axis-dominion vs Karl (allies+12) bm3

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    @axis-dominion said in axis-dominion vs Karl (allies+12) bm3:

    yah, I feigned an india crunch… kinda had to, since you could’ve attacked and crushed me from both sides in w. india

    Well, if I had run the numbers right, I would not have moved in w/UK. I would have moved in with US first so I could have air support.

    So basically I just threw the game away because I miscounted. That is dumb.

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    @Karl7 said in axis-dominion vs Karl (allies+12) bm3:

    @axis-dominion said in axis-dominion vs Karl (allies+12) bm3:

    yah, I feigned an india crunch… kinda had to, since you could’ve attacked and crushed me from both sides in w. india

    Well, if I had run the numbers right, I would not have moved in w/UK. I would have moved in with US first so I could have air support.

    So basically I just threw the game away because I miscounted. That is dumb.

    yah TBH I don’t know what the heck you’re doing lol

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    all I know is that’s a lot of tanks you just lost. like a ton

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    and I don’t mind if you counter me now there in Persia, as if you do, you’ll lose india and the game

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    anyway, germany posted, be sure to refresh

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    @axis-dominion said in axis-dominion vs Karl (allies+12) bm3:

    and I don’t mind if you counter me now there in Persia, as if you do, you’ll lose india and the game

    you mean all in w/planes?

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    @Karl7 said in axis-dominion vs Karl (allies+12) bm3:

    @axis-dominion said in axis-dominion vs Karl (allies+12) bm3:

    and I don’t mind if you counter me now there in Persia, as if you do, you’ll lose india and the game

    you mean all in w/planes?

    Yeah, I saw that. I try that and that’s when your luck comes back and gets like 5 AA hits

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    @Karl7 said in axis-dominion vs Karl (allies+12) bm3:

    @axis-dominion said in axis-dominion vs Karl (allies+12) bm3:

    and I don’t mind if you counter me now there in Persia, as if you do, you’ll lose india and the game

    you mean all in w/planes?

    well no, you have 3 mechs too

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    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Yenisey
            1 infantry moved from Evenkiyskiy to Yenisey
            1 infantry moved from Evenkiyskiy to Yenisey
            10 infantry moved from Kansu to Shensi
            3 infantry moved from Suiyuyan to Shensi
            1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
            1 infantry moved from Turkey to Greece
                  Russians take Greece from Germans
            3 infantry moved from Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
            2 infantry moved from Rostov to Bryansk
            13 artilleries moved from Caucasus to Northwest Persia
            16 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
            9 armour, 5 artilleries, 28 infantry and 6 mech_infantrys moved from Belarus to Bryansk
    
        Combat - Russians
            Battle in Shensi
                Russians attack with 1 armour, 16 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 16 infantry and 1 mech_infantry in Shensi, round 2 : 3/18 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Russians win, taking Shensi from Japanese with 1 armour, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Novgorod
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Yenisey
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yenisey
                Russians win, taking Yenisey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 9 armour, 5 artilleries, 30 infantry and 6 mech_infantrys
                Italians defend with 1 mech_infantry
                    Russians roll dice for 9 armour, 5 artilleries, 30 infantry and 6 mech_infantrys in Bryansk, round 2 : 14/50 hits, 13.00 expected hits
                    Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 9 armour, 5 artilleries, 29 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Belarus
            1 artillery moved from Smolensk to Bryansk
            1 infantry moved from Caucasus to Rostov
            1 aaGun and 13 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 artilleries and 7 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            1 aaGun moved from Kansu to Shensi
            1 aaGun moved from Suiyuyan to Shensi
            1 fighter moved from Yenisey to Evenkiyskiy
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
            1 armour moved from Novosibirsk to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.67
    Russians : 1.83
    Japanese : 0.00
    

    Savegame

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    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Yenisey
            1 infantry moved from Evenkiyskiy to Yenisey
            1 infantry moved from Evenkiyskiy to Yenisey
            10 infantry moved from Kansu to Shensi
            3 infantry moved from Suiyuyan to Shensi
            1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
            1 infantry moved from Turkey to Greece
                  Russians take Greece from Germans
            3 infantry moved from Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
            2 infantry moved from Rostov to Bryansk
            13 artilleries moved from Caucasus to Northwest Persia
            16 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
            9 armour, 5 artilleries, 28 infantry and 6 mech_infantrys moved from Belarus to Bryansk
    
