@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
dawgoneit (A+8) vs DizzKneeLand33 (X) BM3 L20
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@DizzKneeLand33 scramble in sz97?
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@dawgoneit no scramble thx!
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 4 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 2 mech_infantrys moved from Egypt to Ethiopia 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery moved from Alexandria to Egypt 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in Ethiopia British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 3/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Italian Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 carrier and 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 96 Sea Zone British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -22 Casualties for British: 1 cruiser and 1 fighter Battle in 111 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone British roll dice for 3 fighters in 111 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer and 1 fighter Casualties for Germans: 1 battleship and 1 submarine Non Combat Move - British 2 infantry moved from Scotland to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from 111 Sea Zone to United Kingdom 1 infantry moved from Alexandria to Egypt 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to India 2 infantry moved from India to Burma 1 aaGun moved from Scotland to United Kingdom 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta Place Units - British 7 infantry placed in United Kingdom 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3,5,6 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : 0.50 British : 1.50 Italians : 3.83 Chinese : 1.17 Japanese : 0.67 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from Southern Italy to Malta 1 bomber moved from Northern Italy to Malta 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 4 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser Battle in Malta Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry British defend with 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber AA fire in Malta : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Malta Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Malta, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 2/4 hits, 1.67 expected hits 1 aaGun owned by the British, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Malta Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Malta, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 1 fighter in Malta, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Malta Italians win, taking Malta from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 21 Casualties for Italians: 1 artillery, 1 fighter and 2 infantry Casualties for British: 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Non Combat Move - Italians 1 bomber moved from Malta to Tobruk 1 fighter moved from Malta to Tobruk 2 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.00 British : 0.17 AA fire in Malta : : 0.50 -
I assumed max defense in Malta – man, the Med wasn’t kind to the UK.
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 0.33 ANZAC : 0.33 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 0.33 ANZAC : 0.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 3 bombers; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 infantry moved from Norway to 112 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western Germany to 92 Sea Zone Combat - Germans Battle in 92 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 92 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 3/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 5 infantry in Greece, round 3 : 3/8 hits, 2.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 5 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Gibraltar Germans attack with 1 artillery and 1 infantry British defend with 1 harbour and 2 infantry Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from 92 Sea Zone to Southern Italy 2 artilleries and 7 infantry moved from Yugoslavia to Romania 5 armour and 1 mech_infantry moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 submarine moved from 106 Sea Zone to 118 Sea Zone 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Poland to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Norway to Finland Place Units - Germans 3 bombers placed in Western Germany 10 artilleries placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 3.17 British : -0.67 Neutral_Allies : -1.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 111 Sea Zone to 125 Sea Zone 3 infantry moved from Novgorod to Karelia 2 aaGuns moved from Bryansk to Western Ukraine 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 5 infantry moved from Bessarabia to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Ukraine 6 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Western Ukraine 2 aaGuns moved from Belarus to Bryansk 1 infantry moved from Buryatia to Amur 2 aaGuns and 17 infantry moved from Buryatia to Sakha 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Caucasus to Rostov Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 bombers and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Hunan to Yunnan 2 bombers, 6 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/14 hits, 7.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Caroline Islands to French Indo China 1 aaGun and 5 infantry moved from Japan to 6 Sea Zone 4 marines moved from Japan to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan 3 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 3 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 2 artilleries and 3 infantry moved from Korea to Manchuria 1 aaGun, 2 battleships, 2 cruisers, 5 infantry, 4 marines and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 5 infantry and 4 marines moved from 36 Sea Zone to French Indo China 1 artillery and 3 infantry moved from Kiangsi to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : -1.17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Western United States to Central United States 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 13 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 13 infantry in Suiyuyan, round 2 : 3/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Western United States to Central United States 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 13 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 13 infantry in Suiyuyan, round 2 : 3/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 91 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Shan State to Malaya 2 infantry moved from Burma to Shan State 2 infantry moved from India to Burma 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone Combat - British Battle in 91 Sea Zone British attack with 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 91 Sea Zone 1 transport owned by the Germans lost in 91 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 2 fighters moved from 91 Sea Zone to British Guiana 2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - British 1 armour and 1 fighter placed in Union of South Africa 2 destroyers placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : -0.50 British : 0.00 Chinese : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 19 PUs; Combat Move - Italians 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from Tobruk to Southern Italy 1 bomber moved from Alexandria to Southern Italy 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 armour moved from Malta to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 armour and 2 infantry moved from Albania to Greece 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 submarine moved from 97 Sea Zone to 92 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians : -0.17 British : 0.67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 94 Sea Zone Combat - French Battle in 94 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 6 bombers moved from Western Germany to 81 Sea Zone 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 7 bombers British defend with 1 cruiser, 1 destroyer and 2 transports Germans roll dice for 7 bombers in 81 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 transports in 81 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 2 transports owned by the British, 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone Germans win with 6 bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser, 1 destroyer and 2 transports Non Combat Move - Germans 6 bombers moved from 81 Sea Zone to Alexandria 3 fighters and 3 tactical_bombers moved from Western Germany to Alexandria 2 fighters and 1 tactical_bomber moved from Western Germany to Alexandria 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 submarine moved from 118 Sea Zone to 124 Sea Zone 5 infantry moved from Greece to Bulgaria 3 armour moved from Greece to Romania 1 aaGun and 3 infantry moved from Slovakia Hungary to Romania 1 aaGun, 5 armour, 10 artilleries and 1 mech_infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland Place Units - Germans 2 bombers placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Belarus to Baltic States 3 infantry moved from Novgorod to Belarus 6 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Ukraine 6 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Ukraine to Western Ukraine Non Combat Move - Russians 2 aaGuns and 17 infantry moved from Sakha to Amur Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 bombers moved from Japan to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 5 infantry moved from French Indo China to 36 Sea Zone 4 marines moved from French Indo China to 36 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Malaya 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Kwangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 2 fighters moved from French Indo China to Burma 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 infantry, 4 marines and 3 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 5 infantry and 4 marines moved from 37 Sea Zone to Malaya Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 2 bombers Americans defend with 1 destroyer Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 2 bombers, 3 fighters, 5 infantry, 4 marines and 3 tactical_bombers British defend with 5 infantry; ANZAC defend with 3 fighters and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 5 infantry, 4 marines and 3 tactical_bombers in Malaya, round 2 : 6/18 hits, 7.50 expected hits UK_Pacific roll dice for 3 fighters and 6 infantry in Malaya, round 2 : 6/9 hits, 4.00 expected hits 5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 fighters owned by the ANZAC, 1 infantry owned by the ANZAC and 5 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 3 fighters, 4 marines and 3 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 1 artillery and 5 infantry Casualties for ANZAC: 3 fighters and 1 infantry Casualties for British: 5 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Japan 2 bombers moved from Malaya to French Indo China 3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei 1 artillery moved from Chahar to Anhwe 1 infantry moved from Chahar to Anhwe 1 armour and 4 infantry moved from Jehol to Anhwe 2 artilleries and 3 infantry moved from Manchuria to Jehol 2 fighters moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 armour moved from Anhwe to Kiangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
British : 0.67 Americans : 0.33 UK_Pacific : 4.33 Japanese : -1.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to French Guiana Combat - Americans Americans creates battle in territory French Guiana Battle in Iwo Jima Battle in Marianas Battle in 92 Sea Zone Americans attack with 2 fighters Germans defend with 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans and 1 submarine owned by the Italians Submerged Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from French Guiana to British Guiana Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5 Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 Americans : 0.33 Japanese : 0.00





