@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
dawgoneit (A+8) vs DizzKneeLand33 (X) BM3 L20
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 111 Sea Zone to 125 Sea Zone 3 infantry moved from Novgorod to Karelia 2 aaGuns moved from Bryansk to Western Ukraine 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 5 infantry moved from Bessarabia to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Ukraine 6 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Western Ukraine 2 aaGuns moved from Belarus to Bryansk 1 infantry moved from Buryatia to Amur 2 aaGuns and 17 infantry moved from Buryatia to Sakha 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Caucasus to Rostov Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 bombers and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Hunan to Yunnan 2 bombers, 6 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/14 hits, 7.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Caroline Islands to French Indo China 1 aaGun and 5 infantry moved from Japan to 6 Sea Zone 4 marines moved from Japan to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan 3 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 3 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 2 artilleries and 3 infantry moved from Korea to Manchuria 1 aaGun, 2 battleships, 2 cruisers, 5 infantry, 4 marines and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 5 infantry and 4 marines moved from 36 Sea Zone to French Indo China 1 artillery and 3 infantry moved from Kiangsi to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : -1.17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Western United States to Central United States 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 13 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 13 infantry in Suiyuyan, round 2 : 3/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Western United States to Central United States 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 13 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 13 infantry in Suiyuyan, round 2 : 3/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 91 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Shan State to Malaya 2 infantry moved from Burma to Shan State 2 infantry moved from India to Burma 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone Combat - British Battle in 91 Sea Zone British attack with 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 91 Sea Zone 1 transport owned by the Germans lost in 91 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 2 fighters moved from 91 Sea Zone to British Guiana 2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - British 1 armour and 1 fighter placed in Union of South Africa 2 destroyers placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : -0.50 British : 0.00 Chinese : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 19 PUs; Combat Move - Italians 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from Tobruk to Southern Italy 1 bomber moved from Alexandria to Southern Italy 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 armour moved from Malta to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 armour and 2 infantry moved from Albania to Greece 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 submarine moved from 97 Sea Zone to 92 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians : -0.17 British : 0.67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 94 Sea Zone Combat - French Battle in 94 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 6 bombers moved from Western Germany to 81 Sea Zone 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 7 bombers British defend with 1 cruiser, 1 destroyer and 2 transports Germans roll dice for 7 bombers in 81 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 transports in 81 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 2 transports owned by the British, 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone Germans win with 6 bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser, 1 destroyer and 2 transports Non Combat Move - Germans 6 bombers moved from 81 Sea Zone to Alexandria 3 fighters and 3 tactical_bombers moved from Western Germany to Alexandria 2 fighters and 1 tactical_bomber moved from Western Germany to Alexandria 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 submarine moved from 118 Sea Zone to 124 Sea Zone 5 infantry moved from Greece to Bulgaria 3 armour moved from Greece to Romania 1 aaGun and 3 infantry moved from Slovakia Hungary to Romania 1 aaGun, 5 armour, 10 artilleries and 1 mech_infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland Place Units - Germans 2 bombers placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Belarus to Baltic States 3 infantry moved from Novgorod to Belarus 6 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Ukraine 6 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Ukraine to Western Ukraine Non Combat Move - Russians 2 aaGuns and 17 infantry moved from Sakha to Amur Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 bombers moved from Japan to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 5 infantry moved from French Indo China to 36 Sea Zone 4 marines moved from French Indo China to 36 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Malaya 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Kwangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 2 fighters moved from French Indo China to Burma 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 infantry, 4 marines and 3 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 5 infantry and 4 marines moved from 37 Sea Zone to Malaya Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 2 bombers Americans defend with 1 destroyer Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 2 bombers, 3 fighters, 5 infantry, 4 marines and 3 tactical_bombers British defend with 5 infantry; ANZAC defend with 3 fighters and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 5 infantry, 4 marines and 3 tactical_bombers in Malaya, round 2 : 6/18 hits, 7.50 expected hits UK_Pacific roll dice for 3 fighters and 6 infantry in Malaya, round 2 : 6/9 hits, 4.00 expected hits 5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 fighters owned by the ANZAC, 1 infantry owned by the ANZAC and 5 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 3 fighters, 4 marines and 3 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 1 artillery and 5 infantry Casualties for ANZAC: 3 fighters and 1 infantry Casualties for British: 5 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Japan 2 bombers moved from Malaya to French Indo China 3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei 1 artillery moved from Chahar to Anhwe 1 infantry moved from Chahar to Anhwe 1 armour and 4 infantry moved from Jehol to Anhwe 2 artilleries and 3 infantry moved from Manchuria to Jehol 2 fighters moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 armour moved from Anhwe to Kiangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
