@SuperbattleshipYamato Your Turn. JapanTurnDoneBattlesRedone.tsvg
Whack Allies WAW vs dawg Axis #?
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry moved from Liaoning to Heilungchiang Hisaichi take Heilungchiang from Russians 1 Adv.Fighter moved from Liaoning to Kirin 2 Artillerys and 1 Infantry moved from Liaoning to Hulunbuir 2 Transports moved from 107 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to Kirin 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Kwangtung to Kiangsi 2 Tanks moved from Peking to Chahar 1 Marine moved from Jilolo to 107 Sea Zone 1 Marine moved from 107 Sea Zone to Celebes 1 Fighter moved from Peking to Chahar 3 L.Fighters moved from Peking to Shantung 1 Adv.Fighter moved from Liaoning to Shantung 1 Adv.Fighter moved from Peking to Shantung 1 Adv.Fighter moved from Liaoning to Hulunbuir Purchase Units - Hisaichi Hisaichi buy 28 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kirin Hisaichi attack with 1 Adv.Fighter and 2 Infantrys Russians defend with 2 Mot.Infs Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kirin, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 Mot.Infs in Kirin, round 2 : 1/2 hits, 1.00 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kirin Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Kirin, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Mot.Inf in Kirin, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Hisaichi roll dice for 1 Adv.Fighter in Kirin, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Mot.Inf in Kirin, round 4 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Hisaichi lost in Kirin Russians win with 1 Mot.Inf remaining. Battle score for attacker is -9 Casualties for Hisaichi: 1 Adv.Fighter and 2 Infantrys Casualties for Russians: 1 Mot.Inf Battle in Celebes Hisaichi attack with 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Marine in Celebes, round 2 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Marine owned by the Hisaichi lost in Celebes Dutch win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Marine Casualties for Dutch: 1 Infantry Battle in Hulunbuir Hisaichi attack with 1 Adv.Fighter, 2 Artillerys and 1 Infantry Russians defend with 1 AAGun and 2 Infantrys AA fire in Hulunbuir : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Hulunbuir, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Hulunbuir Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Hulunbuir, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Adv.Fighter, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Shantung Hisaichi attack with 2 Adv.Fighters, 3 Infantrys and 3 L.Fighters Chinese defend with 1 AAGun, 4 ArmoredCars and 1 Tank AA fire in Shantung : 0/5 hits, 0.83 expected hits Hisaichi roll dice for 2 Adv.Fighters, 3 Infantrys and 3 L.Fighters in Shantung, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 4 ArmoredCars and 1 Tank in Shantung, round 2 : 1/5 hits, 1.17 expected hits 3 ArmoredCars owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung Hisaichi roll dice for 2 Adv.Fighters, 2 Infantrys and 3 L.Fighters in Shantung, round 3 : 7/7 hits, 2.83 expected hits Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 3 : 0/2 hits, 0.67 expected hits 1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 2 Infantrys and 3 L.Fighters remaining. Battle score for attacker is 19 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 4 ArmoredCars and 1 Tank Battle in Chahar Hisaichi attack with 1 Fighter and 2 Tanks Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Fighter and 2 Tanks in Chahar, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Non Combat Move - Hisaichi 1 Adv.Fighter moved from Hulunbuir to Liaoning 1 Fighter moved from Chahar to Liaoning 1 Adv.Fighter moved from Shantung to Changchun 1 Adv.Fighter moved from Shantung to Liaoning 3 L.Fighters moved from Shantung to Liaoning Place Units - Hisaichi 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 3 Infantrys placed in Peking 6 Infantrys placed in Hong Kong 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Davao Turn Complete - Hisaichi Hisaichi collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Hisaichi : 6.33 AA fire in Hulunbuir : : -0.17 AA fire in Shantung : : -0.83 Chinese : -1.00 Russians : 0.00 Dutch : 0.67
