19L QF Farmboy(Allies+10) vs ksmckay

  • '19

    hard not to play overly defensive at this point. Throwing away some units in hopes that the game will be over soon and it wont come back to bite me but hard to anticipate what you might decide to go for at this point in the game and there is a ton of allied air. Should be an interesting finish at least.

  • '19

    new air paths created by no neutrals also makes things a bit wacky. Almost messed myself up with memorized air distances based on neutrals.

  • '19

    quick ncm change coming.

  • '19

    TripleA Manual Gamesave Post: Germans round 20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 6 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Western Germany to Scotland
            1 artillery and 6 infantry moved from Eire to Scotland
            1 fighter moved from Eire to Scotland
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            7 fighters and 5 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Scotland
                Germans attack with 1 artillery, 5 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield and 9 infantry
                    AA fire in Scotland : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Scotland
                    Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Scotland, round 2 : 7/14 hits, 6.00 expected hits
                    British roll dice for 1 aaGun and 9 infantry in Scotland, round 2 : 3/9 hits, 3.00 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Germans and 6 infantry owned by the British lost in Scotland
                    Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 4/11 hits, 5.50 expected hits
                    British roll dice for 3 infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 artillery, 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter and 4 infantry
                Casualties for British: 1 aaGun and 9 infantry
            Battle in 110 Sea Zone
                Germans attack with 7 fighters, 1 submarine and 5 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            7 fighters and 5 tactical_bombers moved from 110 Sea Zone to Northern Italy
            1 fighter and 1 tactical_bomber moved from Scotland to Western Germany
            1 fighter moved from Western Germany to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Western Germany to Turkey
            1 tactical_bomber moved from Greece to Turkey
            5 bombers moved from Scotland to Northern Italy
            3 bombers moved from Southern Italy to Northern Italy
            3 infantry moved from France to Northern Italy
            2 artilleries and 10 infantry moved from Western Germany to Northern Italy
            8 infantry moved from Germany to Western Germany
            1 destroyer moved from 117 Sea Zone to 123 Sea Zone
            1 submarine moved from 109 Sea Zone to 117 Sea Zone
            1 submarine moved from 117 Sea Zone to 116 Sea Zone
            1 marine moved from Eire to 109 Sea Zone
            7 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 4 submarines and 13 transports moved from 109 Sea Zone to 113 Sea Zone
            33 armour and 44 mech_infantrys moved from Volgograd to Turkey
            6 mech_infantrys moved from Vologda to Volgograd
            8 mech_infantrys moved from Samara to Volgograd
            2 aaGuns, 15 artilleries and 21 infantry moved from Vologda to Samara
            2 artilleries moved from Western Germany to Northern Italy
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Russia
            4 infantry and 6 mech_infantrys placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 3 artilleries and 3 infantry
            EDIT: Adding units owned by Germans to Samara: 3 artilleries and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.33
    AA fire in Scotland : : 0.50
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 6 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Western Germany to Scotland
            1 artillery and 6 infantry moved from Eire to Scotland
            1 fighter moved from Eire to Scotland
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            7 fighters and 5 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Scotland
                Germans attack with 1 artillery, 5 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield and 9 infantry
                    AA fire in Scotland : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Scotland
                    Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Scotland, round 2 : 7/14 hits, 6.00 expected hits
                    British roll dice for 1 aaGun and 9 infantry in Scotland, round 2 : 3/9 hits, 3.00 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Germans and 6 infantry owned by the British lost in Scotland
                    Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 4/11 hits, 5.50 expected hits
                    British roll dice for 3 infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 artillery, 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter and 4 infantry
                Casualties for British: 1 aaGun and 9 infantry
            Battle in 110 Sea Zone
                Germans attack with 7 fighters, 1 submarine and 5 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            7 fighters and 5 tactical_bombers moved from 110 Sea Zone to Northern Italy
            1 fighter and 1 tactical_bomber moved from Scotland to Western Germany
            1 fighter moved from Western Germany to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Western Germany to Turkey
            1 tactical_bomber moved from Greece to Turkey
            5 bombers moved from Scotland to Northern Italy
            3 bombers moved from Southern Italy to Northern Italy
            3 infantry moved from France to Northern Italy
            2 artilleries and 10 infantry moved from Western Germany to Northern Italy
            8 infantry moved from Germany to Western Germany
            1 destroyer moved from 117 Sea Zone to 123 Sea Zone
            1 submarine moved from 109 Sea Zone to 117 Sea Zone
            1 submarine moved from 117 Sea Zone to 116 Sea Zone
            1 marine moved from Eire to 109 Sea Zone
            7 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 4 submarines and 13 transports moved from 109 Sea Zone to 113 Sea Zone
            33 armour and 44 mech_infantrys moved from Volgograd to Turkey
            6 mech_infantrys moved from Vologda to Volgograd
            8 mech_infantrys moved from Samara to Volgograd
            2 aaGuns, 15 artilleries and 21 infantry moved from Vologda to Samara
            2 artilleries moved from Western Germany to Northern Italy
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Russia
            4 infantry and 6 mech_infantrys placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 3 artilleries and 3 infantry
            EDIT: Adding units owned by Germans to Samara: 3 artilleries and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from French Indo China: 1 bomber
            EDIT: Adding units owned by Germans to Turkey: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.33
    AA fire in Scotland : : 0.50
    

