Whack Allies WAW vs dawg Axis #?


  • TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            1 Infantry moved from Liaoning to Heilungchiang
                  Hisaichi take Heilungchiang from Russians
            1 Adv.Fighter moved from Liaoning to Kirin
            2 Artillerys and 1 Infantry moved from Liaoning to Hulunbuir
            2 Transports moved from 107 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to Kirin
            3 Infantrys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Kwangtung to Kiangsi
            2 Tanks moved from Peking to Chahar
            1 Marine moved from Jilolo to 107 Sea Zone
            1 Marine moved from 107 Sea Zone to Celebes
            1 Fighter moved from Peking to Chahar
            3 L.Fighters moved from Peking to Shantung
            1 Adv.Fighter moved from Liaoning to Shantung
            1 Adv.Fighter moved from Peking to Shantung
            1 Adv.Fighter moved from Liaoning to Hulunbuir
    
        Purchase Units - Hisaichi
            Hisaichi buy 28 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kirin
                Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
                Russians defend with 2 Mot.Infs
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kirin, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 Mot.Infs in Kirin, round 2 : 1/2 hits, 1.00 expected hits
                1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kirin
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Kirin, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Mot.Inf in Kirin, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Kirin
                    Hisaichi roll dice for 1 Adv.Fighter in Kirin, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Mot.Inf in Kirin, round 4 : 1/1 hits, 0.50 expected hits
                1 Adv.Fighter owned by the Hisaichi lost in Kirin
                Russians win with 1 Mot.Inf remaining. Battle score for attacker is -9
                Casualties for Hisaichi: 1 Adv.Fighter and 2 Infantrys
                Casualties for Russians: 1 Mot.Inf
            Battle in Celebes
                Hisaichi attack with 1 Marine
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Marine in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch and 1 Marine owned by the Hisaichi lost in Celebes
                Dutch win with no units remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Marine
                Casualties for Dutch: 1 Infantry
            Battle in Hulunbuir
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys and 1 Infantry
                Russians defend with 1 AAGun and 2 Infantrys
                    AA fire in Hulunbuir : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Hulunbuir, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Hulunbuir
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Hulunbuir, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Adv.Fighter, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Shantung
                Hisaichi attack with 2 Adv.Fighters, 3 Infantrys and 3 L.Fighters
                Chinese defend with 1 AAGun, 4 ArmoredCars and 1 Tank
                    AA fire in Shantung : 0/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 3 Infantrys and 3 L.Fighters in Shantung, round 2 : 3/8 hits, 3.00 expected hits
                    Chinese roll dice for 4 ArmoredCars and 1 Tank in Shantung, round 2 : 1/5 hits, 1.17 expected hits
                    3 ArmoredCars owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung
                    Hisaichi roll dice for 2 Adv.Fighters, 2 Infantrys and 3 L.Fighters in Shantung, round 3 : 7/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 3 : 0/2 hits, 0.67 expected hits
                    1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 2 Infantrys and 3 L.Fighters remaining. Battle score for attacker is 19
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 4 ArmoredCars and 1 Tank
            Battle in Chahar
                Hisaichi attack with 1 Fighter and 2 Tanks
                Chinese defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 Fighter and 2 Tanks in Chahar, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Hulunbuir to Liaoning
            1 Fighter moved from Chahar to Liaoning
            1 Adv.Fighter moved from Shantung to Changchun
            1 Adv.Fighter moved from Shantung to Liaoning
            3 L.Fighters moved from Shantung to Liaoning
    
        Place Units - Hisaichi
            8 Infantrys placed in Changchun
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Peking
            6 Infantrys placed in Hong Kong
            4 Infantrys placed in Banjarmasin
            3 Infantrys placed in Davao
    