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 unit repaired. 2 Artillerys, 2 Elites and 1 Infantry moved from S.Thailand to Bangkok 3 Artillerys, 3 Elites and 11 Infantrys moved from Malaya to Bangkok 2 Tanks moved from Madras to 60 Sea Zone 1 Artillery and 1 Tank moved from Sumatra to 65 Sea Zone 1 Transport moved from 65 Sea Zone to 66 Sea Zone 1 Artillery moved from Java to 66 Sea Zone 1 Infantry moved from Java to 66 Sea Zone 1 Artillery, 1 Tank and 2 Transports moved from 65 Sea Zone to 66 Sea Zone 1 Infantry moved from Java to 66 Sea Zone 1 Infantry moved from Sumatra to 66 Sea Zone 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys moved from Sumatra to 65 Sea Zone 1 Cruiser, 3 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 65 Sea Zone to 110 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 66 Sea Zone to 110 Sea Zone 2 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Baluchistan 1 Artillery and 4 Infantrys moved from Bihar to Assam 3 Infantrys moved from Burma to S.Thailand 2 Infantrys moved from Kwangsi to Kwangtung 1 Tank moved from Hunan to Kiangsi 2 Infantrys moved from W.Iran to Iraq 4 Fighters moved from Syria to Cairo 1 Mot.Inf moved from Cape Town to Kenya 1 Adv.Fighter moved from Palestine to Darfur 3 Infantrys moved from Nubia to Darfur 2 Tanks moved from French Equatorial Africa to Darfur 3 Cruisers moved from 20 Sea Zone to 18 Sea Zone 3 Infantrys moved from Manchester to 18 Sea Zone 1 Battleship moved from 21 Sea Zone to 19 Sea Zone 3 Cruisers and 3 Infantrys moved from 18 Sea Zone to 19 Sea Zone 3 Infantrys moved from 19 Sea Zone to Aquitaine 2 Destroyers moved from 21 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Aquitaine 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 2 Transports moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Wales to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 1 Transport moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 6 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone 6 Infantrys moved from 20 Sea Zone to Normandy 1 Tank moved from Madras to Rajputana 2 Infantrys and 2 Tanks moved from Amazon to Bolivia Purchase Units - British British buy 3 Bunkers, 1 Cruiser, 1 Destroyer and 31 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Kwangtung British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Kwangtung, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kwangtung British roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kwangtung Hisaichi win with no units remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Aquitaine British attack with 4 Infantrys Germans defend with 3 Mech.Infs British roll dice for 1 Battleship and 3 Cruisers in Aquitaine, round 2 : 3/4 hits, 2.17 expected hits Germans roll dice for 3 Mech.Infs in Aquitaine, round 2 : 1/3 hits, 1.00 expected hits 3 Mech.Infs owned by the Germans and 1 Infantry owned by the British lost in Aquitaine British win, taking Aquitaine from Germans with 3 Infantrys remaining. Battle score for attacker is 16 Casualties for British: 1 Infantry Casualties for Germans: 3 Mech.Infs Battle in 110 Sea Zone British attack with 1 Cruiser, 1 Submarine and 5 Transports Thai defend with 1 Destroyer British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser and 5 Transports in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in 110 Sea Zone British win with 1 Cruiser, 1 Submarine and 5 Transports remaining. Battle score for attacker is 8 Casualties for Thai: 1 Destroyer Battle in Darfur British attack with 1 Adv.Fighter, 3 Infantrys and 2 Tanks Italians defend with 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank British roll dice for 1 Adv.Fighter, 3 Infantrys and 2 Tanks in Darfur, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank in Darfur, round 2 : 1/5 hits, 2.00 expected hits 1 ArmoredCar owned by the Italians, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur British roll dice for 1 Adv.Fighter, 2 Infantrys and 2 Tanks in Darfur, round 3 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 HeavyTank and 1 Tank in Darfur, round 3 : 2/2 hits, 1.17 expected hits 1 Tank owned by the Italians and 2 Infantrys owned by the British lost in Darfur British roll dice for 1 Adv.Fighter and 2 Tanks in Darfur, round 4 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 HeavyTank in Darfur, round 4 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians and 1 Tank owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 9 Casualties for