    Savegame

  • '19

    sorry, please use latest file. that should be it.

  • '19

    Oh and assumed no scramble in 110

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Chahar to Shensi
            1 tactical_bomber moved from Timguska to Shensi
    
        Combat - Russians
            Battle in Shensi
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Shensi to Kansu
            3 armour moved from Chahar to Kansu
            1 fighter moved from Korea to Yenisey
            9 artilleries and 32 infantry moved from Timguska to Urals
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0.67
    Japanese : -0.33
    

    Savegame


  • @ksmckay yeah, definitely the right choice there.


  • @ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:

    hard not to play overly defensive at this point. Throwing away some units in hopes that the game will be over soon and it wont come back to bite me but hard to anticipate what you might decide to go for at this point in the game and there is a ton of allied air. Should be an interesting finish at least.

    I do have a lot of options it seems, but we will see if any of them let me deny you 8 capitals.

  • '19

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
            1 mech_infantry moved from Hunan to Kiangsu
            1 bomber moved from French Indo China to Burma
            1 bomber moved from Japan to Kiangsu
            1 bomber moved from French Indo China to Kiangsu
            18 fighters and 7 tactical_bombers moved from 36 Sea Zone to Philippines
            3 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Szechwan to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Marianas
            Battle in Kiangsu
                Japanese attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Kiangsu, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Marianas from Americans, taking Kiangsu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Philippines
                Japanese attack with 18 fighters and 7 tactical_bombers
                Americans defend with 1 airfield, 3 fighters and 1 harbour; ANZAC defend with 1 marine
                    Japanese roll dice for 18 fighters and 7 tactical_bombers in Philippines, round 2 : 10/25 hits, 13.67 expected hits
                    Americans roll dice for 3 fighters and 1 marine in Philippines, round 2 : 3/4 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 marine owned by the ANZAC and 3 fighters owned by the Americans lost in Philippines
                Japanese win with 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Casualties for Americans: 3 fighters
                Casualties for ANZAC: 1 marine
            Battle in Burma
                Japanese attack with 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 aaGun and 3 infantry
                    AA fire in Burma : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Burma
                    Japanese roll dice for 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/8 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to 36 Sea Zone
            1 tactical_bomber moved from Burma to 36 Sea Zone
            16 fighters and 6 tactical_bombers moved from Philippines to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to Turkey
            8 mech_infantrys moved from Yunnan to Sikang
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from French Indo China to Hunan
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 armour and 6 mech_infantrys moved from French Indo China to Yunnan
            1 bomber moved from Burma to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            1 fighter moved from Burma to Yunnan
            2 fighters moved from French Indo China to 36 Sea Zone
            8 fighters moved from French Indo China to Volgograd
            1 tactical_bomber moved from Japan to 36 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 36 Sea Zone
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : 0.50
    Americans : 0.67
    Chinese : -0.33
    UK_Pacific : 1.00
    Japanese : -2.17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Japanese round 20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
            1 mech_infantry moved from Hunan to Kiangsu
            1 bomber moved from French Indo China to Burma
            1 bomber moved from Japan to Kiangsu
            1 bomber moved from French Indo China to Kiangsu
            18 fighters and 7 tactical_bombers moved from 36 Sea Zone to Philippines