        Combat - Russians
            Battle in Shensi
                Russians attack with 1 armour, 16 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 16 infantry and 1 mech_infantry in Shensi, round 2 : 3/18 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Russians win, taking Shensi from Japanese with 1 armour, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Novgorod
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Yenisey
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yenisey
                Russians win, taking Yenisey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 9 armour, 5 artilleries, 30 infantry and 6 mech_infantrys
                Italians defend with 1 mech_infantry
                    Russians roll dice for 9 armour, 5 artilleries, 30 infantry and 6 mech_infantrys in Bryansk, round 2 : 14/50 hits, 13.00 expected hits
                    Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 9 armour, 5 artilleries, 29 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Belarus
            1 artillery moved from Smolensk to Bryansk
            1 infantry moved from Caucasus to Rostov
            1 aaGun and 13 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 artilleries and 7 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            1 aaGun moved from Kansu to Shensi
            1 aaGun moved from Suiyuyan to Shensi
            1 fighter moved from Yenisey to Evenkiyskiy
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
            1 armour moved from Novosibirsk to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Turkey: 1 aaGun
            EDIT: Adding units owned by Russians to Northwest Persia: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.67
    Russians : 1.83
    Japanese : 0.00
    

    Savegame

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    @axis-dominion

    Made a change use second map

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    @axis-dominion said in axis-dominion vs Karl (allies+12) bm3:

    @Karl7 said in axis-dominion vs Karl (allies+12) bm3:

    @axis-dominion said in axis-dominion vs Karl (allies+12) bm3:

    and I don’t mind if you counter me now there in Persia, as if you do, you’ll lose india and the game

    you mean all in w/planes?

    well no, you have 3 mechs too

    I can’t afford to lose planes to tanks

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    TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Chahar to Suiyuyan
            2 bombers moved from Anhwe to Suiyuyan
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Midway from Americans to Japanese
            EDIT: Changing ownership of Wake Island from Americans to Japanese
            EDIT: Turning off Edit Mode
            1 aaGun and 1 marine moved from Yunnan to Burma
            3 armour moved from French Indo China to Burma
            3 armour moved from Malaya to Burma
            1 tactical_bomber moved from Malaya to Burma
            1 mech_infantry moved from Hunan to Burma
            1 fighter moved from French Indo China to Burma
            4 bombers moved from Malaya to Burma
            2 bombers moved from Kiangsu to Burma
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            2 bombers moved from Suiyuyan to Burma
            6 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 8 Sea Zone to 1 Sea Zone
            1 destroyer moved from 8 Sea Zone to 10 Sea Zone
            1 artillery and 2 infantry moved from Dzavhan to Ulaanbaatar
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 submarine moved from 63 Sea Zone to 29 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 carriers and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            2 bombers moved from Japan to Caroline Islands
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
    
        Place Units - Japanese
            1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
            3 armour placed in Malaya
            2 armour and 1 fighter placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.50
    

    Savegame

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    missed your edit of the aa gun to nwp. feel free to adjust

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    TripleA Turn Summary: UK_Pacific round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 airfield, 1 bomber, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Malaya
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Colombia from Neutral_True to Americans
            EDIT: Turning off Edit Mode
            10 fighters moved from Queensland to 64 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            5 carriers, 4 destroyers, 3 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 64 Sea Zone
            3 infantry moved from 64 Sea Zone to Central America
            1 artillery moved from Peru to Colombia
            3 submarines moved from 89 Sea Zone to 64 Sea Zone
            3 fighters moved from Central United States to Southeast Mexico
            1 fighter moved from Central United States to Western United States
            1 fighter moved from Central United States to Western United States
            1 fighter moved from Southeast Mexico to Western United States
            1 fighter moved from Southeast Mexico to Western United States
            1 destroyer and 1 submarine moved from 65 Sea Zone to 64 Sea Zone
            3 fighters moved from Saudi Arabia to Iraq
            3 fighters moved from India to Iraq
            2 destroyers moved from 64 Sea Zone to 11 Sea Zone
            1 bomber moved from Malaya to India
    