British: 3 Infantrys and 1 Tank Casualties for Italians: 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank Battle in Bolivia British attack with 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys British roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Bolivia British roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Bolivia British loses 0 PUs for violating Bolivias neutrality. British win, taking Bolivia from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 3 Infantrys Casualties for British: 2 Infantrys Battle in Banjarmasin British attack with 2 Artillerys, 6 Infantrys and 3 Tanks Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 11 Infantrys; Yamamoto defend with 1 Artillery British roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/11 hits, 3.50 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Artillery, 1 Bunker and 11 Infantrys in Banjarmasin, round 2 : 5/13 hits, 4.50 expected hits 5 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Banjarmasin British roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 8 Infantrys in Banjarmasin, round 3 : 4/10 hits, 3.50 expected hits 1 Tank owned by the British, 2 Artillerys owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Banjarmasin British roll dice for 2 Tanks in Banjarmasin, round 4 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 7 Infantrys in Banjarmasin, round 4 : 4/9 hits, 3.17 expected hits 2 Tanks owned by the British lost in Banjarmasin Hisaichi win with 1 Artillery, 1 Bunker and 7 Infantrys remaining. Battle score for attacker is -27 Casualties for British: 2 Artillerys, 6 Infantrys and 3 Tanks Casualties for Hisaichi: 4 Infantrys Battle in Kiangsi British attack with 1 Tank Hisaichi defend with 1 Infantry British roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Kiangsi Hisaichi win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Hisaichi: 1 Infantry Battle in Bangkok British attack with 5 Artillerys, 5 Elites and 12 Infantrys Thai defend with 1 AAGun, 3 Artillerys, 1 Factory, 9 Infantrys, 3 Marines and 3 Tanks British roll dice for 5 Artillerys, 5 Elites and 12 Infantrys in Bangkok, round 2 : 7/22 hits, 6.17 expected hits Thai roll dice for 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks in Bangkok, round 2 : 4/18 hits, 6.50 expected hits 7 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in Bangkok British roll dice for 5 Artillerys, 5 Elites and 8 Infantrys in Bangkok, round 3 : 7/18 hits, 5.50 expected hits Thai roll dice for 3 Artillerys, 2 Infantrys, 3 Marines and 3 Tanks in Bangkok, round 3 : 4/11 hits, 4.17 expected hits 2 Infantrys owned by the Thai, 4 Infantrys owned by the British, 3 Artillerys owned by the Thai and 2 Marines owned by the Thai lost in Bangkok British roll dice for 5 Artillerys, 5 Elites and 4 Infantrys in Bangkok, round 4 : 6/14 hits, 4.83 expected hits Thai roll dice for 1 Marine and 3 Tanks in Bangkok, round 4 : 1/4 hits, 1.83 expected hits 3 Tanks owned by the Thai, 1 Infantry owned by the British and 1 Marine owned by the Thai lost in Bangkok British captures 14PUs while taking Thai capital British win, taking Bangkok from Thai with 5 Artillerys, 5 Elites and 3 Infantrys remaining. Battle score for attacker is 39 Casualties for British: 9 Infantrys Casualties for Thai: 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks Non Combat Move - British 1 Adv.Fighter moved from Darfur to French Equatorial Africa Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 1 Bunker placed in Palestine 1 Bunker and 3 Infantrys placed in Italian East Africa 2 Infantrys placed in Cape Town 1 Cruiser and 1 Destroyer placed in 20 Sea Zone 2 Infantrys placed in Wales 4 Infantrys placed in Manchester 8 Infantrys placed in London 5 Infantrys placed in Delhi 1 Infantry placed in Bombay Turn Complete - British British collect 106 PUs; end with 120 PUs
Combat Hit Differential Summary :
Germans : 0.00 Neutral : 0.33 British : 5.17 Hisaichi : 3.50 Italians : 0.17 Thai : -3.83