            3 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Szechwan to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Marianas
            Battle in Kiangsu
                Japanese attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Kiangsu, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Marianas from Americans, taking Kiangsu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Philippines
                Japanese attack with 18 fighters and 7 tactical_bombers
                Americans defend with 1 airfield, 3 fighters and 1 harbour; ANZAC defend with 1 marine
                    Japanese roll dice for 18 fighters and 7 tactical_bombers in Philippines, round 2 : 10/25 hits, 13.67 expected hits
                    Americans roll dice for 3 fighters and 1 marine in Philippines, round 2 : 3/4 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 marine owned by the ANZAC and 3 fighters owned by the Americans lost in Philippines
                Japanese win with 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Casualties for Americans: 3 fighters
                Casualties for ANZAC: 1 marine
            Battle in Burma
                Japanese attack with 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 aaGun and 3 infantry
                    AA fire in Burma : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Burma
                    Japanese roll dice for 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/8 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to 36 Sea Zone
            1 tactical_bomber moved from Burma to 36 Sea Zone
            16 fighters and 6 tactical_bombers moved from Philippines to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to Turkey
            8 mech_infantrys moved from Yunnan to Sikang
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from French Indo China to Hunan
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 armour and 6 mech_infantrys moved from French Indo China to Yunnan
            1 bomber moved from Burma to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            1 fighter moved from Burma to Yunnan
            2 fighters moved from French Indo China to 36 Sea Zone
            8 fighters moved from French Indo China to Volgograd
            1 tactical_bomber moved from Japan to 36 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 36 Sea Zone
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 bomber
            EDIT: Adding units owned by Japanese to Japan: 2 bombers
            EDIT: Removing units owned by Japanese from Yunnan: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Burma : : 0.50
    Americans : 0.67
    Chinese : -0.33
    UK_Pacific : 1.00
    Japanese : -2.17
    

    Savegame

  • '19

    changed up bomber placement, please use second file. No clue what to do in pacific any more but at this point I think its europe in the next few turns or else.

  • '19 '17

    Close game.

  • '19

    @Adam514 Not sure it should be but it is. Good start and no ugly dice along the way (for me at least). But feel like I did something wrong somewhere, just not sure what.


  • @ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:

    @Adam514 Not sure it should be but it is. Good start and no ugly dice along the way (for me at least). But feel like I did something wrong somewhere, just not sure what.

    I think that moment when you went south in the Pacific and let me grab Guam and then Korea did quite a lot to keep me in it. Japan’s income was hit and US finally got a number of its bonuses just in time to dump a ton of air in Europe. I doubt it will be enough but we will see.

    I might get to my turn tomorrow evening but its more likely Saturday. there is just a lot to think about here.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    you intended to keep the Japanese sub in 74?

  • '19

    @farmboy Probably right, but felt like the collapse in the pacific was imminent no matter what. But perhaps that wasn’t the best choice. Or maybe a naval base in java would have made it ok.

    @farmboy said in 19L QF Farmboy(Allies+10) vs ksmckay:

    you intended to keep the Japanese sub in 74?

    Yeah, maybe I should have moved it but Ill make you go after it if you want it gone.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    you will see that I just rolled combat. I forgot to attack your sub in 37 with my 21 fighters and a destroyer. So I just rolled both my air and your sub with the in game dice and will edit in the result.

