Made a NCM adjustment, please use latest file.
axis-dominion vs Karl (allies+12) bm3
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@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
@axis-dominion said in axis-dominion vs Karl (allies+12) bm3:
and I don’t mind if you counter me now there in Persia, as if you do, you’ll lose india and the game
you mean all in w/planes?
Yeah, I saw that. I try that and that’s when your luck comes back and gets like 5 AA hits
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@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
@axis-dominion said in axis-dominion vs Karl (allies+12) bm3:
and I don’t mind if you counter me now there in Persia, as if you do, you’ll lose india and the game
you mean all in w/planes?
well no, you have 3 mechs too
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Yenisey 1 infantry moved from Evenkiyskiy to Yenisey 1 infantry moved from Evenkiyskiy to Yenisey 10 infantry moved from Kansu to Shensi 3 infantry moved from Suiyuyan to Shensi 1 armour and 1 mech_infantry moved from Kazakhstan to Shensi 1 infantry moved from Turkey to Greece Russians take Greece from Germans 3 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 2 infantry moved from Rostov to Bryansk 13 artilleries moved from Caucasus to Northwest Persia 16 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 9 armour, 5 artilleries, 28 infantry and 6 mech_infantrys moved from Belarus to Bryansk Combat - Russians Battle in Shensi Russians attack with 1 armour, 16 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 16 infantry and 1 mech_infantry in Shensi, round 2 : 3/18 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win, taking Shensi from Japanese with 1 armour, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Yenisey Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 9 armour, 5 artilleries, 30 infantry and 6 mech_infantrys Italians defend with 1 mech_infantry Russians roll dice for 9 armour, 5 artilleries, 30 infantry and 6 mech_infantrys in Bryansk, round 2 : 14/50 hits, 13.00 expected hits Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 9 armour, 5 artilleries, 29 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Belarus to Bryansk 1 infantry moved from Smolensk to Belarus 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Caucasus to Rostov 1 aaGun and 13 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 artilleries and 7 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 aaGun moved from Kansu to Shensi 1 aaGun moved from Suiyuyan to Shensi 1 fighter moved from Yenisey to Evenkiyskiy 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 1 armour moved from Novosibirsk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0.67 Italians : 0.67 Russians : 1.83 Japanese : 0.00 -
TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Yenisey 1 infantry moved from Evenkiyskiy to Yenisey 1 infantry moved from Evenkiyskiy to Yenisey 10 infantry moved from Kansu to Shensi 3 infantry moved from Suiyuyan to Shensi 1 armour and 1 mech_infantry moved from Kazakhstan to Shensi 1 infantry moved from Turkey to Greece Russians take Greece from Germans 3 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 2 infantry moved from Rostov to Bryansk 13 artilleries moved from Caucasus to Northwest Persia 16 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 9 armour, 5 artilleries, 28 infantry and 6 mech_infantrys moved from Belarus to Bryansk Combat - Russians Battle in Shensi Russians attack with 1 armour, 16 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 16 infantry and 1 mech_infantry in Shensi, round 2 : 3/18 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win, taking Shensi from Japanese with 1 armour, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Yenisey Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 9 armour, 5 artilleries, 30 infantry and 6 mech_infantrys Italians defend with 1 mech_infantry Russians roll dice for 9 armour, 5 artilleries, 30 infantry and 6 mech_infantrys in Bryansk, round 2 : 14/50 hits, 13.00 expected hits Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 9 armour, 5 artilleries, 29 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Belarus to Bryansk 1 infantry moved from Smolensk to Belarus 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Caucasus to Rostov 1 aaGun and 13 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 artilleries and 7 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 aaGun moved from Kansu to Shensi 1 aaGun moved from Suiyuyan to Shensi 1 fighter moved from Yenisey to Evenkiyskiy 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 1 armour moved from Novosibirsk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Turkey: 1 aaGun EDIT: Adding units owned by Russians to Northwest Persia: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67 Italians : 0.67 Russians : 1.83 Japanese : 0.00 -
Made a change use second map
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@axis-dominion said in axis-dominion vs Karl (allies+12) bm3:
@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
@axis-dominion said in axis-dominion vs Karl (allies+12) bm3:
and I don’t mind if you counter me now there in Persia, as if you do, you’ll lose india and the game
you mean all in w/planes?
