@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
axis-dominion vs artofwar (allies+16) bm3
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and that’s allied bid of 19, not 16…
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NO scramble, thanks.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 artillery and 3 infantry moved from Western Germany to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 armour moved from Holland Belgium to France 1 bomber moved from Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to Normandy Bordeaux 1 tactical_bomber moved from Poland to France 1 tactical_bomber moved from Germany to 110 Sea Zone 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans Battle in 110 Sea Zone Germans attack with 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 6 armour, 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/19 hits, 6.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/14 hits, 5.83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 1/6 hits, 2.67 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 2 bombers, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 7/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 3 infantry moved from Poland to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Western Germany to France Place Units - Germans 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 4.67 British : -2.33 AA fire in France : : -0.17 French : -1.67 Neutral_Allies : 0.33 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 124 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 3 infantry moved from Baltic States to Belarus 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Archangel to Belarus 2 infantry moved from Karelia to Novgorod 2 infantry moved from Vyborg to Novgorod 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 infantry moved from Vyborg to Novgorod Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 artillery moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Manchuria to Chahar 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Manchuria to Jehol Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese : 1.00 Japanese : 3.67 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 marine placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 artillery and 5 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 submarine moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 106 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine Germans defend with 2 submarines British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 bomber moved from 106 Sea Zone to Iceland 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from 110 Sea Zone to Iceland 3 fighters moved from 110 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from India to 81 Sea Zone 1 fighter moved from 96 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 2 infantry moved from Burma to India 1 infantry moved from West India to Eastern Persia 3 infantry moved from Malaya to Shan State Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 71 Sea Zone 1 infantry placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Germans : -1.17 British : -3.33 Italians : -0.33 Chinese : 0.00 Japanese : 0.67 -
@ArtofWar1947
Please pardon the delay in the US-1/UK-1 turns. The unpardonably poor defense by the Royal Navy in G-1 forced me to completely re-think my response, and I did not have time during the work week to do so. -
@ArtofWar1947 said in axis-dominion vs artofwar (allies+16) bm3:
@ArtofWar1947
Please pardon the delay in the US-1/UK-1 turns. The unpardonably poor defense by the Royal Navy in G-1 forced me to completely re-think my response, and I did not have time during the work week to do so.not a problem at all, I was very busy at work as well, and had other games going on. so you’re good, take your time, no rush!
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@axis-dominion
US-1/UK-1 now posted. -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win, taking Gibraltar from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Libya to Tobruk 2 infantry moved from Albania to Bulgaria 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Slovakia Hungary 2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : -1.00 British : -0.17 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 fighter moved from Queensland to Java 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 3 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 battleship and 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to Greece 1 fighter moved from Southern Italy to Greece 3 tactical_bombers moved from Western Germany to Greece 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 4 fighters moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Greece Germans attack with 3 armour, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in Greece, round 2 : 5/12 hits, 5.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Romania 1 infantry moved from Slovakia Hungary to Poland 3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Germany to Romania 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Romania 3 mech_infantrys moved from Germany to Poland 1 armour and 1 mech_infantry moved from France to Yugoslavia 1 armour and 1 mech_infantry moved from France to Germany 1 armour and 1 mech_infantry moved from France to Yugoslavia 1 armour moved from France to Germany 2 armour moved from France to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 artillery moved from France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 artilleries moved from France to Western Germany 1 aaGun and 3 infantry moved from Norway to Finland 1 bomber moved from Greece to Western Germany 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Western Germany 1 tactical_bomber moved from Greece to Southern Italy 2 tactical_bombers moved from Greece to Southern Italy 1 fighter moved from 110 Sea Zone to Gibraltar 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -1.67 British : -0.33 Neutral_Allies : 0.67 -
