@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters moved from Western United States to 6 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Korea 1 bomber moved from Amur to Korea 3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Amur to Korea 1 bomber moved from India to French Indo China 3 fighters moved from Tsinghai to Suiyuyan 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Spain to Southern France Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 15/25 hits, 12.33 expected hits Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits Units damaged: 1 battleship owned by the Americans 4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 15/22 hits, 11.33 expected hits Japanese roll dice for 1 battleship and 4 fighters in 6 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits 4 fighters owned by the Japanese, 3 destroyers owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 112 Casualties for Americans: 2 carriers, 6 destroyers and 1 submarine Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers Battle in Korea Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Korea, round 2 : 3/9 hits, 3.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Suiyuyan Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 artillery, 6 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Southern France, round 2 : 5/9 hits, 3.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 5 fighters moved from Southern France to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Spain to 92 Sea Zone 1 fighter moved from Southern France to Spain 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 2 transports moved from 5 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 5 fighters moved from 6 Sea Zone to Amur 4 tactical_bombers moved from 6 Sea Zone to Amur 1 bomber moved from Korea to Amur 1 fighter moved from Korea to Amur 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to India 3 fighters moved from Suiyuyan to Tsinghai Place Units - Americans 3 artilleries placed in Spain 2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Italians : -0.67 Americans : 6.33 Japanese : -0.83 AA fire in French Indo China : : -0.17 -
TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters moved from Western United States to 6 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Korea 1 bomber moved from Amur to Korea 3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Amur to Korea 1 bomber moved from India to French Indo China 3 fighters moved from Tsinghai to Suiyuyan 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Spain to Southern France Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 15/25 hits, 12.33 expected hits Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits Units damaged: 1 battleship owned by the Americans 4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 15/22 hits, 11.33 expected hits Japanese roll dice for 1 battleship and 4 fighters in 6 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits 4 fighters owned by the Japanese, 3 destroyers owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 112 Casualties for Americans: 2 carriers, 6 destroyers and 1 submarine Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers Battle in Korea Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Korea, round 2 : 3/9 hits, 3.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Suiyuyan Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 artillery, 6 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Southern France, round 2 : 5/9 hits, 3.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 5 fighters moved from Southern France to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Spain to 92 Sea Zone 1 fighter moved from Southern France to Spain 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 2 transports moved from 5 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 5 fighters moved from 6 Sea Zone to Amur 4 tactical_bombers moved from 6 Sea Zone to Amur 1 bomber moved from Korea to Amur 1 fighter moved from Korea to Amur 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to India 3 fighters moved from Suiyuyan to Tsinghai Place Units - Americans 3 artilleries placed in Spain 2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese 7 fighters and 1 tactical_bomber moved from India to Szechwan 2 mech_infantrys moved from Greece to Albania 1 bomber moved from Persia to Albania 2 infantry and 1 mech_infantry moved from Norway to Finland British take Finland from Germans Combat - British British creates battle in territory 39 Sea Zone Battle in Szechwan British attack with 7 fighters and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 7 fighters and 1 tactical_bomber in Szechwan, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Szechwan British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Albania British attack with 1 bomber and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Albania British win, taking Albania from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Albania to Bulgaria 4 fighters and 1 tactical_bomber moved from Bryansk to Bulgaria 1 armour and 2 mech_infantrys moved from Greece to Bulgaria 4 mech_infantrys moved from Iraq to Greece 1 armour and 2 mech_infantrys moved from Persia to Turkey 1 mech_infantry moved from Turkmenistan to Tsinghai 7 fighters and 1 tactical_bomber moved from Szechwan to Burma 1 mech_infantry moved from West India to Burma 3 aaGuns, 4 armour, 8 artilleries, 8 infantry and 4 mech_infantrys moved from India to Burma 1 aaGun moved from Greece to Bulgaria 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway Place Units - British 2 armour and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Persia 1 fighter and 1 tactical_bomber placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2,6,2,1 British collect 44 PUs (3 lost to blockades); end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Italians : 0.00 British : -1.17 Americans : 6.33 Japanese : -1.50 AA fire in French Indo China : : -0.17 -
TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania 1 bomber moved from Southern Italy to Albania 1 fighter moved from 97 Sea Zone to Albania 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Albania Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Albania, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Albania Italians win, taking Albania from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Albania to 97 Sea Zone 1 bomber moved from Albania to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 0.67 British : -0.33 -
TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 46 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Queensland to Sumatra 2 fighters and 2 infantry moved from India to Burma 1 fighter moved from Sumatra to Burma 1 fighter moved from Sumatra to India Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
ANZAC : -3.00 Japanese : 0.00 -
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 46 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Queensland to Sumatra 2 fighters and 2 infantry moved from India to Burma 1 fighter moved from Sumatra to Burma 1 fighter moved from Sumatra to India Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -3.00 Japanese : 0.00 -
TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 26 infantry and 7 mech_infantrys moved from Romania to Bulgaria 3 bombers moved from Slovakia Hungary to Bulgaria 2 bombers moved from Eastern Poland to Bulgaria 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 infantry moved from Novgorod to Belarus 7 artilleries and 26 infantry moved from Northern Italy to Southern France 6 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Southern France Germans attack with 7 artilleries and 26 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 7 artilleries and 26 infantry in Southern France, round 2 : 8/33 hits, 7.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 7 artilleries and 25 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in Belarus Germans attack with 5 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 5 infantry in Belarus, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 5 infantry in Belarus, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 4 infantry in Belarus, round 4 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in Belarus, round 5 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 artillery in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 3 infantry in Belarus, round 6 : 2/3 hits, 0.50 expected hits Russians roll dice for 1 artillery in Belarus, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 6 infantry Americans defend with 1 infantry Germans roll dice for 6 infantry in Holland Belgium, round 2 : 3/6 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bulgaria Germans attack with 2 armour, 5 bombers, 26 infantry and 7 mech_infantrys British defend with 1 aaGun, 19 armour, 1 artillery, 1 bomber, 4 fighters, 5 mech_infantrys and 1 tactical_bomber AA fire in Bulgaria : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Bulgaria Germans roll dice for 2 armour, 4 bombers, 26 infantry and 7 mech_infantrys in Bulgaria, round 2 : 9/39 hits, 9.17 expected hits British roll dice for 1 aaGun, 19 armour, 1 artillery, 1 bomber, 4 fighters, 5 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 11/31 hits, 14.83 expected hits 5 mech_infantrys owned by the British, 1 aaGun owned by the British, 11 infantry owned by the Germans, 1 bomber owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Bulgaria Germans roll dice for 2 armour, 4 bombers, 15 infantry and 7 mech_infantrys in Bulgaria, round 3 : 6/28 hits, 7.33 expected hits British roll dice for 18 armour, 4 fighters and 1 tactical_bomber in Bulgaria, round 3 : 17/23 hits, 12.17 expected hits 15 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 6 armour owned by the British lost in Bulgaria 2 armour owned by the Germans and 5 mech_infantrys owned by the Germans retreated to Romania British win with 12 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Germans: 1 bomber, 26 infantry and 2 mech_infantrys Casualties for British: 1 aaGun, 7 armour, 1 artillery, 1 bomber and 5 mech_infantrys Non Combat Move - Germans 4 bombers moved from Bulgaria to Slovakia Hungary 8 infantry moved from Slovakia Hungary to Romania 10 infantry moved from Germany to Slovakia Hungary Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Western Germany Germans undo move 2. 3 infantry placed in France 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Germans collect 39 PUs (1 lost to blockades); end with 39 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.17 AA fire in Bulgaria : : 0.50 British : 1.00 Americans : -0.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Purchase Units - Russians Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Belarus 2 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Bessarabia Russians attack with 2 artilleries and 1 infantry Germans defend with 3 aaGuns and 1 artillery Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 3 aaGuns and 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 3 aaGuns and 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 2 artilleries in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 6 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 9 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Bessarabia, round 9 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 12 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 3 aaGuns and 1 artillery Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 3 aaGuns, 5 armour, 8 artilleries and 6 mech_infantrys moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 2 fighters moved from Archangel to Western Ukraine 1 aaGun, 1 armour and 1 mech_infantry moved from Bryansk to Belarus 2 armour and 4 mech_infantrys moved from Russia to Western Ukraine Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -2.00 Russians : 1.83 -
TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 45 PUs; 0 SuicideAttackTokens; Japanese buy 15 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 5 artilleries, 2 bombers and 26 infantry moved from Yunnan to Burma 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Suiyuyan 3 infantry moved from Manchuria to Jehol 3 infantry moved from Shantung to Jehol Combat - Japanese Battle in Burma Japanese attack with 5 artilleries, 2 bombers and 26 infantry British defend with 3 aaGuns, 4 armour, 8 artilleries, 7 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber; ANZAC defend with 3 fighters and 2 infantry AA fire in Burma : 0/2 hits, 0.33 expected hits Japanese roll dice for 5 artilleries, 2 bombers and 26 infantry in Burma, round 2 : 13/33 hits, 8.17 expected hits UK_Pacific roll dice for 3 aaGuns, 4 armour, 8 artilleries, 10 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 17/38 hits, 16.83 expected hits 17 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma Japanese roll dice for 5 artilleries, 2 bombers and 9 infantry in Burma, round 3 : 3/16 hits, 5.33 expected hits UK_Pacific roll dice for 4 armour, 8 artilleries, 10 fighters, 5 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 13/28 hits, 13.50 expected hits 9 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 3 mech_infantrys owned by the British lost in Burma 1 artillery owned by the Japanese retreated to Yunnan UK_Pacific win with 4 armour, 8 artilleries, 10 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -37 Casualties for Japanese: 4 artilleries and 26 infantry Casualties for ANZAC: 2 infantry Casualties for British: 3 aaGuns, 8 infantry and 3 mech_infantrys Battle in Shan State Japanese attack with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Shan State, round 2 : 6/11 hits, 2.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Burma to Kwangtung Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,4,4,6,3,4,4,4,6,6 Japanese collect 38 PUs (6 lost to blockades); end with 38 PUsCombat Hit Differential Summary :