well no, you have 3 mechs too
I can’t afford to lose planes to tanks
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Japanese Japanese buy 5 armour, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Chahar to Suiyuyan 2 bombers moved from Anhwe to Suiyuyan 2 submarines moved from 54 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Midway from Americans to Japanese EDIT: Changing ownership of Wake Island from Americans to Japanese EDIT: Turning off Edit Mode 1 aaGun and 1 marine moved from Yunnan to Burma 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 tactical_bomber moved from Malaya to Burma 1 mech_infantry moved from Hunan to Burma 1 fighter moved from French Indo China to Burma 4 bombers moved from Malaya to Burma 2 bombers moved from Kiangsu to Burma 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Suiyuyan to Burma 6 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 8 Sea Zone to 1 Sea Zone 1 destroyer moved from 8 Sea Zone to 10 Sea Zone 1 artillery and 2 infantry moved from Dzavhan to Ulaanbaatar 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 29 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 2 bombers moved from Japan to Caroline Islands 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands Place Units - Japanese 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 3 armour placed in Malaya 2 armour and 1 fighter placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.50 -
missed your edit of the aa gun to nwp. feel free to adjust
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 bomber, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Malaya 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Holland Belgium Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Colombia from Neutral_True to Americans EDIT: Turning off Edit Mode 10 fighters moved from Queensland to 64 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 5 carriers, 4 destroyers, 3 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 64 Sea Zone 3 infantry moved from 64 Sea Zone to Central America 1 artillery moved from Peru to Colombia 3 submarines moved from 89 Sea Zone to 64 Sea Zone 3 fighters moved from Central United States to Southeast Mexico 1 fighter moved from Central United States to Western United States 1 fighter moved from Central United States to Western United States 1 fighter moved from Southeast Mexico to Western United States 1 fighter moved from Southeast Mexico to Western United States 1 destroyer and 1 submarine moved from 65 Sea Zone to 64 Sea Zone 3 fighters moved from Saudi Arabia to Iraq 3 fighters moved from India to Iraq 2 destroyers moved from 64 Sea Zone to 11 Sea Zone 1 bomber moved from Malaya to India Place Units - Americans 1 airfield placed in Central America 3 fighters placed in Saudi Arabia 3 infantry placed in Spain 1 aaGun, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,6,1,1,4,4,4,2,4,3,1,2,4,3,3,1,3,2,1,6,3,1 Americans collect 56 PUs (12 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to West India 10 fighters and 1 tactical_bomber moved from India to West India Combat - British Battle in West India British attack with 10 fighters, 2 infantry and 1 tactical_bomber Italians defend with 3 armour British roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 6/13 hits, 6.00 expected hits Germans roll dice for 3 armour in West India, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the British and 3 armour owned by the Italians lost in West India British win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Italians: 3 armour Non Combat Move - British 10 fighters and 1 tactical_bomber moved from West India to India 2 fighters moved from Union of South Africa to Saudi Arabia 2 fighters moved from Saudi Arabia to Iraq 2 armour and 1 fighter moved from Egypt to Iraq 3 fighters moved from Spain to Central America 2 fighters moved from Central United States to Southeast Mexico 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Central America 1 destroyer moved from 59 Sea Zone to 56 Sea Zone Place Units - British 3 fighters placed in Union of South Africa 3 mech_infantrys placed in Egypt Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 3 PUs; end with 3 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : 0.50 British : 0.00 AA fire in Malaya : : -0.17 -
TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Ukraine to Bessarabia 6 mech_infantrys moved from Ukraine to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Germany to Poland 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Southern Italy to Yugoslavia 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,2,2,4,6,1,3,6 Italians collect 3 PUs (8 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 63 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 bomber moved from Queensland to India 3 fighters moved from Queensland to 63 Sea Zone 3 fighters moved from Queensland to 63 Sea Zone Combat - ANZAC Battle in 63 Sea Zone ANZAC attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 6 fighters in 63 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 63 Sea Zone ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 63 Sea Zone to New Zealand 3 fighters moved from 63 Sea Zone to Queensland Place Units - ANZAC 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5 ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.67 Japanese : -0.17 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 4:51:15 PM
Savegame -
@axis-dominion huh
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 3 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 9 infantry moved from Western Germany to Holland Belgium 8 artilleries and 22 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Germany to Holland Belgium 3 infantry moved from Baltic States to Novgorod 3 artilleries moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus 1 armour and 2 mech_infantrys moved from Baltic States to Novgorod 5 mech_infantrys moved from Baltic States to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 armour, 3 artilleries, 3 infantry and 7 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 3 artilleries, 3 infantry and 7 mech_infantrys in Novgorod, round 2 : 5/14 hits, 3.67 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Battle in Normandy Bordeaux Germans attack with 8 artilleries and 22 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 8 artilleries and 22 infantry in Normandy Bordeaux, round 2 : 6/30 hits, 7.