        Place Units - Americans
            1 airfield placed in Central America
            3 fighters placed in Saudi Arabia
            3 infantry placed in Spain
            1 aaGun, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,6,1,1,4,4,4,2,4,3,1,2,4,3,3,1,3,2,1,6,3,1
            Americans collect 56 PUs (12 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to West India
            10 fighters and 1 tactical_bomber moved from India to West India
    
        Combat - British
            Battle in West India
                British attack with 10 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 3 armour
                    British roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 6/13 hits, 6.00 expected hits
                    Germans roll dice for 3 armour in West India, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the British and 3 armour owned by the Italians lost in West India
                British win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 2 infantry
                Casualties for Italians: 3 armour
    
        Non Combat Move - British
            10 fighters and 1 tactical_bomber moved from West India to India
            2 fighters moved from Union of South Africa to Saudi Arabia
            2 fighters moved from Saudi Arabia to Iraq
            2 armour and 1 fighter moved from Egypt to Iraq
            3 fighters moved from Spain to Central America
            2 fighters moved from Central United States to Southeast Mexico
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to Central America
            1 destroyer moved from 59 Sea Zone to 56 Sea Zone
    
        Place Units - British
            3 fighters placed in Union of South Africa
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 3 PUs; end with 3 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.00
    AA fire in Malaya : : -0.17
    

    Savegame

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    TripleA Turn Summary: Italians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Bessarabia
            6 mech_infantrys moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,2,2,4,6,1,3,6
            Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                  ANZAC take 54 Sea Zone from Japanese
            1 bomber moved from Queensland to India
            3 fighters moved from Queensland to 63 Sea Zone
            3 fighters moved from Queensland to 63 Sea Zone
    
        Combat - ANZAC
            Battle in 63 Sea Zone
                ANZAC attack with 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 6 fighters in 63 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 63 Sea Zone
                ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 63 Sea Zone to New Zealand
            3 fighters moved from 63 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
            ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.67
    Japanese : -0.17
    

    Savegame

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    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:51:15 PM
    Savegame

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    TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 3 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 infantry moved from Western Germany to Holland Belgium
            8 artilleries and 22 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Germany to Holland Belgium
            3 infantry moved from Baltic States to Novgorod
            3 artilleries moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
            5 mech_infantrys moved from Baltic States to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 3 artilleries, 3 infantry and 7 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 3 infantry and 7 mech_infantrys in Novgorod, round 2 : 5/14 hits, 3.67 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Normandy Bordeaux
                Germans attack with 8 artilleries and 22 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 8 artilleries and 22 infantry in Normandy Bordeaux, round 2 : 6/30 hits, 7.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 8 artilleries and 22 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter and 9 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 9 infantry in Holland Belgium, round 2 : 3/10 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Baltic States to Novgorod
            13 infantry moved from Baltic States to Eastern Poland
            3 infantry moved from Bessarabia to Eastern Poland
            1 artillery moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Yugoslavia to Bulgaria
            3 infantry moved from Yugoslavia to Albania
            1 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Bessarabia
            15 artilleries moved from Baltic States to Eastern Poland
            2 tactical_bombers moved from Baltic States to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            4 transports moved from 115 Sea Zone to 114 Sea Zone
            4 artilleries and 4 infantry moved from Germany to 114 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
            5 mech_infantrys moved from Baltic States to Eastern Poland
            1 aaGun moved from Baltic States to Novgorod
            4 carriers and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            5 mech_infantrys moved from Germany to Romania
            10 armour and 8 mech_infantrys moved from Persia to Afghanistan
            4 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Yugoslavia
            4 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
            7 infantry moved from Finland to Sweden
    
        Place Units - Germans
            1 destroyer and 2 submarines placed in 113 Sea Zone
            3 infantry placed in Persia
            1 artillery placed in Germany
            8 mech_infantrys placed in Germany
            Germans undo move 4.
            3 mech_infantrys placed in Yugoslavia
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,3,2,2,2,4,2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -0.67
    Russians : 2.33
    

    Savegame

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