AA fire in Burma : : -0.33 UK_Pacific : -0.67 Japanese : 6.00 -
TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria 6 fighters and 4 tactical_bombers moved from Amur to Manchuria 1 bomber moved from Amur to Japan 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from India to Kwangtung Combat - Americans Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Japan causes 7 damage total. Battle in Iwo Jima Battle in Manchuria Americans attack with 6 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/11 hits, 5.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win, taking Iwo Jima from Japanese with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters and 4 tactical_bombers moved from Manchuria to Korea 2 aaGuns moved from Amur to Korea 1 battleship moved from 6 Sea Zone to 17 Sea Zone 2 transports moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 cruiser moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from Japan to Korea 1 bomber moved from Western United States to Korea 3 fighters moved from Tsinghai to Burma 1 bomber moved from Kwangtung to Burma 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Spain to Gibraltar 8 armour, 2 artilleries and 3 mech_infantrys moved from Normandy Bordeaux to Spain 2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 2 submarines moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Spain 1 fighter placed in Eastern United States 2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States 1 factory_minor placed in Korea Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 AA fire in Japan : : -0.17 Americans : 1.17 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria 6 fighters and 4 tactical_bombers moved from Amur to Manchuria 1 bomber moved from Amur to Japan 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from India to Kwangtung Combat - Americans Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Japan causes 7 damage total. Battle in Iwo Jima Battle in Manchuria Americans attack with 6 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/11 hits, 5.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win, taking Iwo Jima from Japanese with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters and 4 tactical_bombers moved from Manchuria to Korea 2 aaGuns moved from Amur to Korea 1 battleship moved from 6 Sea Zone to 17 Sea Zone 2 transports moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 cruiser moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from Japan to Korea 1 bomber moved from Western United States to Korea 3 fighters moved from Tsinghai to Burma 1 bomber moved from Kwangtung to Burma 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Spain to Gibraltar 8 armour, 2 artilleries and 3 mech_infantrys moved from Normandy Bordeaux to Spain 2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 2 submarines moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Spain 1 fighter placed in Eastern United States 2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States 1 factory_minor placed in Korea Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour, 8 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Shan State 2 armour and 1 mech_infantry moved from Tsinghai to Kansu 2 mech_infantrys moved from Greece to Yugoslavia 2 mech_infantrys moved from Greece to Albania 2 fighters moved from Bulgaria to Yugoslavia 1 fighter moved from Bulgaria to Yugoslavia 1 fighter and 1 tactical_bomber moved from Bulgaria to Albania 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans Combat - British British creates battle in territory 39 Sea Zone Battle in Shan State British attack with 2 armour, 8 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys British roll dice for 2 armour, 8 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 9/20 hits, 8.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Shan State, round 2 : 3/11 hits, 3.83 expected hits 6 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 artilleries owned by the British lost in Shan State British roll dice for 2 armour, 5 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 9/17 hits, 7.50 expected hits Japanese roll dice for 1 armour and 1 artillery in Shan State, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 5 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for British: 3 artilleries Casualties for Japanese: 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys Battle in Kansu British attack with 2 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu British win, taking Kansu from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Albania British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Albania, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania British win, taking Albania from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yugoslavia British attack with 3 fighters and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia British win, taking Yugoslavia from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Albania to Bulgaria 3 fighters moved from Yugoslavia to Bulgaria 1 armour and 2 mech_infantrys moved from Turkey to Bulgaria 1 fighter and 1 tactical_bomber moved from Egypt to Bulgaria 2 armour and 1 mech_infantry moved from Iraq to Greece 2 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Persia to Turkey 1 artillery and 2 infantry moved from India to Burma 7 fighters and 1 tactical_bomber moved from Shan State to Burma 1 infantry moved from Normandy Bordeaux to Spain 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 112 Sea Zone to 109 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Norway to Finland 1 fighter moved from 112 Sea Zone to Finland 1 fighter moved from 112 Sea Zone to Spain Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 armour, 2 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,2,4,5 British collect 44 PUs (5 lost to blockades); end with 49 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 British : 3.50 Italians : -0.67 AA fire in Japan : : -0.17 Americans : 1.17 Chinese : 0.50 Japanese : -1.67 -
TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber and 1 fighter moved from Southern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry British defend with 2 mech_infantrys Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Yugoslavia to 97 Sea Zone Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians : 1.00 British : 0.33 -
TripleA Turn Summary: ANZAC round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from Hainan to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 3 fighters moved from Burma to French Indo China 2 fighters moved from 44 Sea Zone to French Indo China 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in French Indo China ANZAC attack with 3 artilleries, 5 fighters and 2 infantry Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 3 artilleries, 5 fighters and 2 infantry in French Indo China, round 2 : 5/10 hits, 4.17 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in French Indo China ANZAC win, taking Philippines from Japanese, taking French Indo China from Japanese with 3 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 1 carrier and 3 destroyers moved from 44 Sea Zone to 36 Sea Zone 2 fighters moved from French Indo China to Burma 1 fighter moved from Queensland to 36 Sea Zone 1 fighter moved from French Indo China to Burma 2 fighters moved from French Indo China to Shan State 3 fighters moved from Sumatra to Shan State 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 23 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.00 -
TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from Hainan to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 3 fighters moved from Burma to French Indo China 2 fighters moved from 44 Sea Zone to French Indo China 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in French Indo China ANZAC attack with 3 artilleries, 5 fighters and 2 infantry Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 3 artilleries, 5 fighters and 2 infantry in French Indo China, round 2 : 5/10 hits, 4.17 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in French Indo China ANZAC win, taking Philippines from Japanese, taking French Indo China from Japanese with 3 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 1 carrier and 3 destroyers moved from 44 Sea Zone to 36 Sea Zone 2 fighters moved from French Indo China to Burma 1 fighter moved from Queensland to 36 Sea Zone 1 fighter moved from French Indo China to Burma 2 fighters moved from French Indo China to Shan State 3 fighters moved from Sumatra to Shan State 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 23 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Greece to Albania Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.00 -
TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Slovakia Hungary to Spain 7 artilleries and 25 infantry moved from Southern France to Spain 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 10 infantry moved from Germany to Slovakia Hungary 2 armour, 7 infantry and 5 mech_infantrys moved from Romania to Slovakia Hungary Combat - Germans Battle in Spain Germans attack with 7 artilleries, 4 bombers and 25 infantry British defend with 1 fighter and 1 infantry; Americans defend with 12 armour, 7 artilleries, 1 factory_minor, 4 fighters, 11 infantry and 8 mech_infantrys Germans roll dice for 7 artilleries, 4 bombers and 25 infantry in Spain, round 2 : 7/36 hits, 10.33 expected hits Americans roll dice for 12 armour, 7 artilleries, 5 fighters, 12 infantry and 8 mech_infantrys in Spain, round 2 : 21/44 hits, 18.33 expected hits 21 infantry owned by the Germans and 7 infantry owned by the Americans lost in Spain 7 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Southern France Americans win with 12 armour, 7 artilleries, 5 fighters, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is -42 Casualties for Germans: 21 infantry Casualties for Americans: 7 infantry Non Combat Move - Germans 4 bombers moved from Spain to Northern Italy 1 infantry moved from Novgorod to Baltic States 2 aaGuns moved from Eastern Poland to Slovakia Hungary Place Units - Germans 3 infantry placed in Novgorod 2 artilleries and 8 infantry placed in Western Germany 1 infantry placed in Germany Germans undo move 3. Germans undo move 2. 2 artilleries and 8 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -3.33 Americans : 2.67 -
TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23 Purchase Units - Russians Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 artillery moved from Bessarabia to Romania 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Romania 1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod 1 fighter moved from Western Ukraine to Romania 1 fighter moved from Western Ukraine to Baltic States Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Russians roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 2.50 expected hits Germans roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 1/8 hits, 2.50 expected hits Germans roll dice for 4 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Novgorod, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 5 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 5 infantry Casualties for Russians: 4 infantry Battle in Romania Russians attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 artillery remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine 1 fighter moved from Baltic States to Belarus 1 fighter moved from Novgorod to Belarus 1 fighter moved from Romania to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 2 mech_infantrys moved from Russia to Western Ukraine 1 armour and 1 mech_infantry moved from Tsinghai to Szechwan Place Units - Russians 2 armour and 1 mech_infantry placed in Ukraine 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : 0.67 Russians : -4.50 -
@StuckTojo yeah this 1 is done.
i have posted your win.
another? -
@dawgoneit said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
@StuckTojo yeah this 1 is done.
i have posted your win.
another?Thanks. Good game. You’ve improved a lot these last few games.
I’d be happy to have another. How about either you take the Allies with a 30 bid or I take the Allies with an 18 bid? Your choice.
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@StuckTojo i’ll take the allies. i have to ponder my placements and get back to you