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Bomber moved from Java to Banjarmasin 3 Infantrys moved from Broome to 67 Sea Zone 1 Infantry moved from Soembawa to 67 Sea Zone 1 Infantry moved from Flores to 67 Sea Zone 4 Cruisers, 5 Infantrys and 1 S.Submarine moved from 67 Sea Zone to 110 Sea Zone 5 Infantrys moved from 110 Sea Zone to Banjarmasin 1 L.Fighter moved from Timor to Banjarmasin 4 Infantrys moved from West Papua to Hollandia Purchase Units - Anzac Anzac buy 1 Carrier, 1 Cruiser, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Banjarmasin Anzac attack with 1 Bomber, 5 Infantrys and 1 L.Fighter Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys; Yamamoto defend with 1 Artillery AA fire in Banjarmasin : 1/2 hits, 0.33 expected hits 1 L.Fighter owned by the Anzac lost in Banjarmasin Anzac roll dice for 4 Cruisers in Banjarmasin, round 2 : 1/4 hits, 2.00 expected hits Anzac roll dice for 1 Bomber and 5 Infantrys in Banjarmasin, round 2 : 1/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 7 Infantrys in Banjarmasin, round 2 : 3/9 hits, 3.17 expected hits 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Banjarmasin Anzac roll dice for 1 Bomber and 2 Infantrys in Banjarmasin, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Banjarmasin, round 3 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Anzac lost in Banjarmasin Anzac roll dice for 1 Bomber in Banjarmasin, round 4 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Banjarmasin, round 4 : 2/7 hits, 2.50 expected hits 1 Bomber owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi win with 1 Artillery, 1 Bunker and 4 Infantrys remaining. Battle score for attacker is -30 Casualties for Anzac: 1 Bomber, 5 Infantrys and 1 L.Fighter Casualties for Hisaichi: 3 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Carrier, 1 Cruiser and 1 Transport placed in 67 Sea Zone 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.67 Hisaichi : -1.17 Anzac : -2.17
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch EDIT: Turning off Edit Mode EDIT: 1 Marine moved from Townsville to Northern Territory 1 Infantry moved from Timor to 67 Sea Zone 1 Infantry and 4 Transports moved from 67 Sea Zone to 66 Sea Zone 2 Artillerys moved from Java to 66 Sea Zone 2 Marines moved from Sumatra to 66 Sea Zone 1 Infantry moved from Sumatra to 66 Sea Zone 1 Infantry moved from Sumatra to 66 Sea Zone 1 Infantry moved from Java to 66 Sea Zone 1 Artillery, 1 Infantry, 2 Marines and 2 Transports moved from 66 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 2 Marines moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from Java to Banjarmasin 2 Infantrys and 1 Transport moved from 66 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to West Borneo Dutch take West Borneo from Yamamoto 1 Artillery, 1 Infantry and 1 Transport moved from 66 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin Purchase Units - Dutch Dutch buy 2 Artillerys and 2 Marines; Remaining resources: 5 PUs; Combat - Dutch Battle in Banjarmasin Dutch attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys; Yamamoto defend with 1 Artillery AA fire in Banjarmasin : 0/2 hits, 0.33 expected hits Dutch roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines in Banjarmasin, round 2 : 4/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 4 Infantrys in Banjarmasin, round 2 : 0/6 hits, 2.17 expected hits 4 Infantrys owned by the Hisaichi lost in Banjarmasin Dutch roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines in Banjarmasin, round 3 : 2/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Bunker in Banjarmasin, round 3 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Hisaichi and 1 Artillery owned by the Yamamoto lost in Banjarmasin Dutch win, taking Banjarmasin from Hisaichi with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines remaining. Battle score for attacker is 18 Casualties for Hisaichi: 1 Bunker and 4 Infantrys Casualties for Yamamoto: 1 Artillery Non Combat Move - Dutch 2 Fighters moved from Banjarmasin to 67 Sea Zone Place Units - Dutch 2 Artillerys placed in Java 2 Marines placed in Sumatra Turn Complete - Dutch Dutch collect 27 PUs; end with 32 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.33 Hisaichi : -3.00 Dutch : 0.00
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 2 Tanks moved from Vyborg to Latvia 1 Fighter moved from Vyborg to Latvia Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Latvia Finns attack with 1 Fighter and 2 Tanks Russians defend with 1 Tank Finns roll dice for 1 Fighter and 2 Tanks in Latvia, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Tank in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Tank owned by the Finns lost in Latvia Finns win, taking Latvia from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Tank Casualties for Russians: 1 Tank Non Combat Move - Finns 1 Fighter moved from Latvia to Leningrad 2 Artillerys, 1 Elite and 21 Infantrys moved from Vyborg to Leningrad 1 Infantry moved from N.Karelia to Oulu 2 Artillerys and 4 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns : 0.67 Russians : 0.50
