 Infantry moved from S.Borneo to sz60
1 Artillery moved from S.Borneo to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz68
1 Artillery and 1 Infantry moved from sz68 to Borneo
3 Artillerys and 2 Infantrys moved from sz60 to Malaya
4 EarlyFighters moved from sz60 to Malaya
1 Infantry moved from Chunking to N.Chunking
Hisaichi take N.Chunking from Chinese
1 EarlyFighter moved from Seoul to Hopeh
3 Infantrys and 2 Tanks moved from Irkutsk to Quingdao
1 Infantry moved from Jinan to Quingdao
Purchase Units - Hisaichi
Hisaichi buy 8 Artillerys, 8 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Borneo
Hisaichi attack with 1 Artillery and 1 Infantry
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
Anzac roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Borneo
Hisaichi win, taking Borneo from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Hopeh
Hisaichi attack with 1 EarlyFighter, 1 Elite, 1 Tank and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 EarlyFighter, 1 Elite, 1 Tank and 1 Tankette in Hopeh, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Hopeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hopeh
Hisaichi win, taking Hopeh from Chinese with 1 EarlyFighter, 1 Elite, 1 Tank and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Quingdao
Hisaichi attack with 4 Infantrys and 2 Tanks
Russians defend with 5 Infantrys, 1 Marine and 1 Tank
Hisaichi roll dice for 4 Infantrys and 2 Tanks in Quingdao, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 5 Infantrys, 1 Marine and 1 Tank in Quingdao, round 2 : 2/7 hits, 2.50 expected hits
2 Infantrys owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 2 Infantrys and 2 Tanks in Quingdao, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 5 Infantrys, 1 Marine and 1 Tank in Quingdao, round 3 : 4/7 hits, 2.50 expected hits
2 Tanks owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Quingdao
Russians win with 5 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is -18
Casualties for Hisaichi: 4 Infantrys and 2 Tanks
Battle in Peking
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tankette in Peking, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tankette in Peking, round 3 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Artillery, 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in W.Borneo
Hisaichi attack with 1 Infantry and 1 Marine
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Marine in W.Borneo, round 2 : 0/2 hits, 0.50 expected hits
Anzac roll dice for 1 Infantry in W.Borneo, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Marine in W.Borneo, round 3 : 0/2 hits, 0.50 expected hits
Anzac roll dice for 1 Infantry in W.Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in W.Borneo
Hisaichi roll dice for 1 Marine in W.Borneo, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in W.Borneo, round 4 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in W.Borneo
Anzac win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Infantry and 1 Marine
Battle in Malaya
Hisaichi attack with 3 Artillerys, 4 EarlyFighters and 2 Infantrys
British defend with 1 Factory, 2 Mech.Infs and 1 Tank
Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
1 Mech.Inf owned by the British lost in Malaya
Hisaichi roll dice for 3 Artillerys, 4 EarlyFighters and 2 Infantrys in Malaya, round 2 : 1/9 hits, 3.00 expected hits
British roll dice for 1 Mech.Inf and 1 Tank in Malaya, round 2 : 1/2 hits, 0.83 expected hits
1 Mech.Inf owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 3 Artillerys, 4 EarlyFighters and 1 Infantry in Malaya, round 3 : 2/8 hits, 2.67 expected hits
British roll dice for 1 Tank in Malaya, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
Hisaichi win, taking Malaya from British with 3 Artillerys and 4 EarlyFighters remaining. Battle score for attacker is 11
Casualties for British: 2 Mech.Infs and 1 Tank
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Hisaichi