        Turn Complete - Hisaichi
            Hisaichi collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 6.33
    AA fire in Hulunbuir : : -0.17
    AA fire in Shantung : : -0.83
    Chinese : -1.00
    Russians : 0.00
    Dutch : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - British
            1 unit repaired.
            2 Artillerys, 2 Elites and 1 Infantry moved from S.Thailand to Bangkok
            3 Artillerys, 3 Elites and 11 Infantrys moved from Malaya to Bangkok
            2 Tanks moved from Madras to 60 Sea Zone
            1 Artillery and 1 Tank moved from Sumatra to 65 Sea Zone
            1 Transport moved from 65 Sea Zone to 66 Sea Zone
            1 Artillery moved from Java to 66 Sea Zone
            1 Infantry moved from Java to 66 Sea Zone
            1 Artillery, 1 Tank and 2 Transports moved from 65 Sea Zone to 66 Sea Zone
            1 Infantry moved from Java to 66 Sea Zone
            1 Infantry moved from Sumatra to 66 Sea Zone
            2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            3 Infantrys moved from Sumatra to 65 Sea Zone
            1 Cruiser, 3 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 65 Sea Zone to 110 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 66 Sea Zone to 110 Sea Zone
            2 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            5 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Baluchistan
            1 Artillery and 4 Infantrys moved from Bihar to Assam
            3 Infantrys moved from Burma to S.Thailand
            2 Infantrys moved from Kwangsi to Kwangtung
            1 Tank moved from Hunan to Kiangsi
            2 Infantrys moved from W.Iran to Iraq
            4 Fighters moved from Syria to Cairo
            1 Mot.Inf moved from Cape Town to Kenya
            1 Adv.Fighter moved from Palestine to Darfur
            3 Infantrys moved from Nubia to Darfur
            2 Tanks moved from French Equatorial Africa to Darfur
            3 Cruisers moved from 20 Sea Zone to 18 Sea Zone
            3 Infantrys moved from Manchester to 18 Sea Zone
            1 Battleship moved from 21 Sea Zone to 19 Sea Zone
            3 Cruisers and 3 Infantrys moved from 18 Sea Zone to 19 Sea Zone
            3 Infantrys moved from 19 Sea Zone to Aquitaine
            2 Destroyers moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
            1 Infantry moved from 19 Sea Zone to Aquitaine
            1 T.Boat moved from 19 Sea Zone to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Picardy
            2 Transports moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            2 Infantrys moved from Manchester to 18 Sea Zone
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Manchester to 18 Sea Zone
            6 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
            6 Infantrys moved from 20 Sea Zone to Normandy
            1 Tank moved from Madras to Rajputana
            2 Infantrys and 2 Tanks moved from Amazon to Bolivia
    