British : 0.67 Americans : 0.33 UK_Pacific : 4.33 Japanese : -1.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to French Guiana Combat - Americans Americans creates battle in territory French Guiana Battle in Iwo Jima Battle in Marianas Battle in 92 Sea Zone Americans attack with 2 fighters Germans defend with 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans and 1 submarine owned by the Italians Submerged Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from French Guiana to British Guiana Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5 Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 Americans : 0.33 Japanese : 0.00 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 15 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Chahar, round 2 : 3/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to French Guiana Combat - Americans Americans creates battle in territory French Guiana Battle in Iwo Jima Battle in Marianas Battle in 92 Sea Zone Americans attack with 2 fighters Germans defend with 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans and 1 submarine owned by the Italians Submerged Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from French Guiana to British Guiana Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5 Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 15 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Chahar, round 2 : 3/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from British Guiana to Gibraltar 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 battleship moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 1 airfield placed in Gibraltar 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 British : -1.00 Americans : 0.33 Chinese : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 94 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Yugoslavia to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery moved from Tobruk to Alexandria 2 infantry moved from Tunisia to Libya 1 armour and 1 infantry moved from Morocco to Algeria 1 armour moved from Greece to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy 1 carrier, 1 destroyer and 2 submarines placed in 95 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -0.50 French : 0.67 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6 ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.83 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6 ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.83 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 artillery and 2 infantry moved from Romania to Eastern Poland 6 armour, 13 artilleries, 11 infantry and 1 mech_infantry moved from Poland to Baltic States 7 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Romania to Eastern Poland 2 bombers moved from Western Germany to Egypt 6 bombers, 4 fighters and 4 tactical_bombers moved from Alexandria to Egypt Combat - Germans Battle in Egypt Germans attack with 8 bombers, 4 fighters and 4 tactical_bombers British defend with 1 armour, 4 artilleries, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys Germans roll dice for 8 bombers, 4 fighters and 4 tactical_bombers in Egypt, round 2 : 14/16 hits, 10.00 expected hits British roll dice for 1 armour, 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys in Egypt, round 2 : 6/11 hits, 4.17 expected hits 2 mech_infantrys owned by the British, 2 fighters owned by the Germans, 4 tactical_bombers owned by the Germans, 4 artilleries owned by the British, 3 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Germans win with 8 bombers and 2 fighters remaining. Battle score for attacker is -15 Casualties for Germans: 2 fighters and 4 tactical_bombers Casualties for British: 1 armour, 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys Battle in Baltic States Germans attack with 6 armour, 13 artilleries, 11 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 13 artilleries, 11 infantry and 8 mech_infantrys in Baltic States, round 2 : 14/38 hits, 12.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 13 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Poland to Baltic States 3 armour moved from Romania to Baltic States 5 infantry moved from Bulgaria to Romania 1 fighter moved from Alexandria to Southern Italy 2 fighters moved from Egypt to 95 Sea Zone 6 bombers moved from Egypt to Western Germany 2 bombers moved from Egypt to Alexandria 6 infantry moved from Finland to Norway 1 submarine moved from 124 Sea Zone to 125 Sea Zone Place Units - Germans 2 bombers placed in Western Germany 1 armour and 2 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 44 PUs (1 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 5.33 British : 1.83 Russians : 1.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Western Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 6 infantry moved from Karelia to Finland Russians take Finland from Germans 1 artillery and 4 infantry moved from Karelia to Finland 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Eastern Poland Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk 2 aaGuns, 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Bryansk 18 infantry moved from Belarus to Smolensk 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Archangel 6 infantry moved from Russia to Bryansk 2 aaGuns and 16 infantry moved from Amur to Korea Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,5,6,2,2 Russians collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 0.83 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 3 infantry moved from Jehol to Chahar 1 artillery and 5 infantry moved from Anhwe to Chahar 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 2 fighters and 1 tactical_bomber moved from Japan to Chahar 1 bomber moved from Japan to Chahar 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Chahar 2 bombers moved from French Indo China to Chahar 2 transports moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 armour moved from Kiangsi to Chahar 1 submarine moved from 41 Sea Zone to 55 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from French Indo China to Philippines 4 marines moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 cruiser and 1 marine moved from 37 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone Combat - Japanese Battle in Borneo Battle in 17 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Battle in Java Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 1 armour, 3 artilleries, 3 bombers, 3 fighters, 8 infantry and 2 tactical_bombers Chinese defend with 17 infantry Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 3 fighters, 8 infantry and 2 tactical_bombers in Chahar, round 2 : 9/20 hits, 8.17 expected hits Chinese roll dice for 17 infantry in Chahar, round 2 : 4/17 hits, 5.67 expected hits 4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Chahar, round 3 : 7/16 hits, 7.50 expected hits Chinese roll dice for 8 infantry in Chahar, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 4 : 7/14 hits, 7.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 3 artilleries, 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 6 infantry Casualties for Chinese: 17 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Philippines, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 infantry moved from Hunan to Anhwe 1 artillery moved from Yunnan to Hunan 3 bombers and 3 fighters moved from Chahar to Anhwe 2 tactical_bombers moved from Chahar to Anhwe 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 airfield, 2 infantry and 1 mech_infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Americans : 0.33 Chinese : -2.67 UK_Pacific : 0.67 Japanese : 1.50