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 1 fighter, 2 mech_infantrys, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
            2 infantry moved from Gibraltar to Spain
            2 bombers and 1 fighter moved from United Kingdom to Western Germany
            5 fighters and 2 tactical_bombers moved from Eastern United States to 110 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 108 Sea Zone
            4 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
            4 infantry moved from 109 Sea Zone to Scotland
            6 fighters moved from United Kingdom to Scotland
            2 fighters moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            2 fighters moved from United Kingdom to 104 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                  Americans take 43 Sea Zone from Japanese
                  Americans take 41 Sea Zone from Japanese
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 marine moved from Jehol to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Okinawa
            1 infantry moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Chahar to Hunan
            2 fighters moved from 35 Sea Zone to Hunan
            1 fighter moved from Korea to Kiangsu
            2 fighters moved from 35 Sea Zone to Kiangsu
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
                Bombing raid in Western Germany causes 11 damage total. 
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Okinawa
            Battle in Hunan
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Americans win, taking Okinawa from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kiangsu
                Americans attack with 3 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 3 fighters and 1 infantry in Kiangsu, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 infantry in Kiangsu, round 3 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                Americans win with 3 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Sumatra
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 110 Sea Zone
                Americans attack with 5 fighters and 2 tactical_bombers
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 5 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Scotland
                Americans attack with 9 fighters and 4 infantry
                Germans defend with 1 airfield, 1 artillery and 2 infantry
                    Americans roll dice for 9 fighters and 4 infantry in Scotland, round 2 : 7/13 hits, 5.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                Americans win, taking Scotland from Germans with 9 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 5 fighters, 2 submarines and 3 tactical_bombers
                Italians defend with 1 carrier and 1 destroyer
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Americans roll dice for 5 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                    Italians roll dice for 1 carrier and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the Italians and 1 carrier owned by the Italians lost in 104 Sea Zone
                Americans win with 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Italians: 1 carrier and 1 destroyer
            Battle in Spain
                Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Spain, round 2 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
                Americans win, taking Spain from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 91 Sea Zone to 109 Sea Zone
            4 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            5 fighters and 3 tactical_bombers moved from 104 Sea Zone to United Kingdom
            2 fighters and 2 tactical_bombers moved from Spain to United Kingdom
            9 fighters moved from Scotland to United Kingdom
            2 fighters moved from United Kingdom to 109 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            7 infantry moved from Gibraltar to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            12 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
            12 infantry moved from 110 Sea Zone to United Kingdom
            3 fighters moved from Gibraltar to Egypt
            3 fighters moved from Morocco to Egypt
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser, 2 destroyers and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Saudi Arabia
                  Americans take Saudi Arabia from Neutral_True
            1 bomber and 1 infantry moved from Northwest Persia to Iraq
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            14 carriers, 1 cruiser, 4 destroyers, 23 fighters and 9 submarines moved from 35 Sea Zone to 41 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
            3 fighters moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 fighter moved from 22 Sea Zone to Caroline Islands
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Korea: 2 infantry
            EDIT: Adding units owned by Americans to Manchuria: 2 infantry
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Korea
            1 destroyer, 1 submarine and 5 transports placed in 101 Sea Zone
            3 bombers and 1 fighter placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from 80 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Adding units owned by Americans to 76 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 76 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from Egypt: 1 infantry
            EDIT: Adding units owned by Americans to Iraq: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 infantry
            EDIT: Adding units owned by Americans to Egypt: 1 infantry
            EDIT: Removing units owned by British from 76 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from 76 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Adding units owned by Americans to 80 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.00
    AA fire in Western Germany : : -0.33
    Americans : 1.00
    Japanese : -0.33
    

    Savegame

Suggested Topics

  • 33
  • 71
  • 9
  • 216
  • 140
  • 54
  • 114
  • 1.1k
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.9k

Users

40.6k

Topics

1.8m

Posts