        Purchase Units - British
            British buy 3 Bunkers, 1 Cruiser, 1 Destroyer and 31 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kwangtung
                British attack with 2 Infantrys
                Hisaichi defend with 1 Infantry
                    British roll dice for 2 Infantrys in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys in Kwangtung, round 3 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kwangtung
                    British roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kwangtung
                Hisaichi win with no units remaining. Battle score for attacker is -2
                Casualties for British: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Aquitaine
                British attack with 4 Infantrys
                Germans defend with 3 Mech.Infs
                    British roll dice for 1 Battleship and 3 Cruisers in Aquitaine, round 2 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 3 Mech.Infs in Aquitaine, round 2 : 1/3 hits, 1.00 expected hits
                3 Mech.Infs owned by the Germans and 1 Infantry owned by the British lost in Aquitaine
                British win, taking Aquitaine from Germans with 3 Infantrys remaining. Battle score for attacker is 16
                Casualties for British: 1 Infantry
                Casualties for Germans: 3 Mech.Infs
            Battle in 110 Sea Zone
                British attack with 1 Cruiser, 1 Submarine and 5 Transports
                Thai defend with 1 Destroyer
                    British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Cruiser and 5 Transports in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Thai lost in 110 Sea Zone
                British win with 1 Cruiser, 1 Submarine and 5 Transports remaining. Battle score for attacker is 8
                Casualties for Thai: 1 Destroyer
            Battle in Darfur
                British attack with 1 Adv.Fighter, 3 Infantrys and 2 Tanks
                Italians defend with 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank
                    British roll dice for 1 Adv.Fighter, 3 Infantrys and 2 Tanks in Darfur, round 2 : 3/6 hits, 2.00 expected hits
                    Italians roll dice for 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank in Darfur, round 2 : 1/5 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Italians, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur
                    British roll dice for 1 Adv.Fighter, 2 Infantrys and 2 Tanks in Darfur, round 3 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 HeavyTank and 1 Tank in Darfur, round 3 : 2/2 hits, 1.17 expected hits
                    1 Tank owned by the Italians and 2 Infantrys owned by the British lost in Darfur
                    British roll dice for 1 Adv.Fighter and 2 Tanks in Darfur, round 4 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 HeavyTank in Darfur, round 4 : 1/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Italians and 1 Tank owned by the British lost in Darfur
                British win, taking Darfur from Italians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 9
                Casualties for British: 3 Infantrys and 1 Tank
                Casualties for Italians: 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank
            Battle in Bolivia
                British attack with 2 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    British roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                    British roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 3 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Bolivia
                British loses 0 PUs for violating Bolivias neutrality.
                British win, taking Bolivia from Neutral with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 3 Infantrys
                Casualties for British: 2 Infantrys
            Battle in Banjarmasin
                British attack with 2 Artillerys, 6 Infantrys and 3 Tanks
                Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 11 Infantrys; Yamamoto defend with 1 Artillery
                    British roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/11 hits, 3.50 expected hits
                Units damaged: 1 Bunker owned by the Hisaichi
                    Hisaichi roll dice for 1 Artillery, 1 Bunker and 11 Infantrys in Banjarmasin, round 2 : 5/13 hits, 4.50 expected hits
                    5 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
                    British roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Bunker and 8 Infantrys in Banjarmasin, round 3 : 4/10 hits, 3.50 expected hits
                    1 Tank owned by the British, 2 Artillerys owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                    British roll dice for 2 Tanks in Banjarmasin, round 4 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Bunker and 7 Infantrys in Banjarmasin, round 4 : 4/9 hits, 3.17 expected hits
                    2 Tanks owned by the British lost in Banjarmasin
                Hisaichi win with 1 Artillery, 1 Bunker and 7 Infantrys remaining. Battle score for attacker is -27
                Casualties for British: 2 Artillerys, 6 Infantrys and 3 Tanks
                Casualties for Hisaichi: 4 Infantrys
            Battle in Kiangsi
                British attack with 1 Tank
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Kiangsi
                Hisaichi win with no units remaining. Battle score for attacker is -3
                Casualties for British: 1 Tank
                Casualties for Hisaichi: 1 Infantry
            Battle in Bangkok
                British attack with 5 Artillerys, 5 Elites and 12 Infantrys
                Thai defend with 1 AAGun, 3 Artillerys, 1 Factory, 9 Infantrys, 3 Marines and 3 Tanks
                    British roll dice for 5 Artillerys, 5 Elites and 12 Infantrys in Bangkok, round 2 : 7/22 hits, 6.17 expected hits
                    Thai roll dice for 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks in Bangkok, round 2 : 4/18 hits, 6.50 expected hits
                    7 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in Bangkok
                    British roll dice for 5 Artillerys, 5 Elites and 8 Infantrys in Bangkok, round 3 : 7/18 hits, 5.50 expected hits
                    Thai roll dice for 3 Artillerys, 2 Infantrys, 3 Marines and 3 Tanks in Bangkok, round 3 : 4/11 hits, 4.17 expected hits
                    2 Infantrys owned by the Thai, 4 Infantrys owned by the British, 3 Artillerys owned by the Thai and 2 Marines owned by the Thai lost in Bangkok
                    British roll dice for 5 Artillerys, 5 Elites and 4 Infantrys in Bangkok, round 4 : 6/14 hits, 4.83 expected hits
                    Thai roll dice for 1 Marine and 3 Tanks in Bangkok, round 4 : 1/4 hits, 1.83 expected hits
                    3 Tanks owned by the Thai, 1 Infantry owned by the British and 1 Marine owned by the Thai lost in Bangkok
                British captures 14PUs while taking Thai capital
                British win, taking Bangkok from Thai with 5 Artillerys, 5 Elites and 3 Infantrys remaining. Battle score for attacker is 39
                Casualties for British: 9 Infantrys
                Casualties for Thai: 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks
    
        Non Combat Move - British
            1 Adv.Fighter moved from Darfur to French Equatorial Africa
    
        Place Units - British
            1 Bunker and 6 Infantrys placed in Cairo
            1 Bunker placed in Palestine
            1 Bunker and 3 Infantrys placed in Italian East Africa
            2 Infantrys placed in Cape Town
            1 Cruiser and 1 Destroyer placed in 20 Sea Zone
            2 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            8 Infantrys placed in London
            5 Infantrys placed in Delhi
            1 Infantry placed in Bombay
    