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 8 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 9 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 9 infantry in Holland Belgium, round 2 : 3/10 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Baltic States to Novgorod 13 infantry moved from Baltic States to Eastern Poland 3 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Yugoslavia to Bulgaria 3 infantry moved from Yugoslavia to Albania 1 infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Bessarabia 15 artilleries moved from Baltic States to Eastern Poland 2 tactical_bombers moved from Baltic States to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone 4 transports moved from 115 Sea Zone to 114 Sea Zone 4 artilleries and 4 infantry moved from Germany to 114 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 5 mech_infantrys moved from Baltic States to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 4 carriers and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 5 mech_infantrys moved from Germany to Romania 10 armour and 8 mech_infantrys moved from Persia to Afghanistan 4 infantry moved from Germany to Western Germany 1 mech_infantry moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Belarus to Yugoslavia 4 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States 7 infantry moved from Finland to Sweden Place Units - Germans 1 destroyer and 2 submarines placed in 113 Sea Zone 3 infantry placed in Persia 1 artillery placed in Germany 8 mech_infantrys placed in Germany Germans undo move 4. 3 mech_infantrys placed in Yugoslavia 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,3,2,2,2,4,2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 49 PUs (9 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 0.67 Americans : -0.67 Russians : 2.33 -
TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 15 infantry and 1 mech_infantry moved from Shensi to Hopei 4 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Italians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Hopei Russians attack with 1 armour, 15 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 armour, 15 infantry and 1 mech_infantry in Hopei, round 2 : 3/17 hits, 3.17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 armour, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Tsinghai, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Tsinghai, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Tsinghai, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Tsinghai, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Tsinghai, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Tsinghai, round 9 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 9 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Tsinghai, round 10 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 10 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 10 armour and 6 mech_infantrys moved from Bryansk to Russia 2 artilleries and 8 infantry moved from Russia to Bryansk 1 aaGun and 13 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Rostov 1 aaGun, 13 artilleries and 20 infantry moved from Northwest Persia to Caucasus 2 aaGuns moved from Shensi to Hopei Place Units - Russians 2 artilleries and 8 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -4.67 Japanese : -2.33 -
Moment of decision: 1 bomber vs 2dd!
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@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
Moment of decision: 1 bomber vs 2dd!
what am I talking about! You didn’t do it! Ha!
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A proposal: lets dump this shit game in the trash and start new–same sides same bid BUT w/2 free rerolls each on any attack.
Or better yet, set up this next game and winner gets 2 victories?
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@Karl7 said in axis-dominion vs Karl (allies+12) bm3:
A proposal: lets dump this shit game in the trash and start new–same sides same bid BUT w/2 free rerolls each on any attack.
Or better yet, set up this next game and winner gets 2 victories?
hahaha no way!!! I got you where I want you!!! besides, it’s a really fun one now
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 86 PUs; 6 SuicideAttackTokens; Japanese buy 6 armour, 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 62 Sea Zone to 56 Sea Zone 2 bombers moved from Caroline Islands to 56 Sea Zone 3 fighters and 5 tactical_bombers moved from 10 Sea Zone to 11 Sea Zone 3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone 1 submarine moved from 29 Sea Zone to 11 Sea Zone 1 infantry moved from Szechwan to Sikang 3 bombers moved from Burma to Sikang 2 bombers moved from Burma to Sikang 1 mech_infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in 11 Sea Zone Japanese attack with 3 fighters, 1 submarine and 8 tactical_bombers Americans defend with 2 destroyers Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 8 tactical_bombers in 11 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits Americans roll dice for 2 destroyers in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 11 Sea Zone Japanese win with 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 2 destroyers Battle in 56 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 56 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 56 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Sikang Japanese attack with 5 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 5 bombers and 1 infantry in Sikang, round 2 : 4/6 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 5 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Kweichow 1 aaGun moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Kiangsu to Hunan 1 fighter moved from Burma to Malaya 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from Ulaanbaatar to Buryatia 6 transports moved from 26 Sea Zone to 6 Sea Zone 3 fighters and 8 tactical_bombers moved from 11 Sea Zone to 10 Sea Zone 6 carriers moved from 26 Sea Zone to 10 Sea Zone 1 cruiser, 4 destroyers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 5 bombers moved from Sikang to Burma 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 31 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 31 Sea Zone to 10 Sea Zone 1 aaGun moved from Korea to Manchuria 3 bombers moved from Burma to Philippines 2 bombers moved from 56 Sea Zone to Borneo 2 bombers moved from Japan to Philippines Place Units - Japanese 3 armour placed in Malaya 3 armour placed in French Indo China 3 infantry placed in Kiangsu 4 artilleries, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
British : -0.33 Americans : 0.33 Chinese : -0.33 Japanese : -0.50