assumed no scramble in 110
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Western Ukraine 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine 5 infantry moved from Russia to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone Place Units - Russians 1 infantry placed in Novgorod 1 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Hunan to Yunnan 6 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers in Yunnan, round 2 : 11/17 hits, 8.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 artilleries and 5 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Chahar to Kweichow 1 armour moved from Kwangsi to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone 4 fighters moved from Kwangsi to Siam 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Yunnan to 36 Sea Zone 2 bombers moved from Yunnan to Kwangsi 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 battleship and 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe 1 infantry moved from Manchuria to Jehol 1 fighter moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 2 marines placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : 2.17 -
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 2 infantry moved from Eastern Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 artillery and 3 infantry moved from Persia to Iraq 1 battleship moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 2 fighters moved from 81 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Anglo Egyptian Sudan British attack with 2 artilleries, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 5 infantry in Iraq, round 2 : 2/7 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 infantry moved from Shan State to Burma 1 submarine moved from 39 Sea Zone to 60 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 2 fighters moved from 96 Sea Zone to 81 Sea Zone 1 submarine moved from 109 Sea Zone to 106 Sea Zone 1 battleship and 1 cruiser moved from 123 Sea Zone to 106 Sea Zone 1 bomber and 1 fighter moved from Iceland to United Kingdom 1 aaGun moved from India to Burma Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 106 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by UK_Pacific to India: 1 aaGunCombat Hit Differential Summary :
British : 0.50 Italians : 0.33 Neutral_Axis : -1.00 -
@ArtofWar1947
Posted is the UK-2 turn after the NCM and before the Mobilization of New Units.
I realized that the UK should have declared war on Japan for a variety of reasons (the bonuses for UK-Pac and ANZAC and any Ally units in Burma are going to get slaughtered despite what I do).
I also realized that I should have attacked Kiangsi with 1 UK-Pac infantry and Yunnan with 3 UK-Pac infantry, a MI, fighter, and a tac.
I can leave FIC to be attacked by the lone ANZAC infantry, whose future is limited any way. -
I’m not sure exactly what you’re asking for, but I’m totally ok if you’d like to redo UK turn and DOW, and keep the original battle results (which were of course all on the Europe side). just let me know
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@axis-dominion
Thanks, yes, I’d like to essentially redo the UK-Pac turn. Enlightenment came but slowly. -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Guam to 46 Sea Zone 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Eastern United States to Western United States 1 submarine moved from 54 Sea Zone to 46 Sea Zone Place Units - Americans 3 submarines placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 8 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 artillery and 10 infantry moved from Shensi to Kansu Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 2 infantry moved from Eastern Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 artillery and 3 infantry moved from Persia to Iraq 1 battleship moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 2 fighters moved from 81 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Anglo Egyptian Sudan British attack with 2 artilleries, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 5 infantry in Iraq, round 2 : 2/7 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 infantry moved from Shan State to Burma 1 submarine moved from 39 Sea Zone to 60 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 2 fighters moved from 96 Sea Zone to 81 Sea Zone 1 submarine moved from 109 Sea Zone to 106 Sea Zone 1 battleship and 1 cruiser moved from 123 Sea Zone to 106 Sea Zone 1 bomber and 1 fighter moved from Iceland to United Kingdom 1 aaGun moved from India to Burma Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 106 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by UK_Pacific to India: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from French Indo China: 1 infantry EDIT: Changing ownership of French Indo China from UK_Pacific to Neutral_Axis EDIT: Removing units owned by British from Burma: 2 infantry EDIT: Removing units owned by Japanese from Yunnan: 3 infantry EDIT: Changing ownership of Yunnan from Japanese to Chinese EDIT: Adding units owned by UK_Pacific to Yunnan: 1 infantry EDIT: Removing units owned by British from Kwangtung: 1 infantry EDIT: Changing ownership of Kiangsi from Japanese to Chinese EDIT: Adding units owned by UK_Pacific to Kiangsi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in Kiangsi change ownership: 1 infantry Some Units in Yunnan change ownership: 1 infantry Some Units in India change ownership: 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Editing Political Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked EDIT: Changing PUs for UK_Pacific from 17 to 23 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.50 Italians : 0.33 Chinese : -3.83 Neutral_Axis : -1.00 Japanese : -1.33