        Turn Complete - British
            British collect 106 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Neutral : 0.33
    British : 5.17
    Hisaichi : 3.50
    Italians : 0.17
    Thai : -3.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Anzac
            1 Bomber moved from Java to Banjarmasin
            3 Infantrys moved from Broome to 67 Sea Zone
            1 Infantry moved from Soembawa to 67 Sea Zone
            1 Infantry moved from Flores to 67 Sea Zone
            4 Cruisers, 5 Infantrys and 1 S.Submarine moved from 67 Sea Zone to 110 Sea Zone
            5 Infantrys moved from 110 Sea Zone to Banjarmasin
            1 L.Fighter moved from Timor to Banjarmasin
            4 Infantrys moved from West Papua to Hollandia
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 1 Cruiser, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Banjarmasin
                Anzac attack with 1 Bomber, 5 Infantrys and 1 L.Fighter
                Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys; Yamamoto defend with 1 Artillery
                    AA fire in Banjarmasin : 1/2 hits, 0.33 expected hits
                1 L.Fighter owned by the Anzac lost in Banjarmasin
                    Anzac roll dice for 4 Cruisers in Banjarmasin, round 2 : 1/4 hits, 2.00 expected hits
                    Anzac roll dice for 1 Bomber and 5 Infantrys in Banjarmasin, round 2 : 1/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Bunker and 7 Infantrys in Banjarmasin, round 2 : 3/9 hits, 3.17 expected hits
                    3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Anzac roll dice for 1 Bomber and 2 Infantrys in Banjarmasin, round 3 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Banjarmasin, round 3 : 2/7 hits, 2.50 expected hits
                    2 Infantrys owned by the Anzac lost in Banjarmasin
                    Anzac roll dice for 1 Bomber in Banjarmasin, round 4 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Banjarmasin, round 4 : 2/7 hits, 2.50 expected hits
                    1 Bomber owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                Hisaichi win with 1 Artillery, 1 Bunker and 4 Infantrys remaining. Battle score for attacker is -30
                Casualties for Anzac: 1 Bomber, 5 Infantrys and 1 L.Fighter
                Casualties for Hisaichi: 3 Infantrys
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Carrier, 1 Cruiser and 1 Transport placed in 67 Sea Zone
            2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : 0.67
    Hisaichi : -1.17
    Anzac : -2.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Dutch
            EDIT: Turning off Edit Mode
            EDIT: 1 Marine moved from Townsville to Northern Territory
            1 Infantry moved from Timor to 67 Sea Zone
            1 Infantry and 4 Transports moved from 67 Sea Zone to 66 Sea Zone
            2 Artillerys moved from Java to 66 Sea Zone
            2 Marines moved from Sumatra to 66 Sea Zone
            1 Infantry moved from Sumatra to 66 Sea Zone
            1 Infantry moved from Sumatra to 66 Sea Zone
            1 Infantry moved from Java to 66 Sea Zone
            1 Artillery, 1 Infantry, 2 Marines and 2 Transports moved from 66 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Infantry and 2 Marines moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from Java to Banjarmasin
            2 Infantrys and 1 Transport moved from 66 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to West Borneo
                  Dutch take West Borneo from Yamamoto
            1 Artillery, 1 Infantry and 1 Transport moved from 66 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys and 2 Marines; Remaining resources: 5 PUs; 
    
        Combat - Dutch
            Battle in Banjarmasin
                Dutch attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines
                Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys; Yamamoto defend with 1 Artillery
                    AA fire in Banjarmasin : 0/2 hits, 0.33 expected hits
                    Dutch roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines in Banjarmasin, round 2 : 4/8 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Bunker and 4 Infantrys in Banjarmasin, round 2 : 0/6 hits, 2.17 expected hits
                    4 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Dutch roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines in Banjarmasin, round 3 : 2/8 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Bunker in Banjarmasin, round 3 : 0/2 hits, 0.83 expected hits
                    1 Bunker owned by the Hisaichi and 1 Artillery owned by the Yamamoto lost in Banjarmasin
                Dutch win, taking Banjarmasin from Hisaichi with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines remaining. Battle score for attacker is 18
                Casualties for Hisaichi: 1 Bunker and 4 Infantrys
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Dutch
            2 Fighters moved from Banjarmasin to 67 Sea Zone
    
        Place Units - Dutch
            2 Artillerys placed in Java
            2 Marines placed in Sumatra
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : -0.33
    Hisaichi : -3.00
    Dutch : 0.00
    

    Savegame


  • TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Finns
            2 Tanks moved from Vyborg to Latvia
            1 Fighter moved from Vyborg to Latvia
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Latvia
                Finns attack with 1 Fighter and 2 Tanks
                Russians defend with 1 Tank
                    Finns roll dice for 1 Fighter and 2 Tanks in Latvia, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Latvia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians and 1 Tank owned by the Finns lost in Latvia
                Finns win, taking Latvia from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Tank
                Casualties for Russians: 1 Tank
    