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk 1 Fighter moved from Kiev to Donetsk 1 Artillery moved from Kiev to Donetsk 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 1 Elite and 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Fighter and 3 Infantrys Russians defend with 4 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 4 Infantrys Casualties for Romanians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 2 Artillerys and 1 Elite placed in Kiev 1 Elite and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : 1.33 Russians : 0.00
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@Whackamatt i believe this 1 is over
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Good game. I liked the new Russian strategy i tried. supporting China. Really helped sink Japan fast.
Go ahead ans start another!
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Peleliu to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from Woleai to Truk 2 Infantrys moved from 102 Sea Zone to Truk 2 Artillerys moved from West Borneo to 106 Sea Zone 2 Artillerys and 2 Transports moved from 106 Sea Zone to 93 Sea Zone 2 Transports moved from 107 Sea Zone to 93 Sea Zone 4 Infantrys and 2 Tanks moved from Kyushu to 93 Sea Zone 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 2 Infantrys and 2 Tanks moved from Kwangtung to Hong Kong 2 T.Boats moved from 106 Sea Zone to 92 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Iwo Jima to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 B.Transport and 4 Infantrys moved from 86 Sea Zone to 95 Sea Zone 4 Infantrys moved from 95 Sea Zone to Wake 1 Battleship moved from 96 Sea Zone to 95 Sea Zone 4 Fighters moved from 96 Sea Zone to Wake 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Bomber moved from Kwajalein to Truk 1 Battleship moved from 107 Sea Zone to 102 Sea Zone 1 Carrier, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 102 Sea Zone 2 Fighters moved from 107 Sea Zone to Truk 1 Carrier moved from 96 Sea Zone to 95 Sea Zone 1 Carrier moved from 96 Sea Zone to 102 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hong Kong Yamamoto attack with 2 Artillerys, 6 Infantrys and 4 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Hong Kong, round 2 : 4/12 hits, 4.00 expected hits British roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Hong Kong, round 2 : 7/9 hits, 3.17 expected hits 1 Artillery owned by the Yamamoto, 6 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 1 Artillery and 4 Tanks in Hong Kong, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 3 : 1/5 hits, 1.83 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 4 Tanks in Hong Kong, round 4 : 3/4 hits, 2.00 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 4 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Hong Kong Yamamoto win, taking Hong Kong from British with 3 Tanks remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Artillerys, 6 Infantrys and 1 Tank Casualties for British: 1 Artillery, 7 Infantrys and 1 Tank Battle in Truk Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Truk, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Truk Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Truk, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Wake Yamamoto attack with 4 Fighters and 4 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 4 Fighters and 4 Infantrys in Wake, round 2 : 3/8 hits, 2.00 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Wake to 95 Sea Zone 2 Fighters moved from Wake to 102 Sea Zone 2 Fighters moved from Truk to 102 Sea Zone 1 Bomber moved from Truk to Saipan 1 Bomber moved from Formosa to Saipan 1 Adv.Fighter moved from Tokyo to Minamitori Place Units - Yamamoto 1 Battleship and 1 Carrier placed in 85 Sea Zone 1 Adv.Fighter placed in 85 Sea Zone 1 Elite and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : 2.83 Yamamoto : 1.00 Americans : 0.33
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@Whackamatt any thoughts on our next waw team move?
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