4 EarlyFighters moved from Malaya to sz60
3 Artillerys moved from Hongkong to sz67
2 Infantrys moved from Hongkong to sz67
1 Infantry moved from Kwangtung to Kiangsi
1 Infantry moved from Hongkong to Kwangtung
3 Artillerys, 1 B.Transport, 2 Infantrys and 1 Transport moved from sz67 to sz60
3 Artillerys and 2 Infantrys moved from sz60 to Malaya
2 B.Transports and 1 Transport moved from sz60 to sz67
1 EarlyFighter moved from Hopeh to Tientsin
2 Artillerys moved from Korea to Tientsin
2 Tankettes moved from Seoul to Tientsin
1 Tank moved from Seoul to Tientsin
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in S.Borneo
3 Artillerys and 3 Infantrys placed in Hongkong
1 Artillery and 2 Infantrys placed in Tientsin
2 Artillerys, 1 Infantry, 1 Tank and 2 Tankettes placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Hisaichi : -6.00
British : 0.67
Anzac : 0.67
Chinese : -1.00
Russians : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Thai
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to W.Borneo
1 EarlyFighter moved from Phuket to W.Borneo
3 Infantrys moved from Phuket to Thailand
4 Infantrys, 1 Marine and 1 Tank moved from Thailand to Burma
Purchase Units - Thai
Thai buy 1 Elite, 3 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Thai
Battle in W.Borneo
Thai attack with 1 EarlyFighter and 2 Infantrys
Anzac defend with 1 Infantry
Thai roll dice for 1 EarlyFighter and 2 Infantrys in W.Borneo, round 2 : 0/3 hits, 0.67 expected hits
Anzac roll dice for 1 Infantry in W.Borneo, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 EarlyFighter and 2 Infantrys in W.Borneo, round 3 : 2/3 hits, 0.67 expected hits
Anzac roll dice for 1 Infantry in W.Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in W.Borneo
Thai win, taking W.Borneo from Anzac with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Non Combat Move - Thai
1 EarlyFighter moved from W.Borneo to S.Borneo
Place Units - Thai
1 Elite, 3 Infantrys and 2 Tankettes placed in Phuket
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Anzac : -0.67
Thai : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - British
2 Fighters and 3 Mech.Infs moved from Bengal to Burma
1 Fighter moved from Calcutta to Burma
2 Artillerys, 3 Infantrys, 1 Marine and 1 Tank moved from Calcutta to sz63
2 Artillerys, 3 Infantrys, 1 Marine, 1 T.Boat, 1 Tank and 3 Transports moved from sz63 to sz64
2 Artillerys, 3 Infantrys, 1 Marine and 1 Tank moved from sz64 to Burma
2 B.Transports and 1 Transport moved from sz66 to sz63
2 Destroyers moved from sz66 to sz64
1 Transport moved from sz61 to sz57
1 Fighter moved from Java to sz68
3 Mech.Infs moved from Dheli to Bengal
1 Tankette moved from Ustkut to Jinan
Russians take Jinan from Yamamoto
1 Tankette moved from Ustkut to Irkutsk
Russians take Irkutsk from Masaharu
2 Tankettes moved from Ustkut to Vostok
6 Infantrys and 2 Tankettes moved from Yakutsk to Vostok
2 Tankettes moved from Palana to Magadan
1 Transport moved from sz4 to sz5
2 Tankettes moved from N.Canada to sz5
2 Tankettes moved from Vancouver to N.Canada
2 Tankettes and 1 Transport moved from sz5 to sz4
2 Tankettes moved from sz4 to Palana
Purchase Units - British
British buy 2 Artillerys, 2 Fighters, 2 Infantrys, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in sz68
British attack with 1 Fighter
Hisaichi defend with 1 Transport
British roll dice for 1 Fighter in sz68, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Transport in sz68, round 2 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the British lost in sz68
Hisaichi win with 1 Transport remaining. Battle score for attacker is -10
Casualties for British: 1 Fighter
Battle in Burma
British attack with 2 Artillerys, 3 Fighters, 3 Infantrys, 1 Marine, 3 Mech.Infs and 1 Tank
Yamamoto defend with 2 Artillerys, 5 Infantrys, 1 Tank and 2 Tankettes; Thai defend with 4 Infantrys, 1 Marine and 1 Tank