        Non Combat Move - Finns
            1 Fighter moved from Latvia to Leningrad
            2 Artillerys, 1 Elite and 21 Infantrys moved from Vyborg to Leningrad
            1 Infantry moved from N.Karelia to Oulu
            2 Artillerys and 4 Infantrys moved from Tampere to Oulu
            2 Artillerys and 4 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.67
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
            1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk
            1 Fighter moved from Kiev to Donetsk
            1 Artillery moved from Kiev to Donetsk
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            1 Elite and 3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 1 Fighter and 3 Infantrys
                Russians defend with 4 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 4 Infantrys in Donetsk, round 2 : 0/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 4 Infantrys
                Casualties for Romanians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Kiev
    
        Place Units - Romanians
            2 Artillerys and 1 Elite placed in Kiev
            1 Elite and 3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.33
    Russians : 0.00
    

    Savegame


  • @Whackamatt i believe this 1 is over

  • '20 '18 '17 '15

    Good game. I liked the new Russian strategy i tried. supporting China. Really helped sink Japan fast.

    Go ahead ans start another!

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from Peleliu to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from Woleai to Truk
            2 Infantrys moved from 102 Sea Zone to Truk
            2 Artillerys moved from West Borneo to 106 Sea Zone
            2 Artillerys and 2 Transports moved from 106 Sea Zone to 93 Sea Zone
            2 Transports moved from 107 Sea Zone to 93 Sea Zone
            4 Infantrys and 2 Tanks moved from Kyushu to 93 Sea Zone
            2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 93 Sea Zone to 92 Sea Zone
            2 Artillerys, 4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            2 Infantrys and 2 Tanks moved from Kwangtung to Hong Kong
            2 T.Boats moved from 106 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 B.Transport and 4 Infantrys moved from 86 Sea Zone to 95 Sea Zone
            4 Infantrys moved from 95 Sea Zone to Wake
            1 Battleship moved from 96 Sea Zone to 95 Sea Zone
            4 Fighters moved from 96 Sea Zone to Wake
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
            1 Bomber moved from Kwajalein to Truk
            1 Battleship moved from 107 Sea Zone to 102 Sea Zone
            1 Carrier, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 102 Sea Zone
            2 Fighters moved from 107 Sea Zone to Truk
            1 Carrier moved from 96 Sea Zone to 95 Sea Zone
            1 Carrier moved from 96 Sea Zone to 102 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hong Kong
                Yamamoto attack with 2 Artillerys, 6 Infantrys and 4 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 1 Tank
                    Yamamoto roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Hong Kong, round 2 : 4/12 hits, 4.00 expected hits
                    British roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Hong Kong, round 2 : 7/9 hits, 3.17 expected hits
                    1 Artillery owned by the Yamamoto, 6 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Hong Kong
                    Yamamoto roll dice for 1 Artillery and 4 Tanks in Hong Kong, round 3 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 3 : 1/5 hits, 1.83 expected hits
                    1 Artillery owned by the Yamamoto and 2 Infantrys owned by the British lost in Hong Kong
                    Yamamoto roll dice for 4 Tanks in Hong Kong, round 4 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 4 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Hong Kong
                Yamamoto win, taking Hong Kong from British with 3 Tanks remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 2 Artillerys, 6 Infantrys and 1 Tank
                Casualties for British: 1 Artillery, 7 Infantrys and 1 Tank
            Battle in Truk
                Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Truk, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Truk
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Truk, round 2 : 1/7 hits, 2.33 expected hits
                    Americans roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Truk
                Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Wake
                Yamamoto attack with 4 Fighters and 4 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 4 Fighters and 4 Infantrys in Wake, round 2 : 3/8 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Wake to 95 Sea Zone
            2 Fighters moved from Wake to 102 Sea Zone
            2 Fighters moved from Truk to 102 Sea Zone
            1 Bomber moved from Truk to Saipan
            1 Bomber moved from Formosa to Saipan
            1 Adv.Fighter moved from Tokyo to Minamitori
    
        Place Units - Yamamoto
            1 Battleship and 1 Carrier placed in 85 Sea Zone
            1 Adv.Fighter placed in 85 Sea Zone
            1 Elite and 4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    British : 2.83
    Yamamoto : 1.00
    Americans : 0.33
    

    Savegame


  • '20 '18 '17 '15

  • '20 '18 '17 '15

  • '20 '18 '17 '15

  • '20 '18 '17 '15

  • '20 '18 '17 '15

  • '20 '18 '17 '15

  • '20 '18 '17 '15

  • '20 '18 '17 '15


  • @Whackamatt any thoughts on our next waw team move?


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