British roll dice for 2 Artillerys, 3 Fighters, 3 Infantrys, 1 Marine, 3 Mech.Infs and 1 Tank in Burma, round 2 : 6/13 hits, 5.17 expected hits
Hisaichi roll dice for 2 Artillerys, 9 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes in Burma, round 2 : 2/16 hits, 5.33 expected hits
4 Infantrys owned by the Yamamoto, 2 Infantrys owned by the British and 2 Tankettes owned by the Yamamoto lost in Burma
British roll dice for 2 Artillerys, 3 Fighters, 1 Infantry, 1 Marine, 3 Mech.Infs and 1 Tank in Burma, round 3 : 4/11 hits, 4.50 expected hits
Hisaichi roll dice for 2 Artillerys, 5 Infantrys, 1 Marine and 2 Tanks in Burma, round 3 : 3/10 hits, 3.67 expected hits
3 Infantrys owned by the Thai, 1 Infantry owned by the Yamamoto, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Burma
British roll dice for 3 Fighters, 1 Marine, 3 Mech.Infs and 1 Tank in Burma, round 4 : 3/8 hits, 3.50 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks in Burma, round 4 : 4/6 hits, 2.33 expected hits
1 Infantry owned by the Thai, 1 Artillery owned by the Yamamoto, 3 Mech.Infs owned by the British, 1 Marine owned by the British and 1 Marine owned by the Thai lost in Burma
British roll dice for 3 Fighters and 1 Tank in Burma, round 5 : 3/4 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery and 2 Tanks in Burma, round 5 : 1/3 hits, 1.33 expected hits
1 Tank owned by the British, 1 Tank owned by the Thai, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Burma
British win with 3 Fighters remaining. Battle score for attacker is 10
Casualties for British: 2 Artillerys, 3 Infantrys, 1 Marine, 3 Mech.Infs and 1 Tank
Casualties for Yamamoto: 2 Artillerys, 5 Infantrys, 1 Tank and 2 Tankettes
Casualties for Thai: 4 Infantrys, 1 Marine and 1 Tank
Non Combat Move - British
3 Fighters moved from Burma to Bengal
Place Units - British
2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks placed in Calcutta
3 Mech.Infs placed in Dheli
2 Tankettes placed in Vancouver
Turn Complete - British
British collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : 0.33
Hisaichi : -1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 11
Combat Move - Anzac
3 Artillerys and 6 Infantrys moved from Sumatra to N.S
4 Infantrys moved from Java to sz56
4 Infantrys and 2 Transports moved from sz56 to sz61
4 Infantrys moved from sz61 to N.S
1 Battleship moved from sz56 to sz61
1 Carrier moved from sz56 to sz57
1 Submarine moved from sz56 to sz57
2 Artillerys moved from W.Australia to sz50
2 Infantrys moved from W.Australia to sz50
2 Transports moved from sz57 to sz50
1 Artillery moved from W.Australia to sz50
2 Infantrys moved from W.Australia to sz50
1 Infantry moved from W.Australia to sz50
3 Artillerys, 5 Infantrys and 4 Transports moved from sz50 to sz57
2 Transports moved from sz56 to sz50
3 Artillerys and 5 Infantrys moved from sz57 to Java
3 Infantrys moved from Derby to sz50
1 Infantry moved from W.Australia to sz50
4 Infantrys moved from sz50 to Soem
3 Infantrys moved from S.W.Australia to W.Australia
1 Artillery and 2 Infantrys moved from Darwin to Derby
5 Infantrys moved from Melbourne to S.W.Australia
1 EarlyFighter moved from Melbourne to sz57
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 EarlyFighter, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in N.S
Anzac attack with 3 Artillerys and 10 Infantrys
Hisaichi defend with 3 Infantrys
Anzac roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in N.S
Anzac roll dice for 3 Artillerys and 10 Infantrys in N.S, round 2 : 2/13 hits, 3.17 expected hits
Hisaichi roll dice for 2 Infantrys in N.S, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in N.S
Anzac win, taking N.S from Hisaichi with 3 Artillerys and 9 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 Infantrys
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
3 Artillerys placed in W.Australia
1 Artillery, 1 Infantry and 1 Marine placed in Darwin
1 EarlyFighter and 5 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Anzac : -0.83